e20vf
UNITED STATES
SECURITIES AND EXCHANGE COMMISSION
WASHINGTON, D.C. 20549
FORM 20-F
(Mark One)
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REGISTRATION STATEMENT PURSUANT TO SECTION 12(b) OR (g)
OF THE SECURITIES EXCHANGE ACT OF 1934 |
OR
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þ |
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ANNUAL REPORT PURSUANT TO SECTION 13 OR 15(d)
OF THE SECURITIES EXCHANGE ACT OF 1934 |
For
the fiscal year ended December 31, 2010
OR
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TRANSITION REPORT PURSUANT TO SECTION 13 OR 15(d)
OF THE SECURITIES EXCHANGE ACT OF 1934 |
OR
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SHELL COMPANY REPORT PURSUANT TO SECTION 13 OR 15(d)
OF THE SECURITIES EXCHANGE ACT OF 1934 |
Date of event requiring this shell company report
For the transition period from to .
Commission file number: 001-33759
Giant Interactive Group Inc.
(Exact name of Registrant as specified in its charter)
Not applicable
(Translation of Registrants name into English)
Cayman Islands
(Jurisdiction of incorporation or organization)
11/F, No. 3 Building, 700 Yishan Road
Shanghai, 200233, Peoples Republic of China
(Address of principal executive offices)
Eric He
Chief Financial Officer
11/F, No. 3 Building, 700 Yishan Road
Shanghai, 200233, Peoples Republic of China
Telephone: (86 21) 3397 9999
Facsimile: (86 21) 3397 9948
(Name, Telephone, E-mail and/or Facsimile Number and Address of Company Contact Person)
Securities registered or to be registered pursuant to Section 12(b) of the Act.
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Title of each class
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Name of each exchange on which registered |
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American Depositary
Shares, each representing one
ordinary share, par value
US$0.0000002 per share
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New York Stock Exchange |
Securities registered or to be registered pursuant to Section 12(g) of the Act.
None
Securities for which there is a reporting obligation pursuant to Section 15(d) of the Act.
None
Indicate the number of outstanding shares of each of the issuers classes of
capital or common stock as of the close of the period covered by the annual report:
228,019,412 ordinary shares.
Indicate by check mark if the registrant is a well-known seasoned issuer, as defined
in Rule 405 of the Securities Act. o Yes þ No
If this report is an annual or transaction report, indicate by check mark if the
registrant is not required to file reports pursuant to Section 13 or 15(d) of the
Securities Exchange Act of 1934. o Yes þ No
Indicate by check mark whether the registrant (1) has filed all reports required to be
filed by Section 13 or 15(d) of the Securities Exchange Act of 1934 during the preceding 12
months (or for such shorter period that the registrant was required to file such reports),
and (2) has been subject to such filing requirements for the past 90 days. þ Yes
o No
Indicate by check mark whether the registrant has submitted electronically and posted
on its corporate Web site, if any, every Interactive Data File required to be submitted and
posted pursuant to Rule 405 of Regulation S-T (§232.405 of this chapter) during the
preceding 12 months (or for such shorter period that the registrant was required to submit
and post such files). þ Yes o No
Indicate by check mark whether the registrant is a large accelerated filer, an accelerated filer, a
non-accelerated filer, or a smaller reporting company. See the definitions of large accelerated filer,
accelerated filer and smaller reporting
company in Rule 12b-2 of the Exchange Act. (Check one):
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Large
accelerated filer þ
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Accelerated filer o
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Non-accelerated
filer o
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Smaller
reporting company o |
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(Do not check if a smaller reporting company) |
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Indicate by check mark which basis of accounting the registrant has used to prepare
the financial statements included in this filing:
U.S. GAAP þ International Financial Reporting Standards as issued by the
International Accounting Standards Board o Other o
If Other has been checked in response to the previous question indicate by check
mark which financial statement item the registrant has elected to follow. o Item 17
o Item 18
If this is an annual report, indicate by check mark whether the registrant is a shell
company (as defined in Rule 12b-2 of the Exchange Act). o Yes þ No
GIANT INTERACTIVE GROUP INC.
TABLE OF CONTENTS
INTRODUCTION
Except where the context otherwise requires and for purposes of this annual report
only:
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we, us, our company, and our, refer to Giant Interactive Group
Inc., its predecessor entities and subsidiaries, and its consolidated
affiliated entities; |
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China or PRC refers to the Peoples Republic of China, excluding,
for purposes of this annual report only, Taiwan and the Special
Administrative Regions of Hong Kong and Macau; |
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monthly average concurrent users, or ACU, of any of our games is
determined as follows: we first determine the number of users logged
onto the game at five-minute intervals, and average that data over the
course of a day to derive the daily average. The daily average data
are then averaged over the monthly period to derive the monthly
average concurrent users; |
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quarterly active paying players, or APP, is the aggregate number
of accounts for our games that have been charged at least once during
the quarterly period; |
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quarterly average concurrent users, or ACU, of any of our games is
the average of monthly average concurrent users of such game during
the quarterly period; |
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quarterly average revenues per user, or ARPU, is our online game
net revenues during the quarterly period divided by the quarterly
active paying players of these games during the quarterly period; our
definition of ARPU may not be comparable to similarly titled measures
presented by other online game companies; |
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quarterly peak concurrent users, or PCU, of any of our games is
the peak concurrent users of such game during the quarterly period; |
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a shard is, with respect to an online game, one of multiple
independent copies of the game world. In a sharded game, such as ZT
Online or Giant Online, players may only interact with other players
in one shard at one time; |
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All references to Renminbi or RMB are to the legal currency of
China, all references to US dollars, dollars, $ or US$ are to
the legal currency of the United States, and all references to HK$
are to the legal currency of the Hong Kong Special Administrative
Region of China; |
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ordinary shares refers to our ordinary shares, par value US$0.0000002 per share; |
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ADSs refers to our American depositary shares, each of which represents one ordinary share; |
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ADRs refers to American depositary receipts, which, if issued, evidence our ADSs; |
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PRC GAAP refers to accounting principles and the relevant financial regulations applicable to PRC enterprises; and |
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US GAAP refers to generally accepted accounting principles in the United States. |
This annual report on Form 20-F includes our audited consolidated statements of
operation data for the years ended December 31, 2008, 2009 and 2010 and audited
consolidated balance sheet data as of December 31, 2009 and 2010.
We and certain of our shareholders completed the initial public offering of 65,777,036
ADSs, each representing one ordinary share, on November 6, 2007. Our ADSs are listed on the
New York Stock Exchange under the symbol GA.
1
FORWARD-LOOKING STATEMENTS
This annual report on Form 20-F contains forward-looking statements that relate to our
current expectations and views of future events. The forward-looking statements are
contained principally in the items entitled Information on the Company, Risk Factors,
Operating and Financial Review and Prospects, Financial Information, and Quantitative
and Qualitative Disclosures About Market Risk. Our forward-looking statements relate to
events that involve known and unknown risks, uncertainties and other factors, including
those listed under Risk Factors, which may cause our actual results, performance or
achievements to be materially different from any future results, performance or
achievements expressed or implied by the forward-looking statements.
In some cases, these forward-looking statements can be identified by words or phrases
such as may, will, expect, anticipate, aim, estimate, intend, plan,
believe, potential, continue, is/are likely to or other similar expressions. We
have based these forward-looking statements largely on our current expectations and
projections about future events and financial trends that we believe may affect our
financial condition, results of operations, business strategy and financial needs. These
forward-looking statements include, among other things, statements relating to:
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our anticipated growth and marketing strategies; |
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our future business development, results of operations and financial condition; |
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our ability to develop and commercialize new online games, including
our ability to manage our development expenses; |
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market acceptance of our online games; |
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our ability to introduce expansion packs and updates to our existing online games; |
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our ability to license our online games to third party operators; |
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our ability to manage our existing licensing arrangements,
including our ability to anticipate and manage licensing fees; |
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competition from other online game developers and operators; |
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our expectations for a rise in online payment systems and associated online crime; |
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our ability to anticipate and manage Internet access fees and server maintenance costs; |
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our intentions regarding management of our employees and liaison personnel; |
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our ability to comply with regulation applying to online games; |
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our ability to effectively protect our existing and future
intellectual property and not to infringe on the intellectual property
of others; |
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our ability to expand our business through organic growth and strategic acquisitions; |
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our ability to integrate and manage our investment in Five One Network Development Co., or 51.com; |
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fluctuations in general economic and business conditions in China; and |
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impact of the current worldwide economic crisis on our business. |
If any one or more of the assumptions underlying the market data turns out to be
incorrect, actual results may differ from the projections based on these assumptions. You
should not place undue reliance on these forward-looking statements.
The forward-looking statements made in this annual report relate only to events or
information as of the date on which the statements are made in this annual report. Except
as required by law, we undertake no obligation to update or revise publicly any
forward-looking statements, whether as a result of new information, future events or
otherwise, after the date on which the statements are made or to reflect the occurrence of
unanticipated events. You should read this annual report and the documents that we
reference in this annual report completely and with the understanding that our actual
future results may be materially different from what we expect.
Market Data and Forecasts
This annual report also contains data related to the online gaming industry in China.
This market data includes projections that are based on a number of assumptions. The online
gaming market may not grow at the rate projected by market data, or at all. The failure of
this market to grow at the projected rate may have a material adverse effect on our
business and the market price of our ADSs. In addition, the rapidly changing nature of the
online gaming industry subjects any projections or estimates relating to the growth
prospects or future condition of our market to significant uncertainties. Furthermore, our
actual results may differ from the projections if any one or more of the assumptions
underlying the market data turns out to be incorrect. You should not place undue reliance
on market forecasts regarding the online gaming industry in China.
Unless otherwise indicated, information in this annual report concerning economic
conditions and our industry is based on information from independent industry analysts and
publications, as well as our estimates. Except where otherwise noted, our estimates are
derived from publicly available information released by third party sources, as well as
data from our internal research, and are based on such data and our knowledge of our
industry, which we believe to be reasonable.
2
PART I.
ITEM 1. IDENTITY OF DIRECTORS, SENIOR MANAGEMENT AND ADVISERS
Not applicable.
ITEM 2. OFFER STATISTICS AND EXPECTED TIMETABLE
Not applicable.
ITEM 3. KEY INFORMATION
A. Selected Financial Data
The selected consolidated financial data for the three years ended December 31, 2008,
2009 and 2010, and the selected consolidated balance sheet data for the two years ended
December 31, 2009 and 2010, were derived from our audited consolidated financial statements
appearing in this annual report beginning on page F- 1 . The selected consolidated
balance sheet data for the years ended December 31, 2006, 2007 and 2008 have been derived
from our audited consolidated balance sheets as of December 31, 2006, 2007 and 2008, which
are not included in this annual report. The selected consolidated statement of operations
and comprehensive income data for the years ended December 31, 2006 and 2007 have been
derived from our audited consolidated financial statements for the year ended December 31,
2006 and 2007, which are not included in this annual report. The following consolidated
financial data summary for the periods and as of the dates indicated below should be read
in conjunction with, and are qualified in their entirety by reference to, our consolidated
financial statements and related notes and Item 5, Operating and Financial Review and
Prospects below.
Our audited consolidated financial statements are prepared in accordance with US GAAP,
and have been audited by Ernst & Young Hua Ming, an independent registered public
accounting firm. The report of Ernst & Young Hua Ming on the consolidated financial
statements as of December 31, 2009 and 2010 is included elsewhere in this annual report.
Our historical results for any prior period are not necessarily indicative of results
to be expected for any future period.
Consolidated Statement of Operations and Comprehensive Income Data:
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Year Ended December 31, |
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2006 |
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2007 |
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2008 |
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2009 |
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2010 |
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RMB |
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RMB |
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RMB |
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RMB |
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RMB |
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US$ |
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(In thousands, except per share and per ADS data) |
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Net revenue: |
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Online games |
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408,499 |
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1,521,396 |
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1,589,676 |
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1,293,018 |
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1,289,481 |
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195,376 |
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Licensing revenues |
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6,140 |
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4,391 |
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10,687 |
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42,667 |
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6,465 |
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Other revenue, net |
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612 |
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130 |
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668 |
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101 |
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Total net revenue |
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408,499 |
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1,527,536 |
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1,594,679 |
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1,303,835 |
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1,332,816 |
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201,942 |
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Cost of services |
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(45,195 |
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(174,086 |
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(217,899 |
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(204,070 |
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(199,122 |
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(30,170 |
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Gross profit |
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363,304 |
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1,353,450 |
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1,376,780 |
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1,099,765 |
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1,133,694 |
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171,772 |
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Operating (expenses) income: |
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Research and product
development |
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(14,799 |
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(26,918 |
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(88,539 |
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(113,354 |
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(186,037 |
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(28,187 |
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Sales and marketing |
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(80,460 |
) |
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(189,403 |
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(241,575 |
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(119,600 |
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(143,006 |
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(21,668 |
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General and administrative |
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(26,098 |
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(74,130 |
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(141,786 |
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(121,446 |
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(119,447 |
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(18,098 |
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Government financial incentives |
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1,621 |
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16,779 |
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63,084 |
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88,460 |
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57,386 |
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8,695 |
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Impairment of intangible assets |
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(46,558 |
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(7,054 |
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Total operating expenses |
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(119,736 |
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(273,672 |
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(408,816 |
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(265,940 |
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(437,662 |
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(66,312 |
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Income from operations |
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243,568 |
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1,079,778 |
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967,964 |
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833,825 |
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696,032 |
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105,460 |
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Interest income |
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1,136 |
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53,878 |
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184,964 |
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102,200 |
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136,098 |
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20,621 |
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Investment income (loss) |
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2,562 |
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1,171 |
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(5,971 |
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Unrealized loss on investment
held-for-trading |
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(300 |
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Other (expense) income, net |
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(86 |
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126 |
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(843 |
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14,025 |
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65,466 |
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9,919 |
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Income before income tax
expenses |
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244,618 |
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1,136,344 |
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1,152,956 |
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944,079 |
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897,596 |
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136,000 |
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Income tax expenses |
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(39,368 |
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(85,060 |
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(89,322 |
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(13,534 |
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Share of loss of an equity investee |
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(648 |
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(98 |
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Net income |
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244,618 |
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1,136,344 |
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1,113,588 |
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859,019 |
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807,626 |
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122,368 |
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Net loss attributable to non
controlling interests |
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295 |
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3,563 |
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540 |
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3
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Year Ended December 31, |
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2006 |
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2007 |
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2008 |
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2009 |
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2010 |
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RMB |
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RMB |
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RMB |
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RMB |
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RMB |
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US$ |
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(In thousands, except per share and per ADS data) |
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Net income attributable to the
Companys shareholders |
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244,618 |
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1,136,344 |
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1,113,588 |
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859,314 |
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811,189 |
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122,907 |
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Other comprehensive loss, net of
tax |
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Foreign currency translation |
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146 |
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(51,927 |
) |
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(192,424 |
) |
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(12,769 |
) |
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(73,194 |
) |
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(11,090 |
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Reclassification adjustment |
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(1,814 |
) |
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Unrealized holding gains (losses) |
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76,969 |
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(30,951 |
) |
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(14,540 |
) |
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(2,203 |
) |
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Total other comprehensive loss,
net of tax |
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146 |
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(51,927 |
) |
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(115,455 |
) |
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(45,534 |
) |
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(87,734 |
) |
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(13,293 |
) |
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Comprehensive income |
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244,764 |
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1,084,417 |
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998,133 |
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813,780 |
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723,455 |
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109,614 |
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Net earnings per ordinary shares,
basic |
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1.22 |
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Net earnings per ordinary shares,
diluted |
|
|
1.22 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net earnings per ADS(1), basic |
|
|
|
|
|
|
5.40 |
|
|
|
4.65 |
|
|
|
3.80 |
|
|
|
3.57 |
|
|
|
0.54 |
|
Net earnings per ADS, diluted |
|
|
|
|
|
|
5.25 |
|
|
|
4.49 |
|
|
|
3.67 |
|
|
|
3.47 |
|
|
|
0.53 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Shares used in computation, basic |
|
|
200,000,000 |
|
|
|
210,574,196 |
|
|
|
239,458,633 |
|
|
|
226,278,227 |
|
|
|
227,308,854 |
|
|
|
227,308,854 |
|
Shares used in computation,
diluted |
|
|
200,148,401 |
|
|
|
216,255,503 |
|
|
|
247,895,076 |
|
|
|
233,960,556 |
|
|
|
233,928,400 |
|
|
|
233,928,400 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
Each ADS represents one ordinary share. |
Selected Consolidated Balance Sheet Data:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
December 31, |
|
|
December 31, |
|
|
December 31, |
|
|
December 31, |
|
|
|
2006 |
|
|
2007 |
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
|
|
(in thousands) |
|
Assets |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash and cash
equivalents |
|
|
451,371 |
|
|
|
7,295,470 |
|
|
|
1,696,273 |
|
|
|
1,097,155 |
|
|
|
2,776,936 |
|
|
|
420,748 |
|
Total current assets |
|
|
466,658 |
|
|
|
7,373,495 |
|
|
|
5,236,061 |
|
|
|
5,102,972 |
|
|
|
6,304,005 |
|
|
|
955,152 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Property and
equipment, net |
|
|
36,491 |
|
|
|
127,631 |
|
|
|
213,905 |
|
|
|
178,670 |
|
|
|
143,286 |
|
|
|
21,710 |
|
Total non-current
assets |
|
|
38,146 |
|
|
|
214,228 |
|
|
|
766,363 |
|
|
|
1,349,690 |
|
|
|
804,138 |
|
|
|
121,839 |
|
Total assets |
|
|
504,804 |
|
|
|
7,587,723 |
|
|
|
6,002,424 |
|
|
|
6,452,662 |
|
|
|
7,108,143 |
|
|
|
1,076,991 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total current
liabilities |
|
|
238,867 |
|
|
|
1,282,199 |
|
|
|
603,608 |
|
|
|
547,448 |
|
|
|
700,314 |
|
|
|
106,108 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total liabilities |
|
|
254,942 |
|
|
|
1,282,199 |
|
|
|
629,294 |
|
|
|
547,869 |
|
|
|
700,500 |
|
|
|
106,136 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total shareholders
equity |
|
|
249,862 |
|
|
|
6,305,524 |
|
|
|
5,373,130 |
|
|
|
5,897,185 |
|
|
|
6,392,860 |
|
|
|
968,615 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non controlling
interest |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
7,608 |
|
|
|
14,783 |
|
|
|
2,240 |
|
Total liabilities
and equity |
|
|
504,804 |
|
|
|
7,587,723 |
|
|
|
6,002,424 |
|
|
|
6,452,662 |
|
|
|
7,108,143 |
|
|
|
1,076,991 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
4
Selected Operating Data:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the quarter ended |
|
|
|
March 31, |
|
|
June 30, |
|
|
September 30, |
|
|
December 31, |
|
|
March 31, |
|
|
|
2010 |
|
|
2010 |
|
|
2010 |
|
|
2010 |
|
|
2011 |
|
|
|
(in thousands, except average revenues per user) |
|
Average Concurrent Users |
|
|
588 |
|
|
|
670 |
|
|
|
538 |
|
|
|
584 |
|
|
|
586 |
|
Peak Concurrent Users |
|
|
1,611 |
|
|
|
1,657 |
|
|
|
1,466 |
|
|
|
1,713 |
|
|
|
1,916 |
|
Active Paying Players |
|
|
1,373 |
|
|
|
1,435 |
|
|
|
1,497 |
|
|
|
1,693 |
|
|
|
1,779 |
|
Average Revenues per User
(RMB) |
|
|
220 |
|
|
|
223 |
|
|
|
225 |
|
|
|
215 |
|
|
|
216 |
|
Exchange Rate Information
Our business is conducted in China and substantially all of our net revenues are
denominated in Renminbi. This annual report contains translations of Renminbi amounts into
U.S. dollars at specific rates solely for the convenience of the reader. Conversions of
Renminbi into U.S. dollars in this annual report are based on the noon buying rate in The
City of New York for cable transfers of Renminbi as certified for customs purposes by the
Federal Reserve Bank of New York. Unless otherwise noted, all translations from Renminbi to
U.S. dollars and from U.S. dollars to Renminbi in this annual report were made at a rate of
RMB6.6000 to US$1.00, the noon buying rate in effect as of December 31, 2010. We make no
representation that any Renminbi or U.S. dollar amounts could have been, or could be,
converted into U.S. dollars or Renminbi, as the case may be, at any particular rate, the
rates stated below, or at all. The PRC government imposes control over its foreign currency
reserves in part through direct regulation of the conversion of Renminbi into foreign
exchange and through restrictions on foreign trade. On June 10, 2011, the noon buying rate
was RMB6.4801 to US$1.00.
The following table sets forth information concerning exchange rates between the
Renminbi and the U.S. dollar for the periods indicated.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Noon Buying Rate |
|
Period |
|
Period End |
|
|
Average(1) |
|
|
Low |
|
|
High |
|
|
|
|
|
|
|
(RMB per US$1.00) |
|
|
|
|
|
|
|
|
|
2006 |
|
|
7.8041 |
|
|
|
7.9723 |
|
|
|
7.8041 |
|
|
|
8.0702 |
|
2007 |
|
|
7.2946 |
|
|
|
7.5806 |
|
|
|
7.2946 |
|
|
|
7.8127 |
|
2008 |
|
|
6.8225 |
|
|
|
6.9477 |
|
|
|
6.7800 |
|
|
|
7.2946 |
|
2009 |
|
|
6.8259 |
|
|
|
6.8307 |
|
|
|
6.8176 |
|
|
|
6.8470 |
|
2010 |
|
|
6.6000 |
|
|
|
6.7696 |
|
|
|
6.6000 |
|
|
|
6.8330 |
|
December |
|
|
6.6000 |
|
|
|
6.6497 |
|
|
|
6.6000 |
|
|
|
6.6745 |
|
2011 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
January |
|
|
6.6017 |
|
|
|
6.5964 |
|
|
|
6.5809 |
|
|
|
6.6364 |
|
February |
|
|
6.5713 |
|
|
|
6.5761 |
|
|
|
6.5520 |
|
|
|
6.5965 |
|
March |
|
|
6.5488 |
|
|
|
6.5645 |
|
|
|
6.5483 |
|
|
|
6.5743 |
|
April |
|
|
6.4900 |
|
|
|
6.5267 |
|
|
|
6.4900 |
|
|
|
6.5477 |
|
May |
|
|
6.4786 |
|
|
|
6.4957 |
|
|
|
6.4786 |
|
|
|
6.5073 |
|
June (through June 10, 2011) |
|
|
6.4801 |
|
|
|
6.4790 |
|
|
|
6.4754 |
|
|
|
6.4824 |
|
|
|
|
(1) |
|
Averages for a period are calculated by using the average of the
exchange rates on the end of each month during the period. Monthly
averages are calculated by using the average of the daily rates during
the relevant period. |
B. Capitalization and Indebtedness
Not applicable.
C. Reasons for the Offer and Use of Proceeds
Not applicable.
D. Risk Factors
Risks Relating to Our Business and Industry
Our limited operating history and the unproven long-term potential of our online game
business model make evaluating our business and prospects difficult.
We began offering our first product, the free-to-play massively multiplayer online
role playing game, or MMORPG, ZT Online, on a commercial basis in January 2006. As of the
date of this annual report, we operate eight additional MMORPGs, one casual massively
multiplayer online game, or MMO, and one strategy browser game. All but one of these games
is based upon the
free-to-pay revenue model and we expect the substantial majority of our net revenues
to continue to be generated by free-to-play
5
games. Under this revenue model, players are
able to play the online game free of charge for an unlimited amount of time, but are
charged for purchases of in-game items, such as weapons, clothing and other accessories.
While other online game companies have adopted the free-to-play revenue model, it is still
relatively new compared to the more proven time-based model. The free-to-play model
requires us to design games that not only attract players to spend more time playing, but
also encourage them to purchase in-game items. The sale of in-game items requires us to
track closely consumers preferences, especially in-game spending trends.
Due to both our limited operating history and the relatively new free-to-play online
game revenue model, it may be difficult for you to evaluate our business, financial
performance and prospects. In addition, we may not have sufficient experience to address
the risks and difficulties frequently encountered by young companies using relatively new
business models in rapidly evolving markets, such as Chinas online game market. These
risks and difficulties include, but are not limited to, our potential failure to develop,
acquire or license additional online games that are appealing to players, our ability to
retain existing players and attract new players for our online games, our ability to adapt
to competitive market conditions and our ability to respond in a timely manner to
technological changes or resolve unexpected network interruptions. If we are unsuccessful
in addressing these risks and difficulties, our business, financial condition and results
of operations may be adversely affected.
We have been, and may continue to be, substantially dependent on ZT Online Series,
which has accounted for nearly all of our historical net revenues. Any reduction in ZT
Online Series player base or any decrease in its popularity could materially and adversely
affect our business, financial condition and results of operations, and any change in the
accounting policies relating to that game could cause our online game revenues to
fluctuate.
Since inception, sales of virtual value-added items and services related to the ZT
Online Series have accounted for nearly all of our net revenues. We commercially launched
ZT Online in 2006 and subsequently commercially launched or introduced multiple versions of
ZT Online, which includes ZT Online Classic Edition, ZT Online PTP and ZT Online Green
Edition. ZT Online, together with multiple versions of ZT Online launched, introduced or to
be launched in the future, are collectively referred to as the ZT Online Series. In
addition, we have developed ZT Online II, the sequel to ZT Online, which is currently under
closed beta testing. Although we currently operate eleven games, seven of which are not part
of the ZT Online Series, we expect that we will continue to derive the majority of our net
revenues in 2011 from the ZT Online Series. Our business will therefore remain highly
sensitive to the profitability and popularity of the ZT Online Series, and any reduction in
the ZT Online Series games player base or any decrease in its popularity in China due to
competition with our other online games or those of third parties or otherwise could
materially and adversely affect our business, financial condition and results of
operations. For example, in the third quarter of 2009 our quarterly net online game
revenues decreased by RMB73.7 million to RMB287.5 million from RMB361.2 million the prior
quarter, which we believe was primarily due to a change in our monetization features for ZT
Online to reduce the number of in-game promotional items. Furthermore, any lasting or
prolonged server interruption due to network failures or other factors or any other adverse
developments specific to the ZT Online Series could prevent and otherwise deter players
from making purchases of virtual items and services. This could also materially and
adversely affect our business, financial condition and results of operations.
With respect to those virtual items that we sell that are not consumed at a
predetermined time or otherwise do not have a limitation on repeated use, our accounting
policies require us to recognize the related revenue over the estimated lifespan of that
virtual item as determined by historical player usage patterns and playing behavior. In
some cases, this period can be as long as the estimated lifespan of the game. We
continuously monitor the useful life of each type of virtual item we sell and of our games,
and will adjust these as appropriate. Any such adjustment may cause our revenues to be
recognized over a significantly different time period, and may cause our net revenues to
fluctuate from prior periods. For example, in 2010, based on our internally calculated
gameplay statistics, we determined that inactive players of ZT Online are players who have
not played our game in 270 days consecutively, as opposed to 180 days as determined in
2008, 2009 and to 90 days as determined in 2007. As a result of this change, we have
lengthened the period we amortize the life of certain virtual items, thereby reducing our
online game net revenues.
We will also need to expend considerable resources to ensure ZT Online Series
continued success. To maximize the lifespan of an online game, it is necessary to
continuously improve and update the game on a timely basis with new content and features
that appeal to our players. We may fail to develop improvements, updates and/or
enhancements on a timely basis, if at all. Any such failure may cause the game to lose
popularity, which could result in lower net revenues.
If we are unable to develop, purchase or license additional online games that are
attractive to players and result in overall revenue growth, our business, financial
condition and results of operations may be materially and adversely affected and our
ability to recover related product research and development costs, purchase costs or
licensing fees may become limited.
In order to maintain our long-term profitability and financial and operational
success, we must continually develop, purchase or license new online games that are
attractive to players to replace our existing online games as they reach the end of their
useful economic life. We currently operate eleven games and we have licensed or developed
additional games that we plan to operate in the future. Our new games may not be released
on time and may not be profitable or popular among online game players in China. If our
newly introduced games fail to attract new players or fail to result in increased online
game revenues, our business, financial condition and results of operations may be
materially and adversely affected.
The success of our internally developed games will largely depend on our ability to
anticipate and effectively respond to changing plays tastes and preferences and
continually make technical advances to our platform. Developing games internally requires
substantial initial investment prior to commercial launch of the games as well as a
significant commitment of future resources. In addition, our ability to purchase or license
successful online games will depend on their availability at acceptable terms, including
price, our ability to compete effectively against other potential purchasers or licensees
to attract the developers of these games, and our ability to obtain government approvals
required for the purchase or licensing and operation of these games. The games that we
develop, purchase or license may not be attractive to players, may be viewed by the
regulatory authorities as not complying with
6
content restrictions, may not be launched as
scheduled or may not compete effectively with our competitors games. Additionally, new
technologies in our competitors online game programming or operations could render our
games obsolete or unattractive to players, thereby limiting our ability to recover related
product research and development costs, purchase costs and licensing fees. If we are not
able to successfully develop, purchase or license online games appealing to players, our
future profitability and growth prospects will decline.
Our new online games may attract away players of our established games, which could
materially and adversely affect our business, results of operations and financial
condition.
We currently operate eleven games, including five games in the ZT Online Series, and
we have licensed or developed additional games that we plan to operate in the future. Our
new or future games may attract players away from our older games. In particular, since our
new game ZT Online II is a sequel to and shares the same basic plot and features as our
older game ZT Online, this new game may attract players away from ZT Online. Although we
intend to target different types of players through ZT Online Series and ZT Online II and
therefore minimize players of our existing games leaving such games in favor of our future
games, we anticipate such movement may occur. This would decrease our established games
number of concurrent users, which could make these games less attractive to other players.
Furthermore, if former players of our established games spend less money to purchase
virtual items and services or playing time on our new online games than they would have
spent if they had continued playing our established games, our business, results of
operations and financial condition could be materially and adversely affected.
We face significant competition, which could reduce our market share and adversely
affect our business, financial condition and results of operations.
The online game industry in China is highly competitive. Given the relatively low
entry barriers to operating online games, we expect more companies to enter the online game
industry in China and a wider range of online games to be introduced to the China market.
Our MMORPGs mainly compete with certain MMORPGs developed and/or operated in China,
including Fantasy Westward Journey, developed and operated by NetEase.com, Inc.; World of
Warcraft, developed by Blizzard Entertainment and operated by NetEase.com, Inc.; Tian Long
Ba Bu, developed and operated by Changyou.com Limited; Zhu Xian, developed and operated by
Perfect World, Co., Ltd.; and MIR, developed and operated by Shanda Interactive
Entertainment Limited. Our principal competitors also include online game companies such as
CDC Corporation, Kingsoft Corporation, Nineyou International Limited, Tencent Holdings
Ltd., Webzen Inc., The 9 Limited, Changyou.com Limited, Perfect World, Co., Ltd., Shanda
Interactive Entertainment Limited, NetEase.com, GigaMedia Limited, and Net Dragon Websoft
Inc. Furthermore, we expect companies from more developed gaming markets, such as the
United States and South Korea, to continue to enter into the online game industry in China
and more games developed by overseas entities will be licensed to be operated in Chinese
markets.
Many of our existing competitors, as well as a number of potential new competitors,
have longer operating histories, greater brand name recognition, larger international
player bases and significantly greater game development, technical, financial and marketing
resources than we have. Furthermore, any of our current or future competitors may be
acquired by, receive investments from or enter into other commercial relationships with
larger, more well-established and well-financed companies and therefore obtain greater
financial, marketing and development and licensing resources than we have. This may allow
them to devote greater resources than we can to the development and promotion of new online
games and technologies similar to or better than our own. These competitors may engage in
more extensive research and development, undertake more far-reaching marketing campaigns,
adopt more aggressive pricing policies and make more attractive offers of employment to our
existing and potential employees than we can. In addition, our existing and potential
international competitors may establish cooperative relationships among themselves or with
our local competitors. This may significantly enhance their competitiveness in the online
game industry in China. New and increased competition may result in larger discounts
demanded by our distributors, or price reductions in our virtual items and services, any of
which could adversely affect our net revenues. In addition, the increased competition in
the online game industry in China could make it difficult for us to retain and expand our
existing player base, which could reduce the number of dedicated players and players with
high disposable incomes that play our games and from whom we derive most of our net
revenues. If we are unable to compete effectively in the online game market in China, our
business, financial condition and results of operations would be materially and adversely
affected.
We and our games have been, and in the future may be, subject to negative publicity,
which may discourage people from playing our games and adversely affect our business,
financial condition, results of operations and prospects.
ZT Online has developed a large player base since its commercial launch in January
2006, and has therefore been the subject of a large volume of media reports and
communications on the Internet by players as well as bloggers and other online
commentators, some of which have been negative. ZT Online has also been the subject of
criticism relating to technical problems affecting the game from time to time. Some media
reports and Internet postings regarding us, our chairman and our games have been false or
misleading. Although we take steps to refute and correct this false and misleading
information when it comes to our attention, these efforts may not be successful. Negative
publicity about our games may lead players to stop playing those games, and might also make
them less willing to play any future games that we introduce, all of which could materially
and adversely affect our business, financial condition, results of operations and
prospects.
Our operating results fluctuate from period to period, making them difficult to
predict.
Our operating results from period to period are highly dependent upon, and will
fluctuate, based on the following factors:
|
|
|
the availability, quality and playability of our games; |
|
|
|
|
the period of time over which we recognize revenue for some of our
virtual items in our free-to-play games, which in certain cases is
based on the estimated lifespan of our virtual items, which may be
adjusted from time to time; |
7
|
|
|
the number of games that we and our competitors offer players, and our respective pricing; |
|
|
|
|
changes in our game features and the corresponding impact on player
behavior and purchasing patterns (for example, our changes in the
monetization structure of ZT Online to reduce the number of in-game
promotional activities led to a decrease in our APP in the third
quarter of 2008 and cancellation of selected monetization features
such as Treasury Box in the third quarter of 2009); |
|
|
|
|
the quality, variety, popularity and mix of virtual items and services
available for purchase in our free-to-play games and related in-game
promotional efforts; |
|
|
|
|
game development costs and licensing or royalty payments for games potentially licensed in the future; |
|
|
|
|
the amount of overseas licensing net revenues generated through our
licensing arrangements with operators of our games; |
|
|
|
|
our introduction of new online games, which may attract players away
from our established games, and the mix of sales of our games; |
|
|
|
|
the mix of sales through our distributors (who purchase prepaid game
cards at a discount to their face value) and direct sales of game
points to players through our website; |
|
|
|
|
the breadth and depth of our distribution network and the corresponding availability of our prepaid game cards; |
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the success of our advertising and promotional efforts; and |
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seasonality of our sales of prepaid game cards and revenue recognition
based on our game players behavior, during and around the Chinese New
Year holidays in the first quarter, and the National Day holidays in
the fourth quarter, when fewer of our targeted players play our games. |
Due to these and other factors, our operating results will vary from period to period,
will be difficult to predict for any given period, may be adversely affected from period to
period and may not be indicative of our future performance.
Our limited resources may affect our ability to manage our growth.
Our growth to date has placed, and our anticipated further expansion will continue to
place, a significant strain on our management, systems and resources. For example, during
the period following the commercial launch of our first online game in January 2006 to
December 2010, our total employees (not including liaison personnel) increased from
approximately 200 to 1,844. We intend to increase our employee headcount even further, by
increasing our number of research and development and customer service representatives. In
addition to training and managing our workforce, we will need to continue to develop and
improve our financial and management controls and our reporting systems and procedures.
We may not be able to successfully implement our growth strategies, which would
materially and adversely affect our revenue, profitability and competitiveness.
We are pursuing a number of growth strategies, including developing new online games
and related products and services to attract more players, enhancing existing online games
to retain existing players, reorganizing our game development studios, pursuing
opportunities for acquisitions and investments, expanding into markets outside of China,
and entering into strategic cooperation arrangements.
For example, we are reorganizing our game development studios by establishing various
subsidiaries that are generally 51% owned by us and 49% owned by the relevant development
team members based on our Win@Giant incubation initiative, with an aim to facilitate our
development of new online games. Each reorganized studio will focus upon producing and
supporting internally developed games, and will be incentivized based upon the success of
these games. Pursuant to this reorganization, Giant Online, one of our existing MMORPGs,
will be supported by Shanghai Juhuo Network Technology Co., Ltd., or Juhuo Network, and
the development and subsequent supportive work for ZT Online II will be conducted by
Shanghai Jujia Network Technology Co., Ltd., or Jujia Network.
In addition, in connection with the establishment of our reorganized studios, we
provide loans to certain development team members to finance their capital contributions
to the studios, and such loans are typically provided on an unsecured and interest free
basis without any fixed term for repayment. As of December 31, 2010, the outstanding
principal amount of these loans was RMB 10.8 million (US$1.6 million). Any deterioration
in the financial condition of these reorganized studios, or the game developers to whom we
have made loans, may result in losses to us and could have a material adverse effect on
our financial condition and results of operations.
We are also pursuing opportunities for acquisitions and investments. For example, we
acquired a controlling equity interest in Hangzhou Snow Wolf Software Co. Ltd., or Snow
Wolf, a game development studio, in May 2009 and we acquired the entire equity interest of
Beijing Julun Network Technology Co. Ltd., or Julun Network, another game development
studio, in November 2010. In addition, we have made minority investments in 51.com, a
Chinese social networking site, Mobile Embedded Technology Inc., a mobile platform
operating company, and Shanghai Ruichuang Network Technology Co., operator of the internet
portal website www.2345.com.
We are also exploring strategic cooperation arrangements with other internet service
providers. For example, in the fourth quarter of 2010, in order to explore the potential
convergence between online games and other entertainment media, we established a
cooperative relationship with Huayi Brothers Media Corporation, or Huayi Brothers, a
diverse media, entertainment and leisure group. We sold to Huayi Brothers our controlling
interest in Huayi Giant, which holds the intellectual property and development team for K
III. Following the sale, Huayi Brothers holds a 51% interest in Huayi Giant, while we hold
a 34% interest and the employees of Huayi Giant hold a 15% interest. In addition, in
October 2009 we entered into a three year non-exclusive license agreement for ZT Online Green Edition with Shenzhen Tencent Computer Systems Company
Limited, or Tencent. Pursuant to the license, Tencent operates ZT Online Green Edition on
its QQ Game platform in exchange for a royalty payable to us.
8
Our experience with our various new growth strategies is limited. Accordingly, we
cannot assure you whether all or any of these strategies will be successful. If we are
unable to implement our growth strategies, our revenue and profitability may not grow as
we expect, and our competitiveness may be materially and adversely affected.
We may not sustain our historical growth rate or profitability.
We have experienced significant revenue growth in a relatively short period of time.
After commercially launching our first game in January 2006, net revenues increased from
RMB408.5 million in 2006 to RMB1,527.5 million in 2007 and to RMB1,594.7 million in 2008,
representing a 273.9% increase in 2007 and an 4.4% increase in 2008. However, our net
revenues decreased by 18.2% to RMB1,303.8 million in 2009 and increased slightly to
RMB1,332.8 million in 2010. Although we believe the decrease of our net revenues in 2009
was largely due to new regulations on certain game features promulgated by the PRC
government and a change of our in-game monetization features, we may not sustain our
historical levels of revenue growth in future periods due to a number of different factors,
including, among others, economic factors out of our control, competitiveness in the online
game industry, in which market share can be quickly acquired or lost, the greater
difficulty of growing at sustained rates from a larger net revenue base, the need to
increase our research and product development expenses in order to develop new and
successful games, the potential need to expend greater amounts in order to license or
acquire new games, and our inability to prevent our other costs and operating expenses from
increasing. Accordingly, you should not rely on the results of any prior period as an
indication of our future operating performance.
We may be adversely affected by the slowdown of Chinas economy caused in part by the
global crisis in the financial services and credit market starting from the second half of
2008.
We rely on the spending of our game players for our revenues, which may in turn depend
on the players level of disposable income, perceived future earnings capabilities and
willingness to spend. Chinas economy experienced a slowdown after the second quarter of
2008, when the quarterly growth rate of gross domestic product reached 11.9%. A number of
factors have contributed to this slowdown, including appreciation of the Renminbi, which
has adversely affected Chinas exports, and tightening macroeconomic measures and monetary
policies adopted by the PRC government aimed at preventing overheating of Chinas economy
and controlling Chinas high level of inflation. The slowdown was further exacerbated by
the recent global crisis in the financial services and credit markets, which in recent
months has resulted in extreme volatility and dislocation of the global capital markets. In
the first quarter of 2009, the growth rate of Chinas gross domestic product decreased to
6.1%, and the closing of the Shanghai Stock Exchange Composite Index dropped from its high
of 6,124 reached on October 16, 2007 to 2,481 on May 21, 2010.
It is uncertain how long the global crisis in the financial services and credit
markets will continue and the degree of adverse impact it will have on the global economy
and the economies in China and other jurisdictions where we license our games. If our game
players reduce their spending on playing our games due to such uncertain economic
conditions, our net revenues may be adversely affected.
Our business may be materially harmed if we do not feature our games in a sufficient
number of Internet cafés in China.
A substantial number of players access our game through Internet cafés. Due to limited
space on their computer hard drives, Internet cafés generally only feature a limited number
of games on their computers. We thus compete with a growing number of other online game
operators to ensure that our games are featured on these computers. This competition may
intensify in China due to a nationwide suspension of approval for the establishment of new
Internet cafés since 2007. We have taken steps to ensure that our games are featured in a
sufficient number of Internet cafés, such as maintaining good relationships with Internet
café administrators, requiring our distributors to maintain a sales presence in a wide
range of Internet cafés and through general sales and marketing efforts. If we fail to
maintain good relationships with Internet café administrators, or if we and/or our
distributors fail to successfully persuade Internet cafés to feature our online games on
their computers, our business, financial condition and operating results may be materially
and adversely affected.
The limited use of PCs in China and the relatively high cost of Internet access with
respect to per capita gross domestic product may limit the development of the Internet in
China and impede our growth.
Although the use of PCs in China has increased in recent years, the penetration rate
for PCs in China is much lower than in the United States. In addition, despite a decrease
in the cost of Internet access in China due to a decrease in the cost of PCs and the
introduction and expansion of broadband access, the cost of personal Internet access
remains relatively high in comparison to the average per capita income in China. The PRC
government has also promulgated a number of regulations to curb the growth of Internet
cafés. See Intensified government regulation of Internet cafés could limit our ability
to maintain or increase our net revenues and expand our customer base. The limited use of
PCs in China, the relatively high cost of personal Internet access and increased
restrictions on Internet cafés may limit the growth of our business. Furthermore, any
Internet access or telecommunications fee increase could reduce the number of players that
play our online games and materially and adversely affect our business, financial condition
and results of operations.
We rely on our nationwide distribution network for a significant portion of our net
revenues. Failure to maintain good relationships with our distributors could materially
disrupt our business and harm our net revenues.
Online payment systems in China are still in a relatively early stage of development
and are not as widely acceptable to customers in China as in the United States. As a result,
although we make our prepaid game cards available for purchase online using an online
payment system, our business is dependent on the performance of our regional distributors.
In 2008, 2009 and 2010, 88.53%, 86.03% and 84.08%, respectively, of our sales proceeds were
generated through sales of prepaid game cards to our distributors. Our largest distributor
accounted for 6.1%, 6.3% and 5.6%, of our sales proceeds in 2008, 2009 and 2010,
respectively. Maintaining relationships
9
with existing distributors may be difficult and time-consuming. Although we typically
enter into annual contracts with our distributors, our distribution agreements are not
exclusive and do not prohibit our distributors from selling our competitors game cards. Our
failure to maintain good relationships with our distributors could restrict our sales
channels or encourage our distributors to seek to distribute our competitors products, each
of which could materially disrupt our business and harm our net revenues. Furthermore, our
growth strategy entails expanding our distribution network, which may be difficult to
achieve in a timely manner or at all.
We may be unable to effectively manage our nationwide distribution network. Any
failure by our distributors to operate in compliance with our distribution agreements and
applicable law may result in liability to us, may interrupt the effective operation of our
distribution network, may harm our games reputation and may result in decreased net
revenues.
We have limited ability to manage the activities of our distributors, who are
independent from us. In addition, our distributors and the Internet cafés and other outlets
in which they sell our prepaid game cards may violate our distribution agreements or the
sales agreements between our distributors and the retail outlets. Such violations may
include, among other things:
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failure to meet minimum sales targets or penetration targets, or
failure to maintain minimum price levels for our prepaid game cards in
accordance with our distribution agreements; |
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failure to properly promote our online games in local Internet cafés
and other important outlets, or failure to cooperate with our sales
and marketing teams efforts in their designated territories; and |
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selling our prepaid game cards outside their designated territories,
possibly in violation of the exclusive distribution rights that we
have granted to other distributors. |
Some of our distributors have committed such types of violations in the past, which
resulted in our terminating our existing distribution agreements with the offending
parties. If we decide to fine, suspend or terminate our distributors for acting in
violation of our distribution agreements, or if the distributors fail to address material
violations committed by any of their retail outlets, our ability to effectively sell our
prepaid game cards in any given territory could be negatively impacted. These and similar
actions could also negatively affect our games and our corporate image, possibly resulting
in loss of players and a decline in sales. Additionally, we may be liable in China for
legal or regulatory violations by any of our distributors.
We have significantly reduced our number of liaison personnel.
Beginning in the third quarter of 2008, we reduced our number of liaison personnel,
from over 2,500 employees to approximately 1,150 employees by December 31, 2010, in order
to reduce costs. We believe the reduction in our sales and marketing team will enhance our
productivity while allowing us to maintain our previous ability to market our games and
generate net revenues. However, the loss of part of our previous sales and marketing team
may result in us being unable to sufficiently market our games, our former employees being
employed by our competitors, or our remaining employees being unable to meet our
productivity standards, which could materially and adversely affect our business, results
of operations and financial condition.
We may be subject to administrative fines and other penalties in Taiwan.
In October 2006, we entered into a series of transactions whereby we attempted to
obtain a 51% indirect equity interest in Lager Network, the Taiwan-based developer of K III
and the graphics engine we use in Giant Online, and holder of the license to operate ZT
Online in Hong Kong, Macau, Taiwan, Malaysia and Singapore. Our Taiwan legal counsel, Lee &
Li, advised us that these transactions were void from the outset because of legal and
administrative restrictions in Taiwan that apply to ownership of Taiwanese assets by PRC
persons. These transactions were subsequently unwound. If the Taiwan regulators were to
view our investment in Lager Network as not being void from the outset, we may be required
to take further action to unwind our acquisition of Lager Network, and our rights to any
consequent equity interests in Lager Network could be suspended, we could be ordered to
cease and withdraw our consequent investment in Lager Network within a specified period,
and we could be fined for our continued non-compliance. This could materially and adversely
affect our business, results of operations and financial condition.
We could be liable for breaches of security of our website and third-party online
payment system, which may have a material adverse effect on our reputation and business.
In 2008, 2009 and 2010, 11.47%, 13.97% and 15.92% of our sales proceeds respectively,
were generated from sales of our game points through a third-party online payment system.
In such transactions, secure transmission of confidential information, such as customers
debit and credit card numbers and expiration dates, personal information and billing
addresses, over public networks, including our official game website, is essential for
maintaining consumer confidence. We currently provide password protection for all of our
player accounts. In addition to the general password protection, we also sell a dynamic
password generator, which could be used for multiple accounts under a players name, to
better ensure the security of our plays accounts. While we have not experienced any breach
of our security measures to date, such current security measures may be inadequate. In
addition, we expect that an increasing number of our sales will be conducted over the
Internet as result of the growing use of online payment systems. We also expect that
associated online crime will likely increase accordingly. We must therefore be prepared to
increase our security measures and efforts so that our customers have confidence in the
reliability of the online payment system that we use. We do not have control over the
security measures of our third-party online payment operator, and its security measures may
not be adequate at present or may not be adequate with the expected increased usage of
online payment systems. We could be exposed to litigation and possible liability if we fail
to secure confidential customer information, which could harm our reputation, ability to
attract customers and ability to encourage players to purchase our game points.
Unexpected network interruptions, security breaches or computer virus attacks could
have a material adverse effect on our business, financial condition and results of
operations.
Any failure to maintain the satisfactory performance, reliability, security and
availability of our network infrastructure may cause significant harm to our reputation and
our ability to attract and maintain players. All of the game servers operating our games,
and all
10
of the servers handling log-in, billing and data back-up matters for us are hosted and
maintained by third party service providers. Major risks involved in such network
infrastructure include any break-downs or system failures resulting in a sustained shutdown
of all or a material portion of our servers, including failures which may be attributable
to sustained power shutdowns, or efforts to gain unauthorized access to our systems causing
loss or corruption of data or malfunctions of software or hardware.
In the past, our server network has experienced unexpected outages for several hours
and occasional slower performance in a number of locations in China as a result of failures
by third party service providers. Our network systems are also vulnerable to damage from
fire, flood, power loss, telecommunications failures, computer viruses, hacking and similar
events. Any network interruption, virus or other inadequacy that causes interruptions in
the availability of our online games or deterioration in the quality of access to our
online games could reduce our players satisfaction and ultimately harm our business,
financial condition and results of operations. In addition, any security breach caused by
hackings, which involve efforts to gain unauthorized access to information or systems, or
to cause intentional malfunctions or loss or corruption of data, software, hardware or
other computer equipment, and the inadvertent transmission of computer viruses could have a
material adverse effect on our business, financial condition and results of operations. We
do not maintain insurance policies covering losses relating to our network systems and we
do not have business interruption insurance.
Enhancements and rules changes to our games have resulted, and may continue to result,
in players deciding not to play our games or making legal claims against us, which could
materially and adversely affect our business, results of operations and financial
condition.
We periodically introduce expansion packs and make changes to our games based on
feedback gathered from users and in order to encourage player behavior consistent with the
basic principles of our game-playing environment. For example, in the third quarter of
2009, we canceled certain in-game monetization features, of which the most important
feature is virtual treasure box, which may contain in-game items worth more than the cost
of the treasure box itself, and allowing players to hire in-game substitute players,
which enables them to raise their characters experience levels without actually playing.
We believe this change was the main reason for the subsequent temporary decrease in our
active paying players, which fell by 7.9% from approximately 1,204,000 as of the quarter
ended June 30, 2009 to 1,108,000 as of the quarter ended September 30, 2009. Our active
paying players subsequently increased to approximately 1,138,000 in the quarter ended
December 31, 2009 and continuously rose to approximately 1,693,000 in the quarter ended
December 31, 2010. However, the ability for players to adjust to game enhancements or
policy changes and return to playing our games may or may not occur in response to future
enhancements or changes in policies we introduce, which could materially and adversely
affect our business, results of operations and financial condition.
Additionally, our players may choose to litigate if they are dissatisfied with our
game adjustments. For example, in May 2007 we were sued for damages in a local court by a
player in Jilin Province in response to a rule change we implemented, whereby payments of
gold coins on our virtual insurance policies, exchangeable for transferable virtual items,
were modified to payments of gold coin vouchers, exchangeable for non-transferable virtual
items. We had made this rule change to discourage selling of these virtual items on
third-party auction websites, which could result in lower revenues generated for us by our
games and which we believe is inconsistent with our game-playing principles. On November
30, 2007, the court dismissed the case for the failure to state a claim. While the amount
of damages sought in this lawsuit was not significant, an unfavorable judgment against us
could have subjected us to lawsuits from other players seeking damages based on similar
claims, the aggregate of which could be substantial. Future litigation could result in
substantial costs and diversion of our resources, and could disrupt our business, as well
as have a material adverse effect on our financial condition and results of operations.
Undetected programming errors or defects in our games and the proliferation of
cheating programs could materially and adversely affect our business, financial condition
and results of operations.
Our online games may contain undetected programming errors or other defects. In
addition, parties unrelated to us have in the past, and may again in the future, develop
Internet cheating programs that enable our users to acquire superior features for their
game characters for which they would otherwise be required to pay or otherwise earn through
game play. Furthermore, certain cheating programs could cause the loss of a characters
superior features acquired by a player. The occurrence of undetected errors or defects in
our games, and our failure to discover and disable cheating programs affecting the fairness
of our game environment, could damage our and our games reputations and result in players
being discouraged from playing our games and purchasing virtual items and services in our
games. This could materially and adversely affect our business, financial condition and
results of operations.
Our business depends substantially on the continuing efforts of our senior management,
and our business may be severely disrupted if we lose their services.
Our future success heavily depends upon the continued services of our senior
management. In particular, we rely on the expertise and experience of Yuzhu Shi, our
founder, controlling beneficial owner and chief executive officer, in our business
operations and game development, and rely on his personal relationships with our employees,
the relevant regulatory authorities, our distributors, our advertising media and Lager
Network, the developer of K III and the graphics engine we use in Giant Online and holder
of the license to operate ZT Online in Hong Kong, Macau, Taiwan, Malaysia and Singapore. We
do not maintain key-man life insurance for any of our senior management. If one or more of
our senior management are unable or unwilling to continue in their present positions, we
may not be able to replace them easily or at all. As a result, our business may be severely
disrupted, our financial conditions and results of operations may be materially adversely
affected, and we may incur additional expenses to recruit and train personnel.
Each of our executive officers has entered into an employment agreement with us, which
contains confidentiality and non-competition provisions. If any disputes arise between our
executive officers and us, we cannot assure you the extent to which any of these agreements
could be enforced in China, where these executive officers reside and hold most of their
assets, in light of the uncertainties with Chinas legal system.
11
Our founder, controlling beneficial owner and chief executive officer, Yuzhu Shi, was
previously involved in various enterprises, some of which were the subject of claims or
legal actions.
Over the past 20 years, our founder, controlling beneficial owner and chief executive
officer, Yuzhu Shi, previously founded, managed or was substantially involved in various
enterprises, including Zhuhai Giant Hi-Tech Group Limited, or Zhuhai Giant, Giant
Investment Co., Ltd., or Giant Investment, Shanghai Jiante Shengming Technology Co., Ltd.,
Shanghai Jiante Bio-Technology Co., Ltd., Ready Finance Limited, Stone Group Holdings
Limited and Shanghai Youyuan Gardening Co., Ltd. Zhuhai Giant was founded by Mr. Shi in
1991, and Mr. Shi served as its president from 1992 to 1995. In 1998, Zhuhai Giant engaged
in an unsuccessful real estate venture, which caused Zhuhai Giant to cease operations with
significant outstanding debts and claims for repayment. Zhuhai Giant settled these claims
through negotiations with the relevant claimants. In addition, Giant Investment and its
subsidiaries were previously the subject of several claims, administrative actions and
negative publicity relating to the alleged false advertising of one of its products.
Previous or potential new claims relating to these enterprises, or negative publicity
relating thereto, could divert Mr. Shis attention from the management of our company,
discourage investors or lenders from providing capital or loans that we may require in the
future.
If we are unable to attract, train and retain key individuals and highly skilled
employees, our business may be adversely affected.
If our business continues to expand, we will need to hire and retain additional
qualified employees, including skilled and experienced online game developers. Since our
industry is characterized by high demand and intense competition for talent, we may need to
offer higher compensation and other benefits in order to retain key personnel in the
future. In the fourth quarter of 2008, we introduced Win@Giant, an incubation program
designed to attract talented employees, developers and business partners. While this
program is intended to supplement and not replace our normal hiring efforts, we cannot
assure you that this program will be successful or that we will be able to attract or
retain the qualified game developers or other key personnel that we will need to achieve
our business objectives. As a rapidly growing company, our ability to train and integrate
new employees into our operations may not meet the increasing demands of our business,
which could adversely affect our business and future growth prospects.
Future acquisitions may have an adverse effect on our ability to manage our business.
Selective acquisitions form part of our strategy to expand our business. For example,
in the third quarter of 2008, we acquired a 25% interest in 51.com, a China based social
networking company, for approximately US$51.1 million. In the third quarter of 2009, we
acquired a 20% interest in Mobile Embedded Technology Inc., a mobile platform operation
company, for US$5.0 million. In 2010, we acquired a 100% interest in Julun Network, a small
game company engaged in MMORPG development. We do not, however, have significant
experience integrating any new companies into ours or utilizing assets from acquired
companies in our business, and we believe that integration of a new companys operation and
personnel will require significant management attention. 51.com is currently operating as
an independent entity from us. Should we decide to further integrate 51.com or any future
acquired businesses into our business, the diversion of our managements attention from our
business and any difficulties encountered in the integration process could have an adverse
effect on our ability to manage our business.
We may pursue acquisitions of companies, technologies and personnel that are
complementary to our existing business. However, our ability to grow through future
acquisitions or investments or hiring will depend on the availability of suitable
acquisition and investment candidates at an acceptable cost, our ability to compete
effectively to attract these candidates, and the availability of financing to complete
larger acquisitions. Since we expect the online game industry to consolidate in the future,
we may face significant competition in executing our growth strategy. Future acquisitions
or investments could result in potential dilutive issuances of equity securities or
incurrence of debt, contingent liabilities or impairment of goodwill and other intangible
assets, any of which could adversely affect our financial condition and results of
operations. The benefits of an acquisition or investment may also take considerable time to
develop and any particular acquisition or investment may not produce the intended benefits.
Future acquisitions would also expose us to potential risks, including risks
associated with the assimilation of new operations, technologies and personnel, unforeseen
or hidden liabilities, the diversion of resources from our existing businesses, sites and
technologies, the inability to generate sufficient revenue to offset the costs and expenses
of acquisitions and potential loss of, or harm to, our relationships with employees,
customers, licensors and other suppliers as a result of the integration of new businesses.
Unauthorized use of our intellectual property by third parties, and the expenses
incurred in protecting our intellectual property rights, may adversely affect our business.
We regard our copyrights, trademarks, trade secrets and other intellectual property as
critical to our success. Unauthorized use of the intellectual property used in our business
may adversely affect our business and reputation.
We have historically relied on a combination of trademark and copyright law, trade
secret protection and restrictions on disclosure to protect our intellectual property
rights. Although we presently enter into confidentiality and invention assignment
agreements with most of our employees, in the past we only required more senior employees
or those in commercially or technically sensitive positions to do so. We cannot assure you
that these confidentiality agreements will not be breached, that we will have adequate
remedies for any breach, or that our proprietary technology will not otherwise become known
to, or be independently developed by, third parties.
As of December 31, 2010, we own 286 registered trademarks in China and overseas in
total and are in the process of applying for the registration of 201 trademarks in China
and 50 trademarks overseas. We cannot assure you that any of these trademark applications
will ultimately proceed to registration or will result in registration with scope adequate
for our business. Some of our pending applications or registrations may be successfully
challenged or invalidated by others. If our trademark applications are not successful, we
may have to use different marks for affected services or technologies, or enter into
arrangements with any third parties who may have prior registrations, applications or
rights, which might not be available on commercially reasonable terms, if at all.
12
Implementation of intellectual property laws in China has historically been lacking,
primarily because of ambiguities in the laws and difficulties in enforcement. Accordingly,
intellectual property right protection in China may not be as effective as in the United
States or other countries. Policing unauthorized use of our proprietary technology,
trademarks and other intellectual property is difficult and expensive, and litigation may
be necessary in the future to enforce our intellectual property rights. Future litigation
could result in substantial costs and diversion of our resources, and could disrupt our
business, as well as have a material adverse effect on our financial condition and results
of operations.
We may be subject to infringement and misappropriation claims in the future, which may
cause us to incur significant expenses, pay substantial damages and be prevented from
providing our services or technologies.
Our success depends, in part, on our ability to carry out our business without
infringing the intellectual property rights of third parties. We may be subject to
litigation involving claims of patent, copyright or trademark infringement, or other
violations of intellectual property rights of third parties. In particular, the patent
field covering online games and related technology is rapidly evolving and surrounded by a
great deal of uncertainty, and we cannot assure you that our technologies, processes or
methods would not be covered by third-party patents, either now existing or to be issued in
the future. Future litigation may cause us to incur significant expenses, and third-party
claims, if successfully asserted against us, may cause us to pay substantial damages, seek
licenses from third parties, pay ongoing royalties, redesign our services or technologies,
or prevent us from providing services or technologies subject to these claims. Even if we
were to prevail, any litigation would likely be costly and time-consuming and divert the
attention of our management and key personnel from our business operations.
We have no general business insurance coverage, which may result in our incurring
substantial costs and the diversion of resources.
Insurance companies in China offer limited business insurance products and do not, to
our knowledge, offer business liability insurance. While business interruption insurance is
available to a limited extent in China, we have determined that the risks of
disruption, cost of such insurance and the difficulties associated with acquiring such
insurance on commercially reasonable terms make it impractical for us to subscribe for such
insurance. As a result, we do not have any business liability, disruption or litigation
insurance coverage for our operations in China. Except for legally required automobile
liability insurance, we also do not carry any property or casualty insurance. Any business
disruption or litigation, or any liability or damage to, or caused by, our facilities or
our personnel may result in our incurring substantial costs and the diversion of resources.
We may be unable to maintain an effective system of internal control over financial
reporting, and as a result we may be unable to accurately report our financial results or
prevent fraud.
We are subject to provisions of the Sarbanes-Oxley Act of 2002. Section 404 of the
Sarbanes-Oxley Act requires that we include a report from management on the effectiveness
of our internal control over financial reporting in our annual reports on Form 20-F. In
addition, our independent registered public accounting firm must attest to and report on
the operating effectiveness of our internal control over financial reporting. While our
management concluded that our internal control over financial reporting is effective as of
December 31, 2010, and our independent registered public accounting firm reported on our
internal controls over financial reporting, our management may conclude in the future that
our internal controls are not effective. Our or our independent public accounting firms
failure to conclude that our internal control over financial reporting is effective could
result in a loss of investor confidence in the reliability of our reporting processes,
which could materially and adversely affect the trading price of our ADSs.
Our reporting obligations as a public company will continue to place a significant
strain on our management, operational and financial resources and systems for the
foreseeable future. Our failure to maintain effective internal control over financial
reporting could result in the loss of investor confidence in the reliability of our
financial reporting processes, which in turn could harm our business and negatively impact
the trading price of our ADSs.
The successful operation of our business depends upon the performance and reliability
of the Internet infrastructure and fixed telecommunications networks in China.
Our business depends on the performance and reliability of the Internet infrastructure
in China. Almost all access to the Internet is maintained through state-owned
telecommunication operators under the administrative control and regulatory supervision of
the Ministry of Information Industry of China. In addition, the national networks in China
are connected to the Internet through international gateways controlled by the PRC
government. These international gateways are the only channels through which a domestic
user can connect to the Internet. Although the PRC government has pledged to improve the
Internet infrastructure in China as part of its stimulus packaged introduced in the first
quarter of 2009, a more sophisticated Internet infrastructure may not be developed in
China. We or the players of our online games may not have access to alternative networks in
the event of disruptions, failures or other problems with Chinas Internet infrastructure.
We face certain risks associated with our investment activities, including credit
risks related to our held to maturity investment contracts.
We explore selected investment opportunities that may have strategic value to us or
that are purely financial in nature, including investment contracts that provide us with a
more favorable rate of return than ordinary bank deposits.
In addition, as of December 31, 2009 and 2010, we had held to maturity investment
contracts, which we classify as short-term investments on our balance sheet, amounting to
RMB 500.0 million and RMB 1,850.0 million (US$280.3 million), respectively. Although our
held to maturity investment contracts are secured or wholly guaranteed by reputable
financial institutions, any deterioration in the financial condition of the secured
collateral or these financial institutions could cause significant loss to us and have a
material effect on our financial condition and results of operations.
For example, in April 2011, we committed to invest RMB 958.8 million (US$145.3
million) in a privately held insurance company, though such investment remains subject to
the approval of the China Insurance Regulatory Commission. We are an online game company,
and our experience with investment activities is limited. As such, we may not be able to
achieve an adequate rate of return and may suffer losses on our investments. If we
experience significant losses in connection with our investment activities, our financial
condition and results of operation may be materially and adversely affected.
13
We face risks associated with the licensing of our games overseas, and if we are
unable to effectively manage these risks, they could impair our ability to expand our
business internationally.
As of the date of this annual report, we have granted to Lager Network the license to
operate ZT Online in Hong Kong, Macau, Taiwan, Malaysia and Singapore. We have also granted
an exclusive license to VinaGame Software Service Joint Stock Company, or VinaGame, to
operate ZT Online in Vietnam. We granted an exclusive license to Astrum Nival, LLC, or
Astrum Nival, to operate ZT Online in the Russia and other Russian speaking territories. We
have signed a licensing agreement with Neonga AG, a German online game company to license
Dragon Soul in the USA, Canada, and Europe excluding Russia and Russian speaking countries.
In addition, we have also licensed The Golden Land to overseas market including Taiwan,
Brazil, Turkey, Korea, Japan, Thailand, and North America and Europe, and licensed XT
Online to Vietnam market. We may further license our existing and new games in other
countries and regions. The offering of our games in the international markets could expose
us to a number of risks, including:
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difficulties in identifying and maintaining good relationships with
licensees who are knowledgeable about, and can effectively distribute
and operate our games in, international markets; |
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difficulties in maintaining the reputation of our company and our
games, given that our games are operated by licensees in the
international markets pursuant to their own standards; |
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difficulties in and costs of protecting our intellectual property rights internationally; |
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difficulties and costs relating to compliance with the different
commercial and legal requirements of the international markets in
which we offer our games, such as game import regulatory procedures,
taxes and other restrictions and expenses; |
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difficulties and uncertainties in obtaining software export contract
registration license from the relevant PRC authorities; |
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fluctuations in currency exchange rates; and |
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interruptions in cross-border Internet connections or other system failures. |
Risks Related to the Regulation of Our Business
PRC regulations relating to our industry are evolving. Any adverse or unanticipated
regulatory changes could significantly harm our business or limit our ability to operate.
Substantial uncertainties and restrictions exist with respect to the application and
implementation of PRC laws and regulations in the online game industry. If the PRC
government finds that our past or current structure for our business operations does not
comply with PRC laws and regulations, we could be subject to severe penalties, including
the shutting down of our operations.
Foreign ownership in Internet content providers, which includes online games, is
subject to significant restrictions under current PRC laws and regulations. The PRC
government regulates Internet access and the operation of online games through strict
business licensing requirements and other laws and regulations, which also include
limitations on foreign ownership in PRC companies that provide Internet content.
Specifically, foreign investors are not allowed to own more than a 50% equity interest in
any Internet content provider. In addition, foreign and foreign-invested enterprises are
currently not able to apply for the required licenses for operating online games in China.
Because we are a Cayman Islands company, we and our PRC subsidiary are treated as
foreign or foreign-invested enterprises under PRC laws and regulations. To comply with PRC
laws and regulations, we operate our online games in China through a series of contractual
arrangements entered into between our PRC subsidiary, Shanghai Zhengtu Information
Technology Co., Ltd, or Zhengtu Information, and Shanghai Giant Network Technology Co.,
Ltd, or Giant Network, which is beneficially owned by certain of our officers and directors
and other individuals, all of whom are PRC citizens. Giant Network holds a
Telecommunications and Information Services Operating License, or ICP license, issued by
the Shanghai Municipal Information Commission, a local branch of the Ministry of
Information Industry, which allows Giant Network to provide Internet content distribution
services in Shanghai. This license is essential to the operation of our business.
Despite the lack of technical majority ownership, there exists a parent-subsidiary
relationship between our Cayman Islands Company and Giant Network through the irrevocable
proxy agreement, whereby equity holders of Giant Network effectively assigned all of their
voting rights underlying their equity interest to our Cayman Islands Company. We have
entered into contractual arrangements with Giant Network pursuant to which Zhengtu
Information, our wholly owned subsidiary, provides technical support and an exclusive
software license to Giant Network. As a result of these contractual arrangements, under
U.S. GAAP, we are also considered the primary beneficiary of Giant Network and,
accordingly, we consolidate its historical results in our financial statements. For
detailed descriptions of these contractual arrangements, see Information on the Company
Organizational Structure and Major Shareholders and Related Party Transactions
Related Party Transactions.
The relevant PRC regulatory authorities have broad discretion in determining whether a
particular contractual structure is in violation of the law. For example, on July 26, 2006,
the Ministry of Information Industry publicly released the Notice on Strengthening the
Administration of Foreign Investment in Operating Value-added Telecom Business, dated July
13, 2006, or the MII Notice, which reiterates certain provisions under Chinas
Administrative Rules on Telecommunications Enterprises prohibiting a domestic company that
holds an ICP license from renting, transferring or selling a telecommunications license to
a foreign investors
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in any form, or providing any resources, sites or facilities to foreign investors
that intend to conduct value-added telecom business illegally in China. There is currently
no official interpretation or implementation practice under the MII Notice. It remains
uncertain how the MII Notice will be enforced and whether or to what extent the MII Notice
may affect the legality of the corporate and contractual structures adopted by online game
companies that operate in China, such as ours. We have made inquiries with officials at the
Ministry of Information Industry but have not yet been able to obtain a definitive answer
regarding implementation of the MII Notice and any implications for the legality of our
corporate and contractual structures. If our corporate and contractual structures are
deemed by the Ministry of Information Industry to be illegal, either in whole or in part,
we may have to modify such structures accordingly to comply with regulatory requirements.
However, we cannot assure you that we can achieve this without material disruption to our
business.
On September 28, 2009, the General Administration of Press and Publications, or the
GAPP, the National Copyright Administration, and National Office of Combating Pornography
and Illegal Publications jointly published the Notice Regarding the Consistent
Implementation of the Stipulations on Three Provisions"' of the State Council and the
Relevant Interpretations of the State Commission Office for Public Sector Reform and the
Further Strengthening of the Administration of Pre-examination and Approval of Internet
Games and the Examination and Approval of Imported Internet Games (Xin Chu Lian [2009] No.
13), or the GAPP Notice. The GAPP Notice restates the general principle espoused in
recently promulgated regulations that foreign investment is not permitted in Internet game
operating businesses in China. Article IV of the GAPP Notice prohibits foreign investors
from participating in Internet game operating businesses via wholly owned, equity joint
venture or cooperative joint venture investments in China, and from controlling and
participating in such businesses directly or indirectly through contractual or technical
support arrangements. In the event of a violation of these provisions, GAPP shall, in
conjunction with the relevant departments of the PRC, investigate and handle the same in
accordance with the law. In serious cases, the relevant licenses and registrations shall be
cancelled. However, as a detailed interpretation of the GAPP Notice has not been issued, it
is not yet clear how this GAPP Notice will be implemented. Furthermore, as some other
government authorities like the Ministry of Commerce, the MOC, and the MII did not join
GAPP in issuing the Notice, the views of these bodies will be indefinite in clarifying the
scope of implementation and enforcement of the GAPP Notice. Our PRC legal counsel, Grandall
Legal Group (Shanghai), is of the view that, subject to the interpretation and
implementation of the GAPP Notice, the ownership structure of Zhengtu Information and Giant
Network and our contractual arrangements with Giant Network and its shareholders comply
with and, immediately before our initial public offering, complied with current Chinese
laws and regulations. In the opinion of our Chinese counsel, there are, however,
substantial uncertainties regarding the interpretation and application of current or future
Chinese laws and regulations and there may be changes and other developments in Chinese
laws and regulations or their interpretations. Accordingly, Chinese government authorities
may ultimately take a view that is inconsistent with the opinion of our PRC legal counsel.
If the past or current ownership structures, contractual arrangements and businesses of our
company, Zhengtu Information or Giant Network are found to be in violation of any existing
or future PRC laws or regulations, including the MII Notice and the GAPP Notice, the
relevant regulatory authorities would have broad discretion in dealing with such
violations, including:
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revoking the business and operating licenses of Zhengtu Information or
Giant Network, which are essential to the operation of our business; |
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levying fines; |
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confiscating our income or the income of Zhengtu Information or Giant Network; |
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shutting down our servers or blocking our website; |
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discontinuing or restricting our operations or the operations of Zhengtu Information or Giant Network; |
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imposing conditions or requirements with which we, Zhengtu Information
or Giant Network may not be able to comply; |
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requiring us, Zhengtu Information or Giant Network to restructure the
relevant ownership structure, operations or contractual arrangements; |
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restricting or prohibiting our use of the proceeds from our public
offering to finance our business and operations in China; and |
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taking other regulatory or enforcement actions that could be harmful to our business. |
Any of these events could materially and adversely affect our business, financial
condition and results of operations.
The contractual arrangements with our affiliated Chinese entity and its shareholders,
which relate to critical aspects of our operations, may not be as effective in providing
operational control as direct ownership. In addition, these arrangements may be difficult
and costly to enforce under PRC law.
We rely on and expect to continue rely on contractual arrangements with Giant Network
and its shareholders in China to operate our business. For a description of these
contractual arrangements, see Information on the Company Organizational Structure and
Major Shareholders and Related Party Transactions Related Party Transactions. These
contractual arrangements may not be as effective as direct ownership in providing us
control over Giant Network. Direct ownership would allow us, for example, to directly
exercise our rights as a shareholder to (i) effect changes in the board of Giant Network,
which, in turn, could effect changes, subject to any applicable fiduciary obligations, at
the management level, and (ii) derive economic benefits from the operations of Giant
Network by causing it to declare and pay dividends. However, under the current contractual
arrangements, as a legal matter, if Giant Network or its shareholders fails to perform
their respective obligations under these contractual arrangements, we may have to incur
substantial costs and expend significant resources to enforce those arrangements, and rely
on legal remedies under PRC law. These remedies may include seeking specific performance or
injunctive relief, and claiming damages, any of which may not be effective. For example, if
any of Giant Networks shareholders refuses to transfer its equity interest in Giant
Network to us or our
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designee when we exercise the purchase option pursuant to these contractual
arrangements, or if any of those individuals otherwise act in bad faith towards us, we may
have to take legal action to compel it to fulfill its contractual obligations. In addition,
as Giant Network is jointly owned by its shareholders, it may be difficult for us to change
our corporate structure or to bring claims against it or its shareholders if any of them
fails to perform their obligations under the related contracts or does not cooperate with
any such actions by us.
If (i) the relevant PRC authorities invalidate these contractual arrangements for
violation of PRC laws, rules and regulations, (ii) Giant Network or its shareholders
terminate the contractual arrangements or (iii) Giant Network or its shareholders fail to
perform their obligations under these contractual arrangements, our business operations in
China would be adversely and materially affected, and the value of your ADSs would
substantially decrease. Further, if we fail to renew these contractual arrangements prior
to their expiration, we would not be able to continue our business operations unless the
then-current PRC law allowed us to directly operate the relevant businesses in China.
In addition, if Giant Network or all or part of their assets become subject to liens
or rights of third-party creditors, we may be unable to continue some or all of our
business activities, which could materially and adversely affect our business, financial
condition and results of operations. If Giant Network undergoes a voluntary or involuntary
liquidation proceeding, its shareholders or unrelated third-party creditors may claim
rights to some or all of its assets, thereby hindering our ability to operate our business,
which could materially and adversely affect our business, our ability to generate revenue
and the market price of your ADSs.
All of these contractual arrangements are governed by PRC laws and provide for the
resolution of disputes through arbitration in the PRC. Accordingly, these contracts would
be interpreted in accordance with PRC laws and any disputes would be resolved in accordance
with PRC legal procedures. The legal environment in the PRC is not as developed as in other
jurisdictions, such as the United States. As a result, uncertainties in the PRC legal
system could limit our ability to enforce these contractual arrangements. In the event we
are unable to enforce these contractual arrangements, which relate to critical aspects of
our operations, we may be unable to exert effective control over Giant Network and our
ability to conduct our business may be negatively affected.
The contractual arrangements entered into among our PRC subsidiary, our affiliated
entity and its shareholders may be subject to audit or challenge by the PRC tax
authorities; a finding that our PRC subsidiary or our affiliated entity owes additional
taxes could substantially reduce our net income and the value of your investment.
Under PRC laws and regulations, arrangements and transactions among related parties
may be subject to audit or challenge by the PRC tax authorities. We could face material and
adverse tax consequences if the PRC tax authorities determine that the contractual
arrangements among Zhengtu Information, our PRC subsidiary, Giant Network, our affiliated
entity, and Giant Networks shareholders do not represent arms-length prices and adjust
any of their income in the form of a transfer pricing adjustment. A transfer pricing
adjustment could, among other things, result in, for PRC tax purposes, a reduction of
expense deductions recorded by Zhengtu Information or Giant Network or an increase in
taxable income, all of which could in turn increase our tax liabilities. In addition, the
PRC tax authorities may impose late payment fees and other penalties on Zhengtu Information
or Giant Network for under-paid taxes.
Our business benefits from certain preferential tax treatment and other government
incentives. Expiration, discontinuation, or reduction of such treatment will increase our
tax burden and reduce our net income.
Under certain PRC tax laws effective until December 31, 2007, the PRC government
provided various incentives to domestic companies in the software and certain technology
industries in China in order to encourage development of those industries. Both Zhengtu
Information and Giant Network historically received preferential income tax treatments due
to their status as software enterprises and high-tech enterprises located in the Caohejing
Economic Development Zone of Xuhui District of Shanghai. Specifically, both entities
enjoyed a reduced enterprise income tax rate of 15%, as compared to the statutory rate of
33%, and fixed-term tax exemptions and reductions prior to 2007, and with respect to
Zhengtu Information, in 2007. See Item 5. Operating and Financial Review and Prospects
A. Operating Results Taxation China. In addition, we have been receiving government
financial incentives based on business taxes and VAT paid by us, and for qualification as
high technology projects and expect to continue to receive them through December 31, 2014
because there are no conditions or performance-based obligations attached to these
incentives other than our continued registration in our present district in Shanghai and
they are not subject to refund. These incentives were granted by the Shanghai local
government, and there can be no assurance that such incentives we are currently enjoying
will not be modified or challenged by the central government or the taxation authority. We
received financial incentives totaling RMB63.1 million and RMB88.5 million and RMB57.4
million (US$8.7 million) in 2008, 2009 and 2010, respectively. If these incentives are
modified or otherwise challenged by any government authority, the loss will reduce our net
income.
In 2007 China passed a new Enterprise Income Tax Law, or the New EIT Law, and its
implementing rules, both of which became effective on January 1, 2008. The New EIT Law (i)
reduces the top rate of enterprise income tax from 33% to 25%, (ii) permits companies to
continue to enjoy their existing tax incentives, subject to certain transitional phase-out
rules, and (iii) replaces tax incentives under the old laws with new tax incentives,
subject to new qualification criteria (for example, the New EIT Law permits a new category
of high- and new-technology enterprises to enjoy a reduced enterprise tax rate of 15%).
Under the phase-out rules, enterprises established before the promulgation date of the New
EIT Law and which were granted preferential EIT treatment under the then effective tax laws
or regulations may continue to enjoy their preferential tax treatments until their
expiration. Accordingly, Zhengtu Information, an enterprise established before the
promulgation date of the New EIT Law, will continue to enjoy its preferential treatment
under the phase-out rules. In addition, certain government authorities announced the new
implementation of rules named Administrative Measures for Determination of High and New
Technology Enterprises for application and assessment of high- and new-technology
enterprise in April 2008 and every qualified company needs to re-apply for this
qualification 3 months prior to the expiration of the valid period according to the new
implementation rules. Zhengtu Information and Giant Network had
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obtained the qualification certificates of high- and new-technology enterprises
status with a valid period of three years starting from 2008 to 2010. Therefore, Zhengtu
Information and Giant Network will need to apply for an additional three-year extension
upon the expiration of the current qualification certificate if they desire to continue to
enjoy the 15% reduced rate for the calendar year of 2011. If they fail to maintain the
High and New Technology Enterprise qualification, the applicable EIT rate may increase to
up to 25%, which could have a material adverse effect on our results of operations. We
cannot assure you that the tax authorities will not, in the future, discontinue any of our
preferential tax treatments, potentially with retroactive effect. The discontinuation of
any of our preferential tax treatments could materially increase our tax obligations. See
Item 5. Operating and Financial Review and Prospects A. Operating results
Taxation China.
We may be classified as a resident enterprise under the PRC New EIT Law; such
classification could result in unfavorable tax consequences to us and our non-PRC
shareholders.
The New EIT Law provides that enterprises established outside of China whose de facto
management bodies are located in China are considered resident enterprises and are
generally subject to the uniform 25% enterprise income tax rate on their worldwide income.
In addition, a circular issued by the State Administration of Taxation regarding the
standards used to classify certain Chinese enterprise controlled companies established
outside of China as resident enterprises clarified that dividends and other income paid
by such resident enterprises will be considered to be PRC source income, subject to PRC
enterprise income tax, currently at a rate of 10%, when recognized by non-PRC shareholders.
This circular also subjects such resident enterprises to various reporting requirements
with the PRC tax authorities. Under the implementation regulations to the enterprise income
tax, a de facto management body is defined as a body that has material and overall
management and control over the manufacturing and business operations, personnel and human
resources, finances and treasury, and acquisition and disposition of properties and other
assets of an enterprise. In addition, the circular mentioned above details that certain
Chinese-invested enterprises will be classified as resident enterprises if the following
are located or resident in China: senior management personnel and departments that are
responsible for daily production, operation and management; financial and personnel
decision making bodies; key properties, accounting books, company seal, and minutes of
board meetings and shareholders meetings; and half or more of the directors or senior
management having voting rights. If the PRC tax authorities determine that our
Cayman Island holding company is a resident enterprise, a number of unfavorable PRC tax
consequences could follow. First, we may be subject to enterprise income tax at the rate of
25% on our worldwide income, as well as PRC enterprise income tax reporting obligations.
Second, although under the New EIT Law and the Implementing Rules, dividends paid to us
from our PRC subsidiaries would qualify as tax-exempted income, any such dividends paid
to our company or our Hong Kong subsidiary may be subject to an enterprise income tax and
the PRC foreign exchange control authorities have not yet issued guidance with respect to
the processing of outbound remittances to entities that are treated as resident enterprises
for PRC enterprise income tax purposes. Finally, dividends paid by us to our non-PRC
shareholders and capital gains recognized by them with respect to the sale of our stock may
be treated as income derived from sources within the PRC and as a result may be subject to
a PRC income tax. Such determination could have a material adverse effect on our net income
and results of operations, and may require us to withhold tax on our non-PRC shareholders.
We are actively monitoring the resident enterprise classification rules and our Cayman
Island holding companys facts and circumstances relative to the classification rules.
Similar results could follow if our BVI subsidiary is considered a PRC resident
enterprise.
PRC laws and regulations establish complex procedures for some acquisitions of Chinese
companies by foreign investors, which could make it more difficult for us to pursue growth
through acquisitions in China.
PRC laws and regulations, such as the M&A Rules promulgated by six PRC regulatory
agencies in 2006, the Anti-Monopoly Law promulgated by the PRC National Peoples Congress
in 2007 and the Circular on the Establishment of a National Security Review Mechanism for
Mergers and Acquisitions of Domestic Enterprises by Foreign Investors promulgated by the
General Office of the PRC State Council in 2011, establish procedures and requirements that
could make some acquisitions of Chinese companies by foreign investors and companies more
time-consuming and complex, including requirements in some instances that various
governmental authorities be notified in advance of any change-of-control transaction in
which a foreign investor takes control of a PRC domestic enterprise. We may expand our
business in part by acquiring complementary businesses. Complying with the requirements of
the relevant PRC laws and regulations to complete such transactions could be
time-consuming, and any required approval processes may delay or inhibit our ability to
complete such transactions, which could affect our ability to expand our business or
maintain our market share.
We and our investors face uncertainty with respect to indirect transfers of equity
interests in PRC resident enterprises by their non-PRC holding companies.
In connection with the new EIT Law, the Ministry of Finance and State Administration
of Taxation jointly issued, on April 30, 2009, the Notice on Issues Concerning Process of
Enterprise Income Tax in Enterprise Restructuring Business, or Circular 59. On December 10,
2009, the State Administration of Taxation issued the Notice on Strengthening the
Management on Enterprise Income Tax for Non-resident Enterprises Equity Transfer, or
Circular 698. Both Circular 59 and Circular 698 are effective retroactively to January 1,
2008. Under the two circulars, non-PRC-resident enterprises may be subject to income tax on
capital gains generated from their transfers of equity interests in PRC resident
enterprises, or an Indirect Transfer. Using a substance over form principle, the PRC tax
authorities have discretion under Circular 59 and Circular 698 to make adjustments to the
taxable capital gains based on the difference between the fair value of the equity
interests transferred and the cost of the investment. In addition, by promulgating and
implementing the circulars, the PRC tax authorities have increased their scrutiny of the
direct or indirect transfer of equity interests in a PRC resident enterprise by a
non-PRC-resident enterprise. For example, Circular 698 specifies that the PRC State
Administration of Taxation is entitled to redefine the nature of an equity transfer where
offshore vehicles are interposed for tax-avoidance purposes and without reasonable
commercial purpose.
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There is uncertainty as to the application of Circular 698. For example, while the
term Indirect Transfer is not clearly defined, it is understood that the relevant PRC tax
authorities have jurisdiction regarding requests for information over a wide range of
foreign entities having no direct contact with China. Moreover, the implementation of
Circular 698, such as the process and format of the reporting of an Indirect Transfer to
the competent tax authority of the relevant PRC resident enterprise remains unclear. In
addition, there are not any formal declarations with regard to how to determine whether a
foreign investor has adopted an abusive arrangement in order to reduce, avoid or defer PRC
tax. Circular 698 may be determined by the tax authorities to be applicable to our private
equity financing transactions, disposal of our subsidiaries, acquisitions of complementary
businesses, or disposal of shares or ADSs in our company, where non-PRC resident investors
are involved. As a result, we and our non-PRC resident investors may, when doing
transactions that involve the transfer of our shares or equity interests of our
subsidiaries, become at risk of being taxed under Circular 698 and may be required to
expend valuable resources to comply with Circular 698 or to establish that we or our
non-PRC resident shareholders should not be taxed under Circular 698, which may have a
material adverse effect on our financial condition and results of operations or such
non-PRC resident investors investments in us.
Intensified government regulation of Internet cafés could limit our ability to
maintain or increase our net revenues and expand our customer base.
Starting in 2001, the Chinese government began tightening its supervision of Internet
cafés, closing unlicensed Internet cafés, requiring those remaining open to install
software to prevent access to sites deemed subversive and requiring web portals to sign a
pledge not to host subversive sites. In February 2007, 14 PRC national government
authorities, including the Ministry of Information Industry, the Ministry of Culture and
the General Administration of Press and Publication, jointly issued a notice suspending
nationwide approval for the establishment of new Internet cafés beginning 2007 and
enhancing the punishment for Internet cafés admitting minors. This suspension may continue
indefinitely. Furthermore, the Chinese governments policy, which encourages the
development of a limited number of national and regional Internet café chains and
discourages the establishment of independent Internet cafés, may slow down the growth of
Internet cafés.
As Internet cafés are the primary venue for users to play our games, any reduction in
the number, or any slowdown in the growth, of Internet cafés in China will limit our
ability to maintain or increase our net revenues and expand our customer base, which will
in turn materially and adversely affect our business and results of operations.
The laws and regulations governing the online game industry in China are developing
and subject to future changes. If we fail to obtain or maintain all applicable permits and
approvals, our business and operations would be materially and adversely affected.
The online game industry in China is highly regulated by the Chinese government.
Various regulatory authorities of the Chinese central government, such as the State
Council, the GAPP, the Ministry of Culture and the Ministry of Public Security, are
empowered to issue and implement regulations governing various aspects of the online game
industry.
We are required to obtain various permits or approvals from different regulatory
authorities in order to operate online games. For example, an Internet content provider, or
ICP, must obtain an ICP license in order to engage in any commercial ICP operations within
China. In addition, an online game operator must also obtain a license from the Ministry of
Culture and a license from the GAPP in order to distribute games through the Internet. Some
of the licenses are subject to annual inspection by relevant government authorities, such
as the ICP license. If we fail to maintain any of these required permits or approvals, we
may be subject to various penalties, including fines and the discontinuation or restriction
of our operations. Any such disruption in our business operations would materially and
adversely affect our business, financial condition and results of operations.
Since we have licensed some of our games to overseas companies for operation outside
mainland China, such as ZT Online to Lager Network, VinaGame and Astrum Nival, Dragon Soul
to Neonga AG, The Golden Land to overseas markets including Taiwan, Brazil, Turkey, Korea,
Japan, Thailand, and North America and Europe, XT Online to the Vietnam market and we may
further license our existing and new games in other countries and regions, we are required
to submit our software export contracts to the data center of the Ministry of Commerce and
obtain a software export contract registration license for such software exports. Failure
to obtain this license may cause us to incur penalties such as warning and restrictions on
or discontinuation of our self-export operations. For the games that we commercially
launched in or after 2011, such as Elsword and Allods Online, there is an additional set of
regulatory requirements with which we must comply. This includes obtaining game content
approval from the Ministry of Culture, completing registration with the Ministry of
Commerce and the State Copyright Bureau, obtaining a software product registration
certificate from the Ministry of Information Industry, and obtaining a publication approval
from the General Administration of Press and Publication and other procedures or
formalities which the relevant authorities further require. Any failure by us to obtain
these permits or approvals may cause us to suspend operation of our online games, or
otherwise cause us to incur penalties, including fines and restrictions on or
discontinuation of our operations, which could materially and adversely affect our
business, financial condition and results of operations
As the online game industry is at an early stage of development in China, new laws and
regulations may be adopted from time to time to require additional licenses and permits
other than those we currently have, and address new issues that may arise. As a result,
substantial uncertainties exist regarding the interpretation and implementation of current
and any future Chinese laws and regulations applicable to the online games industry. While
we believe that, we are in compliance with all applicable Chinese laws and regulations
currently in effect with the exception of those the violation of which has been disclosed
in this annual report or would not otherwise have an adverse effect on Zhengtu Information
and Giant Network as a whole, we cannot assure you that we will not be found in violation
of any current or future Chinese laws and regulations.
Regulation and censorship of information disseminated over the Internet in China may
adversely affect our business, and we may be liable for information displayed on, retrieved
from, or linked to our websites.
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In recent years, the Chinese government has adopted certain regulations governing
Internet access and the distribution of news and other information over the Internet. Under
these regulations, ICPs and Internet publishers are prohibited from posting or displaying
over the Internet content that contradicts the fundamental principles of Chinas
Constitution; compromises state security, divulges state secrets, subverts state power or
damages national unity; harms the dignity or interests of the state; incites ethnic hatred
or racial discrimination or damages inter-ethnic unity; sabotages Chinas religious policy
or propagates heretical teachings or feudal superstitions; disseminates rumors, disturbs
social order or disrupts social stability; propagates obscenity, pornography, gambling,
violence, murder or fear or incites the commission of crimes; insults or slanders a third
party or infringes upon the lawful rights and interests of a third party; or includes other
content prohibited by laws or administrative regulations. Any person that fails to comply
with these requirements may have its ICP license and other required licenses revoked and
its websites shut down. In the past, failure to comply with these requirements has resulted
in the closure of some websites. Website operators may also be held liable for censored
information displayed on, retrieved from or linked to their websites. We believe that we
are currently in compliance with the regulations and policies mentioned above. However, the
Chinese government authorities may not take a view that is consistent with ours.
The Ministry of Information Industry has published regulations that subject website
operators to potential liability for content included on their websites and the actions of
users and others using their websites, including liability for violations of Chinese laws
prohibiting the dissemination of content deemed to be socially destabilizing. The Ministry
of Public Security has the authority to order any local Internet service provider, or ISP,
to block any Internet website maintained outside China at its sole discretion.
Periodically, the Ministry of Public Security has stopped the dissemination over the
Internet of information which it believes to be socially destabilizing. The State Secrecy
Bureau, which is directly responsible for the protection of State secrets of the Chinese
government, is authorized to block any website it deems to be leaking State secrets or
failing to meet the relevant regulations relating to the protection of State secrets in the
dissemination of online information.
As these regulations are relatively new and subject to interpretation by the relevant
authorities, it may not be possible for us to determine in all cases the type of content
that could result in liability for us as a website operator. In addition, we may not be
able to control or restrict the content of other ICPs linked to or accessible through our
websites, or content generated or placed on our websites by our users, despite our attempt
to monitor such content. To the extent that regulatory authorities find any portion of our
content objectionable, they may require us to limit or eliminate the dissemination of such
information or otherwise curtail the nature of such content on our websites, which may
reduce our user traffic and have a material adverse effect on our financial condition and
results of operations. In addition, we may be subject to significant penalties for
violations of those regulations arising from information displayed on, retrieved from or
linked to our websites, including a suspension or shutdown of our operations.
The PRC government controls virtually all Internet access in China, and requires all
computers sold in China to be installed with government-designated software to censor
websites deemed inappropriate by the government, which may potentially discourage or
restrict the use of the Internet or our online games, and consequently adversely impact our
business, financial conditions and results of operation.
The PRC government controls virtually all Internet access in China and may
occasionally block Internet access throughout the country or in certain regions due to
political concerns, in particular in response to, or out of concerns with respect to,
special incidents or significant events, thereby preventing people in China, including our
game players, from accessing the Internet and playing our online games.
On May 19, 2009, the MII issued a notice regarding the Pre-installment of Green Dam
Web Filter Software on Computers. According to this notice, commencing on July 1, 2009, all
computers sold in China are required to be installed with a government-designated software,
called Green Dam Youth Escort, to block unhealthy words or pictures. However,
according to media reports, such software may compromise the security of personal
information. Given the controversy generated by this notice, the MII announced on June 30,
2009 that it would extend the deadline for the implementation of the notice. According to
recent media reports, the minister of the MII further stated on August 13, 2009 that the
Chinese government will not require all computers sold in China to be installed with the
filter software but that computers used in schools, Internet cafes and other public places
will be required to be installed with the filter software in order to prevent young people
from being harmed by unhealthy online content. It is currently unclear to what extent this
notice would be implemented. Although this notice is not intended to block access to online
games, if any content of our online games is found by the filter software to contain
unhealthy words or pictures, our website may be blocked by the software, and as a result
users who play our games will not be able to access our online games, which would have an
adverse effect on our business, financial conditions and results of operation.
Compliance with the laws or regulations governing virtual currency may result in us
having to obtain additional approvals or adversely affect our game operation revenues.
In June 2009, the MOC and the Ministry of Commerce jointly published the Notice on
Strengthening the Administration Work of the Virtual Currency in Online Games, or the
Virtual Currency Notice, to require businesses that (i) issue online game virtual currency
(in the form of prepaid cards and/or pre-payment or prepaid card points) or (ii) offer
online game virtual currency transaction services to apply for approval from the MOC
through its provincial branches within three months following the date of such notice. The
Virtual Currency Notice prohibits businesses that issue online game virtual currency from
providing services that would enable the trading of such virtual currency. Any business
that fails to submit the requisite application will be subject to sanctions, including but
not limited to warnings, mandatory corrective measures and fines. The Virtual Currency
Notice also prohibits online game operators from allocating virtual items or virtual
currency to players based on random selection through lucky draw, wager or lottery which
involves cash or virtual currency directly paid by the players. The Virtual Currency Notice
also regulates, among other things, that game operators may not issue virtual
currency to game players through means other than purchased by game players with legal
currency. Moreover, any businesses that do not provide online game virtual currency
transaction services are required to adopt
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technical measures to restrict the transfer of online game virtual currency among
accounts of different game players. The MOC issued the Tentative Measures for Online Games
Administrative, or the Online Game Measures, in June 2010, which provides, among other
things, that virtual currency issued by online game operators may only be used in exchange
for the operators own online game products and services and may not be used to pay for the
products and services of other entities. The above restrictions may limit our ability to
maintain or increase our revenues and adversely affect our results of operations and
business prospects.
Regulations relating to offshore investment activities by PRC residents may increase
our administrative burdens and create regulatory uncertainties that could restrict our
overseas and cross-border investment activity, and a failure by our shareholders who are
PRC residents to make any required applications and filings pursuant to such regulations
may prevent us from being able to distribute profits and could expose us and our PRC
resident shareholders to liability under PRC law.
A Notice on Issues Relating to the Administration of Foreign Exchange in Fund-raising
and Return Investment Activities of Domestic Residents Conducted via Offshore Special
Purpose Companies, or Notice 75, was promulgated by the PRC State Administration of Foreign
Exchange, or SAFE, in October 2005 that requires registration with the local SAFE in
connection with direct or indirect offshore investments by PRC residents. The regulation
applies to our shareholders who are PRC residents and also applies to our offshore
acquisitions.
The Notice 75 retroactively requires registration by March 31, 2006 of direct or
indirect investments previously made by PRC residents in offshore companies. SAFE issued
subsequent guidance to its local branches for implementing Notice 75. The guidance
standardizes more specific and stringent supervision on the registration relating to Notice
75. Specifically it requires PRC residents holding any equity interest in offshore
companies, directly or indirectly, controlling or nominal, to make registration with SAFE
and imposes obligations on the PRC subsidiaries of offshore companies to facilitate and
urge registrations by relevant PRC residents and to file with SAFE the stock options
granted by offshore companies to any PRC resident. The registration and filing procedures
under Notice 75 are prerequisites for other approval and registration procedures necessary
for capital inflow from the offshore entity, such as inbound investments or shareholders
loans, or capital outflow to the offshore entity, such as the payment of profits or
dividends, liquisocial networking distributions, equity sale proceeds, or the return of
funds upon a capital reduction.
We have already notified our shareholders, and the shareholders of the offshore
entities in our corporate group, who are PRC residents to urge them to make the necessary
applications and filings as required under this regulation. However, as a result of
uncertainty concerning the reconciliation of the new regulation and ambiguities in SAFE
registration procedures for registering PRC residents share obtained from exercise of
share options, 190 PRC individuals in all who have exercised their options to purchase our
ordinary shares in accordance with our Employee Share Option Scheme in 2010 are currently
unable to register their share ownership with Shanghai SAFE. These individuals are actively
communicating with Shanghai SAFE to seek alternative solutions. We do not expect that the
inability by those individuals to register share ownership with Shanghai SAFE will have a
material adverse effect on our business. We are committed to complying, and to ensuring
that our shareholders who are subject to the regulation comply, with the relevant rules.
However, we cannot assure you that all of our shareholders who are PRC residents will
comply with our request to make or obtain any applicable registrations or approvals
required by the regulation or other related legislation. The failure or inability of our
PRC resident shareholders to receive any required approvals or make any required
registrations may subject us to fines and legal sanctions, restrict our overseas or
cross-border investment activities, limit our PRC subsidiarys ability to make
distributions or pay dividends or affect our ownership structure, as a result of which our
acquisition strategy and business operations and our ability to distribute profits to you
could be materially and adversely affected.
SAFE rules and regulations may limit our ability to transfer the net proceeds from our
initial public offering to Giant Network, our variable interest entity, or VIE, in the PRC,
which may adversely affect the business expansion of Giant Network, and we may not be able
to convert the net proceeds from our initial public offering into Renminbi to invest in or
acquire any other PRC companies, or establish other VIEs in the PRC.
On August 29, 2008, SAFE promulgated Circular 142, a notice regulating the conversion
by a foreign-invested company of foreign currency into Renminbi by restricting how the
converted Renminbi may be used. The notice requires that the registered capital
of a foreign-invested company settled in Renminbi converted from foreign currencies may
only be used for purposes within the business scope approved by the applicable governmental
authority and may not be used for equity investments within the PRC. In addition, SAFE
strengthened its oversight of the flow and use of the registered capital of a
foreign-invested company settled in Renminbi converted from foreign currencies. The use of
such Renminbi capital may not be changed without SAFEs approval, and may not in any case
be used to repay Renminbi loans if the proceeds of such loans have not been used.
Violations of Circular 142 will result in severe penalties, such as heavy fines. As a
result, Circular 142 may significantly limit our ability to transfer the net proceeds from
our initial public offering to Giant Network through our subsidiary in the PRC, which may
adversely affect the business expansion of Giant Network, and we may not be able to convert
the net proceeds from our initial public offering into Renminbi to invest in or acquire any
other PRC companies, or establish other VIEs in the PRC.
We may be subject to fines and legal sanctions if we or our employees who are PRC
citizens fail to comply with recent PRC regulations relating to employee stock options
granted by overseas listed companies to PRC citizens.
In December 2006, the Peoples Bank of China promulgated the Administrative Measures
on Individual Person Foreign Exchange, or the PBOC Regulation, setting forth the respective
requirements for foreign exchange transactions by individuals (both PRC or non-PRC
citizens) under the current account and the capital account. In January 2007, SAFE issued
the implementation rules for the PBOC Regulation which, among others, specified the
approval requirement for certain capital account transactions such as a PRC citizens
participation in the employee stock ownership plan or stock options plan of an overseas
listed company. On March 28, 2007, SAFE promulgated the Implementing Procedures on
Administration of Foreign Exchange regarding PRC Individuals Participating in Employee
Stock Ownership Plan and Stock Option Plan of Overseas Listed Companies, or the Stock
Option Rule, to
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further clarify the formalities and application documents in connection with the
subject matter. Under the Stock Option Rule, PRC citizens who are granted stock options or
restricted share units, or issued restricted shares by an overseas publicly-listed company
are required, through a PRC agent or PRC subsidiary of such overseas publicly-listed
company, to complete certain other procedures and transactional foreign exchange matters
upon the examination by, and approval of, SAFE. Failure to comply with the Stock Option
Rule may subject the plan participants, the company offering the plan or the relevant
intermediaries, as the case may be, to fines and legal or administrative sanctions under
PRC foreign exchange regime.
Our business may be adversely affected by public opinion and government policies in
China.
Internet cafés, which are currently the most important outlets for online games, have
been criticized by the general public in China for having exerted a negative influence on
young people. Due primarily to such adverse public reaction, regulators in China have
tightened their regulation of Internet café operations through, among other things,
suspending the issuance of new operating licenses and further reducing the hours during
which the Internet cafés are permitted to remain open for business. Also, local and
higher-level governmental authorities may from time to time decide to more strictly enforce
age limits and other requirements relating to Internet cafés as a result of the occurrence
of, and the media attention on, gang fights, arson and other incidents in or related to
Internet cafés. As most of our customers access our games from Internet cafés, any
restrictions on Internet café operations could result in a reduction of the amount of time
our customers spend on our online games or a reduction in or slowdown in the growth of our
player base. Moreover, any adverse public reaction to the online game industry may
discourage players from spending too much time playing our online games, which could limit
the growth of or reduce our net revenues. In addition, it is also possible that the Chinese
government authorities may decide to adopt more stringent policies to monitor the online
game industry as a result of adverse public reaction or otherwise. Any such restrictions on
online game playing would adversely affect our business and results of operations.
Our operations may be adversely affected by implementation of addiction-related
regulations.
The Chinese government may decide to adopt more stringent policies to monitor the
online game industry as a result of adverse public reaction to perceived addiction to
online games, particularly by minors. On April 15, 2007, eight PRC government authorities,
including the GAPP, the Ministry of Education and the Ministry of Information Industry
issued a Notice on the Implementation of Online Game Anti-Addiction System to Protect the
Physical and Psychological Health of Minors, or the Anti-Addiction Notice, requiring all
Chinese game operators to adopt an anti-addiction system in an effort to curb addiction
to online games by minors. Under the anti-addiction system, three hours or less of
continuous play is defined to be healthy, three to five hours is defined to be
fatiguing, and five hours or more is defined to be unhealthy. Game operators are
required to reduce the value of game benefits for minor players by half when those players
reach the fatigue level, and to zero when they reach the unhealthy level. In addition,
online game players in China are now required to register their identity card numbers
before they can play an online game. This system allows game operators to identify which
players are minors. Failure to comply with the requirements under the Anti-Addiction Notice
may subject us to penalties, including but not limited to suspension of our operation of
online games, revocation of our licenses and approvals for our operations, rejection or
suspension of our application for approvals, licenses, or filings for any new game, or
prohibiting us from operating any new game. We currently do not permit juvenile players to
play our online games. If these restrictions are expanded to apply to adult players in the
future, it could have a material and adverse effect on our business, financial condition
and operating results.
Our corporate structure may limit our ability to receive dividends from, and transfer
funds to, our PRC subsidiary, which could restrict our ability to act in response to
changing market conditions.
We are a Cayman Islands holding company and substantially all of our operations are
conducted through our PRC subsidiary, Zhengtu Information, and our affiliated entity, Giant
Network. Current regulations in China permit our PRC subsidiaries to pay dividends to us
only out of its accumulated distributable profits, if any, determined in accordance with
their articles of association and PRC accounting standards and regulations. The ability of
Zhengtu Information to make dividends and other payments to us may be restricted by factors
that include changes in applicable foreign exchange and other laws and regulations. In
particular, under PRC law, our subsidiary may only pay dividends after 10% of its after-tax
profits have been set aside as reserve funds, unless such reserves have reached at least
50% of its registered capital. Such cash reserve may not be distributed as cash dividends.
The PRC Income Tax Law also imposes a 10% enterprise income tax on dividends distributed by
a foreign invested enterprise to its immediate holding company outside China, which were
exempted under the previous income tax and rules. A lower enterprise income tax rate will
be applied if there is a tax treaty arrangement between mainland China and the jurisdiction
of the foreign holding company, and subject to certain conditions upon Chinese tax
authoritys approval. The foreign invested enterprise will be subject to the withholding
tax starting on January 1, 2008. There was no distribution of dividends from the Groups
PRC subsidiaries in 2009 and 2010. Zhengtu Information is also required to allocate a
portion of its after-tax profits, as determined by its board of directors, to its staff
welfare and bonus funds, which may not be distributed to its shareholders. In addition, if
our operating subsidiary incurs debt on its own behalf in the future, the instruments
governing the debt may restrict its ability to pay dividends or make other payments to us.
Moreover, the profit available for distribution from our operating subsidiary is determined
in accordance with generally accepted accounting principles in China. This calculation may
differ from one performed in accordance with U.S. GAAP. As a result, we may not have
sufficient distributions from our PRC subsidiaries to enable necessary profit distributions
to us or any distributions to our shareholders in the future, the calculation of which
would be based upon our financial statements prepared under U.S. GAAP.
Distributions by our PRC subsidiaries to us other than as dividends may be subject to
governmental approval and taxation. Any transfer of funds from our company to our PRC
subsidiaries, either as a shareholder loan or as an increase in registered capital, is
subject to registration or approval of Chinese governmental authorities, including the
relevant administration of foreign exchange and/or the relevant examining and approval
authority. These limitations on the free flow of funds between us and our PRC subsidiaries
could restrict our ability to act in response to changing market conditions.
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Risks Relating to China
Our operations may be adversely affected by changes in Chinas economic, political,
social and environmental conditions.
Substantially all of our business operations are conducted in China and substantially
all of our net revenues are derived from our sale of virtual items and services in our
online games in China. Accordingly, our results of operations, financial condition and
future prospects are subject to a significant degree to economic, political and social
conditions in China. The PRC economy differs from the economies of most developed countries
in many respects, including the amount of government involvement, level of development,
growth rate, control of foreign exchange and allocation of resources. While the PRC economy
has experienced significant growth in the past three decades, growth has been uneven, both
geographically and among various sectors of the economy. The PRC government has implemented
various measures to encourage economic growth and guide the allocation of resources. Some
of these measures benefit the overall PRC economy, but may also have a negative effect on
us. For example, our financial condition and results of operation may be adversely affected
by changes in tax regulations applicable to us. Since early 2004, the PRC government has
implemented certain measures to control the pace of economic growth. Such measures may
cause a decrease in the level of economic activity in China, including a decline in
individual spending activities, which in turn could adversely affect our results of
operational and financial condition.
In particular, our business is primarily dependent upon the economy and the business
environment in China. Our growth strategy is based upon the assumption that demand in China
for online games will continue to grow with the Chinese economy. However, the growth of the
Chinese economy has been uneven across geographic regions and economic sectors. Several
years ago the Chinese economy also experienced deflation, which may reoccur in the
foreseeable future. We cannot assure you that the Chinese economy will continue to grow, or
that if there is growth, such growth will be steady and uniform, or that if there is a
slowdown, such slowdown will not have a negative effect on our business.
Natural disasters may also adversely affect our business and results of operation. For
example, on May 12, 2008 an earthquake of magnitude 8.0 struck southwest China and caused
the death of over 70,000 people. The State Council published a public notice on observation
of the three-day mourning period from May 19, 2008 to May 21, 2008. On April 14, 2010, an
earthquake of magnitude 7.1 struck southwest China and caused the death of over 2,000
people. The State Council published another public notice on observation of one mourning
day on April 21, 2010. According to the public notices, all public recreational activities
were to be suspended during the mourning period. In compliance with the public notice, we
suspended all our three games, namely ZT Online, ZT PTP and Giant Online, and suspended
revenue collection as a result of game play during the three-day period in order to express
our condolences to the earthquake victims.
The PRC legal system embodies uncertainties which could limit the legal protections
available to you and us.
The PRC legal system is a civil law system based on written statutes. Unlike common
law systems, it is a system in which decided legal cases have little precedential value. In
1979, the PRC government began to promulgate a comprehensive system of laws and regulations
governing economic matters in general. The overall effect of legislation over the past
three decades has significantly enhanced the protections afforded to various forms of
foreign investment in China. Our PRC subsidiary, Zhengtu Information, is a foreign-invested
enterprise incorporated in China. It is subject to laws and regulations applicable to
foreign investment in China in general and laws and regulations applicable to
foreign-invested enterprises in particular. However, these laws, regulations and legal
requirements change frequently, and their interpretation and enforcement involve
uncertainties. For example, we may have to resort to administrative and court proceedings
to enforce the legal protection that we enjoy either by law or contract. However, since PRC
administrative and court authorities have significant discretion in interpreting and
implementing statutory and contractual terms, it may be more difficult to evaluate the
outcome of administrative and court proceedings and the level of legal protection we enjoy
than in more developed legal systems. In addition, such uncertainties, including the
inability to enforce our contracts, could materially and adversely affect our business and
operations. Furthermore, the PRC legal system is based in part on government policies and
internal rules (some of which are not published on a timely basis or at all) that may have
a retroactive effect. As a result, we may not be aware of our violation of these policies
and rules until some time after the violation. In addition, any litigation in China may be
protracted and result in substantial costs and diversion of resources and management
attention. Furthermore, intellectual property rights and confidentiality protections in
China may not be as effective as in the United States or other countries. Accordingly, we
cannot predict the effect of future developments in the PRC legal system, particularly with
regard to the online game industry, including the promulgation of new laws, changes to
existing laws or the interpretation or enforcement thereof, or the preemption of local
regulations by national laws. These uncertainties could limit the legal protections
available to us, and our foreign investors, including you.
There are currently no laws or regulations in the PRC governing virtual asset property
rights and therefore it is not clear what liabilities, if any, online game operators may
have relating to the loss of virtual assets.
In the course of playing online games, some virtual assets, such as special equipment,
player experience grades and other features of our players game characters, are acquired
and accumulated. Such virtual assets can be highly valued by online game players and in
some cases are traded between players for actual money or real assets. In practice, virtual
assets can be lost for various reasons, such as data loss caused by delay of network
service or by a network crash. There are currently no PRC laws and regulations governing
virtual asset property rights. As a result, it is unclear who the legal owner of virtual
assets is and whether the ownership of virtual assets is protected by law. In the event of
a loss of virtual assets, we may be sued by players and may be held liable for damages,
which may negatively affect our business, financial condition and results of operations.
Restrictions on the convertibility of Renminbi into foreign currencies may limit our
ability to make dividends or other payments in U.S. dollars or fund possible business
activities outside China.
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Substantially all of our net revenues are currently generated in Renminbi. Any future
restrictions on currency exchanges may limit our ability to use net revenues generated in
Renminbi to make dividends or other payments in U.S. dollars or fund possible business
activities outside China. Although the PRC government introduced the Foreign Exchange
Administration Rules in 1996, as amended in August 2008, to allow greater convertibility of
Renminbi for current account transactions, significant restrictions still remain, including
primarily the restriction that enterprises may only buy, sell and/or remit foreign
currencies at those banks authorized to conduct foreign exchange business after providing
valid commercial documents. In addition, remittance of foreign currencies abroad and
conversion of Renminbi for capital account items, including direct investment and loans, is
subject to government approval in China, and companies are required to open and maintain
separate foreign exchange accounts for capital account items. We cannot assure you the
Chinese regulatory authorities will not impose more stringent restrictions on the
convertibility of Renminbi, especially with respect to foreign exchange transactions.
You may experience difficulties in effecting service of legal process, enforcing
foreign judgments or bringing original actions in China based on United States or other
foreign laws against us, our management or the experts named in the annual report.
We conduct substantially all of our operations in China and substantially all of our
assets are located in China. In addition, all of our directors and executive officers
reside within China. As a result, it may not be possible to effect service of process
within the United States or elsewhere outside China upon some of our directors and senior
executive officers, including with respect to matters arising under U.S. federal securities
laws or applicable state securities laws. It would also be difficult for investors to bring
an original lawsuit against us or our directors or executive officers before a Chinese
court based on U.S. federal securities laws or otherwise. Moreover, our PRC legal counsel,
Grandall Legal Group (Shanghai), has advised us that the PRC does not have treaties with
the United States or many other countries providing for the reciprocal recognition and
enforcement of judgment of courts.
Any future outbreak of the H1N1 virus (swine flu), avian flu or severe acute
respiratory syndrome in China, or similar adverse public health developments, may severely
disrupt our business and operations and reduce the market for our products and
services.
Adverse public health epidemics or pandemics could disrupt businesses and
national economies in China. For example, from December 2002 to June 2003, China and
certain other countries experienced an outbreak of a new and highly contagious form of
atypical pneumonia now known as severe acute respiratory syndrome, or SARS. During May and
June of 2003, many businesses in China were closed by the PRC government to prevent
transmission of SARS. The World Health Organization has announced that there is a high
likelihood of an outbreak of avian flu, with the potential to be as disruptive if not more
disruptive than SARS. Recently, the World Health Organization has warned of the global
spread of the H1N1 virus (swine flu), which has been reported as affecting individuals in
China and have resulted in quarantines for individuals exposed to and infected by the
virus. Any recurrence of the SARS outbreak, an avian flu outbreak, an H1N1 virus outbreak
or development of a similar health hazard in China may disrupt consumer spending. In
addition, health or other government regulation may require temporary closure of our
offices and operations or of the third party service providers that host and maintain our
servers. Lastly, such outbreak may cause the sickness or death of our key management and
employees. Any of such occurrences would adversely affect our business and results of
operations.
Fluctuation in the value of the Renminbi may have a material adverse effect on your
investment.
The change in value of the Renminbi against the U.S. dollar and other currencies is
affected by, among other things, changes in Chinas political and economic conditions. On
July 21, 2005, the PRC government changed its decade-old policy of pegging the value of the
Renminbi to the U.S. dollar. Under the current policy, the Renminbi is permitted to
fluctuate within a narrow and managed band against a basket of certain foreign currencies.
While the international reaction to the Renminbi revaluation has generally been positive,
there remains significant international pressure on the PRC government to adopt an even
more flexible currency policy, which could result in a significant appreciation of the
Renminbi against the U.S. dollar. As substantially all of our costs and expenses are
denominated in Renminbi, the revaluation beginning in July 2005 and potential future
revaluation has and could further increase our costs in U.S. dollar terms. For example, to
the extent that we need to convert U.S. dollars we receive from our U.S. investments, if
any, into Renminbi for our operations, appreciation of the Renminbi against the U.S. dollar
would have an adverse effect on the Renminbi amount we receive from the conversion.
Conversely, if we decide to convert our Renminbi into U.S. dollars for the purpose of
making payments for dividends on our shares or ADSs or for other business purposes,
appreciation of the U.S. dollar against the Renminbi would have a negative effect on the
U.S. dollar amount available to us.
Risks Related to Our Ordinary Shares and ADSs
The market price for our ADSs may be volatile which could result in a loss to you.
The market price for our ADSs is likely to be highly volatile and subject to wide
fluctuations in response to a number of factors, including:
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regulatory developments in China affecting us, our industry, our corporate structure or our advertisers; |
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announcements regarding litigation or administrative proceedings involving us; |
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In addition, the securities market has from time to time experienced significant price
and volume fluctuations that are not related to the operating performance of particular
companies. These market fluctuations may also have a material adverse effect on the market
price of our ADSs.
Future sales or perceived sales of ADSs or ordinary shares by existing shareholders
could cause our ADS price to decline.
If our existing shareholders sell, indicate an intention to sell or are perceived to
intend to sell substantial amounts of our ordinary shares in the public market, the trading
price of our ADSs could decline. As of December 31, 2010, we had 228,019,412 outstanding
ordinary shares. On October 31, 2009, the two year lockup agreement entered into by our
current chief executive officer and chairman, Yuzhu Shi, during our public offering expired
with respect to 102,000,000 of our ordinary shares, which he may sell in conformance with
Rules 144 and 701 of the Securities Act of 1933. In addition, as of December 31, 2010, the
7,097,369 ordinary shares subject to outstanding options under our 2006 Plan and 2007 Plan
are eligible for sale in the public market to the extent permitted by the provisions of
their various vesting agreements, lock-up agreements and Rules 144 and 701 under the
Securities Act. If these additional shares are sold, or if it is perceived that they will
be sold in the public market, the trading price of our ordinary shares could decline.
Our corporate actions are substantially controlled by our principal shareholders and
their affiliated entities.
As at December 31, 2010, our principal shareholders and their affiliated entities
owned approximately 57.75% of our outstanding ordinary shares. These shareholders, acting
individually or as a group, could exert control over and substantially influence matters
such as electing directors and approving mergers or other business combination
transactions. For example, between February 2006 and June 2007, prior to the establishment
of our current board of directors, including our independent directors, Giant Network and
Zhengtu Information made interest-free advances in the total amount of RMB900.0 million to
Shanghai Jiante Shengming Technology Co., Ltd., a company controlled by Yuzhu Shi, our
controlling beneficial owner. This concentration of ownership and voting power may also
discourage, delay or prevent a change in control of our company, which could deprive our
shareholders of an opportunity to receive a premium for their shares as part of a sale of
our company that might reduce the price of our ADSs. These actions may be taken even if
they are opposed by our other shareholders.
We may need to take certain actions to avoid being deemed an investment company under
the Investment Company Act of 1940.
The Investment Company Act of 1940 requires registration of, and imposes stringent
regulation upon, companies that are primarily engaged in the business of investing,
reinvesting, owning, holding or trading securities. In addition, a company may be deemed to
be an investment company if it owns investment securities with a value exceeding 40% of the
value of its total assets (excluding government securities and cash items) on an
unconsolidated basis, unless an exemption or safe harbor applies. Securities issued by
companies other than majority-owned subsidiaries are generally regarded as investment
securities under the Investment Company Act.
Although we are not primarily engaged in the business of investing, reinvesting,
owning, holding or trading securities, we may nonetheless be deemed an investment company
under the Investment Company Act due to our various held to maturity securities and our
minority investments, all of which are regarded as investment securities under the
Investment Company Act. In addition, in the event that one or more of our investee
companies completes an initial public offering or is sold to an acquirer, the value of our
investment in such investee company may substantially increase, which may result in us
being deemed to be an investment company.
In order to avoid being deemed an investment company under the Investment Company Act,
we may need to take actions, including buying, refraining from buying, selling or
refraining from selling securities when we would otherwise not choose to do so. For
example, we may need to acquire additional income or loss generating assets that we might
not otherwise have acquired, forego opportunities to acquire interests in companies that
would be important to our strategy, or sell certain assets that are considered to be
investment securities, including interests in our investee companies.
In the event that we are deemed to be an investment company, because we are not a U.S.
company we will not be permitted to register as an investment company under the Investment
Company Act. Accordingly, we will not become subject to regulation under the Investment
Company Act. We will, however, face other restrictions as a result of being deemed to be an
investment company, including but not limited to no longer being permitted to make a public
offering of our securities in the United States. Although we believe that our current cash
and cash equivalents and cash flows from operations are sufficient to meet our anticipated
needs in the near term, such a prohibition on public offerings of our securities in the
United States would limit our future access to capital and could restrict our future growth
prospects.
We may be classified as a passive foreign investment company, which could result in
adverse U.S. federal income tax consequences to U.S. holders of our ADSs or ordinary
shares.
Depending upon the value of our ADSs or ordinary shares and the nature of our assets
and income over time, we could be classified as a passive foreign investment company or
PFIC for U.S. federal income tax purposes. We will be classified as a PFIC in any taxable
year if either: (a) the average quarterly value of our gross assets that produce passive
income, or are held for the production of passive income, is at least 50% of the average
quarterly value of our total gross assets or (b) 75% or more of our gross income for the
taxable year is passive income. According to these technical rules, we would likely become
a PFIC for a given taxable year if our market capitalization were to decrease significantly
while we hold substantial cash and cash equivalents in that year.
We believe that we were not a PFIC for U.S. federal income tax purposes for our
taxable year ended December 31, 2010. However the application of the PFIC rules is subject
to uncertainty in several respects, and we must make a separate determination after the
close of each taxable year as to whether we were a PFIC for such year. As such, although we
intend to conduct our business activities in a manner to reduce the risk of our
classification as a PFIC in the future, we currently hold, and expect to continue to hold,
24
a substantial amount of cash and other passive assets, and, because the value of our
assets is likely to be determined in large part by reference to the market prices of our
ADSs and ordinary shares, which are likely to fluctuate, there can be no assurance that we
will not be classified as a PFIC for 2011 or any future taxable year. If we are a PFIC for
any taxable year during which a U.S. investor held our ADSs or ordinary shares, certain
adverse U.S. federal income tax consequences would apply to the U.S. investor. See Item
10. Additional Information E. Taxation U.S. Federal Income Taxation Passive
foreign investment company.
You may lose some or all of the value of a distribution by the depositary if the
depositary cannot convert RMB into U.S. dollars on a reasonable basis at the time of such
distribution for regulatory or other reasons.
The depositary of our ADSs has agreed to pay to you the cash dividends or other
distributions it or the custodian receives on ordinary shares or other deposited securities
after deducting its fees and expenses. You will receive these distributions in proportion
to the number of ordinary shares your ADSs represent.
The depositary will convert any cash dividend or other cash distribution we pay on the
ordinary shares into U.S. dollars, if it can do so on a practicable basis and can transfer
the U.S. dollars to the United States. If that is not possible or if any approval from any
government is needed and cannot be obtained, the depositary is allowed to distribute RMB
only to those ADS holders to whom it is possible to do so. It will hold RMB it cannot
convert for the account of the ADS holders who have not been paid. However, it will not
invest RMB and it will not be liable for interest. In addition, if the exchange rates
fluctuate during a time when the depositary cannot convert RMB at the time of such
distribution for regulatory or other reasons, the ADS holders who have not been paid may
lose some or all of the value of the distribution.
Your right to participate in any future rights offerings may be limited, which may
cause dilution to your holdings and you may not receive cash dividends if it is impractical
to make them available to you.
We may from time to time distribute rights to our shareholders, including rights to
acquire our securities. However, we cannot make rights available to you in the United
States unless we register the rights and the securities to which they relate under the
Securities Act or an exemption from the registration requirements is available. Also, under
the deposit agreement, the depositary will not make rights available to you unless both the
rights and any related securities are registered under the Securities Act, or the
distribution of them to ADS holders is exempted from registration under the Securities Act.
We are under no obligation to file a registration statement with respect to any such rights
or securities or to endeavor to cause such a registration statement to be declared
effective. Moreover, we may not be able to establish an exemption from registration under
the Securities Act. Accordingly, you may be unable to participate in our rights offerings
and may experience dilution in your holdings.
In addition, the depositary of our ADSs has agreed to pay to you the cash dividends or
other distributions it or the custodian receives on our common shares or other deposited
securities after deducting its fees and expenses. You will receive these distributions in
proportion to the number of common shares your ADSs represent. However, the depositary may,
at its discretion, decide that it is impractical to make a distribution available to any
holders of ADSs. For example, the depositary may determine that it is not practicable to
distribute certain property through the mail, or that the value of certain distributions
may be less than the cost of mailing them. In these cases, the depositary may decide not to
distribute such property and you will not receive such distribution.
We are a Cayman Islands company and, because judicial precedent regarding the rights
of shareholders is more limited under Cayman Islands law than under U.S. law, you may have
less protection of your shareholder rights than you would under U.S. law.
Our corporate affairs are governed by our amended and restated memorandum and articles
of association, the Cayman Islands Companies Law and the common law of the Cayman Islands.
The rights of shareholders to take action against the directors, actions by minority
shareholders and the fiduciary responsibilities of our directors to us under Cayman Islands
law are to a large extent governed by the common law of the Cayman Islands. The common law
of the Cayman Islands is derived in part from comparatively limited judicial precedent in
the Cayman Islands as well as from English common law, which has persuasive, but not
binding, authority on a court in the Cayman Islands. The rights of our shareholders and the
fiduciary responsibilities of our directors under Cayman Islands law are not as clearly
established as they would be under statutes or judicial precedent in some jurisdictions in
the United States. In particular, the Cayman Islands has a less developed body of
securities laws than the United States. In addition, some U.S. states, such as Delaware,
have more fully developed and judicially interpreted bodies of corporate law than the
Cayman Islands.
The Cayman Islands courts are unlikely:
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to recognize or enforce judgments of United States courts obtained
against us or our directors or officers predicated upon the civil
liability provisions of the securities laws of the United States or
any state in the United States; or |
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to entertain original actions brought against us or our directors or
officers predicated upon the securities laws of the United States or
any state in the United States. |
There is no statutory recognition in the Cayman Islands of judgments obtained in the
United States, although the Cayman Islands will generally recognize as a valid judgment, a
final and conclusive judgment in personam obtained in the federal or state courts in the
United States under which a sum of money is payable (other than a sum of money payable in
respect of multiple damages, taxes or other charges of a like nature or in respect of a
fine or other penalty) and would give a judgment based thereon provided that (i) such
courts had proper jurisdiction over the parties subject to such judgment; (ii) such courts
did not contravene the rules of natural justice of the Cayman Islands; (iii) such judgment
was not obtained by fraud; (iv) the enforcement of the judgment would not be contrary to
the public policy of the Cayman Islands; (v) no new admissible evidence relevant to the
action is submitted prior to the rendering of the judgment by the courts of the Cayman
Islands; and (vi) there is due compliance with the correct procedures under the laws of the
Cayman Islands. You should also read Description of Share Capital Differences in
Corporate Law for some of the differences between the corporate and securities laws in the
Cayman Islands and the United States.
25
You will have limited ability to bring an action against us or against our directors
and officers, or to enforce a judgment against us or them, because we are incorporated in
the Cayman Islands, because we conduct a majority of our operations in China and because
the majority of our directors and officers reside outside the U.S.
We are incorporated in the Cayman Islands, and conduct all of our operations in China
through our subsidiary and affiliated entity established in China. All of our directors and
officers reside outside the United States and substantially all of the assets of those
persons are located outside the United States. As a result, it may be difficult or
impossible for you to bring an action against us or against these individuals in the Cayman
Islands or in China in the event that you believe that your rights have been infringed
under the applicable securities laws or otherwise. Even if you are successful in bringing
an action of this kind, the laws of the Cayman Islands and of China may render you unable
to enforce a judgment against our assets or the assets of our directors and officers. For
more information regarding the relevant laws of the Cayman Islands and China, see
Enforceability of Civil Liabilities.
Shareholders of Cayman Islands exempted companies such as ourselves have no general
rights under Cayman Islands law to inspect corporate records and accounts or to obtain
copies of lists of shareholders of these companies. Our directors have discretion under our
articles of association to determine whether or not, and under what conditions, our
corporate records may be inspected by our shareholders, but are not obliged to make them
available to our shareholders. This may make it more difficult for you to obtain the
information needed to establish any facts necessary for a shareholder motion or to solicit
proxies from other shareholders in connection with a proxy contest.
Cayman Islands companies may not have standing to initiate a derivative action in a
federal court of the United States. As a result, your ability to protect your interests if
you are harmed in a manner that would otherwise enable you to sue in a United States
federal court may be limited.
As a result of all of the above, public shareholders may have more difficulty in
protecting their interests in the face of actions taken by management, members of the board
of directors or controlling shareholders than they would as public shareholders of a U.S.
company.
As a controlled company, we are exempt from certain New York Stock Exchange
corporate governance requirements, which may result in our independent directors not having
as much influence as they would if we were not a controlled company.
We are a controlled company as defined under Section 303A of the Listed Company
Manual of the New York Stock Exchange, or the NYSE, because one of our shareholders holds
more than 50% of our voting power. As a result, for so long as we remain a controlled
company as defined under that rule, we are exempt from, and our shareholders generally are
not provided with the benefits of, some of the NYSE corporate governance requirements,
including that:
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a majority of our board of directors must be independent directors; |
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our compensation committee must be composed entirely of independent directors; and |
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our corporate governance and nominating committee must be composed entirely of independent directors. |
Although our board previously included a majority of independent directors, upon the
resignation of Mr. David Feng Yu from our board in June 2011, our board consists of three
independent directors and three non-independent directors. See Directors and Senior
Management.
The voting rights of holders of ADSs are limited in several significant ways by the
terms of the deposit agreement.
Holders of our ADSs may only exercise their voting rights with respect to the
underlying ordinary shares in accordance with the provisions of the deposit agreement. Upon
receipt of voting instructions from a holder of ADSs in the manner set forth in the deposit
agreement, the depositary will endeavor to vote the underlying ordinary shares in
accordance with these instructions. Under our amended and restated memorandum and articles
of association and Cayman Islands law, the minimum notice period required for convening a
general meeting is five days. When a general meeting is convened, you may not receive
sufficient notice of a shareholders meeting to permit you to withdraw your ordinary shares
to allow you to cast your vote with respect to any specific matter at the meeting. In
addition, the depositary and its agents may not be able to send voting instructions to you
or carry out your voting instructions in a timely manner. We will make all reasonable
efforts to cause the depositary to extend voting rights to you in a timely manner, but we
cannot assure you that you will receive the voting materials in time to ensure that you can
instruct the depositary to vote your shares. Furthermore, the depositary and its agents
will not be responsible for any failure to carry out any instructions to vote, for the
manner in which any vote is cast or for the effect of any such vote. As a result, you may
not be able to exercise your right to vote and you may lack recourse if your ordinary
shares are not voted as you requested.
The depositary of our ADSs will, except in limited circumstances, grant to us a
discretionary proxy to vote the ordinary shares underlying your ADSs if you do not vote at
shareholders meetings, which could adversely affect your interests and the ability of our
shareholders as a group to influence the management of our company.
Under the deposit agreement for the ADSs, the depositary will give us a discretionary
proxy to vote our ordinary shares underlying your ADSs at shareholders meetings if you do
not vote, unless:
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we have failed to timely provide the depositary with our notice of meeting and related voting materials; |
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we have instructed the depositary that we do not wish a discretionary proxy to be given; |
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we have informed the depositary that there is substantial opposition as to a matter to be voted on at the meeting; |
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a matter to be voted on at the meeting would have a material adverse impact on shareholders; or |
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voting at the meeting is made on a show of hands. |
26
The effect of this discretionary proxy is that you cannot prevent our ordinary shares
underlying your ADSs from being voted, absent the situations described above, and it may
make it more difficult for shareholders to influence the management of our company. Holders
of our ordinary shares are not subject to this discretionary proxy.
You may not receive distributions on our ordinary shares or any value for them if it
is illegal or impractical for us to make them available to you.
The depositary of our ADSs has agreed to pay you the cash dividends or other
distributions it or the custodian for our ADSs receives on our ordinary shares or other
deposited securities after deducting its fees and expenses. You will receive these
distributions in proportion to the number of our ordinary shares your ADSs represent.
However, the depositary is not responsible if it is unlawful or impractical to make a
distribution available to any holders of ADSs. For example, it would be unlawful to make a
distribution to a holder of ADSs if it consists of securities that require registration
under the Securities Act but that are not properly registered or distributed pursuant to an
applicable exemption from registration. The depositary is not responsible for
making a distribution available to any holders of ADSs if any government approval or
registration is required for such distribution. We have no obligation to take any other
action to permit the distribution of our ADSs, ordinary shares, rights or anything else to
holders of our ADSs. This means that you may not receive the distributions we make on our
ordinary shares or any value for them if it is illegal or impractical for us to make them
available to you. These restrictions may have a material and adverse effect on the value of
your ADSs.
You may be subject to limitations on transfer of your ADSs.
Your ADSs, represented by American depositary receipts, are transferable on the books
of the depositary. However, the depositary may close its books at any time or from time to
time when it deems expedient in connection with the performance of its duties. The
depositary may close its books from time to time for a number of reasons, including in
connection with corporate events such as a rights offering, during which time the
depositary needs to maintain an exact number of ADS holders on its books for a specified
period. The depositary may also close its books in emergencies, and on weekends and public
holidays. The depositary may refuse to deliver, transfer or register transfers of our ADSs
generally when our books or the books of the depositary are closed, or at any time if we or
the depositary thinks it is necessary or advisable to do so in connection with the
performance of its duty under the deposit agreement, including due to any requirement of
law or any government or governmental body, or under any provision of the deposit
agreement.
ITEM 4. INFORMATION ON THE COMPANY
A. History and Development of the Company
We commenced operations in 2004 through Shanghai Zhengtu Network Technology Co., Ltd.,
a limited liability company organized under PRC laws. On October 16, 2007 this entity
changed its name to Shanghai Giant Network Technology Co., Ltd., or Giant Network.
In order to implement an offshore holding company structure to comply with Chinese
laws imposing restrictions on foreign ownership in the online game businesses in China, on
July 26, 2006, Yuzhu Shi, our current chief executive officer and chairman, and his
daughter, Jing Shi, together with 18 other individual shareholders (most of whom are direct
or beneficial shareholders of Giant Network) established our current Cayman Islands holding
company, Giant Network Technology Limited, or Giant, and its wholly owned subsidiary, Eddia
International Group Limited, or Eddia, in the British Virgin Islands. Eddia established
Shanghai Zhengtu Information Technology Co., Ltd., or Zhengtu Information, a wholly owned
subsidiary in China on September 6, 2006, and contributed US$1,500,000 as its registered
capital. As a result, we own 100% of the equity of Zhengtu Information through Eddia. On
June 11, 2007, Giant changed its name from Giant Network Technology Limited to Giant
Interactive Group Inc.
Following the establishment of our offshore holding structure, all of our online game
business continues to be operated through Giant Network. The beneficial shareholders of
Giant Network currently include Yuzhu Shi, who beneficially owns or controls 75% of Giant
Networks equity interests through his beneficial ownership of Shanghai Lanlin
Bio-Technology Co., Ltd., and an additional 18 PRC individuals who beneficially own the
remaining 25%. We have entered into contractual arrangements with Giant Network pursuant to
which our wholly owned subsidiary, Zhengtu Information, provides technical support and
consulting services to Giant Network. In addition, we have entered into agreements with
Giant Network and its shareholders, providing us with the ability to effectively control
this entity. Accordingly, we have consolidated the historical results of Giant Network in
our financial statements as a variable interest entity, or VIE, pursuant to U.S. GAAP. For
additional information on our organizational structure, see Item 4.C, Organizational
Structure.
On November 6, 2007, we completed our initial public offering, which involved the sale
by us and some of our shareholders of 65,777,036 of our ADSs, representing 65,777,036 of
our ordinary shares.
In 2009 and 2010 we established various subsidiaries, in which we own an approximately
51% interest through various holding companies, as part of a reorganization of our game
development studios. For additional information regarding the reorganization of our game
development studios, see Item 4.B, Business Overview Game Development and Sourcing
Game Development.
In May 2009, the Company acquired a 51% interest in Snow Wolf to further enrich our
game pipeline and enhance our research and development capability. In November 2010, we
acquired a 100% interest in Julun Network and a 50% interest in Shanghai Haoji Network
Technology Co. Ltd., or Haoji Network, two additional game development studios.
In the fourth quarter of 2010, we sold our controlling interest in Beijing Huayi Giant
Information Technology Co., Ltd, or Huayi Giant, which holds the intellectual property and
development team of K III, a 3D MMORPG game, to Huayi Brothers.
27
Our principal executive offices are located at 11/F No. 3 Building, 700 Yishan Road,
Shanghai, 200233, Peoples Republic of China. Our telephone number at this address is +86
21 3397-9999 and our fax number is +86 21 3397-9948. Our website address is www.ga-me.com.
The information contained on our website is not part of this annual report.
B. Business Overview
Overview
We are a leading online game developer and operator in China in terms of market share.
We focus on massively multiplayer online role playing games, or MMORPGs, which are played
through networked game servers on which tens of thousands of players are able to
simultaneously connect and interact.
We commercially launched our first internally-developed MMORPG, ZT Online, in January
2006. We now operate eleven online games, among which nine are self-developed, including
the five games in the ZT Online Series.
We believe that our success is largely attributable to our ability to internally
develop, operate and market high quality MMORPGs tailored to Chinas core game player
audience, which we define as players between the ages of 18 and 40. As of December 31,
2010, our game development team consisted of 934 members, which includes dedicated product
development and enhancement teams for each of our MMORPG and MMO games.
Notwithstanding our historical success with internally developed games, we began to
expand our game pipeline by licensing games from third party developers. In December 2009
and January 2010, respectively, we acquired the exclusive mainland China operation licenses
for Elsword and Allods Online, two 3D MMORPGs.
We have built nationwide distribution and marketing networks to sell and market our
prepaid game cards and game points. As of December 31, 2010, our distribution network
consisted of more than 130 non-exclusive regional distributors and reached over 96,000
retail outlets, including Internet cafés, software stores, supermarkets, bookstores,
newspaper stands and convenience stores located throughout China. We also sell game points
through our official game website. As of December 31, 2010, our marketing network consisted
of over 1,150 personnel throughout China.
Although substantially all of our revenues are generated through our own game
operation in China, we have began deriving revenues from licensing of our games to third
party operators in other territories including Hong Kong, Macau, Taiwan, Malaysia,
Singapore, Vietnam, Russia and other Russian speaking territories. In addition, we have also
licensed our ZT Online Green Edition to Shenzhen Tencent Computer Systems Company Limited,
or Tencent, on a non-exclusive basis for operation of such game on Tencents QQ
game platform in China.
In 2008, 2009 and 2010, our net revenues were RMB1,594.7 million, RMB1,303.8 million
and RMB1,332.8 million (US$201.9 million), respectively. Our net income for the same
periods was RMB1,113.6 million, RMB859.0 million and RMB811.2 million (US$122.9 million),
respectively. Our quarterly peak concurrent users for all of the games we operate in
mainland China were 1,572,000 and 1,713,000 for 2009 and 2010, respectively, and our
quarterly average concurrent users for all of the games we operate in mainland China were
474,000 and 595,000 for 2009 and 2010, respectively.
Our Games
We currently operate eleven games, including nine MMORPGs, one casual MMO game and one
strategy browser game. While each of our games is unique, they all share certain common
characteristics, including their targeted market and their interoperability. Each of our
MMORPGs target Chinas core online game market, which we define as players between the ages
of 18 and 40. We believe that members of this demographic generally have greater disposable
income and are more willing to spend money to improve their characters standing in the
game. We also believe that our ability to effectively target this market segment has helped
facilitate our relatively high average revenue per user. In addition, our games have a high
degree of interoperability, which enables a player to access all of our games through one
single account.
The following table sets forth certain information relating to the games that we
operate as of June 10, 2011.
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Game |
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Style |
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Game Source |
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Launch Date/ Status |
ZT Online
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Free to Play 2D MMORPG
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Self-Developed
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First Quarter 2006 |
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ZT Online PTP
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Pay to Play 2D MMORPG
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Self-Developed
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Fourth Quarter 2007 |
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Giant Online
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Free to Play 2.5D MMORPG
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Self-Developed
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Fourth Quarter 2007 |
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ZT Online Classic
Edition
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Free to Play 2D MMORPG
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Self-Developed
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Third Quarter 2008 |
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ZT Online Green Edition
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Free to Play 2D MMORPG
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Self-Developed
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Second Half 2009 |
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My Sweetie
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Free to Play 2D Casual MMO
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Acquired
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Second Half 2009 |
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K III
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Free to Play 3D MMORPG
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Transitional License
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Second Half 2009 |
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The Golden Land
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Free to Play Strategy
Browser Game
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Self-Developed
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Second Half 2009 |
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XT Online
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Free to Play 2.5D MMORPG
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Self-Developed
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Closed Beta Testing |
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ZT Online II
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Free to Play 2D MMORPG
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Self-Developed
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Closed Beta Testing |
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Dragon Soul
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Free to Play 3D MMORPG
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Self-Developed
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Closed Beta Testing |
ZT Online
ZT Online, or Zheng Tu in Chinese, is a two-dimensional, or 2D, online role-playing
game set in ancient China, and was the first game that was wholly developed by our internal
product development team. ZT Online players assume one of five different roles,
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including soldiers and magicians, in 10 different kingdoms. Players develop skills,
use magical weapons and team up with other players to fight against monsters and players
from other kingdoms. Revenues from the ZT Online Series accounted for substantially all of
our net revenues in 2008, 2009 and 2010.
In order to play ZT Online, players must log onto one of our multiple shards, or
independent copies of the game world. Players can only interact with other players in his
or her respective shard at any given time, but our technology allows players to travel
among the different shards. We have developed proprietary technology for use in ZT Online
that allows over 40,000 players to play together in a single shard at any given time, which
we believe is higher than many of the other MMORPGs currently operated in China.
ZT Online is free of charge to play. Players may purchase physical or virtual prepaid
game cards and game points from our official game website or from Internet cafés and other
distribution points which allow their characters to obtain gold coins, one of the
currencies used in the ZT Online game. Players may also earn silver coins for their
characters when they successfully fulfill tasks or adventures in the game world. The game
also has gold coin vouchers, which are offered both as a salary to players who meet
certain requirements and as a reward in connection with certain of our promotions. Gold
coin vouchers are not exchangeable for gold coins or silver coins, and can only be used by
players to purchase certain specified and non-transferable virtual items and services.
Players may trade silver coins for gold coins, and vice-versa, inside the game. Neither
gold coins, gold coin vouchers, nor silver coins may be used by players to purchase any
items or services outside of the ZT Online game. However, certain players make use of third
party auction websites to sell their game accounts, which may include gold coins, gold coin
vouchers and silver coins, for real money. See Risk Factors Risks Relating to Our
Business and Industry Enhancements and rules changes to our games have resulted, and may
continue to result, in players deciding not to play our games or making legal claims
against us, which could materially and adversely affect our business, results of operations
and financial condition.
ZT Online allows players to purchase a wide range of virtual items and services for
their characters using their gold and/or silver coins. These include weapons, clothing,
pets, ceremonies and rites, and many others. Some virtual items are consumed at a
predetermined rate or otherwise have limitations on repeated use, for example a magic
shield that can only be carried for seven days or medicine that can only be consumed once,
while other items may continue to exist for an undetermined time until receiving a certain
amount of damage in the game from battle and other causes. Weapons may be repaired or
replaced by purchases of certain in-game raw materials or by payment of additional gold or
silver coins.
ZT Online offers an uninterrupted play experience, where players can choose to enter
the game 24 hours a day, seven days a week. ZT Online can be accessed from any location
with an Internet connection.
ZT Online PTP
ZT Online PTP is the first pay-to-play MMORPG that we developed. Although ZT Online
PTP is based on the ZT Online free-to-play game, unlike ZT Online, ZT Online PTP requires
players to pay to play the game by purchasing physical or virtual prepaid game cards from
our official game website or from Internet cafés and other distribution points. Virtual
items and services are not sold in the game, and therefore players must focus on building
up their characters experience to advance in the game. As of the date of this annual
report, ZT Online PTP does not have a material amount of active
players, and therefore we
may choose to discontinue the operation of this game in the near future.
Giant Online
Giant Online is an internally developed modern-era military-themed MMORPG. Giant
Online players may assume one of the 14 different roles, such as detectives and spies. As
with ZT Online, the game world in Giant Online is divided into numerous kingdoms. Each
player must guide his or her character to develop skills and cooperate with other players
to fight against players from other kingdoms. In addition to the functions that traditional
MMORPGs provide, Giant Online includes a variety of other features and functions that we
believe could enhance players entertainment experience. Players can equip their characters
with a range of modern weapons. Apart from waging war, characters can also engage in
various forms of in-game social interaction, such as friendship and even romance.
Giant Online is a 2.5 dimensional game, or 2.5D game, meaning that the background and
items in the game are depicted three dimensionally, while the characters are depicted two
dimensionally and the players viewing angle is fixed and does not pivot. Although 2.5
dimensional games typically require more computing capacity than two dimensional games such
as ZT Online, our product development team has developed server software that effectively
offsets technical restraints and facilitates the development of a larger player base.
Giant Online was developed by an internal studio that we are reorganizing into Juhuo
Network, one of our 51% owned game development studios. For a discussion of our ongoing
game development studio reorganization, see Game Development and Sourcing Game
Development.
ZT Online Classic Edition
ZT Online Classic Edition is a version of ZT Online for players who prefer the
original monetization features of ZT Online, which we launched in 2006.
ZT Online Green Edition
ZT Online Green Edition is a version of ZT Online that features an enhanced in-game
economy to benefit lower spending and non-paying accounts, along with additional maps,
skills and items.
King of Kings III
King of Kings III, or K III, is a three-dimensional MMORPG experience set in a
European-style magical world. Players assume the roles of K III heroes as they explore a
virtual world of forests, medieval cities and castles. K III is the third episode of the
King of
29
Kings series of MMORPGs, which was first launched in Taiwan in 1999. We acquired the
intellectual property rights to K III from Lager Network in the third quarter of 2007. In
December 2010, we transferred the intellectual property rights of K III for RMB25 million
to our affiliated company Huayi Giant, in which we currently own a 34% interest, and
classify this game as licensed rather than acquired as a result of such diposal. Following
the sale of our controlling interest in Huayi Giant to Huayi Brothers, we have continued to
operate K III but we have done so on transitional basis in cooperation with Huayi Giant. We
expect to transfer full operation of K III to Huayi Giant in the future.
My Sweetie
My Sweetie is a free-to-play 2.5D casual MMO game, which allows players to create
virtual characters, raise virtual pets on their computers and go online to interact with
other virtual pet-owners. My Sweetie is the first game developed pursuant to our Win@Giant
program. As of the date of this annual report, My Sweetie does not have a material amount
of active players, and therefore we may choose to discontinue operation of this game in the
near future.
The Golden Land
The Golden Land is a free-to-play medieval strategy browser game, which was developed
by Juhe Network, one of our 51% owned game development studios.
XT Online
XT Online is a free-to-play 2.5D ancient Chinese martial arts MMORPG that was
developed by Snow Wolf, a game development studio in which we acquired a 51% interest in
May 2009. XT Online enables users to practice different schools or styles of martial arts
with the goal of becoming a master, while focusing on brotherhood and trust-building with
other martial artists.
ZT Online II
ZT Online II is an internally-developed free-to-play 2D sequel to our flagship game ZT
Online. ZT Online II features new 2D graphics with vivid background and artwork, enriched
gameplay, embedded casual farming experiences, magical pet raising system and a more
balanced in-game economy.
In comparison to ZT Online, which mainly generates the revenue from selling virtual
items to users, ZT Online II utilizes a new model in-game economy targeting lower spending
and non-spending users, in which revenue is generated from the users consumption of game
points for trading virtual items created by users themselves. We consider this new model of
in-game economy to be a third generation in-game economy, which contrasts with first
generation time-based games and second generation item-based games like ZT Online.
ZT Online II was developed by an internal studio that we are reorganizing into Jujia
Network, one of our 51% owned game development studios. For a discussion of our ongoing
game development studio reorganization, see Game Development and Sourcing Game
Development.
Dragon Soul
Dragon Soul is an internally developed 3D ancient Chinese MMORPG developed by Chengdu
Jufan Network Technology Co. Ltd., or Jufan Network, one of our 51% owned game development
studios. Dragon Soul utilizes a self-developed 3D engine, featuring realistic lighting and
maps without boundaries.
Game Pipeline
The following table sets forth certain information relating to select games from our
pipeline as of June 10, 2011.
|
|
|
|
|
|
|
Game |
|
Style |
|
Game Source |
|
Status |
Elsword
|
|
Free to Play 3D MMO
|
|
License
|
|
Localization |
|
|
|
|
|
|
|
Allods Online
|
|
Free to Play 3D MMORPG
|
|
License
|
|
Internal Testing |
|
|
|
|
|
|
|
Spirits of the Warriors
|
|
Free to Play 3D MMORPG
|
|
Self-Developed
|
|
Internal Testing |
Elsword
In December 2009, we licensed from KOG of South Korea Co., Ltd. or KOG, the mainland
China operation rights for Elsword, a 3D side-scrolling, advanced casual MMO. We conducted
engineering testing in November of 2010 and anticipate another round of engineer testing in
the second quarter of 2011.
Allods Online
In January 2010, we licensed from Mail.Ru Inc., or Mail.Ru, the mainland China
operation rights for Allods Online, a 3D free-to-play MMORPG developed by Astrum Nival, a
studio owned by Mail.Ru. Allods Online is primarily operated in the Russian speaking
markets, US, Europe (UK, Germany and France), Turkey, Japan, Brazil, the Philippines and
Taiwan.
Spirits of the Warriors
Spirits of the Warriors is a free-to-play 3D MMORPG based on the Three Kingdoms period
of ancient Chinese history. This game was developed by Julun Network, which became a
wholly-owned subsidiary upon completion of our acquisition in November 2010.
Operation of Our Games
Our platform support team and our maintenance team presently consist of a total of
approximately 80 personnel, and are responsible for managing our game platform and our
games in-game environments, respectively.
30
We rely on our platform support team to maintain and upgrade our approximately
4,838 servers in 200 server groups located in Internet data centers in seven cities
throughout China. We employ platform support personnel at the locations where our server
groups are housed, and therefore are able to resolve any hardware or software issues
generally within several hours or less.
Our maintenance team supervises our games in-game environments to ensure that
Internet connection and data transmission are adequate and that game features are
functioning properly and also to police against harmful or illegal behavior by players. We
also use input from our maintenance team when developing game updates and enhancements.
Game Development and Sourcing
Nine of the eleven games that we currently operate are self-developed. Recently, we
have also licensed the rights to operate games from certain third party developers in
mainland China. In addition, we expand our game portfolio and our business generally,
through acquisitions, investments or other strategic cooperation agreements.
Game Development
Nine of the eleven games that we currently operate are self-developed. Our game
development process generally begins with the approval of a new game concept by our
management team. Following approval by management, game concepts are presented to our
design department, which consisted of 158 employees as of December 31, 2010. The design
department creates a game development plan, which includes a proposed storyline, technical
parameters and baseline artwork.
We assemble a dedicated development team for each new game project. As of December 31,
2010, we employed 934 game developers, including software programmers, platform technicians
and media specialists. Most of our software programmers and platform technicians have
extensive game and software development experience. We rely on our quality control
department at each stage of the game development process to ensure quality and playability.
Our quality control team consisted of approximately 27 members as of December 31, 2010,
most of whom have university or graduate degrees.
In the fourth quarter of 2008, we introduced Win@Giant, an incubation program designed
to, among other things, identify, recruit and incentivize talented individuals in the areas
of game design and development. In 2009 and 2010, in connection with our Win@Giant
initiative, we began to reorganize our game development studios by establishing various
subsidiaries that are 51% owned by us and 49% owned by the relevant development team
members. Each reorganized studio will focus upon producing and supporting internally
developed games, and will be incentivized based upon the success of these games. As a
result of this reorganization, Giant Online, one of our existing MMORPGs, will be supported
by Juhuo Network, and the development and subsequent support work for ZT Online II will
be conducted by Jujia Network. For a discussion of risks relating to our game development
studio reorganization, see Risk Factors Risks Related to Our Business and Industry
We may not be able to successfully implement our growth strategies, which would materially
and adversely affect our revenue, profitability and competitiveness.
Game Updates and Enhancement
For
each game in operation we maintain a dedicated team that develops expansion packs,
updates and patches. We derive many of our game enhancement ideas from our players by
maintaining multiple channels through which they can provide comments and suggestions.
These channels include online surveys, online discussion forums, instant messaging and our
twenty-four hour telephone hotline.
Because most of our games are self-developed, we do not need to spend time and
resources to localize these games for the China market, which helps to reduce the time
required to develop and release expansion packs and updates.
We release expansion packs, updates and patches for our games on a regular basis.
Expansion packs are large enhancements that include many new features and generally require
several months to develop. Updates are less extensive than expansion packs, but often
include new maps, virtual items and virtual services. We distribute updates electronically
through our official game website and in DVD form through our marketing network. Patches
are generally designed to fix bugs and are developed and released as needed.
Game Licensing
We
have recently licensed the rights to operate games in mainland China from certain third party
developers. In December 2009 we entered into a license agreement to
operate Elswood, which was developed by KOG, and in January 2010 we entered into a license
agreement to operate Allods Online, which was developed by Mail.Ru. The cost of games
licensed from third party developers generally consists of an upfront licensing fee, which
we typically pay in installments, and royalties, which are equal to a percentage of
revenues we generate from operating the games. Generally our license agreements expire
three years after the commencement of open beta testing. Our licensors also agree to
provide us with basic technical support, as well as updates developed for the games we
license, each without additional charge during the term of the license.
Investment, Acquisition and Strategic Cooperation
We also expand our game portfolio, and our business generally, through acquisition of
games developed by third parties, acquisitions or making minority investments in companies
both for strategic and financial purposes. For example, in the third quarter of 2007, we
acquired the intellectual property rights for K III from Lager Network, a Taiwan-based game
developer, in November 2010 we acquired the entire equity interest of Julun Network, an
online game developer, and in May 2010 we acquired a controlling equity interest in Snow
Wolf, a Hangzhou based game development studio. In addition, we have made minority
investments in 51.com, a leading Chinese social networking site, Mobile Embedded Technology
Inc., a mobile platform operating company, and Shanghai Ruichuang Network Technology Co.,
operator of the internet portal website www.2345.com.
In addition, we explore select investment opportunities that may have strategic value
to us or that are purely financial. For example, in April 2011, we committed to invest RMB
958.8 million (US$145.3 million) in a privately held insurance company, though such
investment remains subject to the approval of the China Insurance Regulatory Commission.
For a discussion of risks
31
relating to our investment activities, see Risk Factors Risks Related to Our
Business and Industry We face certain risks associated with our investment activities,
including credit risks related to our held to maturity investment contracts.
We also cooperate with other companies to develop and operate online games. For
example, in the fourth quarter of 2010, in order to explore the potential convergence
between online games and other entertainment media, we established a cooperative
relationship with Huayi Brothers, a diverse media, entertainment and leisure group. We sold
to Huayi Brothers our controlling interest in Huayi Giant, which holds the intellectual
property and development team for K III. Following the sale, Huayi Brothers holds a 51%
interest in Huayi Giant, while we hold a 34% interest and the employees of Huayi Giant hold
a 15% interest. Although we have continued to operate K III following the sale of our
controlling interesting in Huayi Giant, we have done so on a transitional basis in
cooperation with Huayi Giant. We expect to transfer full operation of K III to Huayi Giant
in the future.
In addition, in October 2009 we entered into a three year non-exclusive license
agreement for ZT Online Green Edition with Shenzhen Tencent Computuer Systems Company
Limited, or Tencent. Pursuant to the license, Tencent operates ZT Online Green Edition on
its QQ Game platform in exchange for a royalty payable to us.
Distribution and Marketing
Distribution
We maintain an official game website dedicated to our games, and we distribute our
game software to players for free via that website. We also distribute our free game
software on data DVD-ROM disks at selected Internet cafés.
We distribute our physical prepaid game cards and virtual prepaid game cards through
our distribution network and also distribute virtual prepaid game cards through our
official game website. Our physical prepaid game cards expire two years after printing, and
our virtual prepaid game cards expire one year after issuance.
Distribution Network
As of the fourth quarter of 2010, our distribution network includes more than 130
non-exclusive regional distributors. Our distributors purchase our prepaid game cards from
us at a pre-set discount. They subsequently resell our prepaid game cards to retail outlets
and sub-distributors, who distribute them to Internet cafés, newsstands, convenience
stores, software stores and book stores. We require full payment prior to delivery of
prepaid game cards to distributors. We provide refunds for unsold inventory after six
months under certain circumstances, but only to the extent that the inventory has not
already expired. We have not had any refund requests from distributors since we
commercially launched our first game in January 2006. We offer distributors a
volume-related incentive upon the consummation of sales which is payable every six months
in the form of prepaid game cards. We also provide distributors with monthly and annual
performance-based bonuses, which have not been significant.
We generally enter into an annual distribution agreement with each physical and
virtual prepaid game card distributor for a designated sales territory. Our distribution
agreements contain both pre-set sales targets and pre-set penetration targets, whereby
distributors are required to sell our prepaid game cards in a minimum number of Internet
cafés in its designated sales territory. We also require that each distributor work closely
with and support our marketing team and its activities. Our distribution agreements are not
exclusive, and do not prohibit our distributors from working with our competitors.
Direct Online Sales
We sell virtual prepaid game cards directly to players through our official game
website using an online payment system jointly supported by China Union Pay (a system
provided by Shanghai ChinaPay E-Payment Service Co., Ltd), China PnR (a system provided by
Shanghai China Payment and Remittance Network Technology Co., Ltd), China Alipay (a system
provided by Alipay.com Co., Ltd) and China 19Pay (a system provided by Beijing Speedpay
Technology Co., Ltd) to facilitate online payment from most major commercial banks within
China. China Union Pay, China PnR and China Alipay charge us service fees of 0.45%, 0.45%
and 0.40%, respectively, on our direct sales, which are significantly less than discounts
and volume-related incentives given to distributors.
Licensing of Our Games
In addition to operating our games in China, we license our games to overseas online
game operators in various countries, and to other PRC companies, for
operation on their
respective platforms. The following table sets forth certain information relating to our
material license agreements with third parties for the operation of
our games as of June 10, 2011.
|
|
|
|
|
|
|
Name |
|
Territory of License |
|
Licensee |
|
Date of License |
ZT Online
|
|
Vietnam
|
|
VinaGame Software Service Joint Stock Company
|
|
March 2008 |
|
|
|
|
|
|
|
ZT Online
|
|
Taiwan\Hong Kong\Macau\ Malaysia\
Singapore
|
|
Lager Network Technologies Inc.
|
|
October 2006 |
|
|
|
|
|
|
|
ZT Online
|
|
Russia and Russian speaking countries
|
|
Astrum Nival LLC
|
|
September 2009 |
|
|
|
|
|
|
|
ZT Online Green
Edition
|
|
Mainland China
|
|
Tencent
|
|
October 2009 |
|
|
|
|
|
|
|
The Golden Land
|
|
Taiwan\Hong Kong\Macau
|
|
King Rex Himedia Co., Ltd
|
|
March 2010 |
|
|
|
|
|
|
|
Giant Online
|
|
Taiwan\Hong Kong\Macau
|
|
International Games System Co., Ltd.
|
|
April 2010 |
|
|
|
|
|
|
|
The Golden Land
|
|
Brazil/Turkey
|
|
Beijing ELEX Technological Co. Ltd.
|
|
July 2010 |
32
|
|
|
|
|
|
|
Name |
|
Territory of License |
|
Licensee |
|
Date of License |
The Golden Land
|
|
Japan
|
|
Aeria Inc.
|
|
July 2010 |
|
|
|
|
|
|
|
The Golden Land
|
|
Thailand
|
|
ENMO Company Limited
|
|
January 2011 |
|
|
|
|
|
|
|
The Golden Land
|
|
South Korea
|
|
NCSoft Corporation
|
|
January 2011 |
|
|
|
|
|
|
|
Dragon Soul
|
|
USA\Canada\Europe (excluding Russia
and Russian speaking countries)
|
|
Neonga AG
|
|
January 2011 |
|
|
|
|
|
|
|
XT Online
|
|
Vietnam
|
|
FPT Online Joint Stock Company
|
|
January 2011 |
|
|
|
|
|
|
|
The Golden Land
|
|
USA\Canada\Europe (excluding Turkey,
Russia and Russian speaking
countries)
|
|
Aeria Games & Entertainment Inc.
|
|
March 2011 |
Pursuant to our license agreements, we allow the licensees to exclusively
operate, promote, service and distribute our games and game-related products in the
licensed territories. In return, we are entitled to ongoing royalties, which are based on
the volume of consumption of game points by players with game accounts registered with the
licensees. The licensees are generally responsible for the sales and marketing of our games
in the given territories. The licensees are also responsible for maintenance of the network
infrastructure and customer service, while we are responsible for technical support,
including providing upgraded versions and periodic updates of our game. Our license
agreements are typically for a term of two to five years.
In addition, in October 2009, we entered into a three year ZT Online Green Edition
Online Software Cooperation Agreement with Shenzhen Tencent Computer Systems Company
Limited, or Tencent, to attract more players to play ZT Online Green Edition from the
Tencent QQ Game platform user base. Pursuant to the cooperation agreement, Tencent is
entitled to operate ZT Online Green Edition on its QQ Game platform in China and we will
receive ongoing royalties.
Marketing
As of December 31, 2010, we employed approximately 1,150 liaison personnel in
provincial capitals and special municipalities in China. We significantly reduced our sales
and marketing staff during 2010 from over 1,550 staff at December 31, 2009 due to a
reduction in marketing campaigns and tighter cost controls. In the near-term, we intend to
keep our number of liaison personnel at current levels. We advertise our games on Internet
portals such as Tencent.com, 17173.com and Sina.com. Our Internet advertisements link
visitors directly to our game website, where they can register to play our games.
Our marketing team organizes promotional events at Internet cafés throughout China.
These mainly consist of renting out portions of Internet cafés for players to play our
games for free. We believe that this exposes our games to a larger audience and enables us
to expand our player base. We also promote our games by distributing marketing posters and
promotional souvenirs such as cell phone straps to Internet cafés that are part of our
distribution network. We believe that these are effective strategies to reach a broad
audience because a large number of our players access our games at Internet cafés.
We organize in-game promotional events, such as lucky draws, which we believe
encourages the development of virtual communities among our players, increases player
interest in our games and introduces players to new features of our games. Moreover, we
frequently post in-game announcements to promote new features and other improvements to our
games and to announce our in-game events.
Due to the social appeal of online games, word-of-mouth is also a major channel for
promoting our games. One of our ongoing marketing strategies is to continue to build our
player base and nationwide distribution network to retain our existing players and attract
new players.
Pricing
We sell prepaid game cards through our distributors and game points through our
official game website that enable players to purchase virtual items and services for their
characters in our games. Each prepaid game card contains a unique access code and password
that enables players to add value to their game account. Currently, prepaid game cards and
game points may only be used to play one of our online games, although a player may choose
which game account, among all accounts held by the player, to apply the prepaid game card
or the game points. Players use their prepaid game cards or game points to purchase gold
coins, which can then be used to purchase a particular virtual item or service.
The prepaid game cards offered by our distributors are sold in a variety of
denominations, from RMB10 (approximately US$1.52) to RMB500 (approximately US$75.76).
Purchasers can also purchase virtual prepaid game points on our official game website for
any whole number denomination, starting at a minimum of RMB15 (approximately US$2.27). We
generally develop a pricing curve to set the retail prices for the virtual items and
services that we offer in our games. Pricing curves are developed primarily based on the
magnitude of the advantage to the players character that the virtual item or service
represents, demand for the virtual item or service, user game playing and payment patterns,
and game development costs. Since the commercial launch of ZT Online in January 2006, we
have tracked and accumulated player data from our games, which provides us with an
extensive database to analyze player patterns and to establish pricing curves for
particular types of virtual items and services in our games.
Customer Service
We regard customer service as one of our key marketing tools and we are committed to
providing prompt responses to our players inquiries. We provide service to our customers
through four principal channels:
|
|
|
our call center, which serves our customers 24 hours per day, seven days per week; |
|
|
|
|
instant messaging; |
|
|
|
|
dedicated online discussion forums; and |
|
|
|
|
e-mail. |
33
Examples of services we provide include addressing problems in adding game points to
game accounts with prepaid game cards, retrieving forgotten passwords and recovering lost game
accounts, virtual items and in-game characters. In addition, we also investigate and address
irregularities in game operation reported by players, including eliminating cheating programs
that are used by players to enable their game characters to acquire superior in-game
capabilities.
As of December 31, 2010, our dedicated customer service team consisted of 347 employees.
With the growth of our player base and the expansion of our game portfolio, we expect to
continue to expand the size of our customer service team. In addition to providing customer
service to our players, our representatives also collect player comments and generate weekly
reports for our management and operations that summarize important issues raised by players as
well as how such issues have been addressed.
Our Proprietary Technology
As a developer of MMORPGs, we have focused our technology development efforts on making
our games truly massively multiplayer. These efforts have resulted in proprietary server
technology that enables a greater number of players to simultaneously interact in our games.
This technology allows us to cluster together a number of servers to create greater capacity
for each of the shards in which our players characters exist. For example, in ZT Online, ZT
Online PTP, ZT Online Classic Edition, and ZT Online Green Edition over 40,000 players are able
to interact in a single shard, which we believe is more than most other MMORPGs in China.
Operational Infrastructure
We believe we have a reliable and secure operational infrastructure to fully support our
games. As of December 31, 2010, our server network for our game operations consisted of
approximately 4,838 servers in 200 server groups with the capacity to accommodate up to six
million concurrent online users. These servers, all of which are owned by us, are located at
Internet data centers in seven major cities in China, consisting of Shanghai, Beijing,
Shenzhen, Xian, Tianjin, Zhengzhou and Nanjing, each of which has a fully redundant power
supply and diesel power generator backup.
We directly access the Internet backbone network through 82 gigabyte bandwidth lines
jointly supplied by China Telecom and China Netcom. Our primary hardware suppliers include
Hewlett-Packard, Huawei, Cisco and Network Appliance, and we have entered into agreements with
each of them for warranty and maintenance services for our hardware platform. As of December
31, 2010, we employed 54 technical support staff to maintain our current technology
infrastructure and develop new software features to further enhance the functionality of our
management and security systems.
We take stringent measures to ensure the security of our players data on our servers. We
have successfully obtained ISO 27001 certification, which relates to all forms of information
security.
Competition
We compete principally with the following three groups of competitors in China:
|
|
|
domestic online game developers and operators in China, including
Nineyou International Limited, Kingsoft Corporation, Perfect World
Co., Ltd., Changyou.com Limited, Shanda Games Limited, Tencent
Holdings Ltd, Net Dragon, The9 Limited and CDC Corporation. |
|
|
|
|
major Internet portal operators in China, including NetEase.com, Inc.
and major Chinese Internet portals, all of which leverage their
existing strength in aggregating content, and marketing and
cross-selling among their established Internet user base to promote
online games; and |
|
|
|
|
overseas online game developers, including Blizzard Entertainment and Webzen Inc. |
Our MMORPGs are currently competing with, among others, the following MMORPGs in China:
|
|
|
Fantasy Westward Journey, developed and operated by NetEase.com, Inc.; |
|
|
|
|
World of Warcraft, developed by Blizzard Entertainment and operated by NetEase.com, Inc. in China; |
|
|
|
|
Tian Long Ba Bu, developed and operated by Changyou.com Limited; |
|
|
|
|
Zhu Xian, developed and operated by Perfect World, Co., Ltd.; and |
|
|
|
|
MIR II, developed by Wemade Entertainment Co. Ltd. and operated by Shanda Games Limited. |
Our existing and potential competitors may compete with us in marketing activities,
quality of online games, and for our distribution network. Some of our existing and potential
competitors have significantly greater financial and marketing resources than we do. For a
discussion of risks relating to competition, see Risk Factors Risks Related to Our Business
and Industry We face significant competition, which could reduce our market share and
adversely affect our business, financial condition and results of operations.
Intellectual Property
Our intellectual property is an essential element of our business operations. Our
intellectual property rights include trademarks and domain names associated with the name
Zheng Tu and ztgame in China, and copyrights and other rights associated with our websites,
technology platform, self-developed software and other aspects of our business.
We rely on copyright, trademark, trade secret and other intellectual property law, as well
as non-competition, confidentiality and license agreements with our employees, suppliers and
business partners to protect our intellectual property rights. Our employees are generally
required to enter into agreements pursuant to which they undertake to keep confidential all
information relating to our methods, business and trade secrets during, and for two years
after, the period of their employment with us.
34
We are the registered owner of the following software copyrights in China, each of which
we have registered with the State Copyright Bureau of China:
|
|
|
Registered Software |
|
Copyright Owner |
ZT Online Software Version 1.0
|
|
Zhengtu Information |
|
|
|
ZT Online Software Version 2.0
|
|
Zhengtu Information |
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Zhengtu Consolidated User Platform Software Version 1.0
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Giant Network |
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Giant Online Software Version 1.0
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Zhengtu Information |
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ZT Online Software Version 3.0
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Zhengtu Information |
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ZT Online II Software Version 1.0
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Zhengtu Information |
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ZT Online Software Green Edition
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Zhengtu Information |
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My Sweetie Software Version 1.0
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Zhengtu Information |
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The Golden Land Software Version 1.0
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Zhengtu Information |
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XT Online Software Version 1.0
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Snow Wolf |
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Dragon Soul Software Version 1.0
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Zhengtu Information |
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Spirits of the Warriors
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Julun Network |
We own the rights to over 29 domain names, including our official websites and domain
names registered in connection with ZT Online.
As of December 31, 2010, we own 286 registered trademarks in China and overseas and are in
the process of applying for the registration of 201 trademarks in China and 50 trademarks
overseas. Despite our precautions, it may be possible for third parties to obtain and use our
intellectual property. Unauthorized use of our intellectual property by third parties, and the
expenses incurred in protecting our intellectual property rights, may adversely affect our
business. See Risk Factors Risks Relating to Our Business Unauthorized use of our
intellectual property by third parties, and the expenses incurred in protecting our
intellectual property rights, may adversely affect our business.
We purchased the intellectual property rights to the MMORPG K III from Lager Network
pursuant to a letter of intent executed in May 2007 and a supplemental agreement executed in
July 2007. Pursuant to these arrangements, Lager Network perpetually assigned to Zhengtu
Information all worldwide rights, title and exclusive license to the computer source code,
generic code, game engine, graphic materials, artwork, story lines, music, sound effects,
documentation and all other materials related to K III. This includes all patents, patent
applications, trademarks, trade names, trade secrets, processes, compositions of matter,
formulas, designs, inventions, proprietary rights, know-how and any other confidential or
proprietary information embodied by K III, except for certain patents that have been
perpetually licensed to Zhengtu Information by Lager Network. Pursuant to the supplemental
agreement, we have all rights in any improvements we make to, or any derivative works we make
from, K III. Furthermore, Lager Network is required under the supplemental agreement to provide
us with maintenance and technical support for K III indefinitely, and assigns to us in advance
any improvements to K III developed by it in the course of providing technical support and
maintenance. In consideration for this transfer of K III and its related rights to us, we
issued 4,000,000 of our ordinary shares to Lager Networks indirect shareholder, Huth Group
Limited.
In the fourth quarter of 2010, we sold our controlling interest in our joint venture Huayi
Giant, which had obtained the intellectual property and development team of our 3D MMORPG K
III, to Huayi Brothers. After the share transfer, we and the research and development team each
a hold minority stake in the joint venture and Huayi Brothers is now the majority shareholder
of Huayi Giant. Following the sale of our controlling interest in Huayi Giant to Huayi
Brothers, we have continued to operate K III but we have done so on a transitional basis in
cooperation with Huayi Giant. We expect to transfer full operation of K III to Huayi Giant in
the near future.
In addition, in December 2009, we signed an exclusive agreement with KOG to operate
Elsword in mainland China. The game is currently expected to begin engineering testing in the
second half of 2011.
In January 2010, we entered into an Exclusive Agreement with Mail.Ru pursuant to which we
are authorized to operate Allods Online in mainland China. Allods Online is currently operated
in the Russian speaking markets, and is under closed beta testing in Europe and United States.
Over the coming months, we will begin engineering testing in the second quarter of 2011.
Insurance
Insurance companies in China offer limited business insurance products and do not, to our
knowledge, offer business liability insurance. While business interruption insurance is
available to a limited extent in China, we have determined that the risks of disruption, cost
of such insurance and the difficulties associated with acquiring such insurance on commercially
reasonable terms make it impractical for us to subscribe for such insurance. As a result, we do
not have any business liability, disruption or litigation insurance coverage for our operations
in China. Except for legally required automobile liability insurance, we also do not carry any
property or casualty insurance. Any business disruption or litigation, or any liability or
damage to, or caused by, our facilities or our personnel may result in our incurring
substantial costs and the diversion of resources.
Besides the legally required social insurance, we maintain commercial health insurance and
life insurance coverage for all our employees and executive officers. In addition, we maintain
directors and officers insurance.
35
Facilities
Our
principal offices consist of approximately 11,200 square meters of space located at No. 3
Building, 700 Yishan Road, Shanghai, which is a building that we are in the process of
purchasing. In addition, our principal research and development facilities are located at 988
Zhongkai Road, Zhongshan Street, Songjiang District, Shanghai, in facilities that consist of
approximately 7,500 square meters of office space and 91 staff apartments. We lease our
Songjiang facilities from Shanghai Jiante, a related party that is controlled by our chairman
and chief executive officer, Mr. Shi. For a discussion of our lease agreement with Shanghai
Jiante, see Item 7.B. Related Party Transactions. We also lease additional office space in
Shanghai, Chengdu, Hangzhou, Beijing, Wuxi and Zhuhai. We believe our existing facilities are
adequate for our current requirements and that additional space can be obtained on commercially
reasonable terms to meet our future requirements.
Legal and Administrative Proceedings
We may from time to time become a party to various legal or administrative proceedings
arising in the ordinary course of our business.
On November 26 and December 20, 2007, Pyramid Holdings, Inc. and Rosie L. Brooks,
respectively, filed a class action against us in the United States District Court, Southern
District of New York, for alleged violations of federal securities laws with our initial public
offering. On July 30, 2008, the Court consolidated these actions into one class action and
appointed a group of individual shareholders made up of Dunping Qui, Xie Yong, Linming Shi, and
Arthur Michael Gray, or the Qui Group, and their counsel as lead plaintiffs and lead
plaintiffs counsel, respectively, under the Private Securities Litigation Reform Act.
On October 6, 2008, the Qui Group filed a consolidated amended complaint, or the
Complaint, asserting claims for violations of Sections 11 and 12(a)(2) of the Securities Act of
1933. The Complaint alleges that plaintiffs purchased ADSs issued pursuant to or traceable to
our initial public offering and that the registration statement and prospectus for that
offering contained untrue statements of material facts, omitted to state other facts necessary
to make the statements made not misleading and were not prepared in accordance with the
applicable rules and regulations.
Specifically, the Complaint alleges that prior to our initial public offering, we
implemented a rule change to discourage gold farming activities in ZT Online. Gold farming
occurs when companies hire individuals to play the game to generate online currency that is
sold on third party websites for cash. According to the Complaint, this rule change caused a
decline in average concurrent users, or ACU, and peak concurrent users, or PCU, and that the
registration statement and prospectus in connection with our initial public offering failed
adequately to disclose these declines. The Complaint seeks a declaration that action is a
proper class action; damages to class members with interest; that the initial public offering
be rescinded; and litigation costs and expenses, including attorneys fees, accountants fees
and experts fees.
We filed a motion to dismiss the Complaint for failure to state a claim on November 21,
2008. This motion has been fully briefed and was deemed submitted to the Court for decision as
of February 25, 2009. On August 5, 2009, the Court denied our motion to dismiss the Complaint,
because the Court required more facts and evidence prior to making the ruling.
Following document and deposition discovery, the parties participated in a mediation in March
2011. We are currently in negotiations to settle this lawsuit. As negotiations are still
ongoing, our management, after consulting its external legal counsel, determined that it is
unable to assess or conclude on the likelihood of an unfavorable outcome or any possible loss
to the Company. In the event that we reach a settlement with the counterparty and obtain
relevant approval from the Court, the settlement payment will be made solely by our insurers to
the counterparty directly and we do not expect to record any loss related to this settlement.
Regulation
Our business, including the operation of online games and the posting of online
game-related content on our websites, is subject to various Chinese laws and regulations
relating to the telecommunications industry, the Internet and the online game industry, and is
regulated by various government authorities, including the State Council, the Ministry of
Information Industry, or MII, the GAPP, the State Administration for Industry and Commerce, or
SAIC, the Ministry of Culture, or MOC, the National Copyright Administration, or NCA, the
Ministry of Public Security, or MPS, and the Bureau of State Secrecy, or BSS.
The principal Chinese regulations governing Internet content as well as online game
services in China include:
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Telecommunications Regulations (2000); |
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the Administrative Rules for Foreign Investments in Telecommunications Enterprises (2008); |
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the Administrative Measures for Telecommunications Business Operating Licenses (2009); |
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the Internet Information Services Administrative Measures (2000); |
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the Tentative Measures for Administration of Internet Culture (2011); |
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the Notice on Issues Relating to the Implementation of The Tentative
Measures for Administration of Internet Culture (2011); |
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the Tentative Measures for Administration of Internet Publication (2002); |
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the Foreign Investment Industrial Guidance Catalogue (2007); |
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the Administrative Measures on Software Products (2009); |
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the Notice on Enhancing the Content Review Work of Online Game Products (2004); |
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Some Opinions of the Ministry of Culture and the Ministry of
Information Industry on the Development and Administration of Online
Games (2005); |
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the Notice on the Work of Purification of Online Games (2005); |
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the Notice on Strengthening the Administration of Foreign Investment
in the Operation of Value-Added Telecommunication Business (2006); |
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the Notice on the Implementation of Online Game Anti-addiction System
to Protect the Physical and Psychological Health of Minors (2007); |
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the Administrative Measures on Internet Electronic Bulletin Board Services (2000); |
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the Measures on Computer Software Copyright Registration (2002); |
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the Notice of the Ministry of Culture on Enhancing the Supervision on Internet Culture Market (2002); |
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the Notice relating to Further Strengthening the Administration Work on Internet Cafés and Internet Games (2007); |
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the Administrative Provisions on the Publishing of Electronic Publications (2008); |
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the Notice on Strengthening the Administration of the Virtual Currency in Online Games (2009); |
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the Notice Regarding the Consistent Implementation of the Stipulations
on Three Provisions of the State Council and the Relevant
Interpretations of the State Commission Office for Public Sector
Reform and the Further Strengthening of the Administration of
Pre-examination and Approval of Internet Games and the Examination and
Approval of Imported Internet Games (2009); |
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the Notice on Improving and Strengthening the Administration of Content in Online Games (2009); |
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the Tentative Measures for Online Game Administration (2010) ; and |
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the Notice on the Implementation of the Tentative Measures for Online Game Administration (2010). |
Restrictions on Foreign Ownership
Current Chinese laws and regulations impose substantial restrictions on foreign ownership
of Internet content and online game businesses in China. Pursuant to these regulations, a
foreign investor is currently prohibited from owning more than 50.0% of the equity interest in
a foreign-invested telecommunications enterprise that provides value-added telecommunications
services (including wireless paging business in basic telecommunications services). Internet
content services are classified as basic telecommunications businesses and value-added
telecommunications businesses. In addition, foreign-owned enterprises are currently not
permitted to apply for licenses to operate online games in China. As a result, we conduct our
Internet content and online game businesses in China through contractual arrangements entered
into between our PRC subsidiary, Shanghai Zhengtu Information Technology Co., Ltd, or Zhengtu
Information, and Shanghai Giant Network Technology Co., Ltd, or Giant Network, which is wholly
owned by Lv Zhang, Wei Liu, Chen Cheng, Tao Yue, Kai Chen, Haixiao Lin, Yonggui Wang, Fabing
Qu, Yuliang Feng and Shanghai Lan Lin Bio-Technology Co., Ltd, all of whom are PRC citizens or
entities.
In July 2006, the MII issued the Notice on Strengthening the Administration of Foreign
Investment in the Operation of Value Added Telecommunication Business, or the New MII Notice,
which reiterates certain provisions under the Administrative Rules on Telecommunications
Enterprises. According to the New MII Notice, foreign investors can only operate a
telecommunications business in China by establishing a telecommunications enterprise with a
valid telecommunications business operation license. Domestic ICP license holders are
prohibited from leasing, transferring or selling telecommunications business operation licenses
to foreign investors in any form, or providing any resource, sites or facilities to foreign
investors to facilitate the illegal operation of telecommunications business in China. The New
MII Notice also requires that ICP license holders (including their shareholders) directly own
the domain names and registered trademarks used by such ICP license holders in their daily
operations. The New MII Notice further requires each ICP license holder to have the necessary
facilities for its approved business operations and to maintain such facilities in the regions
covered by its license. In addition, all value-added telecommunication service providers are
required to improve the network and information security, draft relevant information safety
administration regulations and set up networks and information safety emergency plans. The
provincial communications administration bureaus in charge of telecommunications services are
required to ensure that existing ICP license holders will conduct a self-assessment of their
compliance with the New MII Notice and to submit status reports to the MII before November 1,
2006. For those who are not in compliance with the above requirements and fail to rectify the
noncompliance within the limited period set by provincial communications administration
bureaus, the provincial communications administration bureaus may revoke their operating
licenses.
In September 2009, the GAPP, the State Bureau of Copyright and the National Office of
Combating Pornography and Illegal Publications jointly published the Notice Regarding the
Consistent Implementation of the Stipulations on Three Provisions of the State Council and
the Relevant Interpretations of the State Commission Office for Public Sector Reform and the
Further Strengthening of the Administration of Pre-examination and Approval of Internet Games
and the Examination and Approval of Imported Internet Games, or the GAPP Notice. The GAPP
Notice restates the general principle espoused in recently promulgated regulations that foreign
investment is not permitted in Internet game operating businesses in China. Article IV of the
GAPP Notice prohibits foreign investors from participating in Internet game operating
businesses via wholly owned, equity joint venture or cooperative joint venture investments in
China, and from controlling and participating in such businesses directly or indirectly through
contractual or technical support arrangements. In the event of a violation of these provisions,
GAPP shall, in conjunction with the relevant departments of the State, investigate and handle
the same in accordance with the law. In serious cases, the relevant licenses and registrations
shall be cancelled. See Risk Factors Risks Related to the Regulation of Our Business
Substantial uncertainties and restrictions exist with respect to the application and
implementation of PRC laws and regulations in the online game industry. If the PRC government
finds that our past or current structure for our business operations does not comply with PRC
laws and regulations, we could be subject to severe penalties, including the shutting down of
our operations.
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In the opinion of our PRC legal counsel, Grandall Legal Group (Shanghai), subject to the
interpretation and implementation of the GAPP notice, the ownership structure of Zhengtu
Information and Giant Network and our contractual arrangements with Giant Network and its
shareholders comply with all existing PRC laws, rules and regulations. However, in the opinion
of our PRC legal counsel, there are substantial uncertainties regarding the interpretation and
application of current or future PRC laws and regulations and there may be changes and other
developments in the PRC laws and regulations or their interpretations. Accordingly, we cannot
assure you that Chinese government authorities will ultimately take a view that is consistent
with the opinion of our PRC legal counsel.
Regulation of Licenses
Online game operators are required to hold a variety of permits and licenses, which, among
others, include:
ICP License. Under current Chinese laws and regulations, a commercial operator of
Internet content services must obtain a value-added telecommunications business operating
license for Internet content from the appropriate telecommunications authorities in order to
carry on any commercial Internet content operations in China. At present, our affiliated entity
Giant Network holds a valid ICP License.
Internet Culture Operation License. With respect to the online game industry in China,
since online games fall into the definition of Internet culture products under the Tentative
Measures for Administration of Internet Culture (2011), a commercial operator of online games
must, in addition to the ICP license, obtain an Internet culture operation license from the
appropriate culture administrative authorities for its operation of online games. At present,
Giant Network holds a valid Internet culture operation license.
Internet Publishing License. The GAPP and the MII jointly impose a license requirement
for any company that intends to engage in Internet publishing, defined as any online
transmission act by an Internet information service provider to select, edit and publish
content or programs on the internet or transmit such content or programs to for public
browsing, perusal, use or downloading. According to the Tentative Measures for Administration
of Internet Publication (2002), the provision of online games is deemed an Internet publication
activity. Therefore, an online game operator must obtain the approval from the appropriate
press and publication administrative authorities as an Internet publisher in order to carry on
its online game businesses in China. Giant Network does not hold an Internet publishing
license, and is currently publishing our online games through third parties who own Internet
publishing licenses, consistent with the current practice of our competitors and other entities
in China.
Online Bulletin Board Service Approval. The MII has promulgated rules requiring ICP
license holders that provide online discussion forum services to obtain approval from, the
relevant telecommunication authorities. Giant Network has received these approvals in
connection with the discussion forums that we operate.
In addition to the aforementioned permits and licenses that are required for online game
operators, additional permits or licenses are required for each online game that an operator
operates. These include, among others, those set forth below in Regulation of Internet
Content and Regulation of Information Security.
Regulation of Internet Content
The Chinese government has promulgated measures relating to Internet content through a
number of ministries and agencies, including the MII, the MOC and the GAPP. These measures
specifically prohibit Internet activities, which include the operation of online games that
result in the publication of any content which is found to, among other things, propagate
obscenity, gambling or violence, instigate crimes, undermine public morality or the cultural
traditions of China, or compromise State security or secrets. If an ICP license holder violates
these measures, the Chinese government may revoke its ICP license and shut down its websites.
Under the Administrative Provisions on the Publishing of Electronic Publications promulgated on
February 21, 2008 and other regulations issued by GAPP, if a PRC company is contractually
authorized to publish online games imported or licensed from abroad, it must obtain the
approval of, and register the copyright license contract with, GAPP. In addition, according to
the Notice on the Work of Purification of Online Games jointly issued by the MOC, the MII and
other governmental authorities in June 2005, online games must be registered and filed as
software products in accordance with the Administrative Measures on Software Products for the
purpose of being operated in China. Furthermore, in accordance with the Notice on Enhancing the
Content Review Work of Online Game Products (2004) promulgated by the MOC, imported and
domestic online games are subject to a content review by or filing with the MOC prior to
operation of the same in China. On April 24, 2009, the MOC issued the Public Announcement on
Regulating Applications for the Examination of the Content of Imported Online Game, or the
Announcement. The Announcement emphasizes that enterprises operating imported online games must
have the content of those games examined and approved by the MOC. On November 13, 2009, the MOC
issued the Circular on Improving and Strengthening the Administration of Content in Online
Games. This circular emphasizes that a correct culture value tendency shall be maintained to
enhance the culture implication in online games, and modes of the games which mainly comprise
of upgrading by killing beasts, the PK system and the marriage system in the game shall be
restricted to protect minor game players by guiding them in registration and limiting their
gaming time through technical measures. This circular also requires online game operators to
establish and maintain committees to monitor game content.
On June 3, 2010, the MOC issued the Tentative Measures for Online Game Administration, or
the Online Game Measures (effective on August 1, 2010). The Online Game Measures defines
online games as game products and services composed of software programs and information
databases, provided via the internet or mobile networks or other information networks and
requires that domestic online games must be filed with the MOC within 30 days of their initial
launch and in case of any substantial change (for example, any prominent modification to a
games storyline, language, tasks or trading system). The Online Game Measures also require
that all imported online games be subject to content review prior to their launch.
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On July 30, 2010, the MOC issued the Notice on the Implementation of the Tentative
Measures for Online Game Administration, which took effect on date of its issuance. This notice
emphasizes the protection of minors playing online games and requests online game operators to
promote real-name registration of their game users.
Regulation of Information Security
Internet content in China is also regulated and restricted in relation to state security.
The Standing Committee of the National Peoples Congress, Chinas national legislative body,
has enacted a law that can subject offenders to criminal punishment in China if he or she
engages in any effort to: (1) gain improper entry into a computer or system of strategic
importance; (2) disseminate politically disruptive information; (3) leak state secrets; (4)
spread false commercial information; or (5) infringe intellectual property rights.
The MPS has promulgated measures that prohibit use of the Internet in ways which, among
other things, result in a leakage of state secrets or a spread of socially destabilizing
content. The MPS has supervision and inspection rights in this regard, and we may be subject to
the jurisdiction of its local security bureaus. If an ICP license holder violates these
measures, the Chinese government may revoke its ICP license and shut down its websites.
Import and Export Regulation
Our ability to obtain intellectual property rights to online games from outside of China
and from Hong Kong, Macau and Taiwan is subject to several regulatory restrictions. We are
required to obtain approval of imported Internet games from the GAPP. In the event our imported
Internet games operation services in China have not been examined and approved by the GAPP, the
GAPP may inform the relevant local department for the administration of press and publication
to ban the same in accordance with the law and suspend the our relevant operation, and inform
the department for the administration of telecommunications to cancel the relevant Internet
access service and close down the related websites. The Ministry of Commerce requires us to
register any agreement with an exporter of technology, including those exporters based in Hong
Kong, Macau, Taiwan and areas outside of China, whenever we import technologies such as online
game software into China. In addition, the Ministry of Culture requires us to submit each
online game that we wish to import for content review and approval. If we import into China and
operate online games without obtaining game content approval, the Ministry of Culture may
impose certain penalties on us, including the revocation of our Internet culture operation
license that we require to operate online games in China. Furthermore, the State Copyright
Bureau requires us to register copyright import agreements that relate to imported software.
Without completing registration with the State Copyright Bureau, we are not permitted to
publish or reproduce imported game software in China. The Ministry of Information Industry also
requires us to register online games that we wish to import into China. We require this
registration in order to operate an imported online game in China.
Our ability to export our software is regulated in various ways. According to the
Software Export Administration and Statistic Measures jointly issued by the Ministry of
Commerce, the Ministry of Science and Technology, the National Bureau of Statistics of China
and SAFE on October 25, 2001, we are also required to submit our software export contracts to
the data center of the Ministry of Commerce and obtain a registration license. In addition, if
the software is deemed to be software for which exports are restricted, we are required to
obtain the Ministry of Commerces approval before we may begin substantial negotiations
regarding the software export and we are also required to obtain an approval certificate from
the Ministry of Commerce before we sign the software export contract. If our software is deemed
to contain a national secret, we must obtain approval from the Ministry of Science and
Technology before we may commence substantial negotiations regarding the software export.
Intellectual Property Rights
China has adopted comprehensive legislation governing intellectual property rights,
including trademarks, patents and copyrights. China has adhered to the main international
conventions on intellectual property rights and has become a member of the Agreement on Trade
Related Aspects of Intellectual Property Rights upon its accession to the World Trade
Organization in December 2001.
China amended its Copyright Law in 2001 and 2010 to widen the scope of works eligible for
copyright protection. The amended Copyright Law extends copyright protection to cover Internet
activities and products disseminated over the Internet. Copyrighted software is protected under
the Copyright Law and other regulations. In addition, there is a voluntary registration system
administered by the China Copyright Protection Center.
Registered trademarks are protected under the Trademark Law adopted in 1982 and revised in
2001. Trademarks can be registered with the Trademark Office of the SAIC for renewable ten-year
periods. Trademark license agreements are required to be filed with the Trademark Office of the
SAIC.
The PRC Patent Law protects external design patents, invention patents and utility
patents. Invention patents are valid for 20 years, whereas utility patents and external design
patents are each valid for 10 years.
The MII amended its Administrative Measures on China Internet Domain Names in the PRC in
2004. According to the revised regulation, domain name owners are required to register their
domain names. The regulation prohibits the registration and use of domain names with the
following content that may:
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be in violation of the basic principles set forth in the PRC Constitution; |
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jeopardize state security, disclose any state secret, subvert state power or harm national unification; |
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damage state honor or interests; |
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incite ethnic hatred or discrimination or damage ethnical unity; |
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harm state religious policies or advocate heresy or feudal superstition; |
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disseminate rumors, disrupt social order or sabotage social stability; |
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disseminate obscenity, pornography or induce gambling, violence, murder, terror or other crimes; |
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humiliate or slander any other person, or infringe the legal interests of any other person; or |
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be otherwise prohibited by the PRC laws or administrative regulations. |
Domain name disputes are governed by the Measures on Domain Name Dispute Resolution of
China Internet Network Information Center promulgated by CNNIC, and amended on February 14,
2006 and becoming effective as of March 17, 2006, under which CNNIC can authorize domain name
dispute resolution institutions to decide such disputes.
On May 18, 2006, the State Council promulgated the Regulations on Protection of the Right
of Dissemination through Information Networks, which became effective on July 1, 2006. The new
regulations require that every organization or individual who disseminates a third partys
work, performance, audio or visual recording products to the public through information
networks shall obtain permission from, and pay compensation to, the legitimate copyright owner
of such products, unless otherwise provided under relevant laws and regulations. The legitimate
copyright owner may take technical measures to protect his or her right of dissemination
through information networks and any organization or individual shall not intentionally avoid,
destroy or otherwise assist others in avoiding such protective measures unless permissible
under law.
Software Copyright Regulations
In order to protect the rights and interests of computer software copyright owners, on
December 20, 2001 the State Council enacted Regulations on the Protection of Computer Software
which became effective on January 1, 2002. Subsequently, the State Bureau of Copyright
formulated the Measures on the Registration of Computer Software Copyright on February 20,
2002. According to the Regulations on the Protection of Computer Software, anyone who
publishes, revises or translates computer software without the owners approval shall be
civilly liable. For the software copyrights of legal persons or other organizations, the term
of protection for the software copyright is 50 years, ending on December 31 of the fiftieth
year after the first publication of the software. The software copyright owner may follow
registration procedures with the State Bureau of Copyright and obtain a Registration
Certificate of Software Copyright, which is the prima facie proof of copyright ownership.
Software Development Activity Regulations
On October 27, 2000, the MII issued the Administrative Measures on Software Products to
regulate software products and promote the development of the software industry in the PRC.
This regulation has been amended and replaced by the new Software Measures issued by the MII on
March 1, 2009, effective as of April 10, 2009. Pursuant to the new Software Measures, software
developers or producers are allowed to sell or license their software products independently or
through agents. Software products developed in the PRC can be registered with the local
provincial government authorities in charge of the information industry and filed with the MII.
Upon registration, the software products shall be granted registration certificates. Each
registration certificate is valid for five years and may be renewed upon expiration. Software
products developed in the PRC that satisfy the requirements of the Software Measures and have
been registered and filed in accordance with the Software Measures may enjoy preferential
treatments under relevant policy of the State Council. The MII and other relevant departments
may supervise and inspect the development, production, sale and import and export of software
products in the PRC.
Internet Café Regulation
Internet cafés are required to obtain an Internet Culture Operation license from the MOC
and then register with the SAIC, and are subject to requirements and regulations with respect
to their location, size, number of computers, business hours and the age limit of our
customers. For instance, a regulation prohibits Internet cafés from operating during the hours
from 12 a.m. to 8 a.m. and from granting minors access to Internet cafés. Although we do not
own or operate any Internet cafés, many Internet cafés distribute our prepaid game cards. The
Chinese government has promulgated several regulations administrating Internet cafés, thereby
intensifying restrictions on Internet cafés, which are currently the primary retail outlets for
our prepaid game cards and venue for players to play our online games. A notice jointly issued
by 14 PRC national government authorities, including the MII, the MOC and the GAPP in February
2007 suspended nationwide approval for the establishment of new Internet cafés in 2007 and
enhanced the punishment for Internet cafés admitting minors. Intensified government regulation
of Internet cafés could restrict our ability to maintain or increase our net revenues and
expand our player base.
Virtual Currency Regulations
According to the Notice relating to Further Strengthening the Administration Work on
Internet Cafés and Internet Games, the Peoples Bank of China has been directed to strengthen
the administration of the virtual currency in Internet games to avoid any adverse impact to the
real economic and financial order. This notice provides that the total amount of the virtual
currency issued by Internet game operators and the amount purchased by individual users should
be strictly limited, the virtual transactions and the real transactions by way of electronic
commerce should be strictly divided, and virtual currency should only be used to purchase
virtual items.
In June 2009, the MOC and the Ministry of Commerce jointly published the Notice on
Strengthening the Administration Work of the Virtual Currency in Online Games, or the Virtual
Currency Notice, to require businesses that (i) issue online game virtual currency (in the form
of prepaid cards and/or pre-payment or prepaid card points) or (ii) offer online game virtual
currency transaction services to apply for approval from the MOC through its provincial
branches within three months following the date of such notice. The Virtual Currency Notice
prohibits businesses that issue online game virtual currency from providing services that would
enable the trading of such virtual currency. Any business that fails to submit the requisite
application will be subject to sanctions, including
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but not limited to warnings, mandatory corrective measures and fines. The Virtual Currency
Notice also prohibits online game operators from allocating virtual items or virtual currency
to players based on random selection through lucky draw, wager or lottery which involves cash
or virtual currency directly paid by the players. The Virtual Currency Notice also regulates,
among other things, that game operators may not issue virtual currency to game players through
means other than purchased by game players with legal currency. Moreover, any businesses that
do not provide online game virtual currency transaction services are required to adopt
technical measures to restrict the transfer of online game virtual currency among accounts of
different game players.
On July 20, 2009, the MOC promulgated the Filing Guidelines on Online Game Virtual
Currency Issuing Enterprises and Online Game Virtual Currency Trading Enterprises, which
specifically defines issuing enterprise and trading enterprise and stipulates that a single
enterprise may not operate both types of business. For further clarifying virtual currency
operations, in the Online Game Measures, the MOC establishes that the issuance of virtual
currency falls within the scope of online game operations and provides, among other things,
that virtual currency issued by online game operators may only be used in exchange for the
operators own online game products and services and may not be used to pay for the products
and services of other entities. In addition, when applying for permission to issue virtual
currency, a virtual currency issuer must file detailed information about its currency with the
MOC, including form, extent of circulation, unit purchase price, and how the virtual currency
will be refunded upon termination of services. Issuers are prohibited from altering the unit
purchase price of the virtual currency after filing, and must complete filing procedures with
the MOC or its local counterparts before issuing new types of virtual currency.
On May 31, 2010, the SAIC issued the Tentative Measures for the Administration of Online
Commodities Trading and Relevant Services, or the Online Commodities Trading Measures, which
took effect on July 1, 2010, to regulate online commodity trading and online service
activities. The Online Commodities Trading Measures stipulate various obligations of online
service providers, and particularly their obligation to protect the interests of customers.
Under the Online Commodities Trading Measures, online service providers must ensure that
information they release online is authentic, accurate, complete and sufficient and must comply
with all applicable laws in respect of intellectual property rights protection and anti-unfair
competition.
Privacy Protection
Chinese law does not prohibit Internet content providers from collecting and analyzing
personal information from their users. We require our players to accept a user agreement
whereby they agree to provide certain personal information to us. Chinese law prohibits
Internet content providers from disclosing to any third parties any information transmitted by
users through their networks unless otherwise permitted by law. If an Internet content provider
violates these regulations, the MII or its local bureaus may impose penalties, and the Internet
content provider may be liable for damages caused to its users.
Protection of Minors
In April 2007, eight government authorities, including among others the MII, the GAPP and
the Ministry of Education, jointly issued the Notice on the Implementation of Online Game
Anti-addiction System to Protect the Physical and Psychological Health of Minors, or the
Anti-Addiction Notice, requiring all Chinese game operators to adopt an anti-addiction system
in an effort to curb addictive behavior by minors (defined as those under the age of 18 years).
Under the Anti-Addiction Notice, three hours or less of continuous play by minors is considered
to be healthy, three to five hours of continuous play by minors is considered to be
fatiguing, and five hours or more of continuous play by minors is considered to be
unhealthy. Game operators are required to reduce the value of game benefits by half if the
minor player has reached the fatiguing level, and to reduce the value of game benefits to
zero if the minor player has reached the unhealthy level. The Anti-Addiction Notice does not
limit adults playing time. In order to implement the Anti-Addiction Notice, game operators
must adopt a real-name registration system, which will require online game players to register
their real identification information before they can play online games to verify their age and
identity. Failure to comply with the requirements under the Anti-Addiction Notice may subject
us to penalties, including but not limited to suspension of our operation of online games,
revocation of our licenses and approvals for our operations, rejection or suspension of our
application for approvals, licenses, or filings for any new game, or prohibiting us from
operating any new game.
On January 15, 2011, MOC, MII and six other central government authorities jointly issued
a circular entitled Implementation of Online Game Monitor System of the Guardians of Minors, or
the Monitor System Circular, aiming to provide specific protection measures to monitor the
online game activities of minors and curb addictive online game playing behaviors of minors.
Under the Monitor System Circular, online game operators are required to adopt various measures
to maintain a system to communicate with the parents or other guardians of minors playing
online games and online game operators are required to monitor the online game activities of
minors, and must suspend the account of a minor if so requested by the minors parents or
guardians. The monitoring system has been formally implemented commencing March 1, 2011.
Employment Contracts
On June 29, 2007, the National Peoples Congress promulgated the Employment Contract Law
of PRC, or ECL, which became effective as of January 1, 2008. The ECL requires employers to
provide written contracts to their employees, restricts the use of temporary workers and aims
to give employees long-term job security.
Pursuant to the ECL, employment contracts lawfully concluded prior to the implementation
of the ECL and continuing as of the date of its implementation shall continue to be performed.
Where an employment relationship was established prior to the implementation of the ECL but no
written employment contract was concluded, a contract must be concluded within one month after
its implementation.
Overseas Investment by Domestic Resident Regulations
In October 2005, SAFE issued the Notice on Issues Relating to the Administration of
Foreign Exchange in Fund-raising and Return Investment Activities of Domestic Residents
Conducted via Offshore Special Purpose Companies, or Notice 75, which
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became effective as of November 1, 2005. Under Notice 75, PRC residents, whether natural or
legal person, must register with the relevant local SAFE branch prior to their establishment or
control of an offshore entity established for the purpose of overseas equity financing
involving onshore assets or equity interests held by them, and must also make filings with SAFE
thereafter upon the occurrence of certain material capital changes. The notice applies
retroactively to direct or indirect investments previously made by PRC residents in offshore
companies. SAFE issued subsequent guidance to its local branches for implementing Notice 75.
The guidance standardizes more specific and stringent supervision on the registration relating
to Notice 75. Specifically it requires PRC residents holding any equity interest in special
purpose vehicles, or SPVs, directly or indirectly, controlling or nominal, to make registration
with SAFE and imposes obligations on the PRC subsidiaries of SPVs to facilitate and urge
registrations by relevant PRC residents and to file with SAFE the stock options granted by SPVs
to any PRC resident. The registration and filing procedures under Notice 75 are prerequisites
for other approval and registration procedures necessary for capital inflow from the offshore
entity, such as inbound investments or shareholders loans, or capital outflow to the offshore
entity, such as the payment of profits or dividends, liquisocial networking distributions,
equity sale proceeds, or the return of funds upon a capital reduction.
New M&A Regulations and Overseas Listings
In August 8, 2006, six government agencies including the Ministry of Commerce, the State
Assets Supervision and Administration Commission, or SASAC, the State Administration for
Taxation, the State Administration for Industry and Commerce, the CSRC, and SAFE, jointly
promulgated a regulation entitled Regulation on Mergers and Acquisitions of Domestic
Enterprises by Foreign Investors, or the New M&A Rule. Under the New M&A Rule, effective as of
September 8, 2006, acquisition of any PRC enterprise, directly or indirectly, by a foreign
investor need to be approved by Ministry of Commerce or its local branches; and furthermore,
when such investor and the acquired PRC enterprise have any affiliating relationship, special
approval from Ministry of Commerce is required. The New M&A Rule also contains a provision
requiring offshore SPVs formed for listing purposes through acquisitions of PRC domestic
companies and controlled by PRC individuals to obtain the approval of the CSRC prior to
publicly listing their securities on an overseas stock exchange.
On September 21, 2006, the CSRC published on its official website procedures regarding its
approval of overseas listings by SPVs. The CSRC approval procedures require the filing of a
number of documents with the CSRC and it would take several months to complete the approval
process. However, other than documents required to be submitted, no other details with respect
to the timing, criteria and process for obtaining any required approval from CSRC have been
specified. Therefore, it remains unclear how the New M&A Rule or the CSRC procedures will be
interpreted, amended and implemented by the relevant authorities.
Employee Share Options
In December 2006, the Peoples Bank of China promulgated the Administrative Measures on
Individual Person Foreign Exchange, or the PBOC Regulation, setting forth the respective
requirements for foreign exchange transactions by individuals (both PRC or non-PRC citizens)
under the current account and the capital account. In January 2007, SAFE issued the
implementation rules for the PBOC Regulation which, among others, specified the approval
requirement for certain capital account transactions such as a PRC citizens participation in
the employee stock ownership plan or stock options plan of an overseas listed company. On March
28, 2007, SAFE promulgated the Implementing Procedures on Administration of Foreign Exchange
regarding PRC Individuals Participating in Employee Stock Ownership Plan and Stock Option Plan
of Overseas Listed Companies, or the Stock Option Rule, to further clarify the formalities and
application documents in connection with the subject matter. Under the Stock Option Rule, PRC
individuals who will participate in the employment stock ownership plan or the stock option
plan of an overseas listed company are required to appoint a domestic agent to deal with the
relevant foreign exchange matters in the PRC. For participants of an employment stock ownership
plan, an overseas custodian bank should be retained by the domestic agent to hold on
trusteeship all overseas assets held by such participants under the employment stock
ownership plan. In the case of a stock option plan, a financial institution with stock
brokerage qualification at the place where the overseas listed company is listed or a qualified
institution designated by the overseas listed company is required to be retained to handle
matters in connection with exercise or sale of stock options for the stock option plan
participants. For participants who had already participated in an employment stock ownership
plan or stock option plan before the date of the Stock Option Rule, the Stock Option Rule
requires their domestic employers or domestic agents to make up for the relevant formalities
within three months of the date of the Stock Option Rule. Failure to comply with the Stock
Option Rule may subject the plan participants, the company offering the plan or the relevant
intermediaries, as the case may be, to penalties under PRC foreign exchange regime. However, as
these rules have only been recently promulgated, it is currently unclear as to how these rules
will be interpreted and implemented. In addition, the General Administration of Taxation has
issued certain circulars concerning employee stock options. Pursuant to these circulars, our
employees working in China who exercise stock options will be subject to PRC individual income
tax. Our PRC subsidiaries have obligations to file documents related to employee stock options
with relevant tax authorities and withhold individual income taxes of those employees who
exercise their stock options. If our employees fail to pay and we fail to withhold their income
taxes, we may face sanctions imposed by tax authorities or any other PRC government
authorities.
C. Organizational Structure
The following diagram illustrates our current corporate structure and the place of
formation and affiliation of each of our subsidiaries and our affiliated entity as of the date
of this annual report: (1)
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(1) |
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For risks relating to our current corporate structure, see Risk Factors Risks Related to the Regulation of Our Business. |
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(2) |
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Agreements that provide us with effective control over Shanghai Giant
Network Technology Co., Ltd., or Giant Network, include irrevocable
powers of attorney, share pledge agreements, purchase options and
cooperation agreements. See Contractual Arrangements with the
Consolidated Affiliated Entity and Its Shareholders Agreements that
Provide Us Substantial Ability to Control and an Option to Acquire
Giant Network |
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(3) |
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The economic benefits and losses of Giant Network accrue to Shanghai
Zhengtu Information Technology Co., Ltd. pursuant to an exclusive
technical consulting and services agreement, and an online game
software sales and licensing agreement. See Contractual
Arrangements with the Consolidated Affiliated Entity and Its
Shareholders Exclusive Technical Consulting and Services Agreement
and Online Game Software Sales and Licensing Agreement that Transfers
Economic Benefits from the Affiliated Entity to Us. |
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(4) |
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Shanghai Lanlin Bio-Technology Co., Ltd., or Shanghai Lanlin, is
wholly beneficially owned by Yuzhu Shi, our current chief executive
officer and chairman, through (i) his 95% interest in Giant Investment
Co., Ltd. (which holds a 90% interest in Shanghai Lanlin), (ii) a
written statement by Jinhua Niu (who holds a 5% interest in Giant
Investment Co., Ltd.) disclaiming all ownership rights in Giant
Investment Co., Ltd. in favor of Yuzhu Shi and (iii) a proxy
shareholding agreement with Kai Chen (who holds a 10% interest in
Shanghai Lanlin) which gives Yuzhu Shi all beneficial ownership rights
of Kai Chens shares in Shanghai Lanlin. |
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(5) |
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Kai Chen holds 0.75% on his own behalf, 1% on behalf of Min Tang, our
vice president of media and administration, 0.625% on behalf of
Yonghua Lu, our vice president of sales and marketing, 0.375% on
behalf of Yong Chu, 0.75% on behalf of Yongjun Fei, 0.25% on behalf of
Zhaoyou Huang, 0.375% on behalf of Wenqing Wang, 0.25% on behalf of
Jin Xu, 1% on behalf of Yan Zeng and 0.375% on behalf of Lianlong
Zhang. |
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(6) |
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Shareholders of Giant Network who are also shareholders of Giant
Interactive Group Inc. include Kai Chen (who holds shares for the
benefit of Yong Chu, Yongjun Fei, Zhaoyou Huang, Yonghua Lu, Min Tang,
Wenqing Wang, Jin Xu and Lianlong Zhang); Chen Cheng, Yuliang Feng,
Haixiao Lin, Wei Liu, Fabing Qu, Yonggui Wang, Tao Yue and Lv Zhang. |
Contractual Arrangements with the Consolidated Affiliated Entity and Its Shareholders
Our relationships with Giant Network, our affiliated entity, and its shareholders are
governed by a series of contractual arrangements. These contractual arrangements are as set
forth below. Amendments to the contractual agreements set forth below (including but not
limited to any change in pricing, loan approval or payment of dividends), must be approved by
our board of directors.
Under Chinese law, Giant Network is an independent legal person and is not exposed to
liabilities incurred by us; however, Zhengtu Information effectively has control over Giant
Network through control of Giant Networks management and the assignment to Zhengtu Information
of Giant Networks shareholders rights. Other than pursuant to the contractual arrangements
between Giant Network and Zhengtu Information, Giant Network does not transfer any other funds
generated from its operations to us.
Agreements that Provide Us with the Substantial Ability to Control and an Option to Acquire
Giant Network
We have entered into certain agreements that provide us with the substantial ability to
control Giant Network and its shareholders, and we have obtained an exclusive option to
purchase all of the equity interests of Giant Network. These agreements include:
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Irrevocable Powers of Attorney. Under irrevocable powers of attorney,
each of the shareholders of Giant Network has granted to the designee
of Zhengtu Information, Yuzhu Shi, the power to exercise all voting
rights of such shareholder in shareholders meetings, including but
not limited to the power to determine the sale or transfer of all or
part of such shareholders equity interest in, and appoint and elect
the directors, general managers and other senior management of Giant
Network. No payments are required to be made under these irrevocable
powers of attorney. These irrevocable powers of attorney have terms of
ten years and will be automatically renewed for another ten years
unless otherwise objected to by Zhengtu Information. However, these
irrevocable powers of attorney will be terminated if Zhengtu
Information replaces the designee, at which time each of the
shareholders will issue a new power of attorney to such new designee. |
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Share Pledge Agreement. Under the share pledge agreement by and among
Zhengtu Information, Giant Network and shareholders of Giant Network,
each of the shareholders of Giant Network has pledged all of its
equity interests in Giant Network to Zhengtu Information to guarantee
the performance of Giant Network under the relevant service agreements
including the exclusive technical consulting and service agreement,
the online game software sales and licensing agreement and other paid
services or licensing agreements that are entered into between Zhengtu
Information and Giant Network from time to time. Each of the
shareholders of Giant Network also agreed that, without the prior
written consent of Zhengtu Information, it will not transfer or create
a pledge over its equity interests in Giant Network, or cause board or
shareholder meetings of Giant Network to pass any resolution to sell,
transfer or create a pledge over its equity interests in Giant
Network, except if such transfer is conducted pursuant to the purchase
option and cooperation agreement or would not affect the pledges
effectiveness by and among the shareholders of Giant Network, as
pledgers, with prior written notice to Zhengtu Information. |
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In the event Giant Network is liquidated or dissolved, subject to any requirements under
applicable PRC law, all of its assets must be sold to Zhengtu Information or an eligible party
designated by Zhengtu Information at a purchase price equal to the net assets of Giant Network
or the minimum price permissible by PRC law. Giant Networks shareholders are required to remit
to Zhengtu Information any interests that have been distributed to them in connection with its
liquidation or dissolution, subject to PRC law. In the event Zhengtu Information is liquidated
or dissolved, following any expenditures required by PRC law and repayment of its liabilities
to any creditors, all remaining assets will be distributed to its sole shareholder, Eddia. |
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If Giant Network or any of the shareholders of Giant Network breaches its respective
contractual obligations under the share pledge agreement, Zhengtu Information, as pledgee, will
be entitled to demand the immediate repayment of all outstanding amounts under the relevant
service agreements, or enforce the pledge. Presently, Zhengtu Information would not be able to
hold equity interests in Giant Network itself upon enforcement of the pledge due to
restrictions on foreign ownership of operators of online games in China. However, Zhengtu
Information may still enforce the pledge by obtaining proceeds from the sale of the pledged
property in a transaction mutually agreed upon with Giant Network or by petitioning the court
to have the pledged property auctioned. According to the irrevocable powers of attorney
described above, Yuzhu Shi, as the attorney-in-fact of all the shareholders of Giant Network,
may approve the sale of a pledged interest to any individual or entity designated by Zhengtu
Information and permissible by PRC law. See Risk Factors Risks Related to the Regulation of
Our Business Substantial uncertainties and restrictions exist with respect to the
application and implementation of PRC laws and regulations in the online game industry. If the
PRC government finds that our past or current structure for our business operations does not
comply with PRC laws and regulations, we could be subject to severe penalties, including the
shutting down of our operations. The agreement will continue to be effective until the
expiration of all relevant service agreements. |
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Purchase Option and Cooperation Agreement. Pursuant to the purchase
option and cooperation agreement among Zhengtu Information, Giant
Network and shareholders of Giant Network, each of the shareholders of
Giant Network has irrevocably and unconditionally granted Zhengtu
Information or its designee an exclusive option to purchase, at any
time if and when permitted under Chinese law, all or any portion of
the equity interests in Giant Network for the minimum price
permissible by Chinese law or RMB10,000,000, whichever is higher. Any
consideration received from the sale by Giant Networks shareholders
or any persons or entities designated by them will be remitted to
Giant Network. The agreement will continue to be effective until all
equity interests in Giant Network have been transferred to Zhengtu
Information or its designee. This agreement provides further that if
any profits or dividends of Giant Network are remitted to its
shareholders or Yuzhu Shi, who is a designated recipient by those
shareholders, these recipients will be required to return all proceeds
to Zhengtu Information in accordance with any applicable PRC laws and
regulations. Furthermore, if any loans or other funds are remitted to
Yuzhu Shi and the shareholders of Giant Network, or any persons or
entities designated by them, these recipients will be required to
remit those proceeds back to Giant Network. Zhengtu Information will
extend its financial support to Giant Network including, but not
limited to, advancing payments for any losses incurred by Giant
Network. In the event that Giant Network is liquidated or dissolved,
subject to any requirements under applicable PRC law, all the assets
of Giant Network will be sold to Zhengtu Information at the minimum
price permissible by PRC law. If Giant Network or any of its
shareholders materially breaches any of its obligations under the
purchase option and cooperation agreement, Zhengtu Information can
request that corrective remedies be made within a reasonable period of
time. If the breach is not corrected, Zhengtu Information can, among
other things, terminate the agreement and request compensation for all
damages and losses. |
Exclusive Technical Consulting and Services Agreement and Online Game Software Sales and
Licensing Agreement that Transfers Economic Benefits from the Affiliated Entity to Us
We have entered into a series of contractual arrangements with Giant Network, pursuant to
which economic interests in Giant Network are transferred to us:
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Exclusive Technical Consulting and Service Agreement. Pursuant to the
exclusive technical consulting and services agreement, Zhengtu
Information is the exclusive provider of technical support and
consulting services to Giant Network in exchange for service fees,
which will be determined on an arms-length and reasonable basis based
on the costs and expenses incurred by Zhengtu Information and Giant
Network. Under this agreement, Giant Network may not, among other
things, transfer its rights and obligations thereunder to any third
party without the prior written consent of Zhengtu Information. If
Giant Network breaches the exclusive technical consulting and service
agreement, Zhengtu Information can demand such breaches be corrected
within sixty days and is entitled to receive compensation of all
damages and losses. In the case of any material breach, Zhengtu
Information is entitled to terminate the agreement. Zhengtu
Information could seek to terminate the agreement in the event that
Giant Network stops paying fees to Zhengtu Information, which would
otherwise result in Zhengtu Information providing technical consulting
and services for no consideration. This agreement has a term of ten
years and is renewable at the option of Zhengtu Information. According
to PRC laws, Zhengtu Information can demand payment from Giant Network
for services that have already been rendered but that have not yet
been paid for, and may resort to legal remedies if it does not receive
payment. We rely on Giant Network to act as our operating company in
China, and derive a substantial portion of our revenues from Giant
Network pursuant to the exclusive technical consulting and services
agreement. Accordingly, termination of this agreement would
immediately prevent Zhengtu Information from obtaining consulting and
service fees from Giant Network and therefore would materially and
adversely affect our business, results of operations and financial
condition. See Risk Factors Risks Related to the Regulation of Our
Business The contractual arrangements with our affiliated Chinese
entity and its shareholders, which relate to critical aspects of our
operations, may not be as effective in providing operational control
as direct ownership. In addition, these arrangements may be difficult
and costly to enforce under PRC law. |
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Online Game Software Sales and Licensing Agreement . Under the online
game software sales and licensing agreement between Zhengtu
Information and Giant Network, Zhengtu Information has agreed to grant
Giant Network an exclusive license within China to launch and sell our
games, ZT Online, Giant Online, and other game-related products. Our
wholly owned subsidiary, Zhengtu Information, retains all the
intellectual property rights associated with the game, client-end
software and server software according to the agreement. Other than
the initial fee to be paid by Giant Network in installments, Giant
Network is also required to pay a royalty fee to Zhengtu Information
on a monthly basis. The agreement |
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states that Giant Network cannot alter the licensed software by itself
or through a third party without the prior written consent of Zhengtu
Information. The agreement also states that Giant Network cannot sell
or sub-license the software and products outside of the PRC, or export
or assist any third party to export the software and products from the
PRC. Zhengtu Information is entitled to, among other things, terminate
the agreement if Giant Network materially breaches the agreement. The
agreement will continue to be effective until both parties agree to
terminate it in writing. |
D. Property, Plant and Equipment
See Information on the Company Facilities and Information on the Company
Operational Infrastructure.
ITEM 4A. UNRESOLVED STAFF COMMENTS
Not applicable.
ITEM 5. OPERATING AND FINANCIAL REVIEW AND PROSPECTS
The following discussion of our financial condition and results of operations is based
upon and should be read in conjunction with our consolidated financial statements and their
related notes included in this annual report. This report contains forward-looking statements
within the meaning of Section 27A of the Securities Act of 1933 and Section 21E of the
Securities Exchange Act of 1934. See Introduction Forward Looking Statements. In
evaluating our business, you should carefully consider the information provided under Item 3.D,
Key Information Risk Factors. We caution you that our businesses and financial performance
are subject to substantial risks and uncertainties.
A. Operating Results
Overview
We are a leading online game developer and operator in China in terms of market share. We
focus on massively multiplayer online role playing games, or MMORPGs, which are played through
networked game servers on which tens of thousands of players are able to simultaneously connect
and interact.
We commercially launched our first internally-developed MMORPG game, ZT Online, in January
2006. We now operate eleven online games, among which nine are self-developed, including the
five games in the ZT Online Series.
We offer virtual items and services available for in-game purchase in our free-to-play
games. Players of our games can obtain virtual items and services by using game points
purchased through our distribution network in the form of physical or virtual prepaid game
cards or directly on our game website.
Notwithstanding our historical success with internally developed games, we began to expand
our game pipeline by licensing games from third party developers. In December 2009 and January
2010, respectively, we acquired the exclusive mainland China operation licenses for Elsword and
Allods Online, two 3D MMORPGs.
Although substantially all of our revenues are generated through our own game operation in
China, we have began deriving revenues from licensing our games to third party operators in
other territories including Hong Kong, Macau, Taiwan, Malaysia,
Singapore, Vietnam, Russia and
other Russian speaking territories. In addition, we have also licensed ZT Online Green Edition
to Shenzhen Tencent Computer Systems Company Limited, or Tencent, on a non-exclusive basis for
operation on Tencents QQ game platform in China.
In 2008, 2009 and 2010, our net revenues were RMB1,594.7 million, RMB1,303.8 million and
RMB1,332.8 million (US$201.9 million), respectively. Our net income for the same years was
RMB1,113.6 million, RMB859.0 million and RMB807.6 million (US$122.9 million), respectively. As
of December 31, 2009 and December 31, 2010, deferred revenues and advances from distributors
totaled RMB410.9 million and RMB518.3 million (US$78.5 million), respectively. Deferred
revenues and advances from distributors represent amounts that we have received for sales of
our prepaid game cards and game points that have not yet been recognized as net revenues. Our
quarterly peak concurrent users for all of the games we operate in mainland China were
1,572,000 and 1,713,000 for 2009 and 2010, respectively. Our quarterly average concurrent users
for all of the games we operate in mainland China were 474,000 and 595,000 for 2009 and 2010,
respectively.
Factors Affecting Our Results of Operations
We have benefited from a number of trends that are currently accelerating the growth of
the online game industry in China, including overall economic growth that has resulted in
increased disposable income and discretionary consumer spending; increasing use of the Internet
with the growth of PC and broadband Internet penetration; growing popularity of online games,
compared with other forms of entertainment; and favorable demographic trends, particularly the
growth in Chinas core online game-playing population. However, recent competitiveness in the
online game industry in China present new challenges to our business.
Company-specific factors that may affect our future financial condition and results of
operations include the following:
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the availability, quality and playability of our games; |
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the period of time over which we recognize revenue for some of our
virtual items in our free-to-play games, which in certain cases is
based on the estimated lifespan of our virtual items, which are
adjusted from time to time; |
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the number of games that we offer players, and our pricing relative to our competitors; |
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the popularity of our competitors games and the growing competitiveness in the market; |
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recent focus by our competitors on adapting to our model of a smaller
number of very popular games as opposed to larger variety of games; |
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our research and development efforts, which tend to be more costly
during the development stage of a new game, and ability to incorporate
the latest gaming technologies and graphics into our games; |
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costs of expansion and purchase of servers and equipment in anticipation of new games; |
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changes in our game rules and the corresponding impact on player behavior and purchasing patterns; |
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the quality, variety, popularity and mix of virtual items and services available
for purchase in our free-to-play games and related in-game promotional efforts; |
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game development costs for our self-developed games; |
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licensee fees and royalty payments for games licensed from third party developers; |
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the amount of overseas licensing net revenues generated through our
licensing arrangements with operators of our games; |
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our introduction of new online games, which may attract players away
from our established games, and the mix of sales of our games; |
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the mix of sales through our distributors (who purchase prepaid game
cards at a discount to their face value) and direct sales of game
points to players through our website; |
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the breadth and depth of our distribution network and the corresponding availability of our prepaid game cards; |
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the success of our advertising and promotional efforts; |
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seasonality of our sales of prepaid game cards and revenue recognition
based on our game players behavior, during and around the Chinese New
Year holidays in the first quarter, the Labor Day holidays in the
second quarter, and the National Day holidays in the fourth quarter,
when fewer of our targeted players play our games; and |
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the success of our investments and merger and acquisition activities. |
Pricing
We sell prepaid game cards through our distributors and game points through our official
game website that enable players to conveniently purchase virtual items and services for their
characters in our games. Each prepaid game card contains a unique access code and password that
enables players to add value to their game account. Currently, prepaid game cards and game
points may only be used to play one of our online games, although a player may choose which
game account, among all accounts held by the player, to apply the prepaid game card or the game
points. Players use their prepaid game cards or game points to purchase gold coins, which can
then be used to purchase a particular virtual item or service.
The prepaid game cards offered by our distributors are sold in a variety of denominations,
from RMB10 (approximately US$1.52) to RMB500 (approximately US$75.76). Purchasers can also
purchase virtual prepaid game points on our official game website for any whole number
denomination, starting at a minimum of RMB15 (approximately US$2.27).
We generally develop a pricing curve to set the retail prices for the virtual items and
services that we offer in our games. Pricing curves are developed primarily based on the
magnitude of the advantage to the players character that the virtual item or service
represents, demand for the virtual item or service, user game playing and payment patterns, and
game development costs. Since the commercial launch of ZT Online in January 2006, we have
tracked and accumulated player data from our games, which provides us with an extensive
database to analyze player patterns and to establish pricing curves for particular types of
virtual items and services in our games.
Revenues
Net Revenues
Online Game Net Revenues
Online game net revenues represent revenues that we generate from operating our
free-to-play and our pay-to-play games. In 2008, 2009 and 2010, our online game net revenues
were RMB1,589.7 million, RMB1,293.0 million and RMB1,289.5 million (US$195.4 million),
respectively, representing 99.7%, 99.2% and 96.7%, respectively, of our total net revenues in
those years. The substantial majority of our online game net revenues from these years were
derived from our first online game, ZT Online, and a series of games derived therefrom,
including ZT Online II, ZT Online PTP, ZT Online Green Edition, and ZT Online Classic Edition.
Our online game net revenues are shown net of distributor discounts and volume-related
incentives provided, and business taxes and related surcharges on the sale of prepaid game
cards and game points incurred, by Giant Network. Distributor discounts were typically 11% of
the face value of the prepaid game cards sold to distributors in 2009, as compared to 11% in
2008 and 14% in 2007, with volume-related incentives in the form of free prepaid game cards
generally up to 3%. To attract distributors, new online game companies in China frequently
offer higher discounts. In 2008, 2009 and 2010, our revenue was net of business tax in the
amount of RMB95.4 million, RMB72.7 million and RMB85.0 million (US$12.9 million), respectively,
representing 5.7%, 5.3% and 6.0%, respectively, of our gross revenues in those years. See
Taxation China Business Taxes and Related Surcharges.
During 2008, 2009 and 2010, 88.5%, 86.03% and 84.08%, respectively, of our sales proceeds
were derived from prepaid game cards (reflecting a specified amount of game points) sold
through our distributors, and 11.5%, 13.97% and 15.92%, respectively, were derived from game
point sales made through our official game website. As described below, we are only required to
pay a 0.40 0.45% service fee (included in our cost of services) on sales of game points
through our official game website.
Overseas and Domestic Licensing Net Revenues
Overseas licensing net revenues represent license fees that we derive from the license of
our games to other operators. In 2007, we licensed our ZT Online to Lager Network for operation
in Hong Kong, Macau and Taiwan. Under our license agreement with Lager
46
Network, we are entitled to receive from Lager Network ongoing usage-based royalties. The
usage-based royalties are determined based on the volume of consumption of game points by
players with game accounts registered with Lager Network. In 2008, in response to certain
foreign currency restrictions between Taiwan and the PRC, we entered into an arrangement with
Lager Network whereby Lager Network will pay for services rendered by certain of our employees
to partially offset outstanding royalty fees due to us. Beginning on October 1, 2008, such
royalty income is recorded at the fair value of the personal services paid by Lager Network on
behalf of us. We have considered the recoverability of the remaining unsettled royalty fee and
made a provision for RMB6.6 million as of December 31, 2008. In 2009, we derived RMB10.7
million, in overseas licensing net revenues from our license of ZT Online to Lager Network, and
our exclusive license to VinaGame to operate ZT Online in Vietnam. In 2010, we derived RMB9.0
million (US$1.4 million) in licensing net revenues from our license of ZT Online to Lager
Network, our exclusive license to VinaGame and our exclusive license to Astrum Nival to operate
ZT Online in Russia. In addition, we also licensed ZT Online Green Edition to Tencent in 2010.
In October 2009, we entered into a three year ZT Online Green Edition Online Software
Cooperation Agreement with Tencent to attract more players to play ZT Online Green Edition from
the Tencent QQ Game platform user base. Pursuant to the cooperation agreement, Tencent is
entitled to operate ZT Online Green Edition on its QQ Game platform user base in China and we
will receive a royalty income in exchange for licensing ZT Online. In 2010, we recorded a
RMB33.7 million (US$5.1 million) royalty income from our cooperation with Tencent.
In the future, we expect to generate more overseas licensing net revenues by licensing
additional games, such as ZT Online FTP, Giant Online, The Golden Land and Dragon Soul, to
operators outside of China, and by increasing the number of markets into which we license our
games. We intend to remain selective in the licensing of our games to third parties and limit
licensing to situations we feel present opportunities for us to expand our brand while
maintaining quality control over our licensed games. We anticipate that the revenues generated
from our overseas licensing net revenues in 2011 will be higher than that of 2010, as we expect
more revenues from overseas markets such as Russia and Taiwan.
Revenue Collection
Online Game Net Revenues. We generate our online game net revenues through sales of
prepaid game cards through our distribution network and game points on our website. For prepaid
game card sales made through our distribution network, we receive the full purchase price, less
the applicable discount, from the distributors prior to delivering the prepaid game cards to
them. For sales made through our website, we receive the full purchase price, less the 0.40
0.45% service fee, which are reflected in our cost of services paid to our online payment
system operator prior to issuing game points to the purchasers. As a result, we generally do
not have any accounts receivable. We make available to each distributor refunds for unsold
prepaid game cards after six months, but only to the extent that the cards have not already
expired, are undamaged and are not part of the first batch of prepaid game cards purchased by
the distributor. Furthermore, distributors may only return a preset portion of the prepaid game
cards that they had originally purchased. We have not had any refund requests from distributors
since we commercially launched our first game in January 2006. Once game points are registered
to a specific game account, we do not allow any refunds of game points.
Overseas and Domestic Licensing Net Revenues. Under our license agreement with
Lager Network, we are entitled to receive from Lager Network ongoing usage-based royalties. The
ongoing usage-based royalties are determined based on the volume of consumption of game points
by players with game accounts registered with Lager Network, and are payable to us by Lager
Network in accordance with a mutually agreed arrangement. In 2008, we entered into an
arrangement with Lager Network whereby Lager Network will pay for services rendered by certain
of our employees to partially offset outstanding royalty fees due to us. Under our license
agreement with VinaGame, Astrum Nival, Tencent Holding and other foreign operators, we are
entitled to ongoing usage-based royalties determined based on the volume of consumption of game
points by players with game accounts registered with the operators and are payable to us by the
operators in accordance with a mutually agreed schedule.
Advances from Distributors, Deferred Revenue and Online Game Net Revenue Recognition
We account for amounts received from distributors upon the sale of our prepaid game cards
prior to their registration to specific game accounts as advances from distributors in our
consolidated balance sheet. Once a prepaid game card is registered to a specific game account,
we account for related amounts as deferred revenues.
For most of our online sales, game points are automatically registered to the purchasers
game account, with the amount received accounted for as deferred revenue on our consolidated
balance sheet. In less than 1% of cases, purchasers do not specify a game account. Under those
circumstances, we account for amounts received as advances from distributors until the
purchaser specifies a game account, at which time we account for the relevant amount as
deferred revenues.
With respect to our free-to-play games, we recognize online game net revenue upon the
consumption or expiration of virtual items or services purchased by players. For some virtual
items, we recognize online game net revenues ratably over the estimated lifespan of that
product or the estimated lifespan of the game. See Critical Accounting Policies Revenue
Recognition below. We also recognize online game net revenue when unregistered and suspended
prepaid game cards or unregistered and suspended game points purchased on our website expire,
which is generally two years after the printing of physical prepaid game cards and one year
from the date of issuance of virtual cards. No such revenue was recognized in 2009 and 2010.
As of December 31, 2010, we had advances from distributors of RMB75.5 million (US$11.4
million) and deferred revenues of RMB442.8 million (US$67.1 million).
Cost of Services
Our cost of services primarily consists of a portion of our business taxes and surcharges,
compensation for personnel operating our games, maintenance of computer equipment, co-location
fees and Internet access fees and depreciation of equipment and amortization of software and
other intangible assets. Our cost of services are generally less volatile than our net
revenues, primarily
47
because the components of our cost of services, such as co-location and internet access
fees and depreciation and amortization of our equipment, software and other intangible assets
generally remain stable. As of December 31, 2010, our cost of services did not include any
licensing fees, as we internally developed or acquired all of the games that we operated as of
that date. We do, however, expect that we will incur licensing fees in the future as we have
recently been licensed the operation rights to operate Elsword and Allods Online in the
mainland China.
Sales Taxes and Related Surcharges
Our cost of services includes business taxes, value-added tax or VAT, and related
surcharges that Zhengtu Information pays on revenues that it derives from its contractual
arrangements with Giant Network. In 2008, 2009 and 2010, these business taxes, VAT and related
surcharges constituted 30.5%, 19.1% and 18.7%, respectively, of our total cost of services, and
were equal to 4.2%, 3.0% and 2.8%, respectively, of our net revenues. Giant Network incurs
additional business taxes and related surcharges in connection with sales of our prepaid game
cards and game points. However, we present our net revenues net of these taxes and related
surcharges. See Taxation China Business Tax and Related Surcharges.
Compensation for Personnel Operating our Games
We account for compensation expenses for our employees that are directly involved in the
operation of our online games, including our maintenance team, platform team and customer
support team, as a cost of service. In 2008, 2009 and 2010, these expenses constituted 19.3%,
22.2% and 21.0%, respectively, of our total cost of services and equaled 2.6%, 3.5% and 3.1%,
respectively, of our net revenues. Compensation expenses include employee wages, share-based
compensation and welfare benefits, such as social insurance, medical insurance, housing
subsidies, unemployment insurance and pension benefits.
Maintenance of Computer Equipment, Co-location Fees and Internet Access Fees
Our costs associated with the maintenance of computer equipment, co-location fees and
Internet access fees constituted 26.7%, 28.5% and 27.0%, respectively, of our total cost of
services and were equal to 3.6%, 4.5% and 4.0%, respectively, of our net revenues in 2008, 2009
and 2010. The bulk of these expenses related to co-location and Internet access fees charged by
third-party Internet data centers from which we operate our servers. Another large component of
these expenses are server maintenance costs. We typically rely on Internet data centers to
resolve our minor server problems, but use our own Shanghai-based maintenance team to resolve
larger problems. In 2011, we expect to our co-location and Internet access fees and server
maintenance costs to remain at approximately the same amounts as in 2010. We may, however,
decide to install servers in new locations in China, which could increase our costs further.
Depreciation of Equipment and Amortization of Software and Other Intangible Assets
Our depreciation of equipment and amortization of software and other intangible assets
related primarily to our servers and other computer equipment as well as capitalized product
development costs, constituted 18.5%, 24.2% and 28.8%, respectively, of our total cost of
services and were equal to 2.5%, 3.8% and 4.3%, respectively, of our net revenues in 2008, 2009
and 2010. We include depreciation and amortization expenses within our cost of services when
the relevant assets are directly related to the operation of our platform and provision of
online games. Depreciation and amortization expenses are characterized as operating expenses in
all other cases. In 2011, we expect increases in these expenses in connection with the
development of ZT Online II, XT Online, The Golden Land, Dragon Soul and other potential game
projects.
Operating Expenses
Operating expenses consist of research and product development expenses, sales and
marketing expenses, general and administrative expenses and government financial incentives.
The following table sets forth a breakdown of our operating expenses for the years indicated.
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For the Year Ended December 31, |
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2008 |
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2009 |
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2010 |
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(RMB) |
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(RMB) |
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(RMB) |
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(US$) |
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(in thousands) |
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Gross profit |
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1,376,780 |
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1,099,765 |
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1,133,693 |
|
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171,772 |
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Operating (expenses) income: |
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Research and product development expenses |
|
|
(88,539 |
) |
|
|
(113,354 |
) |
|
|
(186,037 |
) |
|
|
(28,187 |
) |
Sales and marketing expenses |
|
|
(241,575 |
) |
|
|
(119,600 |
) |
|
|
(143,006 |
) |
|
|
(21,668 |
) |
General and administrative expenses |
|
|
(141,786 |
) |
|
|
(121,446 |
) |
|
|
(119,447 |
) |
|
|
(18,098 |
) |
Government financial incentives |
|
|
63,084 |
|
|
|
88,460 |
|
|
|
57,386 |
|
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8,695 |
|
Impairment |
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|
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|
(46,558 |
) |
|
|
(7,054 |
) |
Total operating expenses |
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|
(408,816 |
) |
|
|
(265,940 |
) |
|
|
(437,661 |
) |
|
|
(66,312 |
) |
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48
Research and Product Development Expenses
Our research and product development expenses primarily consist of employee wages,
share-based compensation and welfare benefits for our product development team, and the cost of
software, and depreciation of the computers and equipment, used by our product development
team.
Until a game reaches technological feasibility, we expense all research and product
development expenses. We capitalize research and product development expenses for a game once
that game becomes technologically feasible, and we continue to capitalize those expenses until
the game is commercially launched. See Critical Accounting Policies Online Game Product
Development Costs below. For our first game, ZT Online, we determined that technological
feasibility occurred in August 2005, and we expensed RMB4.0 million and capitalized RMB1.6
million of related development costs prior to commercial launch in January 2006. For Giant
Online, we determined that technological feasibility occurred on January 21, 2007. As of
December 31, 2010, we capitalized a total of RMB7.9 million (US$1.2 million) in research and
development expenses with respect to ZT Online II, My Sweetie, The Golden Land and Dragon Soul.
In 2011, we expect our research and product development expenses to increase as we hire new
personnel in connection with the development of ZT Online II and other potential new games.
Sales and Marketing Expenses
Our sales and marketing expenses primarily relate to advertising, including television and
Internet portal advertisements, and national and regional newspapers and magazine
advertisements. Our sales and marketing expenses also include employee wages, share-based
compensation, welfare benefits for our sales and marketing team, the cost of promotional
events, the purchase of promotional souvenirs, and payments made to Internet café
administrators in return for attracting new paying players.
General and Administrative Expenses
General and administrative expenses primarily consist of employee wages, share-based
compensation and welfare benefits for our management, finance and administrative personnel,
professional service fees, lease payments in relation to our office space, property management
fees, administrative expenses and entertainment expenses.
Government Financial Incentives
The government financial incentives that Zhengtu Information and Giant Network receive
from the Shanghai local government are calculated with reference to their sales tax, individual
income tax withholdings and enterprise income tax. Although the financial incentives that we
have already received are not subject to repayment back to the local government, our
eligibility to receive these incentives in the future is conditioned on our continued
registration in our present district in Shanghai and the continued qualification of our games
as high-tech projects. In addition, our ongoing eligibility for these financial incentives is
further subject to the discretion of the Shanghai local government, and either the central
government or the local government could determine at any time to immediately eliminate or
reduce these financial incentives. As such, given we have no basis to estimate the amount of
financial incentives to be received from the government, if at all, we recognized these amounts
into income only upon receipt of the funds.
Taxation
Cayman Islands, British Virgin Islands and Hong Kong
Under the current laws of the Cayman Islands, the British Virgin Islands and Hong Kong, we
are not subject to tax on our income or capital gains in these jurisdictions. In addition, upon
the payment of dividends by us to our shareholders, no Cayman Island, British Virgin Island or
Hong Kong withholding tax will be imposed.
China
Income and Withholding Taxes. Zhengtu Information and Giant Network are incorporated in
China, and are subject to Chinese enterprise income tax, or EIT, on their taxable income. Under
certain PRC tax laws effective until December 31, 2007, because Zhengtu Information was
registered in the Caohejing Economic Development Zone of Xuhui District of Shanghai and had
been recognized as a New and High Technology Enterprise, or HNTE, it was granted a preferential
EIT rate of 15%. Furthermore, Zhengtu Information enjoyed a two-year exemption from EIT
followed by a three-year 50% reduction in its EIT rate, which started in 2006. The
qualification of Zhengtu Information as a software development enterprise is required to be
reassessed on an annual basis. Giant Network had been recognized as a HNTE and has been granted
a preferential EIT rate of 15% for 2008 to 2010. As Giant Network was qualified as a Software
Enterprise in 2006 and 2007, it was exempted from EIT.
In 2007, China passed a new Enterprise Income Tax Law, or the New EIT Law, and its
implementing rules, both of which became effective on January 1, 2008. Under the New EIT Law,
enterprises that were established and already enjoyed preferential tax treatments before March
16, 2007, the date on which the New EIT Law was passed, will continue to enjoy them (i) in the
case of reduced tax rates, for a period of five years from January 1, 2008, subject to certain
phase-out rules, or (ii) in the case of fixed-term tax holidays, until the expiration of such
term. The New EIT Law also permits a new category of HNTE to enjoy a reduced enterprise tax
rate of 15%. Under these phase-out rules, we expect the applicable income tax rate of Zhengtu
Information to gradually increase from its 2007 level. In addition, enterprises established
before the promulgation date of the New EIT Law and which were granted preferential EIT
treatment under the then effective tax laws or regulations may continue to enjoy their
preferential tax treatments until their expiration. Accordingly, Zhengtu Information, an
enterprise established before the promulgation date of the New EIT Law, will continue to enjoy
its preferential treatment subject to the phase-out rules, under which it will continue to
enjoy the 50% reduction of the EIT for the 2008 to 2010 taxable years. The 50% reduction may
result in a tax rate of 9%, 10% and 11% for taxable years of 2008, 2009 and 2010 respectively.
In April 2008, certain government authorities announced the new implementation rules for
application and assessment of HNTE named Administrative Measures for Determination of High and
New Technology Enterprises and every qualified company needs to re-apply for this qualification
3 months prior to the expiration of the valid period according to the new
implementation rules. Zhengtu Information had obtained the qualification certificates of
HNTE status in 2008 with a valid period of three years from 2008 to 2010. However, Zhengtu
Information is not allowed to enjoy the reduced tax rate under the phase-out rules
49
as described
above and the preferential income tax rate of 15% at the same time. Zhengtu
Information has adopted the reduced rate under phase-out rules for its remaining 3-year
tax holiday (i.e., 9%, 10% and 11% for 2008, 2009 and 2010 respectively). It is expected that
Zhengtu Information will succeed in renewing its HNTE certificate upon the expiration of its
current HNTE certificate, it should be entitled to the preferential tax rate of 15% in 2011 and
onwards. But if it fails to maintain the High and New Technology Enterprise qualification,
the applicable EIT rate may increase to up to 25%.
Giant Network, a VIE to which Zhengtu Information is deemed the primary beneficiary, has
been recognized as a HNTE effective from 2008, and therefore received a preferential tax rate
of 15% in 2009 and 2010. It is also expected that Giant Network will succeed in renewing its
HNTE certificate upon the expiration of its current HNTE certificate. Giant Network should be
entitled to the preferential tax rate of 15% in 2011 and onwards. But if it fails to maintain
the High and New Technology Enterprise qualification, the applicable EIT rate may increase to
up to 25%.
Shanghai Zhengduo Information Technology Co., Ltd., Zhuhai Zhengtu Information Technology
Co., Ltd., Wuxi Giant Network Technology Co. Ltd., Jujia Network, Juhuo Network, Juhe Network,
Snow Wolf, Shanghai Juyan Network Technology Co. Ltd., Shanghai Juxi Network Technology Co.,
Ltd., Shanghai Juxian Network Technology Co., Ltd., Haoji Network, Shanghai Juquan Network
Technology Co., Ltd., Jufan Network, Shanghai Zhengju Information Technology Co. Ltd, Wuxi
Tiema Networking Technology Co. Ltd., Shanghai Juxin Network Technology Co., Ltd., Julun
Network and Beijing Juren Zhengtu Information Technology Co., Ltd. are not entitled to enjoy
any preferential tax rate for year 2010 and their applicable EIT rate is 25%.
The New Tax Law provides that an income tax rate of 20% will generally be applicable to
dividends from our PRC subsidiaries. However, pursuant to the New Tax Law and the
Implementation Rules to the New Income Tax Law, or the Implementation Rules, promulgated on
December 6, 2007 and effective on January 1, 2008, our Cayman holding company, Eddia will be
subject to a 10% enterprise income tax and Giant HK, under a special arrangement between China
and Hong Kong, will be subject to a 5% enterprise income tax for such dividends paid to them,
unless our Cayman holding company, Eddia and Giant HK are treated as a China tax resident
enterprise.
Under the New Tax Law, an enterprise established outside of the PRC with de facto
management bodies within the PRC is considered a resident enterprise and will normally be
subject to the enterprise income tax at the rate of 25% on its worldwide income. Under the
Implementation Rules of the New Tax Law, de facto management body is defined as the body that
has material and overall management and control over the business, personnel, accounts and
properties of the enterprise. In addition, a circular issued in 2009 by the State
Administration of Taxation regarding the standards used to classify certain Chinese enterprise
controlled companies established outside of China as resident enterprises provides that
certain Chinese-invested enterprises will be classified as resident enterprises if the
following are located or resident in China: senior management personnel and departments that
are responsible for daily production, operation and management; financial and personnel
decision making bodies; key properties, accounting books, company seal, and minutes of board
meetings and shareholders meetings; and half or more of the directors or senior management
having voting rights. Based on the assessment of facts and circumstances available, we are more
likely than not a non-PRC tax resident enterprise. Accordingly, we have not accrued for PRC
enterprise income tax at December 31, 2010.
As of December 31, 2010, we had net operating tax losses in the total amount of RMB
28,597,548 in the PRC, which can be carried forward to future years and utilized by our
respective Chinese subsidiaries according to the prevailing PRC CIT rules and regulations. The
balance of our net operating tax losses as of December 31, 2010 will expire between years 2015
and 2016.
The Company intends to permanently reinvest all undistributed earnings of its foreign
subsidiaries, as of December 31, 2010, to finance its future operations. The amount of
unrecognized deferred tax liabilities for temporary differences related to investments in
foreign subsidiaries is not determined because such a determination is not practicable.
Sales Taxes and Related Surcharges. We incur two different types of business taxes and
related surcharges, each of which we account for differently. Giant Network is subject to
Chinese business tax at the rate of 5% on the proceeds received from its sale of prepaid game
cards and game points. Zhengtu Information is subject to Chinese business tax of 5% on its
technical consulting service fees. These service fees are also subject to local surcharges that
are related to this business tax, including city construction, state and local education
surcharges. Our net revenues are presented net of these business taxes and related surcharges,
which were RMB95.4 million, RMB72.7 million and RMB85.0 million (US$12.9 million) for the year
ended December 31, 2008, 2009 and 2010, respectively.
Zhengtu Information is also subject to business tax at the rate of 5% and VAT at the rate
of 3% (net) in connection with the revenues that it derives from its contractual arrangements
with Giant Network. We account for this business tax, VAT and related surcharges as a component
of our cost of services. In 2008, 2009 and 2010, this amounted to RMB66.4 million, RMB39.1
million and RMB37.2 million (US$5.6 million), respectively.
Critical Accounting Policies
We prepare our financial statements in conformity with U.S. GAAP, which requires us to
make estimates and assumptions that affect the reported amounts of assets and liabilities,
disclosure of contingent assets and liabilities on the date of the financial statements and the
reported amounts of net revenues and expenses during the financial reporting period. We
continually evaluate these estimates and assumptions based on the most recently available
information, our own historical experience and on various other assumptions that we believe to
be reasonable under the circumstances. Since the use of estimates is an integral component of
the financial reporting process, actual results could differ from those estimates. Some of our
accounting policies require higher degrees of judgment than others in their application. We
consider the policies discussed below to be critical to an understanding of our financial
statements as their application places the most significant demands on our managements
judgment.
50
Revenue Recognition
Online Game Net Revenues. With respect to both our free-to-play games and our
pay-to-play game, we generate sale proceeds from the sale of our prepaid game cards
(representing a specified amount of game points) through our distribution network and the sale
of game points
directly through our official game website. Amounts that we receive for the sale of
prepaid game cards prior to their registration to a specific player account are accounted as
advances from distributors on our consolidated balance sheet. Once a prepaid game card is
registered to a specific player account, amounts received are accounted for as deferred
revenues on our consolidated balance sheet. Game points purchased from us on our official game
website are typically automatically registered to the purchasers game account, and the related
purchase price is accounted for as deferred revenues.
For our free-to-play games, we recognize revenue only after a player uses game points
registered to that players game account to purchase a virtual item or service as follows:
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for all virtual services, and consumable virtual items, including
those that are consumed at a predetermined time or that otherwise have
limitations on repeated use (for example a virtual shirt that can only
be worn for 30 days or a virtual potion that can only be consumed
once), we recognize revenues ratably or upon full consumption or
expiration of the service or item. |
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for permanent virtual items, or those that are not consumed at a
predetermined time or otherwise do not have a limitation on repeated
use (for example a virtual sword), we recognize revenue ratably over
the estimated lifespan of the specific item. When we commence sale of
a new virtual item, including at the commercial launch of a new game,
we use available information to estimate that virtual items lifespan.
The estimated life span is determined based on the historical paying
player usage pattern and playing behavior. When the life span of
certain virtual items cannot be reliably determined based on
historical player pattern and behavior, the related revenues are
recognized over the estimated life of the related game. To determine a
specific virtual items estimated lifespan we select a starting date,
and track the lifespan of all of that type of item purchased by
players on that date. For ZT Online, the time between the starting
date and the point at which 95% of the tracked virtual items have been
destroyed or replaced, or at which purchasers of such permanent
virtual items have not logged into the game for 180 consecutive days,
as of 2008, 2009 and for 270 consecutive days as of 2010 (thereby
being deemed an inactive player), is used as that items estimated
lifespan. We will continue to monitor the average lifespan of our
virtual items and the estimated lifespan of our games, which may
differ from the historical periods on which our revenue recognition
policy was previously based. Any change in our estimates, particularly
as our games mature and gain greater operating history and data and
thereby enable us to refine our estimates, may result in our revenues
being recognized on a different basis than in prior periods and may
cause our operating results to fluctuate. |
|
|
|
|
for unused non-permanent consumable items, we recognize revenues
immediately once the designated player is deemed inactive. |
We do not recognize revenue related to virtual items and services purchased by players
using gold or silver coins, or gold or silver vouchers issued pursuant to our virtual insurance
policies.
For our pay-to-play games, the first of which we commercially launched in the fourth
quarter of 2007, we recognize revenue when game points, which are registered to a players game
account and which represent that players prepaid playing time, are actually used by the player
to play our games.
We also recognize revenue when unregistered prepaid game cards or unregistered game points
purchased directly on our website expire and are suspended, which is generally two years after
the printing of physical game cards and one year from the issuance of virtual cards. Registered
game points do not expire. No such revenue was recognized in 2009 and 2010.
Licensing Net Revenues
We receive royalty income from a third party incorporated in Taiwan, which was a related
party prior to June 2009, in exchange for licensing ZT Online and providing related technical
support. The license allows the operation of the games in Hong Kong, Taiwan, Macau, Singapore
and Malaysia. The royalty fees are determined based on an agreed percentage of game points
consumed by the players with accounts registered with the third party, net of applicable
withholding tax, which becomes fixed or determinable at the time actual usage occurs. The
related royalty income is recognized on a monthly basis, as the third party confirms its sales
activity for the period. As a result of the foreign currency restrictions over the remittance
of funds from Taiwan to the PRC to repay outstanding payables to us, beginning on October 1,
2008, such royalty income is recorded at the estimated fair value of the personnel services
paid by the third party on behalf of us in accordance with the provisions of ASC subtopic
845-10, or ASC 845-10, Nonmonetary Transactions: Overall.
We also license ZT Online to overseas third parties in Vietnam from 2009 and in Russia
from 2010. The royalty income is determined based on an agreed percentage of game points
consumed by the players with accounts registered with the game vendors, net of applicable
withholding tax, which becomes fixed or determinable at the time actual usage occurs. The
related royalty income is recognized on a monthly basis as the game vendors confirm their sales
activities for the period, provided that the collectability is probable.
On October 28, 2009, we entered into a three-year ZT Online license agreement with Tencent
to attract more players to play ZT Online Green Edition from the Tencent QQ Game platform user
base. Under the terms of the license agreement, we receive royalty income in exchange for
licensing ZT Online, and service fees for providing servers, broadband resources and technical
consulting services, collectively referred to as IT services. We account for the royalty income
and service fees in accordance with ASC subtopic 605-25-2, or ASC 605-25-25, Revenue
Recognition for Multiple-Element Arrangements. The royalty income and service fees are both
determined based on an agreed percentage of game point revenue earned from players with
accounts registered with Tencent, net
of applicable withholding tax. Royalty payments are recognized as revenue, when all
contingencies associated with royalty payments have been resolved, when no remaining
performance obligations exist relating to those payments and upon receipt of a confirmation
51
of
sales activity from Tencent. The service fees are contingent upon the future delivery of the IT
services and game point revenue earned from players with accounts registered with Tencent.
Service fees are recognized on a straight-line basis from the point in time at which the
contingency has been resolved, over the remaining period of the license agreement.
Online Game Product Development Costs
We recognize software development costs incurred in connection with the development of our
games in accordance with the Statement of Financial Accounting Standards Codification, or ASC,
subtopic 985 Software. As such, we expense our game development costs incurred prior to
technological feasibility. Once a game becomes technologically feasible, all subsequent
development costs for that product are capitalized until that product is available for general
release. Determination of technological feasibility requires significant judgment.
Technological feasibility is evaluated on a game-by-game basis, but typically encompasses both
technical design and game design documentation and only occurs when the online game has a
proven ability to operate in an online game environment. After an online game is released, the
capitalized product development costs are amortized based on the expected life of the game.
This expense is recorded as a component of cost of services. Since our establishment in
November 18, 2004 through December 31, 2010, the amount of online game development costs
qualifying for capitalization totaled RMB42.5 million (US$6.4 million). Of this amount, 3.97%
relates to ZT Online, 10.73% relates to ZT Online II, 21.53% relates to Giant Online, 34.78%
relates to K III, 7.41% relates to The Golden Land and 21.03% relates to Dragon Soul. In 2008,
we did not capitalize any online game development costs. In 2009 and 2010, we capitalized
approximately RMB21.6 million and RMB10.8 million (US$1.64 million) of our online game
development costs in accordance with relevant accounting standards. For ZT Online, ZT Online
II, Giant Online, The Golden Land, and Dragon Soul, the capitalized development costs are being
amortized over their respective estimated life spans.
Consolidation of Variable Interest Entity
We have adopted ASC Subtopic 810-10, or ASC 810-10, Consolidation: Overall. ASC 810-10
requires certain variable interest entities to be consolidated by the primary beneficiary of
the entity if the equity investors in the entity do not have the characteristics of a
controlling financial interest or do not have sufficient equity at risk for the entity to
finance its activities without additional subordinated financial support from other parties.
PRC laws and regulations currently prohibit or restrict foreign-invested companies from
providing Internet content services, which includes operating online games. To comply with
these foreign ownership restrictions, we operate our online game business in China through our
affiliated entity Giant Network, which is wholly owned by PRC citizens or entities. Giant
Network holds the licenses and approvals that are required to operate our online game business.
Zhengtu Information has entered into a series of contractual arrangements with Giant Network
and its shareholders. See Item C Organizational Structure. Despite the lack of technical
majority ownership, there exists a parent-subsidiary relationship between us and Giant Network
through an irrevocable proxy agreement, whereby the equity holders of Giant Network effectively
assigned all of their voting rights underlying their equity interest in Giant Network to us. As
a result of these contractual arrangements, we have the substantial ability to control Giant
Network and absorb substantially all the profits and all the expected losses of Giant Network.
Therefore, we are considered the primary beneficiary of Giant Network. Accordingly, Giant
Network is a VIE of our company under U.S. GAAP and we consolidate its results in our
consolidated financial statements. We have consulted with our PRC legal counsel in assessing
our ability to control Giant Network through these contractual arrangements. Any changes in PRC
laws and regulations that affect our ability to control Giant Network might preclude us from
consolidating Giant Network in the future.
Cash, Cash Equivalents and Short-Term Investments
Cash and cash equivalents represent cash on hand, demand deposits and money market fund
placed with banks or other financial institutions. All highly liquid investments with a stated
maturity of 90 days or less from the date of purchase are classified as cash equivalents. All
highly liquid investments with stated maturities of greater than 90 days but less than 365
days, are classified as short-term investments which are stated at their approximate fair
value.
We account for our investments in accordance to ASC subtopic 320-10, or ASC 320-10,
Investments Debt and Equity Securities: Overall. ASC 320-10 classifies the investments in
debt securities as held-to-maturity, trading or available-for-sale, whose classification
determines the respective accounting methods stipulated by the accounting standard for
financial instruments. The securities that are bought and held principally for the purpose of
selling them in the near term are classified as trading securities. Trading asset investments
include marketable debt instruments in which we did not document our intention to hold the
investments to maturity at acquisition and classified the investments as trading. Unrealized
holding gains and losses for trading securities are included in earnings. We held no trading
securities as of December 31, 2010.
The securities that we have positive intent and ability to hold to maturity are classified
as held-to-maturity securities and stated at amortized cost. For individual securities
classified as held-to-maturity securities, we evaluate whether a decline in fair value below
the amortized cost basis is other than temporary in accordance to ASC subtopic 320-10, or ASC
320-10, Investments Debt and Equity Securities: Overall. If the decline in fair value is
judged to be other than temporary, the cost basis of the individual security would be written
down to fair value as a new cost basis and the amount of the write-down is included in
earnings. Dividend and interest income, including amortization of the premium and discount
arising at acquisition, for all categories of investments in securities are included in
earnings. Any realized gains or losses on the sale of the investments are determined on a
specific identification method, and such gains and losses are reflected as a component of
interest income.
Any negative events or deterioration in financial well-being with respect to the
counterparties and the underlying collateral could materially impact our financial position and
results of operations.
52
Available-for-Sale Investment
We have designated our investment in convertible redeemable preferred shares of Five One
Network Development Co. Ltd., or 51.com, and the convertible redeemable preferred shares of
Mobile Embedded Technology Inc., or MET, as available-for-sale investments. Such
available-for-sale investments are reported at fair value, with unrealized gains and losses
recorded in accumulated other comprehensive income in shareholders equity. Realized gains or
losses are charged to earnings during the period in which the gain or loss is realized. If we
determine a decline in fair value is other than-temporary, the cost basis of the individual
security is written down to fair value as a new cost basis and the amount of the write-down is
accounted for as a realized loss. The new cost basis will not be changed for subsequent
recoveries
in fair value. Determination of whether declines in value are other-than-temporary
requires significant judgment. Subsequent increases and decreases in the fair value of
available-for-sale securities will be included in comprehensive income through a credit or
charge to shareholders equity except for an other-than-temporary impairment, which will be
charged to earnings.
The fair value of our available-for-sale investments were estimated using an enterprise
value allocation model, or EVA model. The EVA model requires inputs of highly subjective
assumptions including the expected stock price volatility and the probability of occurrence of
certain events. Unfavorable changes in these estimates and assumptions could materially impact
our financial position and results of operations.
The total fair value of our available-for-sale investments is RMB423.3 million (US$64.1
million), which represents 6.0% of our total assets at December 31, 2010.
Long-term Investment and Investments in Equity Investees
We account for our long-term investments in unconsolidated investee companies by using
either the cost method or the equity method. Investments in entities in which we are not able
to exercise significant influence are accounted for using the cost method of accounting in
accordance with ASC subtopic 325-20, Investments-other: Cost Method Investments. Under the cost
method, we initially record the investment at cost and only adjust for other-than-temporary
declines in fair value and distributions of earnings. We regularly evaluate the impairment of
our cost method investments based on the performance and financial position of the investee as
well as other evidence of estimated market values. Such evaluation includes, but is not limited
to, reviewing the investees cash position, recent financing, projected and historical
financial performance, cash flow forecasts and current and future financing needs. An
impairment loss is recognized in the consolidated statements of operations equal to the excess
of the investments cost over its fair value at the balance sheet date of the reporting period
for which the assessment is made. The fair value would then become the new cost basis of
investment. Our impairment charges for cost method investments were nil for the years ended
December 31, 2009 and 2010.
Investments in entities in which we can exercise significant influence but do not own a
majority equity interest or otherwise control are accounted for using the equity method of
accounting in accordance with ASC subtopic 323-10, or ASC 323-10, Investments-Equity Method and
Joint Ventures: Overall. Under the equity method, we initially record the investment at cost
and adjust the carrying amount of the investment to recognize our proportionate share of the
equity investees net income or loss into our consolidated statements of operations after the
date of acquisition. The difference between the cost of the equity investee and the amount of
the underlying equity in the net assets of the equity investee is recognized as equity method
goodwill included in equity method investment on our consolidated balance sheet. We evaluate
our equity method investments for impairment under ASC 323-10. An impairment loss in equity
method investments is recognized in the consolidated statements of income when the decline in
value is determined to be other-than-temporary.
Useful Life of Long-Lived Assets
Property, equipment and intangible assets are stated at historical cost less accumulated
depreciation and amortization. Depreciation of property and equipment is computed using a
straight-line method over the estimated useful lives of the assets, which are generally five
years. Amortization of intangible assets is computed using a straight-line method over the
estimated useful lives of the assets, which are generally three years. Judgment is required to
determine the estimated useful lives of assets, especially for servers, including determining
how long existing equipment can function and when new technologies will be introduced to
replace existing equipment. Changes in these estimates and assumptions could materially impact
our financial position and results of operations.
Impairment of Long-Lived Assets and Intangible Assets
We review our long-lived assets and intangible assets for impairment whenever events or
changes in circumstances indicate that the carrying amount of an asset may not be recoverable.
We assess the recoverability of those assets by comparing the carrying amount to the estimated
future undiscounted cash flow associated with them. If the future net undiscounted cash flows
are less than the carrying amount of the assets, the assets are considered impaired and an
expense is recognized equal to the amount required to reduce the carrying amount of the assets
to their then fair value. During the year ended December 31, 2010, we assessed certain
indicators of impairment impacting the K III game softwares revenue and cash flow forecasts
which were primarily attributed to increasing competition coupled with declines in customer
demand. We tested the K III game software for impairment using an income approach, which
involves applying an appropriate discount rate to estimated cash flow forecasts. Based on our
analysis, we recorded an impairment charge of RMB46,557,669 (US$7,054,192), for the year ended
December 31, 2010, which is included in the line Impairment of intangible assets in our
consolidated statements of operations and comprehensive income.
Income Taxes
We follow the liability method in accounting for income taxes in accordance with ASC
subtopic 740-10, or ASC 740-10, Income Taxes: Overall. Under this method, deferred tax assets
and liabilities are determined based on the difference between the financial
reporting and tax bases of assets and liabilities using enacted tax rates that will be in
effect in the year in which the differences are expected to reverse. We record a valuation
allowance to offset deferred tax assets if based on the weight of available evidence, it is
53
more-likely-than-not that all or some portion of the deferred tax assets will not be
realized. The effect on deferred taxes of a change in tax rates is recognized in income
during the year in which the change becomes effective.
Accounting for uncertain income tax positions
We adopted ASC subtopic 740-10, or ASC 740-10, Income Taxes: Overall on January 1,
2007 which clarifies the accounting for uncertainty in income taxes by prescribing the
recognition threshold a tax position is required to meet before being recognized in the
financial statements. We did not incur a cumulative adjustment upon the adoption of ASC
740-10 Income Taxes. We have elected to classify interest and penalties related to an
uncertain tax position, if and when required, as part of income tax expense in our
consolidated statements of operations and comprehensive income.
Share-Based Compensation
We have accounted for share-based compensation that we pay to directors, management,
employees, consultants and other eligible persons pursuant to the Employee Share Option
Scheme, or 2006 Plan, and the 2007 Performance Incentive Plan, or the 2007 Plan, in
accordance with ASC subtopic 718-10, or ASC 718-10, Compensation Stock Compensation:
Overall, and ASC subtopic 505-50, or ASC 505-50, Equity: Equity based Payment to
Non-employees. Under the fair value recognition provisions of ASC 718-10, share-based
compensation cost is measured at the grant date and service performance date for share
options issued to employees and non-employees, respectively, based on the fair value of the
award and is recognized as an expense on an accelerated recognition basis, net of estimated
forfeitures, over the requisite service period, which is generally the vesting period.
There were no share options issued to consultants in 2009 and 2010.
On September 30, 2006, our board of directors adopted the 2006 Plan. As of December
31, 2010, we had options with respect to 5,414,229 of our ordinary shares granted and
outstanding under the 2006 Plan. Our board of directors adopted the 2007 Plan on October 9,
2007 and reserved 7,800,000 ordinary shares for issuance under the 2007 Plan, for which the
share number has been increased to 10,700,000 in accordance with the resolution of the
Board in August 2010. As of December 31, 2010, we had options with respect to 6,748,400 of
our ordinary shares granted and outstanding under the 2007 Plan. No further options will be
granted by us under the 2006 Plan.
We use the binomial option pricing model to determine the fair value of our share
options. The binomial model requires us to input certain complex and subjective
assumptions, including our expected share price volatility over the term of the award,
expected employee share option exercise behavior, risk-free interest rates and the expected
forfeiture rate. With respect to expected share price volatility, we reference historical
volatilities of the shares of several comparable companies. The risk-free interest rate for
periods within the life of the share option is based on the U.S. Treasury yield curve in
effect at the time of the related grant. We use historical turnover data to estimate the
employee forfeiture rate.
If factors change and we employ different assumptions to estimate our share-based
compensation expense for new awards in the future, or if we decide to use a different
pricing model, our share-based compensation in future periods may differ significantly from
what we have recorded in prior periods and could materially affect our gross profit, income
from operations, net income and net income per share.
The application of its principles provided in ASC 718-10 may be subject to
further interpretation and refinement over time. There are significant differences among
pricing models and there is a possibility that we will adopt different pricing models in
the future. This may result in a lack of consistency in future periods and materially
affect the fair value estimates of our share-based compensation. It may also result in a
lack of comparability with other companies that use different models, methods and
assumptions.
As of December 31, 2010, we had RMB38.6 million (US$5.8 million) of unrecognized
share-based compensation cost related to share options issued to employees. That deferred
cost is expected to be recognized over a weighted-average vesting period of 2.95 years. To
the extent the actual forfeiture rate is different from original estimate, actual
share-based compensation related to these awards may be different from the expectation.
Results of Operations
The following tables set forth selected results of operations data by amount and as a
percentage of our total net revenues for the years indicated. You should read the following
tables in conjunction with the audited consolidated financial information and related notes
contained elsewhere in this annual report.
Selected Consolidated Statement of Operations Data:
|
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|
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|
|
|
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31, |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
|
|
|
|
% of |
|
|
|
|
|
|
% of |
|
|
|
|
|
|
|
|
|
|
% of |
|
|
|
|
|
|
|
Total Net |
|
|
|
|
|
|
Total Net |
|
|
|
|
|
|
|
|
|
|
Total Net |
|
|
|
Amount |
|
|
Revenues |
|
|
Amount |
|
|
Revenues |
|
|
Amount |
|
|
Amount |
|
|
Revenues |
|
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
US$ |
|
|
RMB |
|
|
|
(In thousands, except percentages) |
|
Online games revenue |
|
|
1,589,676 |
|
|
|
99.68 |
% |
|
|
1,293,018 |
|
|
|
99.17 |
% |
|
|
1,289,481 |
|
|
|
195,376 |
|
|
|
96.75 |
% |
Licensing revenues |
|
|
4,391 |
|
|
|
0.28 |
% |
|
|
10,687 |
|
|
|
0.82 |
% |
|
|
42,667 |
|
|
|
6,465 |
|
|
|
3.20 |
% |
Other revenue, net |
|
|
612 |
|
|
|
0.04 |
% |
|
|
130 |
|
|
|
0.01 |
% |
|
|
668 |
|
|
|
101 |
|
|
|
0.05 |
% |
Total net revenue |
|
|
1,594,679 |
|
|
|
100.00 |
% |
|
|
1,303,835 |
|
|
|
100 |
% |
|
|
1,332,816 |
|
|
|
201,942 |
|
|
|
100 |
% |
54
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Year Ended December 31, |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
|
|
|
|
% of |
|
|
|
|
|
|
% of |
|
|
|
|
|
|
|
|
|
|
% of |
|
|
|
|
|
|
|
Total Net |
|
|
|
|
|
|
Total Net |
|
|
|
|
|
|
|
|
|
|
Total Net |
|
|
|
Amount |
|
|
Revenues |
|
|
Amount |
|
|
Revenues |
|
|
Amount |
|
|
Amount |
|
|
Revenues |
|
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
US$ |
|
|
RMB |
|
|
|
(In thousands, except percentages) |
|
Cost of services |
|
|
(217,899 |
) |
|
|
(13.66 |
)% |
|
|
(204,070 |
) |
|
|
(15.65 |
)% |
|
|
(199,122 |
) |
|
|
(30,170 |
) |
|
|
(14.94 |
)% |
Gross profit |
|
|
1,376,780 |
|
|
|
86.34 |
% |
|
|
1,099,765 |
|
|
|
84.35 |
% |
|
|
1,133,694 |
|
|
|
171,772 |
|
|
|
85.06 |
% |
Operating (expenses)
income |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and development |
|
|
(88,539 |
) |
|
|
(5.56 |
)% |
|
|
(113,354 |
) |
|
|
(8.69 |
)% |
|
|
(186,037 |
) |
|
|
(28,187 |
) |
|
|
(13.97 |
)% |
Sales and marketing |
|
|
(241,575 |
) |
|
|
(15.15 |
)% |
|
|
(119,600 |
) |
|
|
(9.17 |
)% |
|
|
(143,006 |
) |
|
|
(21,668 |
) |
|
|
(10.73 |
)% |
General and administrative |
|
|
(141,786 |
) |
|
|
(8.89 |
)% |
|
|
(121,446 |
) |
|
|
(9.32 |
)% |
|
|
(119,447 |
) |
|
|
(18,098 |
) |
|
|
(8.96 |
)% |
Government financial incentives |
|
|
63,084 |
|
|
|
3.96 |
% |
|
|
88,460 |
|
|
|
6.78 |
% |
|
|
57,386 |
|
|
|
8,695 |
|
|
|
4.31 |
% |
Impairment of intangible assets |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(46,558 |
) |
|
|
(7,054 |
) |
|
|
(3.49 |
)% |
Total operating expenses |
|
|
(408,816 |
) |
|
|
(25.64 |
)% |
|
|
(265,940 |
) |
|
|
(20.40 |
)% |
|
|
(437,662 |
) |
|
|
(66,312 |
) |
|
|
(32.84) |
% |
Income from operations |
|
|
967,964 |
|
|
|
60.70 |
% |
|
|
833,825 |
|
|
|
63.95 |
% |
|
|
696,032 |
|
|
|
105,460 |
|
|
|
52.22 |
% |
Interest income |
|
|
184,964 |
|
|
|
11.60 |
% |
|
|
102,200 |
|
|
|
7.84 |
% |
|
|
136,098 |
|
|
|
20,621 |
|
|
|
10.21 |
% |
Investment income (loss) |
|
|
1,171 |
|
|
|
0.07 |
% |
|
|
(5,971 |
) |
|
|
(0.46 |
)% |
|
|
|
|
|
|
|
|
|
|
|
|
Unrealized loss on
investment
held-for-trading |
|
|
(300 |
) |
|
|
(0.02 |
)% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other income and (expense) |
|
|
(843 |
) |
|
|
(0.05 |
)% |
|
|
14,025 |
|
|
|
1.08 |
% |
|
|
65,466 |
|
|
|
9,919 |
|
|
|
4.92 |
% |
Income before income tax expenses |
|
|
1,152,956 |
|
|
|
72.30 |
% |
|
|
944,079 |
|
|
|
72.41 |
% |
|
|
897,596 |
|
|
|
136,000 |
|
|
|
67.35 |
% |
Income tax expenses |
|
|
(39,368 |
) |
|
|
(2.47 |
)% |
|
|
(85,060 |
) |
|
|
(6.52 |
)% |
|
|
(89,322 |
) |
|
|
(13,534 |
) |
|
|
(6.70 |
)% |
Share of loss of an equity investee |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(648 |
) |
|
|
(98 |
) |
|
|
(0.05 |
)% |
Net income |
|
|
1,113,588 |
|
|
|
69.83 |
% |
|
|
859,019 |
|
|
|
65.89 |
% |
|
|
807,626 |
|
|
|
122,368 |
|
|
|
60.60 |
% |
Year Ended December 31, 2010 Compared to Year Ended December 31, 2009
Net Revenues.
Our total net revenues increased 2.2% from RMB1,303.8 million in 2009 to
RMB1,332.8 million (US$201.9 million) in 2010. The increase of our net revenues
is mainly attributable to a steady increase in revenue generated by the ZT Online Series
and the increase in our licensing income from our cooperation with Tencent. In 2010, the
majority of our total net revenue continued to be generated by ZT Online.
Cost of Services.
Our cost of services decreased by 2.4% from RMB204.1 million in 2009
to RMB199.1 million (US$30.2 million) in 2010. The decrease in our cost of services was
primarily attributable to more stringent cost control with respect to our internet data
center costs and our other operating expenses.
Gross Profit and Margin.
Our gross profits increased 3.1% from RMB1,099.8 million in
2009 to RMB1,133.7 million (US$171.8 million) in 2010, primarily due to the increase in our
net revenue. Our gross profit margin increased from 84.3% in 2009 to 85.1% in 2010.
Operating Expenses.
Our operating expenses increased 64.6% from RMB 265.9 million in
2009 to RMB 437.7 million (US$66.3 million) in 2010. The increase in our operating expenses
was due to an increase in our research and development expenses, an increase in our sales
and marketing expenses, a decrease in the amount of government financial incentives that we
received, and an impairment charge relating to the K III software, partially offset by a
decrease in our general and administrative expenses.
Research and Product Development Expenses.
Our research and product development
expenses increased 64.1% from RMB113.4 million in 2009 to RMB186.0 million (US$28.2
million) in 2010. The increase in our research and product development expenses was
primarily due to an increase in staff, increases in compensation, including share-based
compensation expense, and a decrease in the amount of capitalized research and development
costs. Our compensation expense for research and product development employees increased
53.7% from RMB 93.6 million in 2009 to RMB 144.0 million (US$21.9 million) in 2010. In
addition, in 2010, we capitalized RMB10.8 million of research and product development
costs, compared to RMB21.6 million of such capitalized costs in 2009. We expect our
research and product development expenses to increase in 2011 as we continue to expand our
game pipeline through internal game development.
Sales and Marketing Expenses.
Our sales and marketing expenses increased 19.6% from
RMB119.6 million in 2009 to RMB143.0 million (US$21.7 million) in 2010. The increase in our
sales and marketing expenses was primarily due to our increased marketing efforts to
support our games. Our advertising expense increased 108% from RMB 31.4 million in 2009 to
RMB65.3 million in 2010.
General and Administrative Expenses.
Our general and administrative expenses decreased
1.6% from RMB121.4 million in 2009 to RMB119.4 million (US$18.1 million) in 2010. The
decrease in our general and administrative expenses was primarily due to a decrease in
share-based compensation expense and a decrease in external human resource search service
expenses. Our share-based compensation expense for general and administrative employees
decreased 11.9% from RMB 18.6 million in 2009 to RMB 16.4 million (US$2.5 million) in 2010.
The decrease in our share-based compensation expense attributable to general and
administrative employees was primarily a result of our accelerated share-based compensation
amortization policy and the fact that no new share options were issued to management during
the year.
55
Government Financial Incentives.
The amount of government financial incentives we
received decreased 35.1% from RMB88.5 million in 2009 to RMB57.4 million (US$8.7 million)
in 2010. The decrease in government financial incentives was primarily due to a decrease in
the amount of sales taxes we paid in 2009 as compared to 2008.
Impairment Loss.
In 2010, we recorded an impairment charge of RMB46.6 million (US$7.1
million) relating to the K III game software.
Income from Operations.
Our income from operations decreased by 16.5% from RMB 833.8
million in 2009 to RMB696 million (US$105.5 million) in 2010. As a percentage of total net
revenues, income from operations decreased from 64.0% in 2009 to 52.2% in 2010. The
decrease in our income from operations was primarily due to our increase in research and
development expenses, our increase in sales and marketing expenses, and the impairment
charge related to the K III game software.
Interest Income.
Our interest income increased 33.2% from RMB102.2 million in 2009 to
RMB136.1 million (US$20.6 million) in 2010. The increase in our interest income was mainly
attributable to the increase in market interest rates and more efficient treasury
management.
Income Tax Expense.
Our income tax expense increased 4.9% from RMB 85.1 million in
2009 to RMB89.3 million (US$13.5 million) in 2010. The increase in our income tax expense
was mainly attributable to a 1% increase in the applicable income tax rate in one of our
primary subsidiaries from 10% in 2009 to 11% in 2010.
Investment Income (Loss).
In 2009, we recorded an investment loss amounted to RMB6.0
million, which was related to our securities trading activities. In 2010, we no longer held
any trading securities, as such, we did not record any investment income or loss.
Net Income Attributable to Our Shareholders and Net Margin.
Our net income
attributable to our shareholders decreased 5.6% from RMB859.3 million in 2009 to RMB811.2
(US$122.9 million) in 2010. Our net income margin also decreased from 65.9% in 2009 and to
60.9% in 2010.
Dividends.
We paid dividends to our shareholders in the amount of RMB277.7 million and
RMB279.1 million (US$42.3 million) in 2009 and 2010, respectively. On February 22, 2011, we
declared an additional dividend in the amount of RMB270.3 million (US$41.2 million), which
we have paid in full to our shareholders.
Year Ended December 31, 2009 Compared to Year Ended December 31, 2008
Net Revenues.
Our net revenues decreased 18.2% from RMB1,594.7 million in 2008 to
RMB1,303.8 million in 2009. The decrease in our net revenues was primarily due to new
government regulations with respect to certain game features as well as our adjustments to
in-game monetization mechanism, partially offset by an increase in our overseas licensing
revenues as a result of our license of ZT Online to VinaGame for operation in Vietnam. In
2009, the majority of our total net revenue continued to be generated by ZT Online.
Cost of Services.
Our cost of services decreased 6.4% from RMB217.9 million in 2008 to
RMB204.1 million in 2009. The decrease in our cost of services was primarily due to a
decrease in our business taxes and related surcharges, which reflected our decreased online
game revenues and increased control of operating expenses.
Gross Profit and Margin.
Our gross profits decreased 20.1% from RMB1,376.8 million in
2008 to RMB1,099.8 million in 2009. The decrease in our gross profits was primarily due to
the decrease in our net revenue, partially offset by a decrease in our cost of services.
Our gross margin decreased from 86.3% in 2008 to 84.3% in 2009.
Operating Expenses.
Our operating expenses decreased 35% from RMB408.8 million in 2008
to RMB265.9 million in 2009. The decrease in our operating expenses was primarily due to a
decrease in our sales and marketing expense.
Research and Product Development Expenses.
Our research and product development
expenses increased 28% from RMB88.5 million in 2008 to RMB113.4 million in 2009. The
increase in our research and product development expense was primarily due to increased
costs associated with the development of ZT Online II, as well as our Win@Giant program,
which serves as an important source for our product development efforts. Our research and
product development costs were partially offset by the capitalization of RMB21.6 million in
game development expenditures.
Sales and Marketing Expenses.
Our sales and marketing expenses decreased 50.5% from
RMB241.6 million in 2008 to RMB119.6 million in 2009. The decrease of our sales and
marketing expense was primarily due to a decrease in our advertising expense and a decrease
in our compensation expense. Our advertising expense decreased by 55.4% from RMB70.4
million in 2008 to RMB31.4 million in 2009. Our compensation expenditure for our liaison
personnel decreased by 35.2% from RMB77.1 million in 2008 to RMB50.0 million in 2009 due to
a reduction in the number of marketing liaison personnel.
General and Administrative Expenses.
Our general and administrative expenses decreased
14.4% from RMB141.8 million in 2008 to RMB121.4 million in 2009. The decrease in our
general and administrative expense was primarily due to a decrease in employee wages and
welfare benefits and a decrease in share-based compensation expense. Our compensation
expense for general and administrative employees decreased by 15.4% from RMB71.4 million in
2008 to RMB60.3 million in 2009. The decrease in our share-based compensation expense
attributable to general and administrative employees was primarily a result of our
accelerated share-based compensation amortization policy and the fact that no new share
options were issued to management during the year.
Government Financial Incentives.
The amount of government financial incentives we
received increased 40.3% from RMB63.1 million in 2008 to RMB88.5 million in 2009. The
increase in government financial incentives was primarily due the increase in our tax
payments in 2008 as compared to 2007.
56
Income from Operations.
Our income from operations decreased 13.9% from RMB968 million
in 2008 to RMB833.8 million in 2009. As a percentage of total net revenues, income from
operations increased from 60.7% in 2008 to 64.0% in 2009. The decrease in our income from
operations was primarily due to the decrease in our online game revenues, partially offset
by our lower operating expenses.
Interest Income.
Our interest income decreased 44.8% from RMB185.0 million in 2008 to
RMB102.2 million in 2009. The decrease in our interest income was primarily due to a
reduction in interest rates offered by banks in China.
Income Tax Expense.
Our income tax expense increased 116% from RMB39.4 million in 2008
to RMB85.1 million in 2009. The increase in our income tax expense was primarily due to the
lower base in 2008 as a result of the reversal of unrecognized tax benefits, reversal of
valuation allowance of deferred tax assets, an increased deferred tax assets in 2008, an
increase in the applicable income tax rate from 9% in 2008 to 10% in 2009 pursuant to
relevant PRC laws and regulations, and the full-year effect of the expiration of the
two-year tax exempt status for Zhengtu Information during 2007. In addition, we recognized
an income tax expense of RMB28.4 million for our Cayman company in accordance with FIN 48
Accounting for Uncertainty in Income Taxes an interpretation of FASB statement No. 109,
which was offset by the reversal of unrecognized tax benefits of RMB30.9 million as a
result of Giant Networks qualification as a software enterprise for year 2007.
Investment Income (Loss).
We recorded investment income of RMB1.2 million in 2008, and
recorded an investment loss of RMB6 million in 2009. The investment loss in 2009 related to
our securities trading activities.
Net Income Attributable to Our Shareholders and Net Margin.
Our net income
attributable to our shareholders decreased 22.9% from RMB1,113.6 million in 2008 to
RMB859.3 million in 2009. Our net income margin also decreased from 69.8% in 2008 to 65.9%
in 2009.
Dividends.
We paid dividends to our shareholders in the amount of RMB 593.5 million
and RMB277.7 million in 2008 and 2009, respectively.
B. Liquidity and Capital Resources
Cash Flows and Working Capital.
On November 6, 2007, we completed our initial public offering, resulting in net
proceeds to us of approximately US$792.7 million, which we have used in investments as well
as to fund our share repurchase program.
As of December 31, 2008, 2009 and 2010, we had RMB1,696 million, RMB1,097.2
million and RMB2,776.9 million (US$420.7 million), respectively, in cash and cash
equivalents. In 2008, 2009 and 2010, our cash needs were derived primarily from our
operating expenses and our cost of services, and to a lesser extent our capital
expenditures. See Capital Expenditures.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
|
|
(in thousands) |
|
Net of cash
provided by
operating
activities |
|
|
1,109,700 |
|
|
|
751,759 |
|
|
|
1,032,139 |
|
|
|
156,385 |
|
Net cash provided
by (used in)
investing
activities |
|
|
(3,874,244 |
) |
|
|
(1,021,922 |
) |
|
|
958,345 |
|
|
|
145,204 |
|
Net cash used in
financing
activities |
|
|
(2,583,868 |
) |
|
|
(316,619 |
) |
|
|
(250,625 |
) |
|
|
(37,974 |
) |
Cash and cash
equivalents at the
end of the year |
|
|
1,696,273 |
|
|
|
1,097,155 |
|
|
|
2,776,936 |
|
|
|
420,748 |
|
Operating Activities
For 2008, 2009 and 2010, our net cash provided by operating activities primarily
resulted from our net income of RMB1,113.6 million, RMB859.3 million and RMB807.6 million
(US$122.4 million), respectively. Cash flows from deferred revenues in each of these
periods was RMB78.2 million cash inflow, RMB81.8 million cash outflow and RMB121.5 million
cash inflow (US$18.4 million), respectively. Deferred revenues and advances from
distributors represent amounts that we have received for sales of our prepaid game cards
from our distributors and game points purchased on our website that have not yet been
recognized as revenues. See Critical Accounting Policies Revenue Recognition
Online Game Net Revenues below. Our cash flows from advances from distributors in 2008,
2009 and 2010 were RMB41.2 million cash outflow, RMB2.9 million cash inflow and RMB14.1
million (US$2.1 million) cash outflow, respectively.
Investing Activities
In 2008, our net cash used in investing activities was RMB3,874.2 million. This
increase primarily reflected our short term investments mainly in bank deposits with
maturity of more than 90 days for RMB3,376.8 million and an available-for-sale investment
in 51.com of RMB348.7 million.
In 2009, our net cash used in investing activities was RMB1,021.9 million, which
primarily consisted of a held-to-maturity investment in the amount of RMB500.0 million and
fixed deposit investments in the amount of RMB429.9 million.
57
In 2010, our net cash provided by investing activities was RMB958.3 million (US$145.2
million), which was mainly attributable to the maturity of short-term investments during
the year.
In the past, our investment strategy has primarily focused upon investing in fixed
rate time deposits and held to maturity investment contracts secured or wholly guaranteed
by reputable financial institutions. Recently, however, we have begun to explore select
investment opportunities that may have strategic value to us or are purely financial. For
example, in April 2011, we committed to invest RMB958.8 million (US$145.3 million) in a
privately held insurance company, though such investment remains subject to the approval of
the China Insurance Regulatory Commission. For a discussion of risks relating to our
investment activities, see Risk Factors Risks Related to Our Business and Industry
We face certain risks associated with our investment activities, including credit risks
related to our held to maturity investment contracts.
Financing Activities
Financing activities include proceeds from the issuance of capital, changes in our
subsidiary and our affiliated entitys paid-in capital, proceeds from long-term loans and
proceeds from the exercise of share options.
In 2008, our net cash used in financing activities was RMB2,583.9 million, which
included dividends paid to shareholders in the amount of RMB593.5 million and RMB1,987.4
million used to repurchase our shares in the open market pursuant to our share repurchase
program. These amounts of cash used in financing activities were partially offset by our
receipt of RMB10.8 million in proceeds from the exercise of stock options by our officers,
directors and employees.
In 2009, our net cash used in financing activities was RMB316.6 million, which
included dividends paid to shareholders in the amount of RMB277.7 million and RMB62.8
million used to repurchase our shares in the open market pursuant to our share repurchase
program. These amounts of cash used in financing activities were partially offset by our
receipt of RMB18.7 million in proceeds from the exercise of stock options by our officers,
directors and employees, and our receipt of a capital contribution from non-controlling
interests in the amount of RMB5.1 million.
In 2010, our net cash used in financing activities was RMB250.6 million (US$40
million), which included dividends paid to shareholders in the amount of RMB279.1 (US$42.3
million). These amounts of cash used in financing activities were partially offset by our
receipt of RMB17.8 million (US$2.7 million) in proceeds from the exercise of stock options
by our officers, directors and employees.
On February 22, 2011, we declared an additional dividend in the amount of RMB270.3
million (US$41.2 million), which we have paid in full to our shareholders.
We believe that our current cash and cash equivalents and cash flows from operations
will be sufficient to meet our anticipated cash needs for at least the next 12 months. We
may, however, require additional cash resources due to changed business conditions or other
future developments, including any investments, joint ventures or acquisitions we may
decide to pursue.
Capital Expenditures
Our capital expenditures were RMB148.7 million, RMB143.0 million and RMB42.3million (US$6.4
million) in 2008, 2009 and 2010, respectively. In 2008, the substantial majority of our
capital expenditures were due to our purchase of additional servers and, to a lesser
extent, our purchase of other computer equipment and improvements to our office facilities
and furniture. In 2009, our capital expenditures primarily related to use of RMB85.2
million to purchase of a land parcel in Zhuhai City, upon which we expect to construct a
research and development center in the future. See also F. Tabular Disclosure of
Contractual Obligations. In 2010, our capital expenditures primarily related to the
purchase of software and other operational equipment.
C. Research and Development
In the fourth quarter of 2008, we introduced Win@Giant, an incubation program designed
to, among other things, identify, recruit and incentivize talented individuals in the areas
of game design and development. In 2009 and 2010, in connection with our Win@Giant
initiative, we began to reorganize our game development studios by establishing various
subsidiaries that are 51% owned by us and 49% owned by the relevant development team
members. Each reorganized studio will focus upon producing and supporting internally
developed games, and will be incentivized based upon the success of these games. As a
result of this reorganization, Giant Online, one of our existing MMORPGs, will be supported
by Juhuo Network, and the development and subsequent support work for ZT Online II will
be conducted by Jujia Network. Our research and product development expenses were RMB88.5
million, RMB113.4 million and RMB186.0 million (US$28.2 million) in 2008, 2009 and 2010,
respectively. For a discussion of risks relating to our game development studio
reorganization, see Risk Factors Risks Related to Our Business and Industry We may
not be able to successfully implement our growth strategies, which would materially and
adversely affect our revenue, profitability and competitiveness.
D. Trend Information
Other than as disclosed elsewhere in this annual report, we are not aware of any
trends, uncertainties, demands, commitments or events for the year ended December 31, 2010
that are reasonably likely to have a material adverse effect on our revenues, income,
profitability, liquidity or capital resources, or that caused the disclosed financial
information to be not necessarily indicative of future operating results or financial
conditions.
E. Off-balance sheet Arrangements
We do not have any outstanding off-balance sheet guarantees, interest rate swap
transactions or foreign currency foreign contracts. We do not engage in trading activities
involving non-exchange traded contracts. In our ongoing business, we do not enter
58
into transactions involving, or otherwise form relationships with, unconsolidated entities or
financials partnerships that are established for the purpose of facilitating off-balance
sheet arrangements or other contractually narrow or limited purposes.
F. Tabular Disclosure of Contractual Obligations
A summary of our contractual obligations at December 31, 2010 is as follows:
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Contractual Obligations |
|
|
|
Less than |
|
|
1 3 |
|
|
3 5 |
|
|
More than |
|
|
|
|
|
|
|
|
|
1 Year |
|
|
Years |
|
|
Years |
|
|
5 Years |
|
|
Total |
|
|
Total |
|
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
RMB |
|
|
US$ |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(In thousands) |
|
Capital commitments |
|
|
3,902 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
3,902 |
|
|
|
589 |
|
Operating leases (1) |
|
|
25,674 |
|
|
|
1,551 |
|
|
|
|
|
|
|
|
|
|
|
27,225 |
|
|
|
4,125 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Licensing fees |
|
|
18,212 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
18,212 |
|
|
|
2,760 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
47,788 |
|
|
|
1,551 |
|
|
|
|
|
|
|
|
|
|
|
49,339 |
|
|
|
7,474 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
Operating leases are for office premises research and development facility. |
ITEM 6. DIRECTORS, SENIOR MANAGEMENT AND EMPLOYEES
A. Directors and Senior Management
The following table sets forth information regarding our directors and executive
officers as of the date of this annual report. The business address of each of our
directors and executive officers is 11/F No. 3 Building, No. 700 Yishan Road, Shanghai
200233, Peoples Republic of China.
|
|
|
|
|
|
|
Name |
|
Age |
|
Position |
Yuzhu Shi
|
|
|
48 |
|
|
Chairman of the Board of Directors, Chief Executive Officer |
Wei Liu
|
|
|
43 |
|
|
Director, President |
Lv Zhang
|
|
|
47 |
|
|
Director |
Andrew Y. Yan
|
|
|
54 |
|
|
Independent Director |
Jason Nanchun Jiang
|
|
|
38 |
|
|
Independent Director |
Peter Andrew Schloss
|
|
|
50 |
|
|
Independent Director |
Eric He
|
|
|
51 |
|
|
Chief Financial Officer |
Shiliang Song
|
|
|
33 |
|
|
Chief Technology Officer |
Min Tang
|
|
|
41 |
|
|
Vice President of Media and Human Resource |
Yonghua Lu
|
|
|
50 |
|
|
Vice President of Sales and Marketing |
Yongjun Fei
|
|
|
43 |
|
|
Vice President of Office Administration and Legal Center |
Xuefeng Ji
|
|
|
32 |
|
|
Vice President of Product Development, Quality Control and
Project Management |
Guoqiang Ding
|
|
|
32 |
|
|
Vice President of Project Development |
Cheng Peng
|
|
|
29 |
|
|
Vice President of Product Operation |
Mr. Yuzhu Shi is the chairman of our board of directors and our chief executive
officer. Mr. Shi also serves as a director for China Minsheng Banking Corp., Ltd., Giant
Investment Co., Ltd, Ready Finance Limited, Shanghai Youyuan Gardening Co., Ltd. and Five
One Network Development Co. Ltd. He was awarded the People Who Mattered to China Reform
in 1994, CCTV Economic People of the Year in China in 2001 and Excellent Entrepreneur of
Privately-Owned Enterprise and Hong Kong Redbud Cup Excellent Entrepreneur in 2004. Mr.
Shi obtained his bachelors degree in Mathematics from Zhejiang University in 1984. A
company founded by Mr. Shi has been the subject of litigation. See Risk Factors Risks
Relating to Our Business and Industry Our founder, controlling beneficial owner and
chief executive officer, Yuzhu Shi, was previously involved in various enterprises, some of
which were the subject of claims or legal actions.
Ms. Wei Liu has been a director of our company since October 2006 and president of our
company since September 2007. Ms. Liu is also currently a director of Shanghai Golden
Partner Biotech Co., Ltd. Prior to joining us, Ms. Liu was a vice general manager, and
later the general manager, of Shanghai Jiante Bio-Technology Co., Ltd. from 2001 to 2004.
From 1996 to 2000, Ms. Liu served as an executive general manager at Zhuhai Selan Yidai
Co., Ltd. From 1992 to 1995, Ms. Liu served as a secretary, office administrator and vice
president of Zhuhai Giant Group. Ms. Liu has also served as a general manager of Shanghai
Golden Partner Biotech Co., Ltd
from 2004 to 2007. Ms. Liu received her bachelors degrees in Chinese Literature and
Sociology from Nankai University in 1990, and received her masters degree in Business
Administration from the China Europe International Business School in 2006.
Mr. Lv Zhang has been a director of our company since October 2006. Mr. Zhang also
served as chief operating officer of our company from October 2006 to April 2010 and then
as vice president in charge of corporate asset, game maintenance and care and customer
services from April 2010 to January 2011. In addition, Mr. Zhang is the vice general
manager and a director of Giant
59
Network, a director of Eddia and the vice general manager
of Zhengtu Information. Prior to joining us, Mr. Zhang served as the development manager of
Shanghai Jiante Bio-Technology Co., Ltd. from 2000 to 2004. From 1993 to 1999, Mr. Zhang
was the general manager of Zhuhai Giant Group Computer Co., Ltd. From 1984 to 1990, Mr.
Zhang served as an engineer at Nanjing Electronic Technology Development Institution. Mr.
Zhang received his bachelors degree in Computer Science from the Hangzhou Electronic
Industry Institute in 1984.
Mr. Andrew Y. Yan has served as an independent director of our company since October
2006. Mr. Yan currently serves as the managing partner of SAIF Partners. Prior to joining
SAIF, he was the managing director and head of the Hong Kong office of the Emerging Markets
Partnership from 1994 until 2001. From 1993 to 1994, he worked at Sprint International
Corporation as the director of strategic planning and business development for the Asia
Pacific Region. From 1990 to 1993, he worked in the World Bank and the Hudson Institute as
an economist and research fellow, respectively, in Washington, DC. From 1982 to 1984, he
was the chief engineer at the Jianghuai Airplane Corp. Mr. Yan received his bachelor degree
in Engineering from the Nanjing Aeronautic Institute in the PRC and received his master of
arts degree in International Political Economy from Princeton University in 1989. Mr. Yan
was voted by the China Venture Capital Association as The Venture Investor of the Year in
both 2004 and 2007. He was also selected as one of the Fifty Finest Private Equity
Investors in the World by the Private Equity International in 2007; No. 1 Venture
Capitalist of the Year by Forbes (China) in 2008 and 2009. He was the Venture Capital
Professional of the Year by Asia Venture Capital Journal in 2009. Mr. Yan is currently an
independent non-executive director of China Resources Land Ltd and Fosun International Ltd;
a non-executive director of Digital China Holdings Ltd, China Huiyuan Juice Group Limited,
MOBI Development Co., Ltd and NVC Lighting Holding Ltd (all six companies above are listed
on The Stock Exchange of Hong Kong Limited); and a director of Acorn International Inc.
(listed on the New York Stock Exchange), Global Education and Technology Group Ltd. (listed
on the Nasdaq), ATA Inc. (listed on the Nasdaq) and Eternal Asia Supply Chain Co Ltd
(listed on the Shenzhen Stock Exchange).
Mr. Jason Nanchun Jiang is an independent director of our company. He has served as
the chairman of the board of directors and chief executive officer of Focus Media Holding
Limited since 2003, and currently a director of Peak (Hong Kong) International Ltd. From
1994 to 2003, Mr. Jiang was the chief executive officer of Everease Advertising
Corporation, which is one of the top 50 advertising agencies in China. Starting in 2003,
Mr. Jiang was general manager of Aiqi Advertising, an advertising company founded by his
immediate family members in 1997, which was renamed Focus Media Advertisement in May 2003
in connection with the establishment of its current business operations. Mr. Jiang received
a Bachelor of Arts degree in Chinese language and literature from Huadong Normal University
in 1995.
Mr. Peter Andrew Schloss is an independent director of our company. Mr. Schloss is
chief executive officer of Allied Pacific Sports Network Limited, or APSN, a leading
Internet and wireless provider of on-demand sports throughout Asia. APSN is the operator of
a number of officially-licensed sports-focused websites in Asia including those of the
English Premier League soccer, the German Bundesliga soccer, the Campeonato Brasileiro
Serie A soccer and Major League Baseball, or MLB. Mr. Schloss was a director and chief
executive officer of Broadwebasia, Inc. from 2007 to 2009. Mr. Schloss also was an
executive director of TOM Online Inc. from 2004 to 2007. He served as chief financial
officer of TOM Online Inc. from December 2003 to September 2005 and chief legal officer of
TOM Online Inc. from September 2005 to September 2007. Mr. Schloss was general counsel at
IBM China/Hong Kong Corporation from 1989 to 1991. From 1991 to 1996, he was general
counsel of Satellite Television Asian Region Limited, and was a director of that company
from 1993 to 1996 as well as director of Asia Satellite Telecommunications Company Limited
from November 1991 to June 1993. He was also an investment banker of ING Barings and head
of its Asia Media, Internet and Technology Group from 1999 to 2001 and managing director of
Mediavest Limited from 2001 to 2003. Mr. Schloss continues to be a director of Mediavest
Limited. Mr. Schloss received a bachelors degree in Political Science and a Juris Doctor
degree from Tulane University.
Mr. Eric He has served as chief financial officer of our company since March 2007.
Prior to joining us, Mr. He served as a chief strategy officer of Ninetowns Internet
Technology Group from 2004 to 2007. From 2002 to 2004, Mr. He served as a private equity
investment director for AIG Global Investment Corp (Asia) Ltd. From 1999 to 2002, Mr. He
was a founding and managing partner of SoftChina Venture Group and from 1996 to 1999, Mr.
He served as the head of research for Capital Securities Corporation in Taiwan. Prior to
joining Capital Securities Corporation, Mr. He worked in various investment management
positions with Fidelity Investments and Merrill Lynch & Co. in the United States. Mr. He
currently serves as a director of Mobile Embedded Technology Inc., a director of Mobile
Embedded Technology HK, and a director of Yangxun Computer Technology (Shanghai) Co. Ltd.
He obtained a bachelors degree in Accounting from National Taipei University and a
masters degree in Business Administration from the Wharton School of Business at the
University of Pennsylvania. Mr. He is a Certified Public Accountant and Chartered Financial
Analyst in the United States.
Mr. Shiliang Song has been chief technology officer of our company since our
inception. Prior to joining us, Mr. Song was a senior software engineer of Top Group and
IDN Telecommunication Co., Ltd from 2000 to 2002. From 2003 to 2004 Mr. Song was a
principal programmer at Shanda Interactive Entertainment Limited. Mr. Song began serving as
a supervisor of Giant Networks research and development center in October 2004. Mr. Song
studied Electronic Materials and Parts in the University of Electronic Science and
Technology of China from 1996 to 2000.
Ms. Min Tang is a vice president primarily in charge of media and human resources of
our company. Prior to joining us, Ms. Tang served as the assistant general manager, and
later manager of administration and media at Shanghai Golden Partner Biotech Co., Ltd
from 2004 to 2006, and the media manager of Shanghai Jiante Bio-Technology Co., Ltd
from 2002 to 2004. From 1998 to 2000, Ms. Tang was the general manager of Shenzhen Bose
Picture Designing Co., Ltd. Ms. Tang served as the vice general manager of Hong Kong Giant
Technology Co., Ltd from 1993 to 1998. Ms. Tang graduated from Sichuan Normal University
with a major in Physics in 1991.
60
Mr. Yonghua Lu is a vice president primarily in charge of sales and marketing of our
company. Mr. Lu began to serve as a vice president of Giant Network beginning in 2004.
Prior to joining us, Mr. Lu was the director of administration and general manager of the
Hangzhou branch of Shanghai Jiante Bio-Technology Co., Ltd from 1998 to 2004. From 1996 to
1998, he was a vice general manager of sales in Zhuhai Tiannian International Technology
Co., Ltd. Mr. Lu was a manager of human resources, and later became a vice president of
marketing of Zhuhai Giant Hi-Tech Co., Ltd from 1993 to 1996. He was an employee trainer of
Hengyang Waver Machinery Factory from 1981 to 1993. Mr. Lu received a degree in Journalism
from Hunan TV University in 1988. He graduated from the China Europe International Business
School in 2009 with an EMBA degree in Business Administration.
Mr. Yongjun Fei is a vice president primarily in charge of office administration and
legal center of our company, and also the vice president of Zhengtu Information. Mr. Fei is
also currently the principal of the Luwan Branch Company of Shanghai Giant Biotech Co.,
Ltd. and the executive director and general manager of Wuxi Yikang Biotech Co., Ltd. Prior
to joining us, Mr. Fei was the vice general manager of Shanghai Giant Biotech Co., Ltd. and
Shanghai Golden Partner Biotech Co., Ltd from 1999 to 2007. From January to July 1999, Mr.
Fei was the general manager of Zhuhai Kangqi Co., Ltd, and a marketing manager of Tongwei
Shenzhen Electronic Co., Ltd from 1997 to 1998. Mr. Fei used to be the general manager of
several branch companies of Zhuhai Giant Group from 1994 to 1997, and a teacher of Tianjing
University from 1990 to 1994. Mr. Fei received a bachelors degree in Precise Instruments
and Technology from Tianjin University in 1990 and received his masters degree in Business
Administration from the China Europe International Business School in 2004.
Mr. Xuefeng Ji has served as a vice president primarily in charge of product
development, quality control and project management since September 2009. Mr. Ji acted as
the game statistic designer for ZT Online project and later the principal designer and
project manager of ZT Online project from 2005 to 2007. From 2007 to 2009, Mr. Ji acted as
the general manager of the ZT Online project division. Mr. Ji received his bachelors
degree in Applied Mathematics from Fudan University in 2002 and his masters degree in
Mathematics from Fudan University in 2005.
Mr. Guoqiang Ding has served as a vice president primarily in charge of project
development since April 2010. Prior to joining us, Mr. Ding was a principal game designer
in Shengpin Network Technology Co., Ltd from 2003 to 2004. From 2001 to 2002, Mr. Ding
served as a principal game designer in Hongzhi Network Technology Co., Ltd. Mr. Ding
graduated from Changzhou Institute of Technology with a college diploma in Literature in
July 2007.
Mr. Cheng Peng has served as a vice president of our company in charge of the ZT
Online project division, the overseas operation center and the research institute since
January 2011. Prior to joining us, Mr. Peng worked at Shanda Interactive Entertainment
Limited as a project director in charge of several top games from 2008 to 2010, when he was
responsible for organizing and fulfilling the project plan to deliver the products under
quality metrics within scheduled time and track, including team development, budgeting and
cost management. Prior to that, he also acted as a product manager of multiple game
products from 2005 to 2007 in Shanda. Mr. Peng graduated from Chengde Petroleum College in
July 2004 with a major in Computer Information Management.
Mr. David
Feng Yu, who joined our company as an independent director in December 2010,
resigned from his position on our board of directors, including as a member of our audit
committee and compensation committee, in June 2011. Mr. Yu is the founder and chairman of
Yunfeng Fund L.P., with which our company might enter into certain transactions in the
future. Because such proposed transactions would cause Mr. Yu to no longer meet the
independence requirements of the NYSE, Mr. Yu has elected to resign from his position as an
independent director of our company. Mr. Yus resignation altered the composition of our
board so that we no longer have a majority of members that satisfy the independence
requirements of the NYSE. Although we might appoint a new independent director to fill the
vacancy created by Mr. Yus resignation, we are not required to do so because we are a
controlled company as such term is defined under Section 303A of the NYSE Listed Company
Manual. See Risk Factors Risks Related to Our Ordinary Shares and ADSs As a
controlled company, we are exempt from certain New York Stock Exchange corporate
governance requirements, which may result in our independent directors not having as much
influence as they would have if we were not a controlled
company. Currently, we appointed our independent director Mr. Jason
Nanchun Jiang to take Mr. David Feng Yus role as the
member of our audit committee, and Mr. Peter Andrew Schloss to
take Mr. David Feng Yus role as the member of our
compensation committee.
B. Compensation
Remuneration and Borrowing
The directors may determine remuneration to be paid to the directors. The compensation
committee assists the directors in reviewing and approving the compensation structure for
the directors.
Compensation of Directors and Executive Officers
In 2010, the total remuneration for members of the Board and management is RMB16.7
million (USD2.5 million). Our executives are also entitled to pension benefits. We are
required to accrue for these benefits based on certain percentages of the executives
salaries in accordance with the relevant regulations. These benefits have been properly
accrued for as of December 31, 2010. For information regarding options granted to officers
and directors, see Item 6.B, Equity Incentive Plans.
Equity Incentive Plans
On September 30, 2006, our board of directors adopted the Employee Share Option
Scheme, or the 2006 Plan. Our board of directors subsequently adopted the 2007 Plan on
October 9, 2007. All of our incentive plans are intended to promote our success and
to increase shareholder value by providing an additional means to attract, motivate,
retain and reward selected directors, officers, employees, consultants and other eligible
persons.
The 2006 Plan permits us to issue options to purchase our ordinary shares, while the
2007 Plan permits us to issue options and stock appreciation rights, or SARs, which entitle
the SAR holder to acquire the benefit of any appreciation in the value of the underlying
ordinary shares. Options granted under our incentive plans generally do not vest unless the
grantee remains under our
61
employment or in service with us on the given vesting date.
However, in circumstances where there is a change in control of our company, vesting will
be accelerated to permit immediate exercise of all options and SARs granted to a grantee.
Generally, to the extent that an outstanding option or SAR granted under our incentive
plans has not been vested by the date when the grantees employment or service with us
terminates, the option or SAR will terminate and become unexercisable.
We reserved 16,000,000 shares for issuance under the 2006 Plan. On October 1,
2006, we granted options under the 2006 Plan with respect to 9,080,000 of our ordinary
shares, the vesting of which is subject to satisfaction of certain performance targets, to
certain directors, employees, consultants and officers, including Wei Liu and Lv Zhang. At
the time of grant, each of these options had an exercise price of RMB16 per ordinary share.
On March 31, 2008, our board of directors passed a written resolution clarifying the
exercise price as US$2.00, based on the exchange rate as of the date of the grant. The
granted options will vest in five equal yearly installments beginning on November 15, 2007.
On October 13, 2006, our board of directors passed a written resolution canceling the
vesting requirement on performance criterion specified in the 2006 Plan for all grantees,
and modifying the performance criterion and exercise price with respect to 590,000 ordinary
shares granted to six of our employees to RMB0.02. The remaining 8,490,000 options will
vest as originally scheduled.
On March 19, 2007, we granted options with respect to 920,000 of our ordinary shares
under the 2006 Plan to certain officers, employees and consultants, including Eric He, our
chief financial officer. The options will vest in five equal yearly installments beginning
November 15, 2007. Each of these granted options had an exercise price of RMB16 per
ordinary share which was subsequently amended to an exercise price of US$2.00 pursuant to a
board resolution.
On May 15, 2007, we granted options with respect to 3,800,000 ordinary shares under
the 2006 Plan to certain officers, directors, employees and consultants, including Shiliang
Song, Eric He, Hui Yuan, Lv Zhang and Wei Liu. The options will be vested in five equal
annual installments beginning May 15, 2008. Each of these granted options has an exercise
price of US$2.00 per ordinary share. As of December 31, 2007, we had options with respect
to 12,945,600 ordinary shares granted and outstanding under the 2006 Plan.
We initially reserved 7,800,000 ordinary shares for issuance under the 2007 Plan and
further increase it to be 10,700,000 by the resolution of the board of directors in August
2010. On October 17, 2007, we granted options with respect to 1,743,500 of our ordinary
shares under the 2007 Plan to certain directors, officers and employees, including our
independent directors Andrew Y. Yan (options with respect to 500,000 ordinary shares),
Jason Nanchun Jiang (options with respect to 50,000 ordinary shares), Peter Andrew Schloss
(options with respect to 50,000 ordinary shares) and Eric He, our chief financial officer
(options with respect to 375,000 ordinary shares). On January 14, 2011, we granted options
with respect to 60,000 of our ordinary shares under the 2007 Plan to certain directors,
including Peter Andrew Schloss (options with respect to 10,000 ordinary shares) and David
Feng Yu (options with respect to 50,000 ordinary shares). Upon the grant, the options
granted to our independent directors vest over a period of four years starting from the
acceptance of the option with 25% of the option shares vesting over each year of such
four-year period subject to the independent directors provision of services to the
Company. The options to be granted to officers and employees shall vest in five equal
annual installments beginning on the first anniversary of the grant date. On September 17,
2010, the Board of Directors approved a resolution to reduce the exercise prices for
certain outstanding service-based share options that were granted by the Company in 2007,
2008 and 2009 to the current fair market value of ordinary shares underlying such options.
A total of 2,414,000 options belonging to 120 employees including Eric He, Andrew Y. Yan,
Jason Nanchun Jiang and Peter Schloss of the Company were repriced under 2007 Stock
Incentive Scheme. The current fair market value was US$6.36, which was the closing price
of our ADSs traded on the NYSE as of September 17, 2010 (modification date), which was
the last trading day prior to the board approval.
By a resolution of the Board of Directors on April 23, 2010, 797,000 restricted shares
under 2007 Stock Incentive Scheme were granted to certain of our officers and employees.
One fifth of total restricted shares will become vested upon each annual grant date
anniversary during the following five years.
Our board of directors may amend, alter, suspend, or terminate our incentive plans at
any time, provided, however, that our board of directors must first seek the approval of
the participants of the incentive plans if such amendment, alteration, suspension or
termination would adversely affect the rights of participants under any option granted
prior to that date. Without further action by our board of directors, the 2006 Plan will
terminate in September 2013 and the 2007 Plan will terminate in October 2017. In October
2007, our shareholders suspended the 2006 Plan. All unissued options authorized under the
Plan have been returned to the general share pool and we do not intend to grant any further
options under the 2006 Plan.
The table below sets forth the option grants and restricted shares made to our
directors and executive officers pursuant to the 2006 Plan and the 2007 Plan as of December
31, 2010:
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|
|
|
|
|
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|
|
|
|
|
|
|
|
Number of |
|
|
Exercise Price |
|
|
|
|
|
|
|
Name |
|
Options |
|
|
(/share) |
|
|
Grant Date |
|
|
Expiration Date |
|
Shiliang Song |
|
|
750,000 |
|
|
|
* |
|
|
October 1, 2006 |
|
September 30, 2012 |
|
|
|
600,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Eric He |
|
|
750,000 |
|
|
US$ |
2.00 |
|
|
March 19, 2007 |
|
September 30, 2012 |
|
|
|
500,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
|
|
|
375,000 |
|
|
US$ |
6.36 |
** |
|
October 17, 2007 |
|
October 12, 2017 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Wei Liu |
|
|
108,500 |
|
|
US$ |
2.00 |
|
|
October 1, 2006 |
|
September 30, 2012 |
|
|
|
500,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Lu Zhang |
|
|
108,500 |
|
|
US$ |
2.00 |
|
|
October 1, 2006 |
|
September 30, 2012 |
|
|
|
500,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Xuefeng Ji |
|
|
400,000 |
|
|
US$ |
2.00 |
|
|
October 1, 2006 |
|
September 30, 2012 |
|
|
|
100,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
62
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|
|
|
|
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|
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|
|
|
|
|
|
|
|
|
|
Number of |
|
|
Exercise Price |
|
|
|
|
|
|
|
Name |
|
Options |
|
|
(/share) |
|
|
Grant Date |
|
|
Expiration Date |
|
Guoqiang Ding |
|
|
500,000 |
|
|
US$ |
2.00 |
|
|
October 1, 2006 |
|
September 30, 2012 |
|
|
|
200,000 |
|
|
US$ |
2.00 |
|
|
May 15, 2007 |
|
September 30, 2013 |
Cheng Peng |
|
|
60,000 |
*** |
|
US$ |
N/A |
|
|
June 1 2010 |
|
N/A |
|
Andrew Y. Yan (Director) |
|
|
500,000 |
|
|
US$ |
6.36 |
** |
|
October 17, 2007 |
|
October 12, 2017 |
Jason Jiang (Director) |
|
|
50,000 |
|
|
US$ |
6.36 |
** |
|
October 17, 2007 |
|
October 12, 2017 |
Peter Schloss (Director) |
|
|
50,000 |
|
|
US$ |
6.36 |
** |
|
October 17, 2007 |
|
October 12, 2017 |
|
|
|
* |
|
The exercise price of these options was originally RMB16. In October 2006, we
reduced the exercise price as to 150,000 of these options to RMB0.02. |
|
** |
|
The exercise price of these options was original USD 15.50 and was re-priced to USD
6.36 by the resolution of the Board in September 2010. |
|
*** |
|
The amount refers to the number of restricted share granted to Mr. Cheng Peng, one
fifth of which will vest upon each annual grant date anniversary during the following
five years. |
Employment Agreements
We have entered into employment agreements with each of our executive officers as of
December 31, 2010. We may terminate their employment for cause at any time, without notice
or remuneration, for certain acts including but not limited to acts of personal dishonesty
in connection with an executive officers employment by us which are intended to result in
the executive officers substantial personal enrichment or reasonably likely to materially
harm us, any conviction of a crime which our board of directors reasonably believes has had
or will have a material detrimental effect on our reputation or business, willful
misconduct that is materially injurious to us, or continued violations of an executive
officers obligations to us after we have delivered a written demand for compliance. An
executive officer may terminate employment upon a material reduction of or removal from his
or her duties, position or responsibilities without the executive officers express written
consent, a material reduction of the executive officers compensation or benefits, a
material reduction of the facilities and perquisites available to the executive officer
without express prior written consent, or the relocation of the executive officer to a
facility or location more than 50 miles from his or her current location without his or her
express prior written consent, but in each case only if we fail to cure these issues within
a reasonable time. Upon the occurrence of any of these events, the departing executive
officer will be entitled to receive a severance payment equal to one year of his or her
annualized base salary. An executive officer may also terminate his or her employment for
other reasons or no reason at all after providing prior written notice of at least 30 days,
in which case the departing executive officer will not be entitled to receive any severance
payments. We may terminate the employment of any of our executive officers
without cause by giving him or her prior written notice of at least 30 days. In the case of
termination without cause, the executive officer will be entitled to a severance payment in
an amount equal to one year of his or her annualized base salary.
Each executive officer has agreed to hold, both during and after his or her employment
agreement expires or is terminated, in strict confidence and not to use, except for our
benefit (including our affiliated entities and our subsidiaries), any proprietary or
confidential information, including technical data and trade secrets of our company or the
confidential information of any third party, including our affiliated entities and our
subsidiaries, that we receive. Each executive officer has also agreed to disclose to us and
hold in trust for us all of the inventions, ideas, designs and trade secrets conceived of
by him or her during the period that he or she is employed by us, and to assign all of his
or her interests in them to us. In addition, each executive officer has agreed that, while
employed by us and for a period of two years after termination of his or her employment, he
or she will not:
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serve, invest or assist in any business that competes with any
significant aspect of our business or our affiliated entities
business; or |
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solicit, induce, recruit or encourage any person to terminate his or
her employment or consulting relationship with us or our affiliated
entities. |
C. Board Practices
Duties of Directors
Under Cayman Islands law, our directors have a duty of loyalty to act honestly, in
good faith and with a view to our best interests. Our directors also have a duty to
exercise the skill they actually possess and such care and diligence that a reasonably
prudent person would exercise in comparable circumstances. In fulfilling their duty of care
to us, our directors must ensure compliance with our memorandum and articles of
association, as amended and re-stated from time to time. A shareholder has the right to
seek damages if a duty owed by our directors is breached.
The functions and powers of our board of directors include, among others:
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convening shareholders annual general meetings and reporting its work to shareholders at such meetings; |
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declaring dividends and distributions; |
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appointing officers and determining their term of office; |
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exercising the borrowing powers of our company and mortgaging the property of our company; and |
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approving the transfer of shares of our company, including the registering of such shares in our share register. |
63
Terms of Directors and Executive Officers
Our officers are elected by and serve at the discretion of the board of
directors. Under our articles of association, our directors are not subject to a term of
office other than staggered board provisions, and hold office until such time as they are
removed from office by resolution of our board of directors if, without special leave of
absence from the board, that director is absent from meetings of the board for 6
consecutive months. A director will be removed from office if, among other things, the
director (i) gives notice in writing to us of his or her resignation; (ii) becomes bankrupt
or makes any arrangement or composition with his or her creditors; (iii) dies or is found
by our company to be or becomes of unsound mind; or (iv) if our members by ordinary
resolution resolve that he or she should be removed as a director. Remuneration paid to our
directors is determined by the board of directors, including benefits upon termination, if
any.
Qualification
There is no shareholding qualification for directors.
Board Committees
Our board of directors has established an audit committee, a compensation committee
and a corporate governance and nominating committee.
Audit Committee
Our audit committee consists of Peter Andrew Schloss, Jason Nanchun Jiang and Andrew
Y. Yan and is chaired by Peter Andrew Schloss. Peter Andrew Schloss, who has accounting and
financial management expertise, is the audit committee financial expert as defined in Item
401(h) of Regulation S-K under the Securities Act. Each of these directors satisfies the
independence requirements of Section 303A of the Corporate Governance Rules of the New
York Stock Exchange and Rule 10A-3 under the Exchange Act. The audit committee oversees our
accounting and financial reporting processes and the audits of the financial statements of
our company. The audit committee is responsible for, among other things:
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appointing our independent registered public accounting firm and
pre-approving all auditing and non-auditing services permitted to be
performed by our independent registered public accounting firm; |
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reviewing with our independent registered public accounting firm any
audit problems or difficulties and managements response; |
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reviewing and approving all proposed related-party transactions; |
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reviewing and discussing the annual audited financial statements with
management and our independent registered public accounting firm; |
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reviewing major issues as to the adequacy of our internal controls and
any special audit steps adopted in light of material control
deficiencies; |
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annually reviewing and reassessing our audit committee charter; |
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such other matters that are specifically delegated to our audit committee by our board of directors from time to time; |
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meeting separately and periodically with management and our independent registered public accounting firm; and |
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reporting regularly to the board of directors. |
Compensation Committee
Our compensation committee consists of Peter Andrew Schloss, Jason Nanchun Jiang and
Andrew Y. Yan. Each of these directors satisfies the independence standards of Section
303A of the Corporate Governance Rules of the New York Stock Exchange. Our compensation
committee assists the board in reviewing and approving the compensation structure of our
directors and executive officers, including all forms of compensation to be provided to our
directors and executive officers. Members of the compensation committee are not prohibited
from direct involvement in determining their own compensation. Our chief executive officer
may not be present at any committee meeting during which his compensation is deliberated.
The compensation committee is responsible for, among other things:
|
|
|
determining the compensation package for our executive officers; |
|
|
|
|
reviewing and making recommendations to the board with respect to the compensation of our directors; |
|
|
|
|
reviewing and approving corporate goals and objectives relevant to the
compensation of our chief executive officer, evaluating the
performance of our chief executive officer in light of those goals and
objectives, and setting the compensation level of our chief executive
officer based on this evaluation; and |
|
|
|
|
reviewing periodically and making recommendations to the board
regarding any long-term incentive compensation or equity plans,
programs or similar arrangements, annual bonuses, employee pension and
welfare benefit plans. |
Corporate Governance and Nominating Committee
Our corporate governance and nominating committee consists of Jason Nanchun Jiang,
Peter Andrew Schloss and Andrew Y. Yan. Each of these directors satisfies the
independence standards of Section 303A of the Corporate Governance Rules of the New York
Stock Exchange. The corporate governance and nominating committee assists the board of
directors in identifying individuals qualified to become our directors and in determining
the composition of the board and its committees. The corporate governance and nominating
committee is responsible for, among other things:
|
|
|
identifying and recommending to the board nominees for election or
re-election to the board, or for appointment to fill any vacancy; |
|
|
|
reviewing annually with the board the current composition of the board
in light of the characteristics of independence, |
64
|
|
|
qualification, experience and availability of service to us; |
|
|
|
identifying and recommending to the board the directors to serve as members of the boards committees; |
|
|
|
|
developing and recommending to the board a set of corporate governance
guidelines and principles applicable to us; and |
|
|
|
|
monitoring compliance with our code of business conduct and ethics,
including reviewing the adequacy and effectiveness of our procedures
to ensure proper compliance. |
Corporate Governance
Our board of directors has adopted a code of ethics that is applicable to our senior
executive and financial officers. In addition, our board of directors adopted a code of
conduct that is applicable to all of our directors, officers and employees. Our code of
ethics and our code of conduct are publicly available on our website.
In addition, our board of directors has adopted a set of corporate governance
guidelines. These guidelines reflect certain guiding principles with respect to the
structure of our board of directors, procedures and committees. They are not intended to
change or interpret any law, or our amended and restated memorandum and articles of
association.
Interested Transactions
A director may vote with respect to any contract or transaction in which he or she is
interested, provided that the nature of the interest of any director in such contract or
transaction is disclosed by him or her at or prior to its consideration and any vote in
that matter.
D. Employees
We had 1,570, 1,575 and 1,844 employees as of December 31, 2008, 2009 and 2010,
respectively. Approximately 85% of our employees have earned at least a junior college
degree. The following table shows the number of our employees by position as of December
31, 2010.
|
|
|
|
|
|
|
|
|
|
|
Number of |
|
|
Percentage of |
|
|
|
Employees |
|
|
Total (%) |
|
Customer service |
|
|
347 |
|
|
|
19 |
|
Product development |
|
|
934 |
|
|
|
51 |
|
General and administration |
|
|
296 |
|
|
|
16 |
|
Technical and platform support |
|
|
54 |
|
|
|
3 |
|
Operations |
|
|
80 |
|
|
|
4 |
|
Sales and marketing |
|
|
106 |
|
|
|
6 |
|
Quality control |
|
|
27 |
|
|
|
1 |
|
|
|
|
|
|
|
|
Total |
|
|
1,844 |
|
|
|
100 |
|
In December 2010, we entered into contracts with 30 intermediary institutions to
employ approximately 1,150 liaison personnel throughout China.
We enter into a standard one-year employment contract with most of our officers,
managers and employees. These contracts include a covenant that prohibits the officer,
manager or employee from engaging in any activities that compete with our business during,
and for two years after their employment with us.
We have developed a number of employee incentives aimed at motivating our employees
and retaining talent. These include an employee incentive plan featuring stock options,
opportunities for training and career advancement, and a flexible working environment. We
also contribute to various employee benefit funds in accordance with relevant PRC laws and
regulations, including housing, pension, medical and unemployment benefit plans. To
encourage a cohesive and healthy workforce, we regularly organize sports contests and
off-site events for our employees.
We usually recruit new employees through our advertising in the job-hunting websites
or traditional newspapers, but also closely cooperate with professional search companies to
find talented professionals. We actively recruit at universities and colleges to attract
new graduates, and hold recruiting sessions in large cities to recruit experienced
professionals. Furthermore, we encourage our current employees to refer qualified
applicants for employment opportunities within our company. Referring employees typically
receive a bonus payment for each hired referral.
Our employees who are PRC citizens are members of a labor union that represents
employees with respect to labor disputes and other employee matters. The labor union does
not, however, represent employees for the purpose of collective bargaining. We believe that
we maintain a good working relationship with our employees and we have not experienced any
significant labor disputes or any difficulty in recruiting staff for our operations.
E. Share Ownership
The following table sets forth information with respect to the beneficial ownership,
within the meaning of Rule 13d-3 under the Exchange Act, of our ordinary shares, as of May
31, 2011, the latest practicable date by:
|
|
|
each of our directors and executive officers who beneficially own our ordinary shares; and |
|
|
|
|
each person known to us to own beneficially more than 5% of our ordinary shares. |
Beneficial ownership includes voting or investment power with respect to the
securities. Except as indicated below, and subject to applicable community property laws,
the persons named in the table have sole voting and investment power with respect to all
65
ordinary shares shown as beneficially owned by them. Percentage of beneficial ownership is
based on 229,993,269 ordinary shares outstanding as of May 31, 2011.
|
|
|
|
|
|
|
|
|
|
|
Ordinary Shares |
|
|
|
Beneficially Owned |
|
Name |
|
Number |
|
|
Percent |
|
Directors and Executive Officers |
|
|
|
|
|
|
|
|
Yuzhu Shi (1) |
|
|
131,228,540 |
|
|
|
57.06 |
% |
Wei Liu (2) |
|
|
3,065,100 |
|
|
|
1.33 |
% |
Lv Zhang (3) |
|
|
1,965,200 |
|
|
|
0.85 |
% |
Yonghua Lu |
|
|
* |
|
|
|
* |
|
Eric He |
|
|
* |
|
|
|
* |
|
Min Tang |
|
|
* |
|
|
|
* |
|
Andrew Y. Yan |
|
|
* |
|
|
|
* |
|
Shiliang Song |
|
|
* |
|
|
|
* |
|
Jason Nanchun Jiang |
|
|
* |
|
|
|
* |
|
Peter Andrew Schloss |
|
|
* |
|
|
|
* |
|
Yongjun Fei |
|
|
* |
|
|
|
* |
|
Xuefeng Ji |
|
|
* |
|
|
|
* |
|
Guoqiang Ding |
|
|
* |
|
|
|
* |
|
David Feng Yu |
|
|
* |
|
|
|
* |
|
Cheng Peng |
|
|
* |
|
|
|
* |
|
Other 5% Shareholders |
|
|
|
|
|
|
|
|
Jing Shi (4) |
|
|
29,228,540 |
|
|
|
12.71 |
% |
Citi (Nominees) Limited** |
|
|
130,369,939 |
|
|
|
56.68 |
% |
|
|
|
* |
|
Upon exercise of options currently exercisable or vested within 60
days after the date of this annual report, would beneficially own less
than 1% of our ordinary shares. |
|
** |
|
These shares include the shares repurchased by the Company under the
authorized share repurchase programs for the period from December 24,
2007 through December 31, 2010. |
|
(1) |
|
Includes 102,000,000 ordinary shares held by Union Sky Holding Group
Limited, a British Virgin Islands company owned by Yuzhu Shi, and
29,228,540 ordinary shares beneficially owned by Jing Shi, Yuzhu Shis
daughter, through Vogel Holding Group Limited. |
|
(2) |
|
Includes 1,000,000 ordinary shares and 1,600,000 ADSs held by Goodview
Profit Holdings Limited, a British Virgin Islands company owned by Wei
Liu and options to purchase 465,100 ordinary shares held by Wei Liu. |
|
(3) |
|
Includes 1,000,000 ordinary shares and 500,000 ADSs held by Baros
Profit Limited, a British Virgin Islands company owned by Lv Zhang and
options to purchase 465,200 ordinary shares held by Lv Zhang. |
|
(4) |
|
Includes 29,228,540 ordinary shares held by Vogel Holding Group
Limited, a British Virgin Islands company owned by Jing Shi. Its
address is P.O. Box 957, Offshore Incorporations Centre, Road Town,
Tortola, British Virgin Islands. |
None of our shareholders has different voting rights from other shareholders. We are
not aware of any arrangement that may, at a subsequent date, result in a change of control
of our company.
ITEM 7. MAJOR SHAREHOLDERS AND RELATED PARTY TRANSACTIONS
A. Major Shareholders
Please refer to Item 6.E, Directors, Senior Management and Employees Share
Ownership.
B. Related Party Transactions
Contractual Agreements with the Consolidated Affiliated Entity and Its Shareholders
Chinese law in the past restricted, and continues to restrict to a certain extent,
foreign equity ownership of companies that are engaged in Internet content services and
online gaming operations and development. To comply with these restrictions, we operate our
Internet content services and online gaming operations and development in China through a
series of contractual arrangements with Shanghai Giant Network Technology Co., Ltd., or
Giant Network and Shanghai Zhengtu Information Technology Co., Ltd., or Zhengtu
Information. For a description of these contractual arrangements, see Information on the
Company Organizational Structure.
Advances and Loans between the Company and Executive Officers and Shareholders
Our chief financial officer, Eric He, served as a supervisor of Lager Information
Ltd., Co., or Lager Information, from 2004 to June 2009. In August 2006, Giant Network
provided an interest-free loan to a wholly owned subsidiary of Lager Information in the
amount of RMB2.5 million. The loan was repaid by Lager Information on behalf of its
subsidiary in June 2007.
Larger Network is no longer the Companys related party as one of the Companys senior
executive has resigned from the directorship of Lager Network effective June 2009.
66
Transactions with Lager Network
On May 3, 2007, we agreed to acquire the intellectual property rights of K III from
Lager Network. On August 31, 2007, we paid the purchase consideration of 4,000,000 of our
ordinary shares, valued at RMB66.3 million.
We recorded royalty fees of RMB6.5 million, RMB3.8 million and RMB0.9 million (US$0.1
million) received and receivable from Lager Network for the years ended December 31, 2007,
December 31, 2008 and December 31, 2009, respectively. We and Lager Network entered into an
arrangement in 2008 whereby Lager Network will pay on our behalf for services rendered by
certain of our employees to partially offset the outstanding royalty fees we are owed. The
total amount of paid on behalf as a result of the arrangement was approximately RMB4.4
million (US$0.6 million) as of 2009 (2008: RMB2.4 million). We have considered the
recoverability of the remaining unsettled royalty fee and made a provision of RMB6.6
million (US$1.0 million) as of December 31, 2008.
Transactions with 51.com
The Company paid a technical service fee of RMB13,909 (US$2,038) to 51.com for
platform support to facilitate the operation of the Companys casual game, My Sweetie, for
the year ended December 31, 2009.
Transactions with Prexton Investment
The Company paid rental fees of RMB21,548 (US$3,157) to Prexton Investment for office
premises rented in Hong Kong for the year ended December 31, 2009.
Transactions with Shanghai Jiante Biotechnology Co., Ltd.
We lease our Songjiang District facility, consisting of approximately 7,500 square
meters of office space and 91 staff apartments, from Shanghai Jiante, a related party that
is controlled by our chairman and chief executive officer, Mr. Shi. The monthly rent and
property management fee for our Songjiang District facility during the six months of 2010
in which we rented the facility, was RMB 530,000 (US$80,303), which was a reduced rental
rate due to the fact that the facilities and grounds were not yet fully operational. In
2011, we have contracted with an unrelated third party for property management services. In
addition, the monthly rent has increased to RMB 1,000,000 (US$151,515), due to the fact
that the remaining construction and finishing work on the facilities was completed by the
beginning of 2011, including with respect to 36 additional staff apartments.
Due from Beijing Huayi Juren Information Technology Co., Ltd.
In the fourth quarter of 2010, the Company sold the software of KIII to Huayi Juren
Information at RMB25.0 million (US$3.8 million). The amount due from Huayi Juren
Information at the end of year 2010 is RMB25.0 million (US$3.8 million).
Employment Agreements
See Item 6.B, Directors, Senior Management and Employees Compensation
Employment Agreements.
Share Options
See Item 6.B, Directors, Senior Management and Employees Compensation 2007
Employee Share Incentive Plan.
Share Issuance and Splits
In July 2006, we issued 4,000 of our ordinary shares to a total of 20 investors,
including 2,040 ordinary shares to Union Sky Holding Group Limited, an entity beneficially
owned by Yuzhu Shi, our chairman and chief executive officer, 960 ordinary shares to Vogel
Holding Group Limited, an entity owned by Yuzhu Shis daughter, 65 ordinary shares to
Goodview Profit Holdings Limited, an entity beneficially owned by Wei Liu, our director and
president, 65 ordinary shares to Caneira Holdings Limited, an entity beneficially owned by
Chen Cheng, our director, and 50 shares to Baros Profit Limited, an entity beneficially
owned by Lv Zhang, our director and chief operating officer. The total consideration for
these transactions, amounting to US$0.01 per ordinary share, was paid in July 2006.
In July 2007, we effected a 1,000-for-one split of our ordinary shares and in
September 2007 we effected a 50-for-one split of our ordinary shares. Immediately following
these share splits, Yuzhu Shis beneficial holding in our company increased to 102,000,000
ordinary shares, Yuzhu Shis daughters beneficial holding in our company increased to
38,000,000 ordinary shares (also reflecting the sale of 10,000,000 ordinary shares in
August 2007), Wei Lius beneficial holding in our company increased to 3,250,000 ordinary
shares, and Lv Zhangs beneficial holding in our company was increased to 2,500,000
ordinary shares.
C. Interests of Experts and Counsel
Not applicable.
ITEM 8. FINANCIAL INFORMATION
A. Consolidated statements and other financial information.
We have appended consolidated financial statements filed as part of this annual
report. See Item 18, Financial Statements.
Legal Proceedings
See Item 4, Information on the Company Business Overview Legal and
Administrative Proceedings.
Dividend Policy
Zhengtu Information, our wholly owned subsidiary in China, has declared cash dividends
payable to us in amounts equal to US$25.6 million out of its distributable profits for the
year ended December 31, 2006. The dividend relating to Zhengtu Informations 2006
distributable profits was fully paid to us on August 13, 2007 and was fully distributed to
our shareholders as of April 17, 2008.
67
On August 1, 2007, we declared dividends for the
first half of 2007 in the amount of US$77.8 million, which was fully distributed to our
shareholders on April 18, 2008.
On February 27, 2009, our board of directors declared a cash dividend payable to our
shareholders as of record as of March 27, 2009 for a total amount of approximately US$40.8
million. This dividend was fully paid to our shareholders on April 14, 2009.
On April 15, 2010, our board of directors declared a cash dividend payable to
shareholders of record as of April 26, 2010 for a total amount of approximately US$40.9
million. The cash dividend has been paid on May 10, 2010.
On February 12, 2011, our board of directors declared a cash dividend payable to
shareholders of record as of March 18, 2011 for a total amount of approximately US$41.2
million. The cash dividend has been paid on March 30 and April 8, 2011, respectively.
In the future, cash dividends, if any, will be at the discretion of our board of
directors, subject to the approval of our shareholders, and will depend upon our future
operations and earnings, capital requirements and surplus, general financial conditions,
shareholders interests, contractual restrictions and other factors as our board of
directors may deem relevant. We can pay dividends only out of profits or other
distributable reserves. Cash dividends on our ordinary shares will be paid in U.S. dollars.
Except for the dividend payment described above, we currently intend to retain all of our
available funds and any future earnings to operate and expand our business. In China, the
payment of dividends is subject to limitations. Chinese regulations currently permit
payment of dividends only out of accumulated profits as determined in accordance with
Chinese accounting standards and regulations. Under current Chinese laws, regulations and
accounting standards, Zhengtu Information is required to allocate at least 10% of its
after-tax profit based on Chinese accounting standards to its general reserves each year
until the accumulative amount of those reserves reaches 50% of its registered capital.
These reserves are not distributable as cash dividends. As of December 31, 2010, these
general reserves amounted to RMB21.5 million (US$3.2 million). Therefore, Zhengtu
Information will no longer have to allocate additional profits to its general reserves. In
addition, at the discretion of its board of directors, Zhengtu Information may allocate a
portion of its after-tax profits to its enterprise development and employee welfare funds.
Neither the enterprise development funds nor the employee welfare funds may be distributed
to equity owners.
Holders of ADSs will be entitled to receive dividends, subject to the terms of the
deposit agreement, to the same extent as holders of our ordinary shares, including the fees
and expenses payable thereunder. See Description of American Depositary Shares.
B. Significant Changes
We have not experienced any significant changes since the date of our audited
consolidated financial statements included in this annual report.
ITEM 9. THE OFFER AND LISTING.
A. Offering and listing details.
Price Range of Our ADSs
Our ADSs are listed for trading on the New York Stock Exchange under the symbol GA.
The following table sets forth the monthly high and low trading prices of our ADSs on the
New York Stock Exchange for the periods indicated:
|
|
|
|
|
|
|
|
|
|
|
High |
|
|
Low |
|
Annual |
|
|
|
|
|
|
|
|
2008 |
|
|
17.20 |
|
|
|
5.00 |
|
2009 |
|
|
9.57 |
|
|
|
5.31 |
|
2010 |
|
|
8.25 |
|
|
|
6.03 |
|
Quarterly |
|
|
|
|
|
|
|
|
First Quarter, 2009 |
|
|
7.47 |
|
|
|
5.31 |
|
Second Quarter, 2009 |
|
|
9.57 |
|
|
|
6.70 |
|
Third Quarter, 2009 |
|
|
8.47 |
|
|
|
7.19 |
|
Fourth Quarter, 2009 |
|
|
7.74 |
|
|
|
6.24 |
|
First Quarter, 2010 |
|
|
7.80 |
|
|
|
7.03 |
|
Second Quarter, 2010 |
|
|
8.25 |
|
|
|
6.86 |
|
Third Quarter, 2010 |
|
|
7.25 |
|
|
|
6.03 |
|
Fourth Quarter, 2010 |
|
|
7.29 |
|
|
|
6.17 |
|
First Quarter, 2011 |
|
|
8.00 |
|
|
|
6.80 |
|
Monthly |
|
|
|
|
|
|
|
|
December, 2010 |
|
|
7.29 |
|
|
|
6.59 |
|
January, 2011 |
|
|
7.36 |
|
|
|
6.80 |
|
February, 2011 |
|
|
8.00 |
|
|
|
6.86 |
|
March, 2011 |
|
|
7.99 |
|
|
|
7.20 |
|
April, 2011 |
|
|
9.17 |
|
|
|
7.34 |
|
May |
|
|
9.45 |
|
|
|
7.69 |
|
June(through June 15, 2011) |
|
|
8.28 |
|
|
|
7.12 |
|
On June 15, 2011, the closing sale price of our ADSs as reported on the New York Stock
Exchange was US$7.41 per ADS.
68
B. Plan of Distribution
Not applicable.
C. Markets
See Item 9.A above.
D. Selling Shareholders
Not applicable.
E. Dilution
Not applicable.
F. Expenses of the Issue
Not applicable.
ITEM 10. ADDITIONAL INFORMATION.
A. Share capital
Not applicable.
B. Memorandum and Articles of Association
We incorporate by reference into this annual report the description of our amended and
restated memorandum of association contained in our F-1 registration statement (File No.
333-146681) originally filed with the SEC on October 26, 2007, as amended. Our shareholders
adopted our amended and restated memorandum and articles of association by a special
resolution on October 26, 2007.
C. Material Contracts
We have not entered into any material contracts other than in the ordinary course of
business and other than those described in Item 4, Information on the Company and in Item
7, Major Shareholders and Related Party Transactions or elsewhere in this annual report
on Form 20-F.
D. Exchange Controls
Regulation of Foreign Currency Exchange and Dividend Distribution
Foreign Currency Exchange. Foreign currency exchange regulation in China is primarily
governed by the following rules:
|
|
|
Foreign Exchange Administration Rules (1996), as amended in August 2008, or the Exchange Rules; and |
|
|
|
|
Administration Rules of the Settlement, Sale and Payment of Foreign Exchange (1996), or the Administration Rules. |
Pursuant to the Exchange Rules, the Renminbi is freely convertible for foreign
exchange transactions such as trade, service-related and unilateral transfers, but is not
freely convertible for direct investment, loans, investment in securities or other capital
account transactions outside China unless the prior approval of the State Administration of
Foreign Exchange, or SAFE, is obtained. Further, enterprises incorporated in China with
investments by or in cooperation with foreign enterprises, individuals or entities, or
foreign-invested enterprises, may transact in foreign exchange without the approval of SAFE
for trade and service-related foreign exchange transactions by providing commercial
documents evidencing these transactions. Under the Administration Rules, foreign-invested
enterprises that need foreign exchange for the distribution of profits to their
shareholders may effect payment from their foreign exchange accounts or purchase and pay
foreign exchange rates at the designated foreign exchange banks to their foreign
shareholders by producing board resolutions for such profit distribution. Based on their
needs, foreign-invested enterprises are permitted to open foreign exchange settlement
accounts for current account receipts and payments of foreign exchange along with
specialized accounts for capital account receipts and payments of foreign exchange at
certain designated foreign exchange banks.
On August 29, 2008, SAFE promulgated a notice, Circular 142, regulating the conversion
by a foreign-invested company of foreign currency into Renminbi by restricting how the
converted Renminbi may be used. The notice requires that the registered capital of a
foreign-invested company settled in Renminbi converted from foreign currencies may only be
used for purposes within the business scope approved by the applicable governmental
authority and may not be used for equity investments within the PRC. In addition, SAFE
strengthened its oversight of the flow and use of the registered capital of a
foreign-invested company settled in Renminbi converted from foreign currencies. The use of
such Renminbi capital may not be changed without SAFEs approval, and may not in any case
be used to repay Renminbi loans if the proceeds of such loans have not been used.
Dividend Distribution . The principal regulations governing distribution of dividends
of wholly foreign- owned enterprises include:
|
|
|
The Wholly Foreign-owned Enterprise Law (1986), as amended in 2000; and |
|
|
|
|
Implementation Rules of the Wholly Foreign-owned Enterprise Law (1990), as amended in 2001. |
Under these regulations, wholly foreign-owned enterprises in China may pay dividends
only out of their after-tax profits, after deducting losses for prior years and allocation
amounts for statutory reserve funds and staff welfare and bonus funds that have been
accumulated over the years, or accumulated distributable profits, if any, determined in
accordance with Chinese accounting standards and regulations and their articles of
association. In addition, wholly foreign-owned enterprises in China are required to
allocate at least 10% of their respective after-tax profits each year, if any, to fund
certain reserve funds unless these reserves have reached 50% of the registered capital of
the enterprises. These reserves are not distributable as cash dividends.
69
Regulation of Foreign Exchange in Certain Onshore and Offshore Transactions
On October 21, 2005, SAFE issued the Notice on Issues Relating to the Administration
of Foreign Exchange in Fund-raising and Reverse Investment Activities of Domestic Residents
Conducted via Offshore Special Purpose Companies, or Notice 75, which became effective as
of November 1, 2005.
According to Notice 75:
|
|
|
prior to establishing or assuming control of an offshore company for
the purpose of financing that offshore company with assets or equity
interests in an onshore enterprise in China, each Chinese resident,
whether a natural or legal person, must complete the overseas
investment foreign exchange registration procedures with the relevant
local SAFE branch; |
|
|
|
|
an amendment to the registration with the local SAFE branch is
required to be filed by any Chinese resident that directly or
indirectly holds interests in that offshore company upon either (1)
the injection of equity interests or assets of an onshore enterprise
to the offshore company, or (2) any overseas fund raising by such
offshore company after the injection mentioned in (1) hereabove; |
|
|
|
|
an amendment to the registration with the local SAFE branch is also
required to be filed by such Chinese resident when there is any
material change involving a change in the capital of the offshore
company and does not involve reverse investment, such as (1) an
increase or decrease in its capital, (2) a transfer or swap of shares,
(3) a merger or division, (4) a long term equity or debt investment,
or (5) the creation of any security interests over the relevant assets
located in China. |
Under the relevant rules, failure to comply with the registration procedures set forth
in Notice 75 may result in restrictions being imposed on the foreign exchange activities of
the relevant onshore company, including the payment of dividends and other distributions to
its offshore parent or affiliate and the capital inflow from the offshore entity, and may
also subject relevant Chinese residents to penalties under Chinese foreign exchange
administration regulations.
E. Taxation
Cayman Islands Taxation
The Cayman Islands currently levies no taxes on individuals or corporations based upon
profits, income, gains or appreciation and there is no taxation in the nature of
inheritance tax or estate duty or withholding tax applicable to us or to any holder of our
ADSs and ordinary shares. There are no other taxes likely to be material to us levied by
the Government of the Cayman Islands except for stamp duties, which may be applicable on
instruments executed in, or after execution brought within the jurisdiction of the Cayman
Islands. No stamp duty is payable in the Cayman Islands on transfers of shares of Cayman
Islands companies, except those which hold interests in land in the Cayman Islands. The
Cayman Islands is not party to any double tax treaties. There are no exchange control
regulations or currency restrictions in the Cayman Islands.
Peoples Republic of China Taxation
In accordance with the new PRC Enterprise Income Tax Laws, or the PRC Income Tax Laws,
effective from January 1, 2008, enterprises established under the laws of foreign countries
or regions and whose place of effective management is located within the PRC territory
are considered PRC resident enterprises, subject to the PRC income tax at the rate of 25%
on worldwide income. The definition of place of effective management shall refer to an
establishment that exercises, in substance, overall management and control over the
production and business, personnel, accounting, properties, etc. of an enterprise. The
Company, if considered a PRC tax residence enterprise for tax purpose, would be subject to
the PRC Enterprise Income Tax at the rate of 25% on its worldwide income. Based on the
assessment of facts and circumstances available at December 31, 2010, the Company is more
likely than not a non-PRC tax resident enterprise. Accordingly, the Company has not accrued
for PRC enterprise income tax for 2010.
Additionally, if the Company is considered to be PRC tax residence enterprise for
tax purpose, it would impose a 10% income tax on dividends payable to our non-PRC
shareholders and, while less clear, with respect to gains derived by our non-PRC
shareholders from disposition of our shares or ADSs, if such gains are determined to have
been derived from sources within China. The New EIT Law and its implementing rules are
unclear as to how to determine the sources of such dividends or gains.
If we are not deemed as a resident enterprise, then dividends payable to our non-PRC
shareholders and gains from disposition of our shares of ADSs by our non-PRC shareholders
will not be subject to PRC income tax withholding.
U.S. Federal Income Taxation
This discussion describes certain material U.S. federal income tax consequences to
U.S. Holders (as defined below) of the purchase, ownership and disposition of our ADSs and
ordinary shares. This discussion does not address any aspect of U.S. federal gift or estate
tax, or the state, local or non-U.S. tax consequences of an investment in our ADSs and
ordinary shares. This discussion
applies only to U.S. Holders that hold the ADSs or ordinary shares as capital assets
(generally, property held for investment) and does not apply to U.S. Holders who are a
member of a class of holders subject to special rules, such as:
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dealers in securities or currencies; |
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traders in securities that elect to use a mark-to-market method of accounting for securities holdings; |
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banks or certain financial institutions; |
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insurance companies; |
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tax-exempt organizations; |
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partnerships or other entities treated as partnerships or other
pass-through entities for U.S. federal income tax purposes or persons
holding ADSs or ordinary shares through any such entities; |
70
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regulated investments companies or real estate investment trusts; |
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persons that hold ADSs or ordinary shares as part of a hedge,
straddle, constructive sale, conversion transaction or other
integrated investment; |
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persons whose functional currency for tax purposes is not the U.S. dollar; |
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persons liable for alternative minimum tax; or |
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persons who actually or constructively own 10% or more of the total
combined voting power of all classes of our shares entitled to vote
(including ADSs or ordinary shares). |
This discussion is based on the U.S. Internal Revenue Code of 1986, as amended, which
we refer to in this discussion as the Code, its legislative history, existing and proposed
regulations promulgated thereunder, published rulings and court decisions, all as of the
date hereof. These laws are subject to change, possibly on a retroactive basis. In
addition, this discussion relies on our assumptions regarding the value of our ADSs and
ordinary shares and the nature of our business over time.
Prospective purchasers are urged to consult their own tax advisors concerning the
particular U.S. federal income tax consequences to them of the purchase, ownership and
disposition of our ADSs and ordinary shares, as well as the consequences to them arising
under the laws of any other taxing jurisdiction
For purposes of the U.S. federal income tax discussion below, U.S. Holder means a
beneficial owner of our ADSs or ordinary shares that is:
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a citizen or resident of the United States for U.S. federal income tax purposes; |
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a corporation, or other entity taxable as a corporation, that was
created or organized in or under the laws of the United States or any
state thereof or the District of Columbia; |
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an estate the income of which is subject to U.S. federal income tax regardless of its source; or |
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a trust if (a) a court within the United States is able to exercise
primary supervision over its administration and one or more U.S.
persons have the authority to control all substantial decisions of the
trust, or (b) the trust has a valid election in effect to be treated
as a U.S. person. |
For U.S. federal income tax purposes, income earned through a U.S. or non-U.S.
partnership or other flow-through entity is attributed to its owners. Accordingly, if a
partnership or other flow-through entity holds ADSs or ordinary shares, the tax treatment
of the holder will generally depend on the status of the partner or other owner and the
activities of the partnership or other flow-through entity.
Dividends on ADSs and Ordinary Shares
Subject to the Passive Foreign Investment Company discussion below, if we make
distributions to U.S. Holder, the gross amount of any distributions with respect to their
ADSs and ordinary shares (including the amount of any taxes withheld therefrom) will
generally be includible in their gross income on the day they actually or constructively
receive such income as dividend income if the distributions are made from our current or
accumulated earnings and profits, calculated according to U.S. federal income tax
principles. With respect to non-corporate U.S. Holders, certain dividends received in
taxable years beginning before January 1, 2013 from a qualified foreign corporation may be
subject to reduced rate of taxation. A non-U.S. corporation is treated as a qualified
foreign corporation with respect to dividends from that corporation on shares (or ADSs
backed by such shares) that are readily tradable on an established securities market in the
United States. U.S. Treasury Department guidance indicates that our ADSs, which are listed
on the New York Stock Exchange, are readily tradable on an established securities market in
the United States. However, based on existing guidance, it is not entirely clear whether
dividends a U.S. Holder receives with respect to the ordinary shares will be taxed as
qualified dividend income, because the ordinary shares are not themselves listed on a U.S.
exchange. U.S. Holders should consult their own tax advisors as to the rate of tax that
will apply to them with respect to dividend distributions, if any, they receive from us.
Subject to the Passive foreign investment company discussion below, to the extent,
if any, that the amount of any distribution by us on ADSs and ordinary shares exceeds our
current and accumulated earnings and profits as determined under U.S. federal income tax
principles, it will be treated first as a tax-free return of the U.S. Holders adjusted tax
basis in the ADSs and ordinary shares and thereafter as capital gain. However, we do not
intend to calculate our earnings and profits according to U.S. federal income tax
principles. Accordingly, distributions on our ADSs and ordinary shares, if any, will
generally be reported to U.S. Holders as dividend distributions for U.S. tax purposes.
Corporations will not be entitled to claim a dividends-received deduction with respect to
distributions made by us. Dividends generally will constitute foreign source passive income
for purposes of the U.S. foreign tax credit
rules. U.S. Holders should consult their own advisor as to their ability, and the
various limitations on their ability, to claim foreign tax credits in connection with the
receipt of dividends.
Sales and Other Dispositions of ADSs or Ordinary Shares
Subject to the Passive Foreign Investment Company discussion below, when U.S.
Holders sell or otherwise dispose of their ADSs or ordinary shares, they will generally
recognize capital gain or loss in an amount equal to the difference between the amount
realized on the sale or other disposition and their adjusted tax basis in the ADSs or
ordinary shares. Any such gain or losses that they recognize will be treated as U.S. source
income for foreign tax credit limitation purposes. A U.S. Holders adjusted tax basis will
generally equal the amount the U.S. Holder paid for the ADSs or ordinary shares. Any gain
or loss a U.S. Holder recognizes will be long-term capital gain or loss if the U.S.
Holders holding period in our ADSs or ordinary shares is more than one year at the time of
71
disposition. If a U.S. Holder is a non-corporate U.S. Holder, including an individual, any
such long-term capital gain will be taxed at preferential rates. U.S. Holders ability to
deduct capital losses will be subject to various limitations.
Passive Foreign Investment Company
In general, we will be classified as a passive foreign investment company, or PFIC, in
any taxable year if either: (a) the average quarterly value of our gross assets that
produce passive income or are held for the production of passive income is at least 50% of
the average quarterly value of our total gross assets or (b) 75% or more of our gross
income for the taxable year is passive income (such as certain dividends, interest or
royalties). For purposes of the above tests, we will be treated as owning our proportionate
share of the assets and earning our proportionate share of the income of any other
corporation in which we own, directly or indirectly, at least 25% (by value) of the stock.
For purposes of the first test: (a) any cash and cash invested in short-term, interest
bearing, debt instruments, or bank deposits that are readily convertible into cash will
generally count as producing passive income or held for the production of passive income,
and (b) the total value of our assets is calculated based on our market
capitalization.
We believe that we were not PFIC for U.S. federal income tax purposes for our
taxable year ended December 31, 2010. However the application of the PFIC rules is subject
to uncertainty in several respects, and we must make a separate determination after the
close of each taxable year as to whether we were a PFIC for such year. As such, although we
intend to conduct our business activities in a manner to reduce the risk of our
classification as a PFIC in the future, we currently hold, and expect to continue to hold,
a substantial amount of cash and other passive assets, and, because the value of our assets
is likely to be determined in large part by reference to the market prices of our ADSs and
ordinary shares, which are likely to fluctuate, there can no assurance that we will not be
classified as a PFIC for 2011 or any future taxable year.
If we were a PFIC for any taxable year during which U.S. Holders held ADSs or ordinary
shares, certain adverse U.S. federal income tax rules would apply. They would generally be
subject to additional taxes and interest charges on certain excess distributions we make
and on any gain realized on the disposition or deemed disposition of their ADSs or ordinary
shares, regardless of whether we continue to be a PFIC in the year in which they receive an
excess distribution or dispose of or are deemed to dispose of their ADSs or ordinary
shares. Distributions in respect of their ADSs or ordinary shares during a taxable year
would generally constitute excess distributions if, in the aggregate, they exceed 125% of
the average amount of distributions with respect to their ADSs or ordinary shares over the
three preceding taxable years or, if shorter, the portion of their holding period before
such taxable year.
To compute the tax on excess distributions or any gain, (a) the excess
distribution or the gain would be allocated ratably to each day in their holding period,
(b) the amount allocated to the current year and any tax year prior to the first taxable
year in which we were a PFIC would be taxed as ordinary income in the current year, (c) the
amount allocated to other taxable years would be taxable at the highest applicable marginal
rate in effect for that year, and (d) an interest charge at the rate for underpayment of
taxes for any period described under (c) above would be imposed on the resulting tax
liability on the portion of the excess distribution or gain that is allocated to such
period. In addition, if we were a PFIC, no distribution that U.S. Holders receive from us
would qualify for taxation at the preferential rate discussed in the Dividends on ADSs
or ordinary shares section above.
Under certain attribution rules, if we are a PFIC, U.S. Holders will be deemed to own
their proportionate share of lower-tier PFICs, and will be subject to U.S. federal income
tax on (a) a distribution on the shares of a lower-tier PFIC and (b) a disposition of
shares of a lower-tier PFIC, both as if they directly held the shares of such lower-tier
PFIC.
If we were a PFIC in any year, U.S. Holders would generally be able to avoid the
excess distribution rules described above by making a timely so-called mark-to-market
election with respect to their ADSs provided our ADSs are marketable. Our ADSs will be
marketable as long as they remain regularly traded on a national securities exchange,
such as the New York Stock Exchange. If U.S. Holders made this election in a timely
fashion, they would generally recognize as ordinary income or ordinary loss the difference
between the fair market value of their ADSs on the first day of any taxable year and their
value on the last day of that taxable year. Any ordinary income resulting from this
election would generally be taxed at ordinary income rates and would not be eligible for
the reduced rate of tax applicable to qualified dividend income. Any ordinary losses would
be limited to the extent of the net amount of previously included income as a result of the
mark-to-market election, if any. U.S. Holders basis in the ADSs would be adjusted to
reflect any such income or loss. U.S. Holders should consult their own tax advisors
regarding potential advantages and disadvantages to them of making a mark-to-market
election with respect to their ADSs. The mark-to-market election will not be available for
any lower tier PFIC that is deemed owned pursuant to the attribution rules discussed above.
We do not intend to provide U.S. Holders with the information they would need to make or
maintain a Qualified Electing Fund election and they will, therefore, not be able to make
or maintain such an election with respect to their ADSs.
Under newly enacted legislation, unless otherwise provided by the U.S. Treasury,
each U.S. Holder of a PFIC is required to file an annual report containing such information
as the U.S. Treasury may require. Prior to such legislation, a U.S. holder of a PFIC was
required to file U.S. Internal Revenue Service Form 8621 only for each taxable year in
which such shareholder received distributions from the PFIC, recognized gain on a
disposition of the PFIC stock, or made a reportable election.
U.S. Information Reporting and Backup Withholding Rules
In general, dividend payments with respect to the ADSs and ordinary shares and the
proceeds received on the sale or other disposition of ADSs and ordinary shares may be
subject to information reporting to the IRS and to backup withholding (currently imposed at
a rate of 28%). Backup withholding will not apply, however, if U.S. Holders provide a
taxpayer identification number, certify as to no loss of exemption from backup withholding
and otherwise comply with the applicable backup withholding rules. To establish their
status as an exempt person, they will generally be required to provide certification on IRS
Form W-9. Any amounts withheld from payments to U.S. Holders under the backup withholding
rules that exceed their U.S. federal income tax liability will be
72
allowed as a refund or a
credit against their U.S. federal income tax liability, provided that they timely furnish
the required information to the IRS. Under newly enacted legislation, certain individuals
holding ADSs and ordinary shares other than in an account at a U.S. financial institution
maybe subject to additional information reporting requirements.
PROSPECTIVE PURCHASERS OF OUR ADSS AND ORDINARY SHARES ARE ENCOURAGED TO CONSULT THEIR
OWN TAX ADVISOR REGARDING THE APPLICATION OF THE U.S. FEDERAL INCOME TAX LAWS TO THEIR
PARTICULAR SITUATIONS AS WELL AS ANY TAX CONSEQUENCES RESULTING FROM PURCHASING, HOLDING OR
DISPOSING OF OUR ADSS AND ORDINARY SHARES, INCLUDING THE APPLICABILITY AND EFFECT OF THE
TAX LAWS OF ANY STATE, LOCAL OR NON-U.S. JURISDICTION AND INCLUDING ESTATE, GIFT AND
INHERITANCE LAWS.
F. Dividends and Paying Agents
Not applicable.
G. Statement by Experts.
Not applicable.
H. Documents on Display
We previously filed with the Securities and Exchange Commission our registration
statement on Form F-1.
We have filed this annual report on Form 20-F with the Securities and Exchange
Commission under the Securities Exchange Act of 1934. With respect to each such document
filed as an exhibit to this annual report, reference is made to the exhibit for a more
complete description of the matter involved.
We are subject to the informational requirements of the Exchange Act and file reports
and other information with the Securities and Exchange Commission. Reports and other
information which we filed with the Securities and Exchange Commission, including this
annual report on Form 20-F, may be inspected and copied at the SECs public reference room
at 100 F Street, N.E., Washington D.C. 20549.
You can also obtain copies of this annual report on Form 20-F by mail from the SECs
Public Reference Section, 100 F Street, N.E., Washington D.C. 20549, at prescribed rates.
Additionally, copies of this material may be obtained from the SECs Internet site at
http://www.sec.gov. The SECs telephone number is 1-800-SEC-0330.
I. Subsidiaries Information
Not applicable.
ITEM 11. QUANTITATIVE AND QUALITATIVE DISCLOSURES ABOUT MARKET RISK.
Quantitative and Qualitative Disclosures about Market Risk
Interest Rate Risk
Our exposure to interest rate risk relates to interest rates on our deposits in money
market funds and time deposits. We have not used any derivative financial instruments to
manage our interest rate risk exposure. Historically, we have not been exposed to material
risks due to changes in interest rates on any deposits in money market funds; however,
future interest rates on our deposits in money market funds may decrease due to changes in
market interest rates. We are currently not engaged in any interest rate hedging
activities.
We had RMB3,253.4 million (US$492.9 million) short-term investments as of December 31,
2010, with a weighted average duration of approximately 0.53 years.
Foreign currency exchange rate risk
From July 21, 2005, the RMB is permitted to fluctuate within a narrow and managed band
against a basket of certain foreign currencies. The depreciation of the U.S. dollar against
RMB was approximately 6%, 0%, 3% in 2008, 2009 and 2010, respectively. While the
international reaction to the RMB appreciation has generally been positive, there remains
significant international pressure on the PRC government to adopt an even more flexible
currency policy, which could result in a further and more significant appreciation of the
RMB against the U.S. dollar. Most of our revenues and costs are denominated in RMB, while a
significant portion of our cash, cash equivalents, short-term financial assets and
available-for-sale investments are denominated in U.S. dollars and held by our Cayman
holding company. Our exposure to foreign exchange risk primarily relates to those financial
assets denominated in U.S. dollars, mainly as a result of proceeds from our initial public
offering. We have not hedged exposures denominated in foreign
currencies using any derivative financial instruments. Any significant revaluation of
RMB against the U.S. dollar may materially affect our revenues, earnings and financial
position, and the value of, and any dividends payable on, our ADS in U.S. dollars.
Inflation
In recent years, China has not experienced significant inflation, and thus inflation
has not had a material impact on our results of operations. According to the National
Bureau of Statistics of China, the change in the Consumer Price Index in China was 5.9%,
-0.7% and 3.3% in 2008, 2009 and 2010, respectively.
73
ITEM 12. DESCRIPTION OF SECURITIES OTHER THAN EQUITY SECURITIES.
D. American Depositary Shares
Fees Payable by ADS Holders
Citibank, N.A., the depositary of our ADS program, collects its fees for delivery and
surrender of ADSs directly from investors depositing shares or surrendering ADSs for the
purpose of withdrawal or from intermediaries acting for them. Depositary fees payable in
connection with distributions of cash or securities to ADS holders and the depositary
service fee are charged by the depositary to the holders of record of ADSs as of the
applicable ADS record date. In the case of cash distributions, the depositary fees are
generally deducted from the cash being distributed. In the case of distributions other than
cash (e.g., stock dividends, rights, etc.), the depositary charges the applicable fee to
the ADS record date holders concurrent with the distribution. In the case of ADSs
registered in the name of the investor (whether certificated or in DRS), the depositary
sends invoices to the applicable record date ADS holders. In the case of ADSs held in
brokerage and custodian accounts (via DTC), the depositary generally collects its fees
through the settlement systems provided by DTC (whose nominee is the registered holder of
the ADSs held in DTC) from the brokers and custodians holding ADSs in their DTC
accounts.
In the event of refusal to pay the depositary fees the depositary may, under the
terms of the deposit agreement, refuse the requested service until payment is received or
may set off the amount of the depositary fees from any distribution to be made to the ADS
holder.
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Persons depositing
or withdrawing
shares must pay:
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For |
US$5.00 per 100 ADSs
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Issuance of ADSs |
US$5.00 per 100 ADS
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Cancellation of ADSs |
US$0.02 per ADS
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Distribution of cash dividends |
US$5.00 per 100 ADS
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Distribution of ADSs pursuant to share dividends or
other free share distributions |
US$0.02 per ADS
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Depositary Service Fee |
As necessary
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Expenses of the depositary.
Cable, telex, fax transmissions and delivery expenses |
As necessary
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Any charges incurred by the depositary in connection
with regulatory requirements applicable to the
shares, deposited securities, ADSs and ADRs. |
As necessary
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Any charges incurred by the depositary or its agents
for servicing the deposited securities |
Fees Payable by the Depositary to Us
From January 1, 2010 to March 31, 2011, we received from the depositary a
reimbursement of US$644,786.54 for certain expenses related to the maintenance of the ADR
program, including our annual stock exchange listing fees and our expenses incurred in
connection with investor relations programs.
PART II.
ITEM 13. DEFAULTS, DIVIDEND ARREARAGES AND DELINQUENCIES.
None of these events occurred in any of the years ended December 31, 2008, 2009, and
2010.
ITEM 14. MATERIAL MODIFICATIONS TO THE RIGHTS OF SECURITY HOLDERS AND USE OF PROCEEDS.
The rights of securities holders and use of proceeds have not been materially
modified.
ITEM 15. CONTROLS AND PROCEDURES.
Evaluation of Disclosure Controls and Procedures
Our management, with the participation of our Chief Executive Officer and Chief
Financial Officer, undertook an evaluation of the effectiveness of our disclosure controls
and procedures (as defined in Rules 13a-15(e) and 15d-15(e) under the Securities Exchange
Act of 1934), as of the end of the period covered by this report, as required by Rules
13a-15(b) and 15d-15(b). Pursuant to this evaluation, our management, including our Chief
Executive Officer and Chief Financial Officer, concluded that, as of the end of the period
covered by this report, our disclosure controls and procedures are effective.
Managements Annual Report on Internal Control Over Financial Reporting.
Our management is responsible for establishing and maintaining adequate internal
control over financial reporting, as such term is defined in Rule 13a-15(f) under the
Securities Exchange Act of 1934, as amended, for our company. Internal control over
financial reporting is a process designed to provide reasonable assurance regarding the
reliability of financial reporting and the preparation of consolidated financial statements
in accordance with U.S. generally accepted accounting principles and includes those
policies and procedures that (1) pertain to the maintenance of records that, in reasonable
detail, accurately and fairly reflect the transactions and dispositions of a companys
assets, (2) provide reasonable assurance that transactions are recorded as necessary to
permit preparation of consolidated financial statements in accordance with generally
accepted accounting principles, and that a companys receipts and expenditures are being
made only in accordance with authorizations of a companys management and directors, and
(3) provide reasonable assurance regarding prevention or timely detection of unauthorized
acquisition, use, or disposition of a companys assets that could have a material effect on
the consolidated financial statements.
Because of its inherent limitations, a system of internal control over financial
reporting can provide only reasonable assurance with respect to consolidated financial
statement preparation and presentation and may not prevent or detect misstatements. Also,
74
projections of any evaluation of effectiveness to future periods are subject to the risk
that controls may become inadequate because of changes in conditions, or that the degree of
compliance with the policies or procedures may deteriorate.
As required by Section 404 and related rules as promulgated by the Securities and
Exchange Commission, management assessed the effectiveness of our internal control over
financial reporting as of December 31, 2010 using criteria established in Internal Control
Integrated Framework issued by the Committee of Sponsoring Organizations (COSO) of the
Treadway Commission.
Based on this assessment, using the criteria referenced above management concluded
that our internal control over financial reporting was effective as of December 31, 2010.
Our independent registered public accounting firm, Ernst & Young Hua Ming, has issued
an attestation report on the Companys internal control over financial reporting as of
December 31, 2010, as stated in their report included herein.
Changes in Internal Control over Financial Reporting
There were no changes in our internal control over financial reporting during the year
ended December 31, 2010 that have materially affected, or are reasonable likely to
materially affect, our internal control over financial reporting.
Report of Independent Registered Public Accounting Firm
The Board of Directors and Shareholders
Giant Interactive Group, Inc.
We have audited Giant Interactive Group, Inc.s (the Company) internal control over
financial reporting as of December 31, 2010, based on criteria established in Internal
ControlIntegrated Framework issued by the Committee of Sponsoring Organizations of the
Treadway Commission (the COSO criteria). The Companys management is responsible for
maintaining effective internal control over financial reporting, and for its assessment of
the effectiveness of internal control over financial reporting included in the accompanying
Managements Annual Report on Internal Control over Financial Reporting. Our responsibility
is to express an opinion on the Companys internal control over financial reporting based
on our audit.
We conducted our audit in accordance with the standards of the Public Company Accounting
Oversight Board (United States). Those standards require that we plan and perform the audit
to obtain reasonable assurance about whether effective internal control over financial
reporting was maintained in all material respects. Our audit included obtaining an
understanding of internal control over financial reporting, assessing the risk that a
material weakness exists, testing and evaluating the design and operating effectiveness of
internal control based on the assessed risk, and performing such other procedures as we
considered necessary in the circumstances. We believe that our audit provides a reasonable
basis for our opinion.
A companys internal control over financial reporting is a process designed to provide
reasonable assurance regarding the reliability of financial reporting and the preparation
of financial statements for external purposes in accordance with generally accepted
accounting principles. A companys internal control over financial reporting includes those
policies and procedures that (1) pertain to the maintenance of records that, in reasonable
detail, accurately and fairly reflect the transactions and dispositions of the assets of
the company; (2) provide reasonable assurance that transactions are recorded as necessary
to permit preparation of financial statements in accordance with generally accepted
accounting principles, and that receipts and expenditures of the company are being made
only in accordance with authorizations of management and directors of the company; and (3)
provide reasonable assurance regarding prevention or timely detection of unauthorized
acquisition, use, or disposition of the companys assets that could have a material effect
on the financial statements.
Because of its inherent limitations, internal control over financial reporting may not
prevent or detect misstatements. Also, projections of any evaluation of effectiveness to
future periods are subject to the risk that controls may become inadequate because of
changes in conditions, or that the degree of compliance with the policies or procedures may
deteriorate.
In our opinion, Giant Interactive Group, Inc. maintained, in all material respects,
effective internal control over financial reporting as of December 31, 2010, based on the
COSO criteria.
We also have audited, in accordance with the standards of the Public Company Accounting
Oversight Board (United States), the consolidated balance sheets of Giant Interactive
Group, Inc. as of December 31, 2009 and 2010, and the related consolidated statements of
operations and comprehensive income, cash flows and changes in shareholders equity for
each of the three years in the period ended December 31, 2010 of Giant Interactive Group,
Inc. and our report dated June 17, 2011 expressed an unqualified opinion thereon.
/s/ Ernst & Young Hua Ming
Shanghai, Peoples Republic of China
June 17, 2011
75
ITEM 16A. AUDIT COMMITTEE FINANCIAL EXPERT.
Our audit committee consists of Jason Nanchun Jiang, Andrew Y. Yan and Peter Andrew
Schloss and is chaired by Peter Andrew Schloss. Peter Andrew Schloss, who has accounting
and financial management expertise, is an audit committee financial expert as defined in
Item 401(h) of Regulation S-K under the Securities Act. Each of these directors satisfies
the independence requirements of Section 303A of the Corporate Governance Rules of the
NYSE and Rule 10A-3 under the Exchange Act.
ITEM 16B. CODE OF ETHICS.
Our board of directors has adopted a code of ethics that is applicable to our senior
executive and financial officers. In addition, our board of directors adopted a code of
conduct that is applicable to all of our directors, officers and employees. Our code of
ethics and our code of conduct are publicly available on our website at www.ga-me.com. We
will post any amendments to or waivers from our Code of Ethics on our website.
ITEM 16C. PRINCIPAL ACCOUNTANT FEES AND SERVICES.
The following table sets forth the aggregate fees by categories specified below in
connection with certain professional services rendered by Ernst & Young Hua Ming, or Ernst
& Young, our independent registered public accounting firm, for the periods indicated. We
did not pay any other fees to Ernst & Young during the periods indicated below.
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For the Year Ended December 31, |
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2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(In thousands of RMB) |
|
Audit fees (1) |
|
|
9,910 |
|
|
|
8,100 |
|
|
|
7,750 |
|
Audit-related fees (2) |
|
|
870 |
|
|
|
900 |
|
|
|
1,050 |
|
Tax fees (3) |
|
|
892 |
|
|
|
1,140 |
|
|
|
102 |
|
All other fees (4) |
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|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
Audit fees includes the aggregate fees billed for professional
services rendered by Ernst & Young for the audit of our annual
consolidated financial statements, as well as for services rendered
associated with the audit of our internal control over financial
reporting pursuant to Section 404 of the Sarbanes-Oxley Act of 2002. |
|
(2) |
|
Audit related fees represents aggregate of fees billed for
professional services rendered by Ernst & Young for the assurance and
related services that are not reported under Audit fees. |
|
(3) |
|
Tax fees represents the aggregated fees billed for professional services rendered by Ernst & Young
for tax compliance, tax advice, and tax planning. |
|
(4) |
|
All other fees represents any other fees other than Audit fees, Audit related fees and Tax fees. |
The policy of our audit committee is to pre-approve all audit and non-audit services
provided by Ernst & Young, including audit services, audit-related services, tax services
and other services as described above are approved by the Audit Committee prior to the
commencement of services.
ITEM 16D. EXEMPTIONS FROM THE LISTING STANDARDS FOR AUDIT COMMITTEES.
None.
ITEM 16E. PURCHASES OF EQUITY SECURITIES BY THE ISSUER AND AFFILIATED PURCHASERS.
On December 24, 2007, we began a share repurchase program. Under such share repurchase
program, our management was authorized to repurchase up to US$200.0 million of our ADSs. In
2007 and 2008, we repurchased 1.4 million ADSs and 16.1 million ADSs, respectively under
such share repurchase program for a total consideration of RMB126.5 million and RMB1,320.1
million, respectively. This plan terminated in accordance with its terms on February 13,
2008 with a total of 17.5 million ADSs repurchased amounting to RMB1,446.6 million.
On August 11, 2008, our board of directors unanimously authorized management to
repurchase up to US$150.0 million of our ADSs, or Share Repurchase Plan. Our board of
directors also agreed to review the Share Repurchase Program periodically, and to adjust
the amount authorized for repurchase as necessary. Under the Share Repurchase Plan, we
repurchased 14.9 million ADSs amounting to RMB667.3 million during 2008 and repurchased
another 1,570,785 ADSs for a total consideration of approximately RMB63,000,000
(US$9,200,000) in 2009. In August 2009, our board of directors adopted another one-year
share repurchase plan, authorizing the Company to repurchase up to US$150.0 million of our
ADSs, or Share Repurchase Plan II, which was extended for one additional year in August
2010 by the resolution of our board of directors. In 2009 and 2010, we did not repurchase
any additional ADSs under the Share Repurchase Plan II.
76
Issuer Purchases of Equity Securities
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(d) Maximum Number |
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(c) Total Number of |
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(or Approximate Dollar |
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|
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|
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|
Shares (or Units) |
|
|
Value) of Shares (or |
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(a) Total Number of |
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|
(b) Average |
|
|
Purchased as Part of |
|
|
Units) that May Yet Be |
|
|
|
Shares (or Units) |
|
|
Price Paid per |
|
|
Publicly Announced |
|
|
Purchased Under the |
|
Period |
|
Purchased |
|
|
Share (or Units) |
|
|
Plans or Programs |
|
|
Plans or Programs |
|
Month: December 2007
(December 26, 2007 to December 31, 2007) |
|
1,429,100 shares |
|
US$ |
12.0813 |
|
|
17,265 shares |
|
US$ |
182,677,425.02 |
|
Month: January 2008
(January 2, 2008 to January 31, 2008) |
|
13,073,600 shares |
|
US$ |
11.57 |
|
|
14,502,700 shares |
|
US$ |
31,376,461.27 |
|
Month: February 2008
(February 1, 2008 to February 8, 2008) |
|
2,981,400 shares |
|
US$ |
10.52 |
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: March 2008
(March 1, 2008 to March 31, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: April 2008
(April 1, 2008 to April 30, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: May 2008
(May 1, 2008 to May 31, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: June 2008
(June 1, 2008 to June 30, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: July 2008
(July 1, 2008 to July 31, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: August 2008
(August 1, 2008 to August 31, 2008) |
|
|
|
|
|
|
|
|
|
17,484,100 shares |
|
US$ |
807.89 |
|
Month: September 2008
(September 1, 2008 to September 30, 2008) |
|
4,206,700 shares |
|
US$ |
7.48 |
|
|
21,690,800 shares |
|
US$ |
118,513,799.31 |
|
Month: October 2008
(October 1, 2008 to October 31, 2008) |
|
6,281,200 shares |
|
US$ |
6.18 |
|
|
27,972,000 shares |
|
US$ |
79,692,966.19 |
|
Month: November 2008
(November 1, 2008 to November 31, 2008) |
|
2,446,800 shares |
|
US$ |
6.28 |
|
|
30,418,800 shares |
|
US$ |
64,320,979.27 |
|
Month: December 2008
(December 1, 2008 to December 31, 2008) |
|
2,012,500 shares |
|
US$ |
5.98 |
|
|
32,431,300 shares |
|
US$ |
52,276,913.88 |
|
Month: January 2009
(January 1, 2009 to January 31, 2009) |
|
1,027,711 shares |
|
US$ |
5.80 |
|
|
33,459,011 shares |
|
US$ |
46,312,389.12 |
|
Month: February 2009
(February 1, 2009 to February 28, 2009) |
|
543,074 shares |
|
US$ |
5.94 |
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
Month: March 2009
(March 1, 2009 to March 31, 2009) |
|
|
|
|
|
|
|
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
Month: April 2009
(April 1, 2009 to April 30, 2009) |
|
|
|
|
|
|
|
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
Month: May 2009
(May 1, 2009 to May 31, 2009) |
|
|
|
|
|
|
|
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
Month: June 2009
(June 1, 2009 to June 18, 2009) |
|
|
|
|
|
|
|
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
Month: July to December 2009
(July 1, 2009 to December 31, 2009) |
|
|
|
|
|
|
|
|
|
34,002,085 shares |
|
US$ |
43,086,057.99 |
|
ITEM 16G. CORPORATE GOVERNANCE.
Differences Between Our Current Corporate Governance Practices and the NYSE Corporate
Governance Requirements Applicable to Domestic US Companies
77
Our American Depositary Shares are listed on the NYSE. As such, we are subject to
corporate governance requirements imposed by the NYSE. Under Section 303A of the NYSEs
Listed Company Manual, NYSE-listed non-US companies such as ourselves may, in general,
follow their home country corporate governance practices in lieu of some of the NYSE
corporate governance requirements. A NYSE-listed non-US company is simply required to
provide a general summary of the significant differences to its US investors either on the
company website or in its annual report distributed to its US investors. We are committed
to a high standard of corporate governance. As such, we endeavor to comply with most of the
NYSE corporate governance practices, with the current exception that we are not required by
our charter documents, including our amended and restated memorandum of association and
articles of association, or applicable law, to obtain shareholder approval for our adoption
of, or material revisions to, our equity-compensation plans where our directors consider it
in the best interests of the company to do so and when the issue price of shares issued
pursuant to such plans is otherwise fair. In this case, however, our practice is in
compliance with the laws of the Cayman Islands.
PART III.
ITEM 17. FINANCIAL STATEMENTS.
We have elected to provide financial statements pursuant to Item 18.
ITEM 18. FINANCIAL STATEMENTS.
Our consolidated financial statements are included at the end of this annual report.
ITEM 19. EXHIBITS.
|
|
|
Exhibit |
|
|
Number |
|
Description of Document |
1.1 |
|
Memorandum and Articles of Association of Giant
Interactive Group Inc. (incorporated by reference
to Exhibit 3.1 from our F-1 registration statement
(File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
2.1 |
|
Specimen Certificate for Common Shares of Giant
Interactive Group Inc. (incorporated by reference
to Exhibit 4.2 from our F-1 registration statement
(File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
2.2 |
|
Form of American Depositary Receipt of Giant
Interactive Group Inc. (incorporated by reference
to Exhibit 4.1 from our F-1 registration statement
(File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
2.3 |
|
Form of Deposit Agreement among the Giant
Interactive Group Inc., Citibank, N.A., and holders
and beneficial owners of American Depositary Shares
issued thereunder (incorporated by reference to
Exhibit 4.3 from our F-1 registration statement
(File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
4.1 |
|
Employee Share Option Scheme (incorporated by
reference to Exhibit 10.1 from our F-1 registration
statement (File No. 333-146681), as amended,
initially filed with the Commission on October 31,
2007) |
|
|
|
4.2 |
|
Forms of option grant agreements for the Employee
Share Option Scheme (incorporated by reference to
Exhibit 10.2 from our F-1 registration statement
(File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
4.3 |
|
2007 Performance Incentive Plan (incorporated by
reference to Exhibit 10.3 from our F-1 registration
statement (File No. 333-146681), as amended,
initially filed with the Commission on October 31,
2007) |
|
|
|
4.4 |
|
Forms of option grant agreement and SAR grant
agreement under the 2007 Performance Incentive Plan
(incorporated by reference to Exhibit 10.4 from our
F-1 registration statement (File No. 333-146681),
as amended, initially filed with the Commission on
October 31, 2007) |
|
|
|
4.5 |
|
Form of Indemnification Agreement with the
directors of Giant Interactive Group Inc.
(incorporated by reference to Exhibit 10.5 from our
F-1 registration statement (File No. 333-146681),
as amended, initially filed with the Commission on
October 31, 2007) |
|
|
|
4.6 |
|
Form of Employment Agreement of Giant Interactive
Group Inc. and Employment Agreement of Yuzhu Shi
(incorporated by reference to Exhibit 10.6 from our
F-1 registration statement (File No. 333-146681),
as amended, initially filed with the Commission on
October 31, 2007) |
|
|
|
4.7 |
|
Form of Irrevocable Powers of Attorney of all the
recorded shareholders of Shanghai Giant Network
Technology Co., Ltd. (a/k/a Shanghai Zhengtu
Network Technology Co., Ltd.), namely Yuliang Feng,
Haixiao Lin, Wei Liu, Chen Cheng, Lv Zhang, Tao
Yue, Fabing Qu, Yonggui Wang, Kai Chen and Shanghai
Lanlin Bio-Technology Co., Ltd., dated September 7,
2006 and Irrevocable Powers of Attorney of Lv Zhang
(incorporated by reference to Exhibit 10.7 from our
F-1 registration statement (File No. 333-146681),
as amended, initially filed with the Commission on
October 31, 2007) |
|
|
|
4.8 |
|
Purchase Option and Cooperation Agreement among Shanghai Giant Network
Technology Co., Ltd. (a/k/a Shanghai Zhengtu Network Technology Co., Ltd.)
recorded shareholders of Shanghai Giant Network Technology Co., Ltd.,
namely Yuliang Feng, Haixiao Lin, Wei Liu, Chen Cheng, Lv Zhang, |
78
|
|
|
Exhibit |
|
|
Number |
|
Description of Document |
|
|
Tao Yue,
Fabing Qu, Yonggui Wang, Kai Chen and Shanghai Lanlin Bio-Technology Co.,
Ltd, and Shanghai Zhengtu Information Technology Co., Ltd. dated September
7, 2006 (incorporated by reference to Exhibit 10.8 from our F-1
registration statement (File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
4.9 |
|
Share Pledge Agreement among Shanghai Giant Network Technology Co., Ltd.
(a/k/a Shanghai Zhengtu Network Technology Co., Ltd.) recorded
shareholders of Shanghai Giant Network Technology Co., Ltd., namely
Yuliang Feng, Haixiao Lin, Wei Liu, Chen Cheng, Lv Zhang, Tao Yue, Fabing
Qu, Yonggui Wang, Kai Chen and Shanghai Lanlin Bio-Technology Co., Ltd,
and Shanghai Zhengtu Information Technology Co., Ltd. dated September 7,
2006 (incorporated by reference to Exhibit 10.9 from our F-1 registration
statement (File No. 333-146681), as amended, initially filed with the
Commission on October 31, 2007) |
|
|
|
4.10 |
|
Online Game Software Sales and Licensing Agreement between Shanghai Giant
Network Technology Co., Ltd. (a/k/a Shanghai Zhengtu Network Technology
Co., Ltd.) and Shanghai Zhengtu Information Technology Co., Ltd. dated
September 6, 2006 (incorporated by reference to Exhibit 10.10 from our F-1
registration statement (File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
4.11 |
|
Exclusive Technical Consulting and Service Agreement between Shanghai
Giant Network Technology Co., Ltd. (a/k/a Shanghai Zhengtu Network
Technology Co., Ltd.) and Shanghai Zhengtu Information Technology Co.,
Ltd. dated September 7, 2006 (incorporated by reference to Exhibit 10.11
from our F-1 registration statement (File No. 333-146681), as amended,
initially filed with the Commission on October 31, 2007) |
|
|
|
4.12 |
|
Supplementary Agreement among Shanghai Giant Network Technology Co., Ltd.
(a/k/a Shanghai Zhengtu Network Technology Co., Ltd.), recorded
shareholders of Shanghai Giant Network Technology Co., Ltd., namely
Yuliang Feng, Haixiao Lin, Wei Liu, Chen Cheng, Lv Zhang, Tao Yue, Fabing
Qu, Yonggui Wang, Kai Chen and Shanghai Lanlin Bio-Technology Co., Ltd,
Shanghai Zhengtu Information Technology Co., Ltd., and Yuzhu Shi
(incorporated by reference to Exhibit 10.12 from our F-1 registration
statement (File No. 333-146681), as amended, initially filed with the
Commission on October 31, 2007) |
|
|
|
4.13 |
|
Supplementary Agreement among Shanghai Giant Network Technology Co., Ltd.
(a/k/a Shanghai Zhengtu Network Technology Co., Ltd.), recorded
shareholders of Shanghai Giant Network Technology Co., Ltd., namely
Yuliang Feng, Haixiao Lin, Wei Liu, Chen Cheng, Lv Zhang, Tao Yue, Fabing
Qu, Yonggui Wang, Kai Chen and Shanghai Lanlin Bio-Technology Co., Ltd,
Shanghai Zhengtu Information Technology Co., Ltd. and Yuzhu Shi dated
August 27, 2007 (incorporated by reference to Exhibit 10.13 from our F-1
registration statement (File No. 333-146681), as amended, initially filed
with the Commission on October 31, 2007) |
|
|
|
4.14 |
|
Subscription Agreement between Giant Interactive Group Inc. and Standard
Chartered Private Equity Limited (incorporated by reference to Exhibit
10.14 from our F-1 registration statement (File No. 333-146681), as
amended, initially filed with the Commission on October 31, 2007) |
|
|
|
4.15 |
|
Registration Rights Agreement between Giant Interactive Group Inc. and
Standard Chartered Private Equity Limited (incorporated by reference to
Exhibit 10.15 from our F-1 registration statement (File No. 333-146681),
as amended, initially filed with the Commission on October 31, 2007) |
|
|
|
4.16* |
|
Translation of Office Lease and Property Management Contract between
Shanghai Zhengtu Information Technology Co., Ltd. and Shanghai Jiante
Biotechnology Co., Ltd. |
|
|
|
4.17* |
|
Translation of Office Lease Contract between Shanghai Zhengtu Information
Technology Co., Ltd. and Shanghai Jiante Biotechnology Co., Ltd. |
|
|
|
8.1* |
|
List of Subsidiaries |
|
|
|
11.1 |
|
Code of Business Conduct and Ethics (incorporated by reference to Exhibit
99.1 from our F-1 registration statement (File No. 333-146681), as
amended, initially filed with the Commission on October 31, 2007) |
|
|
|
12.1* |
|
CEO Certification Pursuant to Section 302 of the Sarbanes-Oxley Act of 2002 |
|
|
|
12.2* |
|
CFO Certification Pursuant to Section 302 of the Sarbanes-Oxley Act of 2002 |
|
|
|
13.1* |
|
CEO Certification Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002 |
|
|
|
13.2* |
|
CFO Certification Pursuant to Section 906 of the Sarbanes-Oxley Act of 2002 |
|
|
|
23.1* |
|
Consent of Grandall Legal Group (Shanghai) |
|
|
|
23.2* |
|
Consent of Independent Registered Public Accounting Firm |
|
|
|
23.3* |
|
Consent of Jones Lang LaSalle Sallmanns |
|
|
|
101.INS** |
|
XBRL Instance
Document |
|
|
|
101.SCH** |
|
XBRL Taxonomy
Extension Schema Document |
|
|
|
101.CAL** |
|
XBRL Taxonomy
Extension Calculation Linkbase Document |
|
|
|
101.DEF** |
|
XBRL Taxonomy
Extension Definition Linkbase Document |
|
|
|
101.LAB** |
|
XBRL Taxonomy
Extension Label Linkbase Document |
|
|
|
101.PRE** |
|
XBRL Taxonomy
Extension Presentation Linkbase Document |
|
|
|
|
|
|
* |
|
Filed with this annual report |
|
|
|
** |
|
XBRL (Extensible Business Reporting Language) information is
furnished and not filed or a part of a registration statement or
prospectus for purposes of Sections 11 or 12 of the Securities Act of
1933, is deemed not filed for purposes of Section 18 of the
Securities Exchange Act of 1934, and otherwise is not subject to
liability under these sections. |
79
SIGNATURE
The registrant hereby certifies that it meets all of the requirements for filing on
Form 20-F and that it has duly caused and authorized the undersigned to sign this annual
report on its behalf.
Date: June 17, 2011
|
|
|
|
|
|
GIANT INTERACTIVE GROUP INC.
|
|
|
/s/ Eric He
|
|
|
Name: |
Eric He |
|
|
Title: |
Chief Financial Officer |
|
|
80
GIANT INTERACTIVE GROUP, INC.
AUDITED CONSOLIDATED FINANCIAL STATEMENTS
As of December 31, 2009 and 2010
GIANT INTERACTIVE GROUP, INC.
INDEX TO CONSOLIDATED FINANCIAL STATEMENTS
|
|
|
|
|
|
|
Page |
|
Financial Statements |
|
|
|
|
|
|
|
F-1 |
|
|
|
|
F-2 |
|
|
|
|
F-3 |
|
|
|
|
F-4 F-5 |
|
|
|
|
F-6 |
|
|
|
|
F-7 F-60 |
|
81
REPORT OF INDEPENDENT REGISTERED PUBLIC ACCOUNTING FIRM
The Board of Directors and Shareholders
Giant Interactive Group, Inc.
We have audited the accompanying consolidated balance sheets of Giant Interactive Group, Inc. (the
Company) as of December 31, 2009 and 2010, and the related consolidated statements of operations
and comprehensive income, cash flows and changes in shareholders equity for each of the three
years in the period ended December 31, 2010. These financial statements are the responsibility of
the Companys management. Our responsibility is to express an opinion on these financial statements
based on our audits.
We conducted our audits in accordance with the standards of the Public Company Accounting Oversight
Board (United States). Those standards require that we plan and perform the audit to obtain
reasonable assurance about whether the financial statements are free of material misstatement. An
audit includes examining, on a test basis, evidence supporting the amounts and disclosures in the
financial statements. An audit also includes assessing the accounting principles used and
significant estimates made by management, as well as evaluating the overall financial statement
presentation. We believe that our audits provide a reasonable basis for our opinion.
In our opinion, the financial statements referred to above present fairly, in all material
respects, the consolidated financial position of Giant Interactive Group, Inc. at December 31, 2009
and 2010, and the consolidated results of its operations and its cash flows for each of the three
years in the period ended December 31, 2010, in conformity with U.S. generally accepted accounting
principles.
We also have audited, in accordance with the standards of the Public Company Accounting Oversight
Board (United States), Giant Interactive Group, Inc.s internal control over financial reporting as
of December 31, 2010, based on criteria established in Internal Control-Integrated Framework issued
by the Committee of Sponsoring Organizations of the Treadway Commission and our report dated June 17, 2011 expressed an unqualified opinion thereon.
/s/ Ernst & Young Hua Ming
Shanghai, The Peoples Republic of China
June 17, 2011
F-1
GIANT INTERACTIVE GROUP, INC.
CONSOLIDATED BALANCE SHEETS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
|
|
|
Note |
|
2009 |
|
|
|
2010 |
|
|
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
ASSETS |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Current assets: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash and cash equivalents |
|
|
|
|
1,097,155,269 |
|
|
|
2,776,936,322 |
|
|
|
420,747,928 |
|
Short-term investments |
|
4 |
|
|
3,802,050,000 |
|
|
|
3,253,362,000 |
|
|
|
492,933,636 |
|
Accounts receivable (net of
allowance of RMB 6,801,449 and
RMB5,953,066 (US$901,980) for 2009
and 2010) |
|
|
|
|
1,623,703 |
|
|
|
9,800,407 |
|
|
|
1,484,910 |
|
Prepayments and other current assets |
|
6 |
|
|
125,522,286 |
|
|
|
132,727,408 |
|
|
|
20,110,213 |
|
Due from related parties (net of
allowance of nil for both 2009 and
2010) |
|
21 |
|
|
3,592 |
|
|
|
25,000,000 |
|
|
|
3,787,879 |
|
Inventories |
|
|
|
|
724,055 |
|
|
|
433,953 |
|
|
|
65,751 |
|
Deferred tax assets |
|
17 |
|
|
75,893,065 |
|
|
|
105,745,171 |
|
|
|
16,021,996 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total current assets |
|
|
|
|
5,102,971,970 |
|
|
|
6,304,005,261 |
|
|
|
955,152,313 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-current assets: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Property and equipment, net |
|
7 |
|
|
178,669,982 |
|
|
|
143,286,303 |
|
|
|
21,710,046 |
|
Intangible assets, net |
|
8 |
|
|
118,328,290 |
|
|
|
33,954,716 |
|
|
|
5,144,654 |
|
Due from research and development
entity partners |
|
|
|
|
|
|
|
|
10,783,600 |
|
|
|
1,633,879 |
|
Goodwill |
|
9 |
|
|
6,224,587 |
|
|
|
22,201,960 |
|
|
|
3,363,933 |
|
Investment in equity investees |
|
10 |
|
|
|
|
|
|
35,125,945 |
|
|
|
5,322,113 |
|
Long-term investment |
|
11 |
|
|
|
|
|
|
20,495,239 |
|
|
|
3,105,339 |
|
Available-for-sale securities |
|
13 |
|
|
450,966,634 |
|
|
|
423,302,661 |
|
|
|
64,136,767 |
|
Held-to-maturity securities |
|
|
|
|
500,000,000 |
|
|
|
|
|
|
|
|
|
Deferred tax assets |
|
17 |
|
|
10,840,757 |
|
|
|
13,145,488 |
|
|
|
1,991,741 |
|
Other assets |
|
12 |
|
|
84,659,968 |
|
|
|
101,842,080 |
|
|
|
15,430,618 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total non-current assets: |
|
|
|
|
1,349,690,218 |
|
|
|
804,137,992 |
|
|
|
121,839,090 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total assets |
|
|
|
|
6,452,662,188 |
|
|
|
7,108,143,253 |
|
|
|
1,076,991,403 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
LIABILITIES AND SHAREHOLDERS EQUITY |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Current liabilities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Payables and accrued expenses |
|
14 |
|
|
121,037,990 |
|
|
|
144,436,022 |
|
|
|
21,884,246 |
|
Advances from distributors |
|
|
|
|
89,564,714 |
|
|
|
75,506,955 |
|
|
|
11,440,448 |
|
Deferred revenue |
|
|
|
|
321,291,085 |
|
|
|
442,795,002 |
|
|
|
67,090,152 |
|
Tax payable |
|
|
|
|
5,384,702 |
|
|
|
22,191,957 |
|
|
|
3,362,418 |
|
Unrecognized tax benefit |
|
17 |
|
|
9,955,138 |
|
|
|
14,758,798 |
|
|
|
2,236,182 |
|
Deferred tax liabilities |
|
17 |
|
|
214,339 |
|
|
|
624,770 |
|
|
|
94,662 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total current liabilities |
|
|
|
|
547,447,968 |
|
|
|
700,313,504 |
|
|
|
106,108,108 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-current liabilities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deferred tax liabilities |
|
17 |
|
|
420,947 |
|
|
|
186,496 |
|
|
|
28,257 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total liabilities |
|
|
|
|
547,868,915 |
|
|
|
700,500,000 |
|
|
|
106,136,365 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Commitments and contingencies |
|
25 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Shareholders equity |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Ordinary shares
(par value US$0.0000002 per
share; 500,000,000 shares
authorized as at December 31,
2009 and December 31,2010,
respectively; 263,110,626 shares
issued and 226,819,007 shares
outstanding at December 31, 2009; 263,110,626 shares issued and
228,019,412 shares outstanding at
December 31, 2010) |
|
|
|
|
417 |
|
|
|
417 |
|
|
|
63 |
|
Additional paid-in capital |
|
|
|
|
6,036,189,677 |
|
|
|
6,087,534,887 |
|
|
|
922,353,771 |
|
Statutory reserves |
|
24 |
|
|
43,890,273 |
|
|
|
43,890,273 |
|
|
|
6,650,041 |
|
Accumulated other comprehensive loss |
|
|
|
|
(212,770,129 |
) |
|
|
(300,504,420 |
) |
|
|
(45,530,973 |
) |
Retained earnings |
|
|
|
|
2,206,666,461 |
|
|
|
2,738,731,300 |
|
|
|
414,959,288 |
|
Treasury stock |
|
22 |
|
|
(2,176,792,033 |
) |
|
|
(2,176,792,033 |
) |
|
|
(329,816,975 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total shareholders equity |
|
|
|
|
5,897,184,666 |
|
|
|
6,392,860,424 |
|
|
|
968,615,215 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non controlling interests |
|
15 |
|
|
7,608,607 |
|
|
|
14,782,829 |
|
|
|
2,239,823 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total equity |
|
|
|
|
5,904,793,273 |
|
|
|
6,407,643,253 |
|
|
|
970,855,038 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total liabilities and equity |
|
|
|
|
6,452,662,188 |
|
|
|
7,108,143,253 |
|
|
|
1,076,991,403 |
|
|
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of the consolidated financial statements.
F-2
GIANT INTERACTIVE GROUP, INC.
CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
|
|
|
|
|
Note |
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
|
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Net revenue: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Online games |
|
|
|
|
|
|
1,589,675,915 |
|
|
|
1,293,018,121 |
|
|
|
1,289,480,817 |
|
|
|
195,375,881 |
|
Licensing revenues |
|
|
|
|
|
|
4,391,427 |
|
|
|
10,687,252 |
|
|
|
42,666,674 |
|
|
|
6,464,648 |
|
Other revenue, net |
|
|
|
|
|
|
612,444 |
|
|
|
130,074 |
|
|
|
667,960 |
|
|
|
101,206 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total net revenue |
|
|
|
|
|
|
1,594,679,786 |
|
|
|
1,303,835,447 |
|
|
|
1,332,815,451 |
|
|
|
201,941,735 |
|
Cost of services |
|
|
|
|
|
|
(217,899,466 |
) |
|
|
(204,069,659 |
) |
|
|
(199,122,245 |
) |
|
|
(30,170,037 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Gross profit |
|
|
|
|
|
|
1,376,780,320 |
|
|
|
1,099,765,788 |
|
|
|
1,133,693,206 |
|
|
|
171,771,698 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Operating (expenses) income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Research and product development |
|
|
|
|
|
|
(88,539,393 |
) |
|
|
(113,354,460 |
) |
|
|
(186,036,564 |
) |
|
|
(28,187,358 |
) |
Sales and marketing |
|
|
|
|
|
|
(241,575,189 |
) |
|
|
(119,600,377 |
) |
|
|
(143,006,150 |
) |
|
|
(21,667,598 |
) |
General and administrative |
|
|
|
|
|
|
(141,785,677 |
) |
|
|
(121,446,102 |
) |
|
|
(119,447,009 |
) |
|
|
(18,098,032 |
) |
Government financial incentives |
|
|
16 |
|
|
|
63,084,300 |
|
|
|
88,460,000 |
|
|
|
57,386,000 |
|
|
|
8,694,848 |
|
Impairment of intangible assets |
|
|
8 |
|
|
|
|
|
|
|
|
|
|
|
(46,557,669 |
) |
|
|
(7,054,192 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total operating expenses |
|
|
|
|
|
|
(408,815,959 |
) |
|
|
(265,940,939 |
) |
|
|
(437,661,392 |
) |
|
|
(66,312,332 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income from operations |
|
|
|
|
|
|
967,964,361 |
|
|
|
833,824,849 |
|
|
|
696,031,814 |
|
|
|
105,459,366 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Interest income |
|
|
|
|
|
|
184,963,678 |
|
|
|
102,200,467 |
|
|
|
136,097,898 |
|
|
|
20,620,894 |
|
Investment income (loss) |
|
|
|
|
|
|
1,171,241 |
|
|
|
(5,970,899 |
) |
|
|
|
|
|
|
|
|
Unrealized loss on investment
held-for-trading |
|
|
|
|
|
|
(300,493 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
Other (expense) income, net |
|
|
|
|
|
|
(842,825 |
) |
|
|
14,024,846 |
|
|
|
65,465,834 |
|
|
|
9,919,066 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income before income tax expenses |
|
|
|
|
|
|
1,152,955,962 |
|
|
|
944,079,263 |
|
|
|
897,595,546 |
|
|
|
135,999,326 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income tax expenses |
|
|
17 |
|
|
|
(39,367,808 |
) |
|
|
(85,060,010 |
) |
|
|
(89,322,402 |
) |
|
|
(13,533,697 |
) |
Share of loss of an equity investee |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(648,106 |
) |
|
|
(98,198 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income |
|
|
|
|
|
|
1,113,588,154 |
|
|
|
859,019,253 |
|
|
|
807,625,038 |
|
|
|
122,367,431 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net loss attributable to non
controlling interests |
|
|
15 |
|
|
|
|
|
|
|
294,493 |
|
|
|
3,562,795 |
|
|
|
539,817 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income attributable to the
Companys shareholders |
|
|
|
|
|
|
1,113,588,154 |
|
|
|
859,313,746 |
|
|
|
811,187,833 |
|
|
|
122,907,248 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive loss, net of tax |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Foreign currency translation |
|
|
|
|
|
|
(192,424,438 |
) |
|
|
(12,768,786 |
) |
|
|
(73,194,240 |
) |
|
|
(11,090,036 |
) |
Reclassification adjustment |
|
|
|
|
|
|
|
|
|
|
(1,813,513 |
) |
|
|
|
|
|
|
|
|
Unrealized holding gains (losses) |
|
|
|
|
|
|
76,969,037 |
|
|
|
(30,951,002 |
) |
|
|
(14,540,051 |
) |
|
|
(2,203,038 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total other comprehensive loss, net
of tax |
|
|
|
|
|
|
(115,455,401 |
) |
|
|
(45,533,301 |
) |
|
|
(87,734,291 |
) |
|
|
(13,293,074 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Comprehensive income |
|
|
|
|
|
|
998,132,753 |
|
|
|
813,780,445 |
|
|
|
723,453,542 |
|
|
|
109,614,174 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Earnings per share: |
|
|
18 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Basic |
|
|
|
|
|
|
4.65 |
|
|
|
3.80 |
|
|
|
3.57 |
|
|
|
0.54 |
|
Diluted |
|
|
|
|
|
|
4.49 |
|
|
|
3.67 |
|
|
|
3.47 |
|
|
|
0.53 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average ordinary shares: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Basic |
|
|
|
|
|
|
239,458,633 |
|
|
|
226,278,227 |
|
|
|
227,308,854 |
|
|
|
227,308,854 |
|
Diluted |
|
|
|
|
|
|
247,895,076 |
|
|
|
233,960,556 |
|
|
|
233,928,400 |
|
|
|
233,928,400 |
|
The accompanying notes are an integral part of the consolidated financial statements.
F-3
GIANT INTERACTIVE GROUP, INC.
CONSOLIDATED STATEMENTS OF CASH FLOWS
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
|
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Cash flows from operating activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income |
|
|
1,113,588,154 |
|
|
|
859,019,253 |
|
|
|
807,625,038 |
|
|
|
122,367,431 |
|
Adjustments for: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deferred taxes |
|
|
(28,623,458 |
) |
|
|
12,130,935 |
|
|
|
(31,980,857 |
) |
|
|
(4,845,584 |
) |
Share-based compensation expense |
|
|
46,131,574 |
|
|
|
30,575,390 |
|
|
|
33,289,216 |
|
|
|
5,043,821 |
|
Depreciation of property and equipment |
|
|
40,126,174 |
|
|
|
52,965,806 |
|
|
|
54,444,577 |
|
|
|
8,249,178 |
|
Amortization of intangible assets and other assets |
|
|
8,120,619 |
|
|
|
15,703,041 |
|
|
|
31,657,738 |
|
|
|
4,796,627 |
|
Loss from disposal of property and equipment |
|
|
72,641 |
|
|
|
204,061 |
|
|
|
4,213,443 |
|
|
|
638,400 |
|
Impairment of intangible assets |
|
|
|
|
|
|
|
|
|
|
46,557,669 |
|
|
|
7,054,192 |
|
Allowance for doubtful debts |
|
|
6,639,131 |
|
|
|
162,318 |
|
|
|
(1,031,746 |
) |
|
|
(156,325 |
) |
Unrealized loss on investment held-for-trading |
|
|
300,493 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Net realized gain on investment held-for-trading |
|
|
|
|
|
|
(320,777 |
) |
|
|
|
|
|
|
|
|
Interest income |
|
|
(3,165,441 |
) |
|
|
(30,060,909 |
) |
|
|
(18,792,361 |
) |
|
|
(2,847,328 |
) |
Gain on deconsolidation of a subsidiary |
|
|
|
|
|
|
|
|
|
|
(68,774,051 |
) |
|
|
(10,420,311 |
) |
Share of loss of an equity investee |
|
|
|
|
|
|
|
|
|
|
648,106 |
|
|
|
98,198 |
|
Changes in assets and liabilities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Increase in accounts receivable |
|
|
(824,613 |
) |
|
|
(961,407 |
) |
|
|
(7,144,958 |
) |
|
|
(1,082,570 |
) |
Decrease in prepayments and other current assets |
|
|
(4,204,600 |
) |
|
|
(47,336,596 |
) |
|
|
40,316,553 |
|
|
|
6,108,569 |
|
(Increase) decrease in due from related parties |
|
|
(633,470 |
) |
|
|
(3,592 |
) |
|
|
3,592 |
|
|
|
544 |
|
Increase in due from research-and-development
entity partners |
|
|
|
|
|
|
|
|
|
|
(10,783,600 |
) |
|
|
(1,633,879 |
) |
(Increase) decrease in inventories |
|
|
(1,066,926 |
) |
|
|
728,747 |
|
|
|
290,102 |
|
|
|
43,956 |
|
Decrease in long-term deposits |
|
|
7,600 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Increase in other assets |
|
|
|
|
|
|
(85,239,597 |
) |
|
|
|
|
|
|
|
|
(Decrease) increase in payables and accrued expenses |
|
|
(94,384,161 |
) |
|
|
29,302,376 |
|
|
|
22,543,374 |
|
|
|
3,415,663 |
|
(Decrease) increase in advance from distributors |
|
|
(41,185,858 |
) |
|
|
2,945,310 |
|
|
|
(14,057,759 |
) |
|
|
(2,129,964 |
) |
(Decrease) increase in unrecognized tax benefit |
|
|
(26,099,164 |
) |
|
|
5,142,414 |
|
|
|
4,803,660 |
|
|
|
727,827 |
|
Increase (decrease) in income tax payable |
|
|
16,741,580 |
|
|
|
(11,358,696 |
) |
|
|
16,807,255 |
|
|
|
2,546,554 |
|
Increase (decrease) in deferred revenue |
|
|
78,159,635 |
|
|
|
(81,839,193 |
) |
|
|
121,503,917 |
|
|
|
18,409,684 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash provided by operating activities |
|
|
1,109,699,910 |
|
|
|
751,758,884 |
|
|
|
1,032,138,908 |
|
|
|
156,384,683 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash flows from investing activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Payment for short-term investments |
|
|
(5,450,689,074 |
) |
|
|
(3,239,964,493 |
) |
|
|
(6,823,806,000 |
) |
|
|
(1,033,910,000 |
) |
Proceeds received from maturity of short-term
investments |
|
|
2,073,871,859 |
|
|
|
2,810,062,992 |
|
|
|
7,872,494,000 |
|
|
|
1,192,802,121 |
|
Deposit for purchase of an office building |
|
|
|
|
|
|
|
|
|
|
(18,921,000 |
) |
|
|
(2,866,818 |
) |
Investment in equity investees |
|
|
|
|
|
|
|
|
|
|
(3,000,000 |
) |
|
|
(454,545 |
) |
Increase in long-term investments |
|
|
|
|
|
|
|
|
|
|
(20,495,239 |
) |
|
|
(3,105,339 |
) |
Payment for available-for-sale investments |
|
|
(348,683,006 |
) |
|
|
(34,157,500 |
) |
|
|
|
|
|
|
|
|
Payment for held-to-maturity securities |
|
|
|
|
|
|
(500,000,000 |
) |
|
|
|
|
|
|
|
|
Purchase of property and equipment |
|
|
(131,086,137 |
) |
|
|
(20,969,714 |
) |
|
|
(20,880,588 |
) |
|
|
(3,163,725 |
) |
Capitalized product development costs and purchased
software |
|
|
(17,657,708 |
) |
|
|
(35,383,116 |
) |
|
|
(15,653,901 |
) |
|
|
(2,371,803 |
) |
Proceeds from deconsolidation of a subsidiary |
|
|
|
|
|
|
|
|
|
|
28,625,000 |
|
|
|
4,337,121 |
|
Deconsolidation of a subsidiary |
|
|
|
|
|
|
|
|
|
|
(25,000,000 |
) |
|
|
(3,787,879 |
) |
Acquisition of a subsidiary, net of cash acquired |
|
|
|
|
|
|
(1,510,103 |
) |
|
|
(15,016,811 |
) |
|
|
(2,275,275 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash (used in) provided by investing activities |
|
|
(3,874,244,066 |
) |
|
|
(1,021,921,934 |
) |
|
|
958,345,461 |
|
|
|
145,203,858 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash flows from financing activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Proceeds from exercise of share options |
|
|
10,752,003 |
|
|
|
18,734,326 |
|
|
|
17,760,783 |
|
|
|
2,691,028 |
|
Dividends to shareholders |
|
|
(593,498,287 |
) |
|
|
(277,652,205 |
) |
|
|
(279,122,994 |
) |
|
|
(42,291,363 |
) |
Repurchase of shares |
|
|
(1,987,411,477 |
) |
|
|
(62,846,075 |
) |
|
|
|
|
|
|
|
|
Capital contribution from non controlling interests |
|
|
|
|
|
|
5,145,000 |
|
|
|
10,737,017 |
|
|
|
1,626,821 |
|
Proceeds paid to selling shareholder |
|
|
(13,710,697 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net cash used in financing activities |
|
|
(2,583,868,458 |
) |
|
|
(316,618,954 |
) |
|
|
(250,625,194 |
) |
|
|
(37,973,514 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Effect of exchange rate changes on cash and cash
equivalents |
|
|
(250,784,373 |
) |
|
|
(12,335,583 |
) |
|
|
(60,078,122 |
) |
|
|
(9,102,746 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net (decrease) increase in cash and cash equivalents |
|
|
(5,599,196,987 |
) |
|
|
(599,117,587 |
) |
|
|
1,679,781,053 |
|
|
|
254,512,281 |
|
Cash and cash equivalents at the beginning of year |
|
|
7,295,469,843 |
|
|
|
1,696,272,856 |
|
|
|
1,097,155,269 |
|
|
|
166,235,647 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cash and cash equivalents at the end of year |
|
|
1,696,272,856 |
|
|
|
1,097,155,269 |
|
|
|
2,776,936,322 |
|
|
|
420,747,928 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of the consolidated financial statements.
F-4
GIANT INTERACTIVE GROUP, INC.
CONSOLIDATED STATEMENTS OF CASH FLOWS
(CONTD)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
|
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Supplemental disclosures: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income tax paid |
|
|
(110,575,684 |
) |
|
|
(99,688,366 |
) |
|
|
(116,066,099 |
) |
|
|
(17,585,773 |
) |
Interest received |
|
|
181,798,237 |
|
|
|
72,139,558 |
|
|
|
150,531,887 |
|
|
|
22,807,862 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-cash operating activities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Deconsolidation of a subsidiary |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Intangible assets |
|
|
|
|
|
|
|
|
|
|
25,000,000 |
|
|
|
3,787,879 |
|
-Due from related parties |
|
|
|
|
|
|
|
|
|
|
(25,000,000 |
) |
|
|
(3,787,879 |
) |
-Non-controlling interest |
|
|
|
|
|
|
|
|
|
|
3,750,000 |
|
|
|
568,182 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non-cash investing activities: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Acquisition of property and
equipment included in payables and
accrued expenses |
|
|
(4,613,467 |
) |
|
|
(3,161,223 |
) |
|
|
1,889,955 |
|
|
|
286,357 |
|
- Investment in Huayi Juren Information |
|
|
|
|
|
|
|
|
|
|
(32,774,051 |
) |
|
|
(4,965,795 |
) |
The accompanying notes are an integral part of the consolidated financial statements.
F-5
GIANT INTERACTIVE GROUP, INC.
CONSOLIDATED STATEMENTS OF CHANGES IN SHAREHOLDERS EQUITY
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Number of ordinary |
|
|
|
|
|
|
Additional paid-in |
|
|
|
|
|
|
Accumulated other |
|
|
|
|
|
|
|
|
|
|
Total shareholders |
|
|
|
Note |
|
shares |
|
|
Ordinary shares |
|
|
capital |
|
|
Statutory reserves |
|
|
comprehensive loss |
|
|
Retained earnings |
|
|
Treasury stock |
|
|
equity |
|
|
|
|
|
|
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
Balance as of January 1, 2008 |
|
|
|
|
257,241,526 |
|
|
|
411 |
|
|
|
5,928,533,055 |
|
|
|
43,890,273 |
|
|
|
(51,781,427 |
) |
|
|
511,416,766 |
|
|
|
(126,534,481 |
) |
|
|
6,305,524,597 |
|
Net income for the year |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
1,113,588,154 |
|
|
|
|
|
|
|
1,113,588,154 |
|
Comprehensive income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Foreign currency translation |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(256,804,583 |
) |
|
|
|
|
|
|
|
|
|
|
(256,804,583 |
) |
- Unrealized holding gains |
|
13 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
102,655,057 |
|
|
|
|
|
|
|
|
|
|
|
102,655,057 |
|
- Deferred tax benefit, net |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
38,694,125 |
|
|
|
|
|
|
|
|
|
|
|
38,694,125 |
|
Exercise of share options |
|
|
|
|
779,100 |
|
|
|
1 |
|
|
|
10,752,002 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
10,752,003 |
|
Shares issued and reserved for share options |
|
|
|
|
|
|
|
|
5 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
5 |
|
Share-based compensation |
|
19 |
|
|
|
|
|
|
|
|
|
|
46,131,574 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
46,131,574 |
|
Repurchase of shares |
|
22 |
|
|
(31,002,200 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1,987,411,477 |
) |
|
|
(1,987,411,477 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance as of December 31, 2008 |
|
|
|
|
227,018,426 |
|
|
|
417 |
|
|
|
5,985,416,631 |
|
|
|
43,890,273 |
|
|
|
(167,236,828 |
) |
|
|
1,625,004,920 |
|
|
|
(2,113,945,958 |
) |
|
|
5,373,129,455 |
|
Net income for the year |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
859,313,746 |
|
|
|
|
|
|
|
859,313,746 |
|
Comprehensive income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Foreign currency translation |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(12,768,786 |
) |
|
|
|
|
|
|
|
|
|
|
(12,768,786 |
) |
- Reclassification adjustment |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1,813,513 |
) |
|
|
|
|
|
|
|
|
|
|
(1,813,513 |
) |
- Unrealized holding losses |
|
13 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(30,951,002 |
) |
|
|
|
|
|
|
|
|
|
|
(30,951,002 |
) |
Exercise of share options |
|
19 |
|
|
1,371,366 |
|
|
|
|
|
|
|
18,734,326 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
18,734,326 |
|
Share based compensation |
|
19 |
|
|
|
|
|
|
|
|
|
|
32,038,720 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
32,038,720 |
|
Repurchase of shares |
|
22 |
|
|
(1,570,785 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(62,846,075 |
) |
|
|
(62,846,075 |
) |
Dividends to shareholders |
|
23 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(277,652,205 |
) |
|
|
|
|
|
|
(277,652,205 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance as of December 31, 2009 |
|
|
|
|
226,819,007 |
|
|
|
417 |
|
|
|
6,036,189,677 |
|
|
|
43,890,273 |
|
|
|
(212,770,129 |
) |
|
|
2,206,666,461 |
|
|
|
(2,176,792,033 |
) |
|
|
5,897,184,666 |
|
Net income for the year |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
811,187,833 |
|
|
|
|
|
|
|
811,187,833 |
|
Comprehensive income: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Foreign currency translation |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(73,194,240 |
) |
|
|
|
|
|
|
|
|
|
|
(73,194,240 |
) |
- Unrealized holding losses |
|
13 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(14,540,051 |
) |
|
|
|
|
|
|
|
|
|
|
(14,540,051 |
) |
Exercise of share options |
|
19 |
|
|
1,200,405 |
|
|
|
|
|
|
|
17,760,783 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
17,760,783 |
|
Share based compensation |
|
19 |
|
|
|
|
|
|
|
|
|
|
33,584,427 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
33,584,427 |
|
Dividends to shareholders |
|
23 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(279,122,994 |
) |
|
|
|
|
|
|
(279,122,994 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance as of December 31, 2010 (RMB) |
|
|
|
|
228,019,412 |
|
|
|
417 |
|
|
|
6,087,534,887 |
|
|
|
43,890,273 |
|
|
|
(300,504,420 |
) |
|
|
2,738,731,300 |
|
|
|
(2,176,792,033 |
) |
|
|
6,392,860,424 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance as of December 31, 2010 (US$) |
|
|
|
|
228,019,412 |
|
|
|
63 |
|
|
|
922,353,771 |
|
|
|
6,650,041 |
|
|
|
(45,530,973 |
) |
|
|
414,959,288 |
|
|
|
(329,816,975 |
) |
|
|
968,615,215 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The accompanying notes are an integral part of the consolidated financial statements.
F-6
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
1. ORGANIZATION AND NATURE OF OPERATIONS
|
|
|
The accompanying consolidated financial statements include the financial statements of Giant
Interactive Group, Inc. (the Company or Giant Interactive), its subsidiaries and the VIE
subsidiary, collectively referred to as the Group. |
|
|
|
|
Giant Interactive was incorporated in the Cayman Islands on July 26, 2006 and became the
holding company of the Group. |
|
|
|
|
The Group is engaged in the development and operation of online games in the Peoples Republic
of China (the PRC). The Group primarily develops and operates online games through its
subsidiary, Zhengtu Information, and its VIE subsidiary, Giant Network. |
|
|
|
|
Details of the Companys subsidiaries are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Date of |
|
|
Place of |
|
|
Percentage of |
|
|
|
|
|
|
incorporation/ |
|
|
incorporation/ |
|
|
shareholding/ |
|
|
|
|
Subsidiary |
|
establishment |
|
|
establishment |
|
|
ownership |
|
|
Principal activities |
|
Shanghai Giant Network
Technology Co., Ltd.
(Giant Network) |
|
November 14, 2004 |
|
PRC |
|
|
|
|
|
Internet content provider |
Eddia International
Group Limited
(Eddia International) |
|
July 26, 2006 |
|
British Virgin Islands (BVI) |
|
|
100.00 |
% |
|
Investment holding |
Shanghai Zhengtu
Information Technology
Co., Ltd.
(Zhengtu Information) |
|
September 6, 2006 |
|
PRC |
|
|
100.00 |
% |
|
Online game development and maintenance |
Giant Interactive (Hong
Kong) Limited (Giant
HK) |
|
December 22, 2008 |
|
Hong Kong |
|
|
100.00 |
% |
|
Investment holding |
Zhuhai Zhengtu
Information Technology
Co., Ltd. (Zhuhai
Zhengtu) |
|
February 19, 2009 |
|
PRC |
|
|
100.00 |
% |
|
Online game research and development |
Hangzhou Snow Wolf
Software Co., Ltd.
(Snow Wolf Software) |
|
Acquired on May 18, 2009 |
|
PRC |
|
|
51.07 |
% |
|
Online game research and development |
Shanghai Zhengduo
Information Technology
Co., Ltd. (Zhengduo
Information) |
|
July 8, 2009 |
|
PRC |
|
|
100.00 |
% |
|
Online game development and maintenance |
Shanghai Jujia Network
Technology Co., Ltd.
(Jujia Network) |
|
October 20, 2009 |
|
PRC |
|
|
51.00 |
% |
|
Online game research and development |
Shanghai Juhuo Network
Technology Co., Ltd.
(Juhuo Network) |
|
November 4, 2009 |
|
PRC |
|
|
51.00 |
% |
|
Online game development and maintenance |
Shanghai Juhe Network
Technology Co., Ltd.
(Juhe Network) |
|
November 4, 2009 |
|
PRC |
|
|
51.00 |
% |
|
Online game research and development |
Wuxi Giant Network
Technology Co., Ltd.
(Wuxi Network) |
|
December 28, 2009 |
|
PRC |
|
|
- |
* |
|
Online game research and development |
Shanghai Juyan Network
Technology Co., Ltd.
(Juyan Network) |
|
January 4, 2010 |
|
PRC |
|
|
51.00 |
% |
|
Online game research and development |
F-7
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
1. |
|
ORGANIZATION AND NATURE OF OPERATIONS (Contd) |
|
|
|
|
|
|
|
|
|
|
|
|
|
Date of |
|
Place of |
|
Percentage of |
|
|
|
|
incorporation/ |
|
incorporation/ |
|
shareholding/ |
|
|
Subsidiary |
|
establishment |
|
establishment |
|
ownership |
|
Principal activities |
Shanghai Juxi Network
Technology Co., Ltd.
(Juxi Network)
|
|
January 21, 2010
|
|
PRC
|
|
|
51.00 |
% |
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Shanghai Juxian
Network Technology
Co., Ltd. (Juxian
Network)
|
|
January 25, 2010
|
|
PRC
|
|
|
51.00 |
% |
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Chengdu Jufan Network
Technology Co., Ltd.
(Jufan Network)
|
|
March 29, 2010
|
|
PRC
|
|
|
51.00 |
% |
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Shanghai Zhengju
Information Technology
Co., Ltd.
(Zhengju Information)
|
|
April 28, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Shanghai Juquan
Network Technology
Co., Ltd. (Juquan
Network)
|
|
May 19, 2010
|
|
PRC
|
|
|
51.00 |
% |
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Wuxi Tiema Network
Technology Co., Ltd.
(Tiema Network)
|
|
June 3, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Shanghai Juxin Network
Technology Co., Ltd.
(Juxin Network)
|
|
October 9, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Beijing Juren Zhengtu
Information Technology
Co., Ltd. (Juren
Zhengtu Information)
|
|
October 13, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Beijing Julun Network
Information Technology
Co., Ltd. (Julun
Network)
|
|
Acquired on
November 19, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
|
|
|
|
|
|
|
|
Shanghai Haoji Network
Technology Co., Ltd.
(Haoji Network)
|
|
Acquired on
November 24, 2010
|
|
PRC
|
|
|
* |
|
|
Online game
research and
development |
|
|
|
* |
|
These are all subsidiaries of Giant Network. |
F-8
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
1. |
|
ORGANIZATION AND NATURE OF OPERATIONS (Contd) |
|
|
In September 2006, in contemplation of an initial public offering, the Group completed a
reorganization (the Reorganization) which was necessary to comply with PRC law and
regulations that restrict foreign ownership of a company that provides Internet content
services, which includes operating online games. |
|
|
As part of the Reorganization, Mr. Yuzhu Shi, his immediate family and the other eighteen
individual shareholders of Giant Network through their respective BVI holding companies,
established the Company and Eddia International. Mr. Yuzhu Shi and his immediate family,
through their BVI holding companies, Union Sky Holding Co., Ltd. and Vogel Holding Group
Limited, are the controlling shareholders of the Company since incorporation. Subsequently, on
September 6, 2006, Eddia International established Zhengtu Information, a wholly-owned foreign
enterprise, which entered into a series of agreements with Giant Network. Pursuant to these
agreements, Giant Network transferred most of its employees and operating assets, including the
rights to operate its online game, ZT Online, to Zhengtu Information, except for certain assets
that an online game operator must own to be an Internet license holder. In return, Zhengtu
Information exclusively provides certain technical and consulting services and software
licenses to Giant Network in exchange for fees, which can be adjusted at the Companys
discretion, through its direct ownership interest in Zhengtu Information as well as provide
financial support to Giant Network, as necessary. As a result of these agreements, the Company
is considered the primary beneficiary of Giant Network (see Note 2) and accordingly, Giant
Networks results of operation and financial condition are consolidated in the financial
statements of the Group. |
|
|
On January 4, January 21, January 25, March 29, and May 19, 2010, Zhengduo Information
established Juyan Network, Juxi Network, Juxian Network, Jufan Network and Juquan Network with
51% equity interest respectively. |
|
|
On April 28 and October 9, 2010, Giant Network established Zhengju Information and Juxin
Network with 100% equity interest and 51% equity interest, respectively. |
|
|
On June 3 and October 13, 2010, Wuxi Network established Tiema Network and Juren Zhengtu
Information with 51% equity interest and 100% equity interest, respectively. |
|
|
On November 19 and November 24, 2010, Giant Network acquired Julun Network and Haoji Network,
two of online game research and development companies, with 100% equity interest and 50% equity
interest, respectively. Giant Network has veto rights in regards to Haoji Networks operating
and financial decisions. |
F-9
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
1. |
|
ORGANIZATION AND NATURE OF OPERATIONS (Contd) |
|
|
On December 6, 2010, Zhengtu Information, Giant Network and Shanghai Juyan Network Technology
jointly established Beijing Huayi Juren Information Technology Co., Ltd (Huayi Juren
Information) with 51%, 34% and 15% equity interest, respectively. The registered capital of
Huayi Juren Information was RMB 25,000,000. The Group was the controlling shareholder with 85%
equity interest. On December 31, 2010, Zhengtu Information sold its 51% equity interest in
Huayi Juren Information to Huayi Brothers Media Corporation (Huayi) and as a result, Huayi Juren
Information was deconsolidated (See Note 5). |
2. |
|
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES |
|
1) |
|
Basis of presentation and use of estimates |
|
|
The accompanying consolidated financial statements have been prepared in accordance with
accounting principles generally accepted in the United States of America (US GAAP). |
|
|
The preparation of consolidated financial statements in conformity with US GAAP requires
management to make estimates and assumptions that affect the reported amounts of its assets and
liabilities, disclosures of contingent assets and liabilities at the balance sheet dates and
the reported amounts of revenues and expenses during the reporting periods. Significant
estimates and assumptions reflected in the Companys consolidated financial statements include,
but are not limited to, revenue recognition, acquired intangible assets and related goodwill,
recoverability and useful lives of property and equipment, intangible assets and goodwill,
share-based compensation expenses, deferred tax assets and related valuation allowance, income
tax uncertainties, provision for doubtful debts, impairment and valuation of investments.
Management bases the estimates on historical experience and on various other assumptions that
are believed to be reasonable, the results of which form the basis for making judgments about
the carrying values of assets and liabilities. Actual results could materially differ from
these estimates. Certain amounts previously reported have been reclassified to conform to the
current year presentation. |
|
|
The consolidated financial statements include the financial statements of the Company, its
subsidiaries and the VIE subsidiary for which the Company is the primary beneficiary. All
transactions and balances between the Company, its subsidiaries and the VIE subsidiary have
been eliminated upon consolidation. |
|
|
The Group has adopted Financial Accounting Standards Codification (ASC) Subtopic 810-10 (ASC
810-10), Consolidation: Overall. ASC 810-10 requires certain variable interest entities to be
consolidated by the primary beneficiary of the entity if the equity investors in the entity do
not have the characteristics of a controlling financial interest or
do not have sufficient equity at risk for the entity to finance its activities without
additional subordinated financial support from other parties. |
F-10
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. |
|
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
2) |
|
Consolidation (Contd) |
|
|
PRC laws and regulations restrict foreign ownership of companies that operate online games. To
comply with these foreign ownership restrictions, the Company operates its online games in the
PRC through Giant Network, a variable interest entity which is majority owned by Mr. Yuzhu Shi
and holds the license and approvals to operate online games in the PRC. Upon the
Reorganization, a series of agreements was entered into amongst Zhengtu Information, Giant
Network and Giant Networks direct equity holders, which provides Zhengtu Information the
ability to control Giant Network, including its financial interest, as described below. |
|
|
Pursuant to the contractual arrangements with Giant Network, Zhengtu Information provides
certain technical and consulting services and software licenses to Giant Network in exchange
for fees. As Zhengtu Information contractually controls the management of Giant Network and
Giant Network has granted an irrevocable proxy to Zhengtu Information or its designee, the
Company through its wholly-owned equity interest in Zhengtu Information, in substance, has
unilateral discretion in setting the fees charged to Giant Network. During the year ended
December 31, 2008, 2009 and 2010, such fees totaled approximately RMB1,327,000,000,
RMB989,000,000 and RMB1,135,000,000 (US$171,000,000) respectively, which represented
substantially all of Giant Networks operating profits throughout the years presented. As of
December 31, 2010, the share capital and accumulated losses of Giant Network was RMB10,000,000
and RMB127,393,934, respectively; (2009: RMB10,000,000 and RMB63,597,791, respectively).
Zhengtu Information has also undertaken to provide financial support to Giant Network to the
extent necessary for its operations. |
|
|
The principal services and software license agreements that Zhengtu Information has entered
into with Giant Network are: |
|
|
|
Online games software sales and licensing agreement, pursuant to which Zhengtu
Information licenses online game software to Giant Network; and |
|
|
|
|
Exclusive technical consulting and service agreement, pursuant to which Zhengtu
Information provides exclusive technical and consulting services to Giant Network. |
|
|
In addition, Zhengtu Information has entered into agreements with Giant Network and its equity
holders with respect to certain shareholder rights and corporate governance matters that
provide Zhengtu Information with the ability to control Giant Network. Pursuant to these
contractual arrangements: |
F-11
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
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2) |
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Consolidation (Contd) |
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The equity holders of Giant Network have granted an irrevocable proxy of their
voting rights underlying their equity interest in Giant Network to Zhengtu
Information or its designee, which includes, but are not limited to, the sale or
transfer of part or all of the equity interest in Giant Network and to exercise the
right to appoint directors, general manager and other senior management of Giant
Network; |
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|
Giant Network will not enter into any transaction that may materially affect its
assets, liabilities, equity or operations without the prior written consent of
Zhengtu Information; |
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Zhengtu Information may purchase the entire equity interest in, or all the assets
of Giant Network, for a purchase price equal to the net assets of Giant Network or
the minimum price permitted by PRC laws, if and when PRC laws are revised to permit
such a transaction; |
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The equity holders of Giant Network have pledged their equity interest in Giant
Network to Zhengtu Information to secure the payment obligations of Giant Network
under all of the agreements between Giant Network and Zhengtu Information; |
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The equity holders of Giant Network will not transfer, sell, pledge or dispose of
their equity interest in Giant Network without the prior written consent of Zhengtu
Information; and |
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|
|
Giant Network will not distribute any dividend without the prior consent of
Zhengtu Information. |
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|
In June 2007, Zhengtu Information and Giant Network entered into a supplementary agreement,
whereby Zhengtu Information clarified the extent of financial support for the operations of
Giant Network including, but not limited to, any losses incurred by Giant Network. Zhengtu
Information also agrees not to demand any repayment of loans from Giant Network. While this
supplementary agreement was signed in 2007, the intent and substance of all agreements signed
in 2006 remained unchanged. |
|
|
On July 22, 2007, Zhengtu Information entered into a supplementary agreement with Giant Network
and its equity holders. While this supplementary agreement was signed in 2007, the intent and
substance of all agreements signed in 2006 remained unchanged. Pursuant to the supplementary
agreement: |
F-12
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
2) |
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Consolidation (Contd) |
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All funds received by the equity holders of Giant Network or their designees
(including but not limited to dividends and loans) will be remitted to Zhengtu
Information and Giant Network respectively; |
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The exercise price of the option to purchase equity interest of Giant Network is
revised to RMB10,000,000 or the lowest price permitted by PRC laws. Any
consideration received by the equity holders of Giant Network or their designees
from the sale will be remitted to Giant Network; and |
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All future amendments to the agreements, including, but not limited to, any
adjustment of service and consulting fees, payment of dividends, and approval for
extensions of loans, are required to be approved by the Board of Directors of the
Company. |
|
|
On August 27, 2007, Zhengtu Information entered into a supplementary agreement with Giant
Network and its equity holders to clarify certain terms of certain Reorganization agreements.
Pursuant to the supplemental agreement the irrevocable proxy granted by Giant Network to Zhengtu
Information or its designee, which had an original term of ten years, will be automatically
renewed for another ten years unless objected to by Zhengtu Information. The exercise price of
the option to purchase equity interest of Giant Network is revised to the higher of
RMB10,000,000 or the lowest price permitted by PRC laws. The intent and substance of the
Reorganization agreements revised by this supplemental agreement remain unchanged. |
|
|
Despite the lack of technical majority ownership, there exists a parent-subsidiary relationship
between the Company and Giant Network through the irrevocable proxy agreement, whereby the
equity holders of Giant Network effectively assigned all of their voting rights underlying
their equity interest in Giant Network to the Company. In addition, through the other
aforementioned agreements, the Company demonstrates its ability and intention to continue to
exercise the ability to absorb substantially all of the profits and all of the expected losses
of Giant Network. Thus, the Company is also considered the primary beneficiary of Giant
Network. Accordingly, Giant Networks results are consolidated in the Companys financial
statements. |
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|
ASC 810-10 requires a parent company deconsolidate a subsidiary or derecognizes a group of
assets when that parent company no longer controls the subsidiary or group of assets. Upon
deconsolidation of a subsidiary, an entity recognizes a gain or loss on the transaction and
measures any retained investment in the subsidiary at fair value. The gain or loss includes
any gain or loss associated with the difference between the fair value of the retained
investment in the subsidiary and its carrying amount at the date the subsidiary is
deconsolidated. In contrast, an entity is required to account for a decrease in
its ownership interest of a subsidiary that does not result in a change of control of the
subsidiary as an equity transaction. |
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
3) |
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Foreign currency translation and transactions |
F-13
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
The Companys, its BVI and Hong Kong subsidiarys functional currency is the United States
dollars (US$). The functional currency of the Companys PRC subsidiaries and the VIE
subsidiary is the Chinese Renminbi (RMB), based on the criteria of ASC subtopic 830-10 (ASC
830-10), Foreign Currency Matters: Overall. The Company uses the RMB as its reporting
currency. The Company uses the average exchange rate for the year and the exchange rate at the
balance sheet date to translate its operating results and financial position, respectively.
Translation differences are recorded in accumulated other comprehensive loss, a component of
shareholders equity. |
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|
Transactions denominated in foreign currencies are translated into the functional currency at
the exchange rates prevailing on the transaction dates. Assets and liabilities denominated in
foreign currencies are remeasured into the functional currency at the exchange rates prevailing
at the balance sheet date. The resulting realized and unrealized exchange gains and losses are
included in the consolidated statements of operations and comprehensive income. |
|
4) |
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Convenience translation |
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Amounts in US$ are presented for the convenience of the reader and are translated at the noon
buying rate of US$1.00 to RMB6.6000 on December 31, 2010 in the City of New York for cable
transfers of RMB as certified for customs purposes by the Federal Reserve Bank of New York. No
representation is made that the RMB amounts could have been, or could be, converted into US$ at
such rate. |
|
5) |
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Long-term Investment and Investments in equity investees |
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Long-term investment represents cost method investments and equity method investments. In
accordance with ASC subtopic 325-20 (ASC 325-20), Investments-Other: Cost Method Investments,
the Equity Method of Accounting for Investments in Common Stock for investments in an investee
over which the Company does not have significant influence, the Company carries the investment
at cost and only adjusts for other-than-temporary declines in fair value and distributions of
earnings. The management regularly evaluates the impairment of its cost method investments
based on the performance and financial position of the investee as well as other evidence of
estimated market values. Such evaluation includes, but is not limited to, reviewing the
investees cash position, recent financing, projected and historical financial performance,
cash flow forecasts and current and future financing needs. An impairment loss is recognized in
the consolidated statements of operations equal to the excess of the investments cost over its
fair value at the balance sheet date of the reporting period for which the assessment is made.
The fair value would then become the new cost basis of investment. The impairment charge was
nil for the years ended December 31, 2009 and 2010. |
2. |
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SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
5) |
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Long-term Investment and Investments in equity investees (Contd) |
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Investments in equity investees represent investments in entities in which the Company can
exercise significant influence but does not own a majority equity interest or control are
accounted for using the equity method of accounting in accordance with ASC subtopic 323-10
(ASC 323-10), Investments-Equity Method and Joint Ventures: Overall. |
F-14
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
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Under the equity method, the Company initially records its investment at cost and adjusts the
carrying amount of the investment to recognize the Companys proportionate share of each equity
investees net income or loss into consolidated statements of operations after the date of
acquisition. The difference between the cost of the equity investee and the amount of the
underlying equity in the net assets of the equity investee is recognized as equity method
goodwill included in equity method investment on the consolidated balance sheets. The Company
evaluated the equity method investments for impairment under ASC 323-10. An impairment loss on
the equity method investments is recognized in the consolidated statements of income when the
decline in value is determined to be other-than-temporary. |
|
6) |
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Cash, cash equivalents and short-term investments |
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Cash and cash equivalents represent cash on hand, demand deposits and money market fund placed
with banks or other financial institutions. All highly liquid investments with a stated
maturity of 90 days or less from the date of purchase are classified as cash equivalents. All
highly liquid investments with stated maturities of greater than 90 days but less than 365
days, are mainly fixed rate time foreign deposits that are classified as short-term investments
which are stated at their approximate fair value. |
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The Company accounts for its investments in accordance to ASC subtopic 320-10 (ASC 320-10),
Investments-Debt and Equity Securities: Overall. ASC 320-10 classifies the investments in debt
securities as held-to-maturity, trading or available-for-sale, whose classification
determines the respective accounting methods stipulated by the accounting standard for
financial instruments. The securities that are bought and held principally for the purpose of
selling them in the near term are classified as trading securities. Trading asset investments
include marketable debt instruments where the Company did not document its intention to hold
the investments to maturity at acquisition and classified the investments as trading.
Unrealized holding gains and losses for trading securities are included in earnings. |
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|
The securities that the Company has the positive intent and ability to hold to maturity are
classified as held-to-maturity securities and are stated at amortized cost. For individual
securities classified as held-to-maturity securities, the Company evaluates whether a decline
in fair value below the amortized cost basis is other than temporary in accordance with the
Companys policy and ASC 320-10. If the Company concludes that it does not intend or is not
required to sell an impaired debt security before the recovery of its amortized cost basis, the
impairment is considered temporary and the held-to-maturity securities continue to be
recognized at the amortized costs. |
2. |
|
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
6) |
|
Cash, cash equivalents and short-term investments (Contd) |
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When the Company intends to sell an impaired debt security or it is more likely than not that
it will be required to sell prior to recovery of its amortized cost basis, an other-than-
temporary impairment loss equal to the entire excess of the debt securitys amortized cost
basis over its fair value is recognized at the balance sheet date. |
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|
Dividend and interest income, including amortization of the premium and discount arising at
acquisition, for all categories of investments in securities are included in
|
F-15
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
earnings. Any realized gains or losses on the sale of the investments are determined on a
specific identification method, and such gains and losses are reflected as a component of
interest income. |
|
7) |
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Property and equipment |
|
|
Property and equipment are stated at cost less accumulated depreciation. Depreciation is
computed using the straight-line method over the following estimated useful lives: |
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Computer equipment
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5 years |
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Leasehold improvements
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Over the shorter of the lease term
or the estimated useful lives of
the assets |
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Furniture and fixtures
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5 years |
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Motor vehicles
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5 years |
|
|
Fixed assets have an estimated residual equal to 5% of the original cost. |
|
|
Repair and maintenance costs are charged to expense as incurred, whereas the cost of renewals
and betterments that extend the useful life of a fixed asset are capitalized as an addition to
the related asset. Retirements, sales and disposals of assets are recorded by removing the cost
and accumulated depreciation from the asset and accumulated depreciation accounts with any gain
or loss reflected in the consolidated statements of operations and comprehensive income. |
|
|
The Group recognizes website and internally used software development costs in accordance with
ASC subtopic 350-40 (ASC 350-40), Intangibles-Goodwill and Other: Internal-Use Software. As
such, the Group expenses all costs that are incurred in connection with the planning and
implementation phases of development and costs that are associated with repair or maintenance
of the existing websites and software. Costs incurred in the development phase are capitalized
and amortized over their estimated expected life. Since the inception of the Group, the amount
of property and equipment costs qualifying for capitalization has been insignificant and as a
result those costs have been expensed as incurred. |
F-16
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. |
|
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
|
The Group recognizes costs to develop its online game products in accordance with ASC subtopic
985 Software. Online game product development costs consist primarily of payroll, depreciation
and other overhead expenses incurred by the Group to develop, maintain, monitor and manage the
Groups online gaming products. Costs incurred for the development of online game products
prior to the establishment of technological feasibility are expensed when incurred and are
included in product development expenses. Once an online game product has reached technological
feasibility, all subsequent online game product development costs are capitalized until the
product is available for marketing. Technological feasibility is evaluated on a
product-by-product basis, but typically encompasses both technical design and game design
documentation and only occurs when the online games have a proven ability to operate in an
online game environment. Since the inception of the Group, the amount of online game
development costs qualifying for capitalization as intangible assets was approximately RMB
28,746,000 and is being amortized over the estimated life of the corresponding online games. |
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|
Purchased software is stated at cost less accumulated amortization. Amortization is computed
using the straight-line method over three years. |
|
|
The intellectual property rights purchased are capitalized and amortized on a straight-line
basis over the estimated useful economic life of the relevant online game. The online game
related to the intellectual property rights has commenced operations in April 2010 and as a
result, amortization has commenced as of that date. The online game and the related
intellectual property rights were part of a subsidiary that was deconsolidated as of December
31, 2010 (See Note 5). |
|
|
The intangible asset arising from the acquisition of a Snow Wolf Software consists of one
online software game and was recorded at its fair value with a useful life of 3 years. The
online software game will be amortized on a straight-line basis over three years. The
intangible assets arising from the Julun Network acquisition also consists of one online
software game and was recorded at its fair value with an estimated useful life on a straight
line basis over 5 years. |
F-17
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
9) |
|
Impairment of long-lived assets and intangible assets |
|
|
Long-lived assets, including intangible assets, are evaluated for impairment whenever events or
changes in circumstances indicate that the carrying amount of an asset may not be recoverable
in accordance with ASC subtopic 360-10 (ASC 360-10), Property, Plant and Equipment: Overall.
When such events occur, the Company assesses the recoverability of the long lived assets by
comparing the carrying amount to the estimated future undiscounted cash flow associated with
the related assets. If the future net undiscounted cash flows are less than the carrying amount
of the assets, the assets are considered impaired and an expense is recognized equal to the
amount required to reduce the carrying amount of the assets to their then estimated fair value.
Fair value is generally determined by discounting the cash flows expected to be generated by
the assets, when the market prices are not readily available for the long-lived assets. |
|
|
The Group recorded an impairment loss associated with an online game and its related
intellectual property rights amounting to RMB46,557,669 (US$7,054,192) during the year ended
December 31, 2010 (See Note 8). There were no indicators of impairment noted during the year
ended December 31, 2009. |
|
|
Goodwill represents the excess of the purchase price over the estimated fair value of net
tangible and identifiable intangible assets acquired. The Groups goodwill and acquisition
related intangible assets outstanding at December 31, 2010 were related to the Groups
acquisition of two subsidiaries (Note 3). In accordance with the provisions of ASC
subtopic 350 (ASC 350), Goodwill and Other Intangible Assets, goodwill amounts are not
amortized, but rather are tested for impairment at least annually or more frequently if
there are indicators of impairment present. |
|
|
The performance of the impairment test involves a two-step process. The first step of the
impairment test involves comparing the fair value of the reporting unit with its carrying
amount, including goodwill. Fair value is primarily determined by computing the future
discounted cash flows expected to be generated by the reporting unit. If the reporting
units carrying value exceeds its fair value, goodwill may be impaired. If this occurs,
the Group performs the second step of the goodwill impairment test to determine the amount
of impairment loss. |
|
|
The fair value of the reporting unit is allocated to its assets and liabilities in a
manner similar to a purchase price allocation in order to determine the implied fair value
of the reporting units goodwill. If the implied goodwill fair value is less than its
carrying value, the difference is recognized as impairment loss. The Group determined it
has one reporting unit in which all goodwill was tested for impairment at each reporting
period end resulting in no impairment charges for the periods presented. |
F-18
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. |
|
SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd) |
|
11) |
|
Available-for-sale investment |
|
|
The Company has designated its investment in convertible redeemable preferred shares
(Preferred Share) of Five One Network Development Co. Ltd., (51.com) and Mobile Embedded
Technology Inc. (MET) as available-for-sale in accordance with ASC320-10. Such
available-for-sale investments are reported at fair value, with unrealized gains and losses
recorded in accumulated other comprehensive income (loss) in shareholders equity. Realized
gains or losses are charged to earnings during the period in which the gain or loss is
realized. If the Company determines a decline in fair value is other-than-temporary, the cost
basis of the individual security is written down to its estimated fair value. The new cost
basis will not be adjusted for subsequent recoveries in fair value. Determination of whether
declines in value are other-than-temporary requires significant judgment. Subsequent increases
and decreases in the fair value of available-for-sale securities will be included in
comprehensive income (loss) through a credit or charge to shareholders equity except for an
other-than-temporary impairment, which would be charged to current period earnings. |
|
|
Dividend and interest income, including amortization of the premium and discount arising at
acquisition, for all categories of investments in securities are included in earnings. |
|
12) |
|
Fair value of financial instruments |
|
|
Financial instruments of the Group primarily comprise of cash and cash equivalents, accounts
receivable, certain other current assets, amounts due from related parties and
research-and-development (R&D) entity partners, short-term investments, investments in
available-for-sale securities, held-to-maturity investment, and payables and accrued
expenses. As of December 31, 2009 and 2010, the carrying values of these financial
instruments except for investment in preferred shares approximated their fair values due
to the short-term maturity of these instruments. The carrying amount of our
held-to-maturity investment approximates its fair value, which was estimated based on
quoted market interest rates. The carrying amount of the Groups available-for-sale
investments were initially stated at fair value and subsequently re-measured and recorded
at fair value at every year. |
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|
Other assets represent amounts paid for the right to use land in the PRC and are recorded at
purchase cost less accumulated amortization. Amortization is provided on a straight-line basis
over the terms of the respective land use rights agreements, which are 50 years. |
F-19
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
|
The Group currently provides online game services in the PRC and recognizes revenue in
accordance to the criteria of ASC subtopic 605 (ASC 605), Revenue Recognition when persuasive
evidence of an arrangement exists, the service has been rendered, the sales price is fixed or
determinable, and collectability is reasonably assured. |
|
|
|
The Group operates Massively Multiplayer Online Role-Playing Games (MMORPG) under a
free-to-play model. Under this model, players can access the games free of charge but may
purchase game points for in-game premium features. |
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|
|
The Group sells prepaid cards, in physical or virtual forms, for its in-game premium features
to distributors who in turn sell the prepaid cards to end customers. The prepaid game cards
provide customers with a pre-specified number of game points for consumption. All prepaid cards
sold to distributors require upfront advance cash payments. The Group also sells game points
through online sales directly to end customers using their credit or debit cards, which is
generally settled by the banks immediately within one to two days. Proceeds from the sale of
prepaid game cards from distributors and online sale of game points are initially recognized as
an advance from distributors. These prepaid fees are reclassed to deferred revenue upon the end
users online registration and conversion of the game points into the respective user accounts.
The Groups end users are required to activate the prepaid game cards by using access codes
and passwords to transfer the value of those cards to game points in their personal user
accounts. The Group does not recognize revenue for game cards which are sold but not yet
converted into game points and used by customers to purchase premium features as the Group is
required to provide future services, in the form of in-game premium features, related to those
cards or points. Deferred revenue is recognized as revenue over the estimated life span of the
premium features purchased or as the premium features purchased with the game points are
consumed. The estimated life span of premium features is determined based on historical player
usage patterns and playing behavior. When the life span of certain premium features cannot be
reliably determined based on historical paying player patterns and behavior, the related
revenues are recognized over the estimated game life. Future usage patterns may differ from the
historical usage patterns on which the Groups revenue recognition policy is based. The Group
monitors the operational statistics and usage patterns of its online games and modifies the
expected life span when materially different. |
F-20
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
14) |
|
Revenue recognition (Contd) |
|
|
Prepaid cards sold by the Group have an expiration period of two years, if not returned or
activated, after which the Group could suspend the cards and will recognize the related advance
from distributors and/or deferred revenue. The Group has implemented a return policy for
distributors to allow returns of unsold prepaid cards that have not expired up to a certain
limit after six months. As of December 31, 2010, the Group has not received any returns. In
addition, no refunds are allowed once game points have been transferred to the end users
personal user accounts. |
|
|
|
The Group sells prepaid game cards at a discount to its distributors. The Group accounts for
such discounts in accordance with ASC subtopic 605-15 (ASC 605-15), Revenue: Product. Such
discounts are initially accounted for as a reduction of deferred revenue. As a result, deferred
revenue includes the value of activated discounted and undiscounted prepaid cards and game
points, which are subsequently recognized as revenue on a weighted average basis when the Group
provides future services in the form of premium features. |
|
|
|
The Group also receives royalty income from a third party incorporated in Taiwan, which was a
related party prior to June 2009, in exchange for licensing ZT Online and providing related
technical support. The license allows the operation of the games in Hong Kong, Taiwan, Macau,
Singapore and Malaysia. The royalty fees are determined based on an agreed percentage of game
points consumed by the players with accounts registered with the third party, net of applicable
withholding tax, which becomes fixed or determinable at the time actual usage occurs. The
related royalty income is recognized on a monthly basis, as the third party confirms its sales
activity for the period. As a result of the foreign currency restrictions over the remittance
of funds from Taiwan to the PRC to repay outstanding payables to the Group, beginning on
October 1, 2008, such royalty income is recorded at the estimated fair value of the personnel
services paid by the third party paid on behalf of the Group in accordance with the provisions
of ASC subtopic 845-10 (ASC 845-10), Nonmonetary Transactions: Overall. |
|
|
|
The Group also licenses ZT Online to overseas third parties in Vietnam from 2009 and in Russia
from 2010. The royalty income is determined based on an agreed percentage of game points
consumed by the players with accounts registered with the game vendors, net of applicable
withholding tax, which becomes fixed or determinable at the time actual usage occurs. The
related royalty income is recognized on a monthly basis, as the game vendors confirm their
sales activities for the period. |
F-21
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
14) |
|
Revenue recognition (Contd) |
|
|
On October 28, 2009, the Company and Shenzhen Tencent Computer Systems Company Limited
(Tencent Computer or Tencent) entered into a three year ZT Online Green Edition Online
Software Cooperation Agreement (Cooperation Agreement) to attract more players to play ZT
Online Green Edition from the Tencent QQ Game platform user base. Under the Cooperation
Agreement, the Company receives royalty income in exchange for licensing ZT Online, and service
fees for providing servers, broadband resources and technical consulting services (collectively
known as IT services). The Group accounts for the royalty income and service fees in
accordance with ASC subtopic 605-25-25 (ASC 605-25-25) Revenue Recognition for
Multiple-Element Arrangements. The royalty income and service fees are both determined based on
an agreed percentage of game point revenue earned from players with accounts registered with
Tencent, net of applicable withholding tax. Royalty payments are recognized as revenue, when
all contingencies associated with royalty payments have been resolved, when no remaining
performance obligations exist relating to those payments and upon receipt of a confirmation of
sales activity from Tencent. The service fees are contingent upon the future delivery of the IT
services and game point revenue earned from players with accounts registered with Tencent.
Service fees are recognized on a straight-line basis from the point in time at which the
contingency has been resolved, over the remaining period of the Cooperation Agreement. |
|
|
|
The Group also operates MMORPG under a pay-to-play model. Under this model, the Group receives
subscription fees from distributors for the sale of time units, which allow end users to access
its online game products. The distribution of time units to the end users typically is made by
sales of prepaid game cards, in physical or virtual form. The prepaid game cards entitle the
end users to access the Groups online game products for a specified period of time in
accordance with the Groups published expiration policy. All subscription fees are deferred
when received and revenue is recognized based upon the actual usage of time units by the end
users, or when the end users are no longer entitled to access the online game products in
accordance with the Groups published expiration policy. |
|
|
|
The Group also sells security cards to its online game players which are used to protect or
lock players personnel user accounts from being hacked. In 2010, revenue recognized has not
been significant, with the total amount of RMB452,300 (US$68,530) (2009: RMB130,074, 2008:
RMB612,444) recorded as other revenue. The Group is subject to a withholding value added tax
(VAT), on sales of the security cards at an applicable rate of 3% (2009: 3%). Other revenue
is recognized net of VAT. |
F-22
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
14) |
|
Revenue recognition (Contd) |
|
|
The Groups VIE subsidiary is subject to a 5% business tax and related surcharges on the
revenues earned from the sale of game points by Giant Network and are deducted from online game
revenues. The Groups PRC subsidiary, Zhengtu Information, is also subject to a 5% business
tax and related surcharges on its royalty income earned and are deducted from overseas
licensing income. Such business tax and related surcharges for the years ended 2008, 2009 and
2010 are RMB95,937,321, RMB72,701,726 and RMB 85,019,261 (US$12,881,706), respectively. |
|
|
|
The Group does not defer any costs associated with the sale of its prepaid cards or game
points. |
|
|
Cost of services consists primarily of payroll, depreciation and amortization, maintenance and
rental of computer equipment, production costs for prepaid game cards, and other overhead
expenses directly attributable to the provision of the Companys online game services. |
|
|
|
Cost of services also includes a 5% business tax, 3% (net) VAT and related surcharges on
technical and consulting fees and royalty fees charged by the Groups PRC subsidiary, Zhengtu
Information, to the Groups VIE subsidiary, Giant Network. Such business tax, VAT and related
surcharges for the years ended December 31, 2008, 2009 and 2010 are RMB66,418,440,
RMB39,066,834 and RMB37,192,656 (US$5,635,251), respectively. |
|
|
Advertising costs are expensed when incurred as sales and marketing expenses and amounted to
approximately RMB70,402,000, RMB31,426,000 and RMB65,297,000 (US$9,894,000) for the years ended
December 31, 2008, 2009 and 2010, respectively. |
|
17) |
|
Research and product development expenses |
|
|
Costs incurred for the development of online game products prior to the establishment of
technological feasibility and costs incurred for maintenance after the online game products are
available for marketing are expensed when incurred and are included in research and product
development expenses. |
F-23
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
|
Comprehensive income is defined as the change in equity of the Company during a period
from transactions and other events and circumstances excluding transactions resulting from
investments by owners and distributions to owners. Comprehensive income is reported in the
consolidated statements of shareholders equity. Accumulated other comprehensive loss of the
Company consists of the foreign currency translation adjustments and unrealized holding gains
and losses of available-for-sale investments (net of any reclassification adjustments) and
their corresponding deferred tax impact, if any. |
|
19) |
|
Share-based compensation |
|
|
The Groups employees participate in the Companys 2006 and 2007 stock incentive plan including
share options and restricted shares, which is more fully described in Note 17. In 2010, the
Group granted restricted shares to employees. The Group accounts for its share-based payments
pursuant to ASC subtopic 718-10 (ASC 718-10), Compensation-Stock Compensation: Overall.
According to ASC 718-10, all grants of share options to employees are recognized in the
consolidated financial statements based on their grant date fair values. The Companys share
options and restricted shares are subject to graded vesting provisions. Fair value of share
options is determined with the assistance of an independent third party valuation firm, using a
binomial option pricing model derived by management. Fair value of restricted shares is
determined by the fair market value at the grant day. The Group has elected to recognize
compensation expense using the accelerated method for all share options and restricted shares
with service conditions that have a graded vesting schedule |
|
|
|
ASC 718-10 requires forfeitures to be estimated at the time of grant and revised, if necessary,
in the subsequent year if actual forfeitures differ from initial estimates. Share-based
compensation expense is recorded net of estimated forfeitures such that expense was recorded
only for those share-based awards that are expected to vest. Forfeiture rate is estimated based
on historical and future expectation of employee turnover rate and are adjusted to reflect
future change in circumstances and facts, if any. |
|
|
|
The Group records share-based compensation expense for awards granted to non-employees in
exchange for services at fair value in accordance with the provisions of ASC subtopic 505-50
(ASC 505-50), Equity: Equity based Payment to Non-employees. For the awards granted to
non-employees, the Group records compensation expense equal to the fair value of the share
options at the service performance date. The fair value of the unvested share options is
recalculated at each reporting date as the service agreements signed with the non-employees do
not include significant disincentive for non-performance. There were no share options issued to
non-employees during the years ended December 31, 2008, 2009, and 2010, respectively. |
F-24
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
19) |
|
Share-based compensation (Contd) |
|
|
A change in any of the terms or conditions of stock options shall be accounted for as a
modification of the plan. Therefore, the Group calculates incremental compensation cost of a
modification as the excess of the fair value of the modified option over the fair value of the
original option immediately before its terms are modified, measured based on the share price
and other pertinent factors at the modification date. For vested share options, the Group would
recognize incremental compensation cost in the period the modification occurs and for unvested
share options, the Group would recognize, over the remaining requisite service period, the sum
of the incremental compensation cost and the remaining unrecognized compensation cost for the
original award on the modification date. |
|
|
Leases are classified at the inception date as either a capital lease or an operating lease.
For the lessee, a lease is a capital lease if any of the following conditions exist: a)
ownership is transferred to the lessee by the end of the lease term, b) there is a bargain
purchase option, c) the lease term is at least 75% of the propertys estimated remaining
economic life or d) the present value of the minimum lease payments at the beginning of the
lease term is 90% or more of the fair value of the leased property to the lessor at the
inception date. A capital lease is accounted for as if there was an acquisition of an asset
and an incurrence of an obligation at the inception of the lease. All other leases are
accounted for as operating leases wherein rental payments are expensed as incurred. The Group
has no capital leases for any of the years stated herein. |
|
|
The Group follows the liability method in accounting for income taxes in accordance to ASC
subtopic 740-10 (ASC 740-10), Income Taxes: Overall. Under this method, deferred tax assets
and liabilities are determined based on the difference between the financial reporting and tax
bases of assets and liabilities using enacted tax rates that will be in effect in the year in
which the differences are expected to reverse. The Group records a valuation allowance to
offset deferred tax assets if based on the weight of available evidence, it is
more-likely-than-not that some portion, or all, of the deferred tax assets will not be
realized. The effect on deferred taxes of a change in tax rates is recognized in income in the
year that includes the enactment date. |
F-25
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
22) |
|
Accounting for uncertain income tax positions |
|
|
The Group adopted ASC 740-10 (ASC 740-10), Income Taxes: Overall on January 1, 2007 which
clarifies the accounting for uncertainty in income taxes by prescribing the recognition
threshold a tax position is required to meet before being recognized in the financial
statements. The Group did not incur a cumulative adjustment upon the adoption of ASC 740-10.
The Group has elected to classify interest and penalties related to an uncertain tax position,
if and when required, as part of income tax expense in the consolidated statements of
operations and comprehensive income. |
|
|
Earnings per share are calculated in accordance with ASC subtopic 260-10 (ASC 260-10),
Earnings Per Share: Overall. Basic earnings per share is computed by dividing net income
attributable to holders of ordinary shares by the weighted average number of ordinary shares
outstanding during the period. Diluted earnings per share are computed using the weighted
average number of shares and dilutive equivalent shares outstanding during the period. Dilutive
equivalent shares consist of ordinary shares issuable upon the exercise of stock options
granted, with an exercise price less than the average fair market value for such period, using
the treasury stock method. Dilutive equivalent shares are excluded from the computation of
diluted earnings per share if their effects would be anti-dilutive. |
|
|
Government financial incentives are recognized as income upon receipt (see Note 16) as there
are no conditions or continuing performance obligations of the Company attached to any of the
governmental financial incentives received. |
|
25) |
|
Share Repurchase Program |
|
|
Pursuant to a Board of Directors resolution on December 24, 2007, the Companys
management is authorized to repurchase up to US$200 million of the Companys ADSs (Share
Repurchase Plan 1). This plan terminated in accordance with its terms on February 13, 2008
with a total of 17,484,100 ADSs repurchased on the open market, for a total consideration of
US$200 million. During 2007 and 2008, the Company repurchased 1,429,100 ADSs and 16,055,000
ADSs, respectively, under this plan for a consideration of US$17.3 million and US$182.7
million, respectively. |
F-26
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
25) |
|
Share Repurchase Program (Contd) |
|
|
On August 11, 2008, the Board of Directors unanimously authorized management to repurchase
another up to US$150 million of the Companys ADSs (Share Repurchase Plan 2). The Board of
Directors also agreed to review the Companys share repurchase program periodically, and to
adjust the amount authorized for repurchase as necessary. During 2008 and 2009, the Company
has repurchased 14,947,200 ADSs and 1,570,785 ADSs, respectively, under this plan for a
consideration of US$97.8 million and US$9.2 million, respectively. |
|
|
|
In August 2009, the Board of Directors terminated the Share Repurchase Plan 2 and approved a
new share repurchase plan (Share Repurchase Plan 3), authorizing the Company to repurchase up
to US$150 million of its ADSs. Under this share repurchase plan, the Company may repurchase
its shares under one year, unless further extended or shortened by the Board of Directors
within one year, as prescribed under the board resolution and as defined by SEC regulations. As
of December 31, 2009 and 2010, no ADSs have been repurchased under this plan. |
|
|
|
The Company accounted for those shares repurchase as Treasury Stock at cost in accordance to
ASC Subtopic 505-30 (ASC 505-30), Treasury Stock (Pre-codification: Accounting Principles
Board Opinion No. 6), and is shown separately in the Shareholders Equity as the Company has
not yet decided on the ultimate disposition of those ADSs acquired. When the Company decides
to retire the treasury stock, the difference between the original issuance price and the
repurchase price is debited into retained earnings. |
|
|
The Group follows ASC subtopic 280 (ASC 280), Segment Reporting. The Groups chief operating
decision-maker, who has been identified as the Chief Executive Officer, reviews the
consolidated results when making decisions about allocating resources and assessing performance
of the Group as a whole and hence, the Group has only one reportable segment. The Group
operates and manages its business as a single segment through the provision of online gaming
services. As the Groups long-lived assets are substantially all located in the PRC and
substantially all the Groups revenues are derived from within the PRC, no geographical
segments are presented. |
F-27
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
27) |
|
Concentration of risk |
|
|
Credit risk |
|
|
|
Financial instruments that potentially subject the Group to significant concentrations of
credit risk consist primarily of cash and cash equivalents, short-term investments, amounts due
from related parties and R&D entity partners. As of December 31, 2009 and 2010, substantially
all of the Groups cash and cash equivalents and short-term fixed rate time deposits were held
by Chinese major financial institutions located in the PRC and Hong Kong. Historically,
deposits in Chinese banks are secured due to the state policy on protecting depositors
interests. However, China promulgated a new Bankruptcy Law in August 2006 that has come into
effect on June 1, 2007, which contains a separate article expressly stating that the State
Council promulgates implementation measures for the bankruptcy of Chinese banks based on the
Bankruptcy Law when necessary. Under the new Bankruptcy Law, a Chinese bank can go into
bankruptcy. In addition, since Chinas concession to the World Trade Organization, foreign
banks have been gradually permitted to operate in China and have been significant competitors
against Chinese banks in many aspects, especially since the opening of the Renminbi business to
foreign banks in late 2006. Therefore, the risk of bankruptcy of those Chinese banks in which
the Group has deposits has increased. In the event of bankruptcy of one of the banks which
holds the Groups deposits, it is unlikely to claim its deposits back in full since it is
unlikely to be classified as a secured creditor based on PRC laws. Since the global financial
crisis began during the third quarter of 2008, the risk of bankruptcy of those banks in which
the Group
has deposits or investments has increased significantly. In the event of bankruptcy of one of
these financial institutions, it may be unlikely to claim its deposits or investments back in
full. The Group continues to monitor the financial strength of these financial institutions. |
|
|
|
Amounts due from related parties and R&D entity partners are typically unsecured, interest free
and without any fixed term of repayment. Any negative events or deterioration in financial
well-being with respect to Groups related parties and R&D entity partners may cause material
loss to the Group and have a material effect on the Groups financial condition and results of
operations. |
F-28
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
27) |
|
Concentration of risk (Contd) |
|
|
The Companys available-for-sale investments, 51.com and MET are reported at fair value, with
unrealized gains and losses recorded in accumulated other comprehensive income (loss) in
shareholders equity (see Note 2 11 Available for sale securities). The held to maturity
investment of New China Trust is secured, bears a fixed quarterly yield of 1.5% per quarter (6%
per annum) and has a fixed maturity date. The investment contracts of Shanghai Lingang New City
Land Reserves (Shanghai Lingang) and Anhui Hailuo Investment Co., Ltd (Anhui
Hailuo). are secured, bear fixed yields of 4.0% and 4.2% per annum respectively and
have fixed maturity dates. The principal amounts of the Shanghai Lingang and Anhui Hailuo
investment contracts are wholly guaranteed by China Minsheng Banking Corp. Ltd. Any negative
events or deterioration in financial well-being with respect to the counterparties of the above
investments and the underlying collateral may cause material loss to the Group and have a
material effect on the Groups financial condition and results of operations. |
|
|
|
Business and economic risk |
|
|
|
The Group participates in a high technical industry and believes that changes in any of the
following areas could have a material adverse effect on the Groups future financial position,
results of operations or cash flows: changes in the overall demand for services; competitive
pressures from other online gaming companies; advances and new trends in new technologies and
industry standards; changes in bandwidth suppliers; changes in certain strategic relationships
or distributor relationships; regulatory considerations; and risks associated with the Groups
ability to attract and retain employees necessary to support its growth. |
|
|
|
All of the Groups revenues for the year ended December 31, 2008 were primarily derived from a
single online game. More than 90% of the Groups revenues for the year ended December 31, 2009
and 2010 were primarily derived from a single online game. No individual customer (both
distributor and end user) accounted for more than 10% of net revenues for the year ended
December 31, 2008, 2009 and 2010. |
|
|
|
The Groups operations could be adversely affected by significant political, economic and
social uncertainties in the PRC. Although the PRC government has been pursuing economic reform
policies for more than 20 years, no assurance can be given that the PRC government will
continue to pursue such policies or that such policies may not be significantly altered,
especially in the event of a change in leadership, social or political disruption or unforeseen
circumstances affecting the PRC political, economic and social conditions. There is also no
guarantee that the PRC governments pursuit of economic reforms will be consistent or
effective. |
F-29
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
27) |
Concentration of risk (Contd) |
|
|
Currency convertibility risk |
|
|
|
Substantially all of the Groups businesses are transacted in RMB, which is not freely
convertible into foreign currencies. On January 1, 1994, the PRC government abolished the dual
rate system and introduced a single rate of exchange as quoted daily by the Peoples Bank of
China. However, the unification of the exchange rates does not imply the convertibility of RMB
into U.S. dollar or other foreign currencies. All foreign exchange transactions continue to
take place either through the Peoples Bank of China or other banks authorized to buy and sell
foreign currencies at the exchange rates quoted by the Peoples Bank of China. Approval of
foreign currency payments by the Peoples Bank of China or other institutions requires
submitting a payment application form together with suppliers invoices, shipping documents and
signed contracts. |
|
|
|
Foreign currency exchange rate risk |
|
|
|
From July 21, 2005, the RMB is permitted to fluctuate within a narrow and managed band against
a basket of certain foreign currencies. On June 19, 2010, the Peoples Bank of China announced
the end of the RMBs de facto peg to U.S. dollar, a policy which was instituted in late 2008 in
the face of the global financial crisis, to further reform the RMB exchange rate regime and to
enhance the RMBs exchange rate flexibility. The exchange rate floating bands will remain the
same as previously announced in the inter-bank foreign exchange market. The depreciation of the
U.S. dollar against RMB was approximately 0.1% in 2009 and 3.3% in 2010. Any significant
revaluation of RMB may materially and adversely affect the Companys cash flows, revenues,
earnings and financial position, and the value of, and any dividends payable on, the ADS in
U.S. dollars. As a result, an appreciation of RMB against the U.S. dollar would result in
foreign currency translation losses when translating the net assets of the Company from the
U.S. dollar into RMB. |
|
|
Dividends of the Company are recognized when declared. Relevant laws and regulations permit
payments of dividends by the PRC subsidiaries and affiliated companies only out of their
retained earnings, if any, as determined in accordance with respective accounting standards and
regulations. |
F-30
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
29) Recent accounting pronouncements
|
|
In January 2010, the FASB issued ASU No. 2010-06 (ASU 2010-06), Fair Value Measurements and
Disclosures: Improving Disclosures about Fair Value Measurements. ASU 2010-06 amends ASC 820
(ASC 820), Fair Value Measurements and Disclosures (Pre-codification: FAS 157 Fair Value
Measurements) to require a number of additional disclosures regarding (1) the different classes
of assets and liabilities measured at fair value, (2) the valuation techniques and inputs used,
(3) the activity in Level 3 fair value measurements, and (4) the transfers between Level 1, 2,
and 3. The new disclosures and clarifications of existing disclosures are effective for interim
and annual reporting periods beginning after December 15, 2009, except for the disclosures
about purchases, sales, issuances, and settlements in the roll forward of activity in Level 3
fair value measurements. Those disclosures are effective for fiscal years beginning after
December 15, 2010, and for interim periods within those fiscal years. The adoption of ASU
2010-06 did not have a material impact on the Groups consolidated financial statements
disclosures. |
|
|
|
In July 2010, the FASB issued a final Accounting Standards Update 2010-20 (ASU 2010-20),
which requires entities to provide extensive new disclosures in the financial statements about
the financing receivables, including credit risk exposures and the allowance for credit losses.
A financing receivable is an arrangement that represents a contractual right to receive money
on demand or on fixed or determinable dates and that is recognized as an asset in the entitys
statement of financial position. Entities with financing receivables will be required to
disclose, among other things (a) a roll-forward of the allowance for credit losses; (b)credit
quality information such as credit risk scores or external credit agency ratings; (c) impaired
loan information; (d) modification information; and (e)non-accrual and past due information.
For public entities, the disclosures are effective for interim and annual reporting periods
ending on or after December 15, 2010. The adoption of ASU 2010-20 did not have a material
impact on the Groups consolidated financial statements disclosures. |
|
|
|
In December 2010, the FASB issued ASU No. 2010-28 (ASU 2010-28), Intangibles Goodwill and
Other (ASC 350): When to Perform Step 2 of the Goodwill Impairment Test for Reporting Units
with Zero or Negative Carrying Amounts. The objective of this standard is to address questions
about entities with reporting units with zero or negative carrying amounts because some
entities concluded that Step 1 of the test is passed in those circumstances because the fair
value of their reporting unit will generally be greater than zero. The amendments in this
standard modify Step 1 of the goodwill impairment test for reporting units with zero or
negative carrying amounts. For those reporting units, an entity is required to perform Step 2
of the goodwill impairment test if it is more likely than not that a goodwill impairment
exists. This standard is effective for fiscal years, and interim periods within those years,
beginning after December 15, 2010. Early adoption is not permitted. The Group does not expect
the adoption of ASU 2010-28 will have a material impact on its consolidated financial
statements. |
F-31
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
2. SUMMARY OF SIGNIFICANT ACCOUNTING POLICIES (Contd)
|
29) |
|
Recent accounting pronouncements (Contd) |
|
|
In December 2010, the FASB issued ASU No. 2010-29 (ASU 2010-29), Disclosure of Supplementary
Pro Forma Information for Business Combinations (ASC 805). The objective of this standard is
to address diversity in practice about the interpretation of the pro forma revenue and earnings
disclosure requirements for business combinations. This standard specifies that if a public
entity presents comparative financial statements, the entity should disclose revenue and
earnings of the combined entity as though the business combination(s) that occurred during the
current year had occurred as of the beginning of the comparable prior annual reporting period
only. This standard also expands the supplemental pro forma disclosures under ASC 805 to
include a description of the nature and amount of material, nonrecurring pro forma adjustments
directly attributable to the business combination included in the reported pro forma revenue
and earnings. This standard is effective prospectively for business combinations for which the
acquisition date is on or after the beginning of the first annual reporting period beginning on
or after December 15, 2010. Early adoption is permitted. The Group does not expect the adoption
of ASU 2010-29 will have a material impact on its consolidated financial statements. |
3. ACQUISITION OF SUBSIDIARIES
|
|
Julun Network |
|
|
|
On November 30, 2010, Giant Network acquired 100% equity interest of Julun Network, a
developer of online games incorporated in China, for RMB15,906,862 (US$2,410,131). Giant
Network acquired Julun Network for the knowledge and expertise of its R&D employees. The
acquisition met the definition of a business acquisition in accordance with ASC subtopic
805-10. |
|
|
|
Total purchase consideration is RMB15,906,862 (US$2,410,131). Breakdown of the total
purchase consideration is as follows: |
|
|
|
|
|
|
|
|
|
Purchase consideration: |
|
RMB |
|
|
US$ |
|
Payment of cash |
|
|
15,906,862 |
|
|
|
2,410,131 |
|
|
|
|
|
|
|
|
F-32
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
3. ACQUISITION OF SUBSIDIARIES (Contd)
|
|
The following table summarizes the estimated fair values of the assets acquired and liabilities
assumed as at the date of acquisition: |
|
|
|
|
|
|
|
|
|
|
|
RMB |
|
|
US$ |
|
Current assets |
|
|
994,365 |
|
|
|
150,661 |
|
Property and equipment, net |
|
|
503,798 |
|
|
|
76,333 |
|
Online game software |
|
|
1,146,029 |
|
|
|
173,641 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total assets acquired |
|
|
2,644,192 |
|
|
|
400,635 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Accounts and other payables |
|
|
(2,662,605 |
) |
|
|
(403,425 |
) |
Accrued liabilities |
|
|
(52,098 |
) |
|
|
(7,894 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total liabilities assumed |
|
|
(2,714,703 |
) |
|
|
(411,319 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net liabilities acquired |
|
|
(70,511 |
) |
|
|
(10,684 |
) |
Goodwill |
|
|
15,977,373 |
|
|
|
2,420,815 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total fair value of purchase price consideration |
|
|
15,906,862 |
|
|
|
2,410,131 |
|
|
|
|
|
|
|
|
|
|
The fair value of the online game software was determined based on an independent valuation
using an income approach, which involves applying an appropriate discount rate to estimated
cash flows that will be derived from the online game in the future. The goodwill represented
expected synergies arising at acquisition from the knowledge and expertise of the employees of
Julun Network. |
|
|
|
Pro forma results of operation for this acquisition have not been presented because the effects
of the acquisition were not material to the Groups consolidated financial results. |
4. SHORT-TERM INVESTMENTS
|
|
Short-term investments consisted of the following as of December 31, 2009 and December 31,
2010: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, 2010 |
|
|
|
|
|
|
|
Unrealized |
|
|
Estimated Fair |
|
|
Estimated Fair |
|
|
|
Carrying Value |
|
|
Gains/(Losses) |
|
|
Value |
|
|
Value |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Held-to-maturity securities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Fixed rate time deposits |
|
|
1,403,362,000 |
|
|
|
|
|
|
|
1,403,362,000 |
|
|
|
212,630,606 |
|
- Investment contract |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- New China Trust (1) |
|
|
500,000,000 |
|
|
|
|
|
|
|
500,000,000 |
|
|
|
75,757,575 |
|
- Shanghai Lingang
and Anhui Hailuo (2) |
|
|
1,350,000,000 |
|
|
|
|
|
|
|
1,350,000,000 |
|
|
|
204,545,455 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total short-term investments |
|
|
3,253,362,000 |
|
|
|
|
|
|
|
3,253,362,000 |
|
|
|
492,933,636 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
F-33
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
4. SHORT-TERM INVESTMENTS (Contd)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, 2009 |
|
|
|
|
|
|
|
Unrealized |
|
|
Estimated Fair |
|
|
Estimated Fair |
|
|
|
Carrying Value |
|
|
Gains/(Losses) |
|
|
Value |
|
|
Value |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Held-to-maturity securities |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
- Fixed rate time deposits |
|
|
3,802,050,000 |
|
|
|
|
|
|
|
3,802,050,000 |
|
|
|
557,003,472 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total short-term investments |
|
|
3,802,050,000 |
|
|
|
|
|
|
|
3,802,050,000 |
|
|
|
557,003,472 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
On August 21, 2009, the Group entered into a two year investment contract amounting to
RMB500,000,000 with a fixed quarterly yield of 1.5% (6% per annum) with New China Trust.
The investment contract is secured by 45,040,000 A-shares of Shanghai Pudong Development
Bank (PDB), a company that is listed on the Shanghai Stock Exchange. Management has
accounted for this investment as short-term investment held-to-maturity in accordance with
ASC 320-10 at amortized cost adjusted for any related premiums (discounts) over the
estimate remaining period until maturity. Since the investment is due to mature on August
21, 2011, the New China Trust held-to-maturity investment was reclassified to current
assets from non-current assets as of December 31, 2010. There were no impairment
indicators present associated with this investment at December 31, 2009 and 2010. |
|
(2) |
|
On December 24, 2010, the Company entered into investment contracts with Shanghai
Lingang and Anhui Hailuo amounting to RMB850,000,000 and RMB 500,000,000, respectively,
with fixed interests of 4.0% and 4.2% per annum, respectively and maturity of 150 days and
157 days, respectively. The principal amounts of the Shanghai Lingang and Anhui Hailuo
investment contracts are wholly guaranteed by China Minsheng Banking Corp. Ltd, a company
that is listed on both the Shanghai and Hong Kong Stock Exchange. Management has
accounted for these investment contracts as short-term investments held-to-maturity in
accordance with ASC 320-10 at amortized cost adjusted for any related premiums (discounts)
over the estimate remaining period until maturity. There was no impairment indicators
present associated with these investment contracts at December 31, 2010. |
|
|
The Company recorded interest income related to its short-term investments amounting to
RMB136,097,898 (US$20,620,894) for the year ended December 31, 2010 (2009: RMB102,200,467,
2008: RMB46,124,136) in the consolidated statements of operations and comprehensive income. |
F-34
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
5. DECONSOLIDATION OF A SUBSIDIARY
|
|
On December 31, 2010, Huayi acquired 51% of Huayi Juren
Informations shares. The Group and another shareholder own the remaining 34% and 15% interest,
respectively. In exchange for the 51% interest, Huayi agreed to pay the Group a total
consideration of RMB57,250,000 (US$8,674,242). RMB 28,625,000 was paid to the Group as of
December 31, 2010. |
|
|
|
As a result of the deconsolidation, the Groups investment in Huayi Juren Information increased
by RMB 21,250,000, representing the Groups net investment on December 31, 2010 immediately
before the transaction. The following adjustments were made to the consolidated
balance sheet to reflect the deconsolidation of Huayi Juren Information on December 31, 2010: |
|
|
|
|
|
|
|
in RMB |
|
Intangible assets (Note 8) |
|
|
(25,000,000 |
) |
Due from related parties (Note 21) |
|
|
25,000,000 |
|
Cash and cash equivalents |
|
|
(25,000,000 |
) |
Non-controlling interests (Note 15) |
|
|
3,750,000 |
|
|
|
|
|
|
|
|
(21,250,000 |
) |
|
|
The Group had a receivable due from Huayi Juren Information amounting to RMB 25,000,000
(US$3,787,879). Effective December 31, 2010, as a result of the disposal, Huayi Juren
Information is no longer consolidated, accordingly, the receivable is no longer eliminated in
consolidation and is presented as Due from related parties (see Note 21) in the consolidated
balance sheet. |
|
|
|
As a result of the disposition to Huayi, the Group reduced its investment in Huayi Juren
Information by RMB 12,750,000 for the 51% interest sold, resulting in a remaining investment
balance of RMB 8,500,000 for its 34% retained interest. The Group recognized a gain on the
disposition amounting to RMB 44,500,000 (US6,742,424), representing the difference between the
proceeds received of RMB 57,250,000 (US$8,674,242), and the pro rata portion of the investment
sold of RMB 12,750,000. The Group also recognized a gain of RMB 24,274,051 (US$3,677,886),
representing the difference between the fair value of the equity investment retained amounting
to RMB 32,774,051 (US$4,965,765), and the pro rata portion of the investment retained of RMB
8,500,000 (US$1,287,879) The fair value of the retained equity interest was derived from the
sale price of the Groups 51% interest to Huayi adjusted for a discount for lack of control. The
total gain on the deconsolidation of Huayi Juren Information amounting to RMB 68,774,051
(US$10,420,311) is included in Other (expense) income, net in the accompanying consolidated
statement of operations and comprehensive income. |
F-35
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
6. |
|
PREPAYMENTS AND OTHER CURRENT ASSETS |
|
|
|
Prepayments and other current assets consist of the following: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Prepaid expenses (1) |
|
|
22,486,679 |
|
|
|
18,133,877 |
|
|
|
2,747,557 |
|
Staff advances (2) |
|
|
4,587,742 |
|
|
|
6,768,392 |
|
|
|
1,025,514 |
|
Advances to suppliers |
|
|
6,703,688 |
|
|
|
9,143,899 |
|
|
|
1,385,439 |
|
Rental deposits |
|
|
1,651,186 |
|
|
|
1,814,117 |
|
|
|
274,866 |
|
Prepaid game distribution license fee (3) |
|
|
5,341,373 |
|
|
|
12,914,265 |
|
|
|
1,956,707 |
|
Tax receivable |
|
|
10,729,546 |
|
|
|
950,286 |
|
|
|
143,983 |
|
VAT refundable |
|
|
32,167,993 |
|
|
|
22,705,555 |
|
|
|
3,440,236 |
|
Funds in transit in establishing
new subsidiaries |
|
|
4,060,000 |
|
|
|
|
|
|
|
|
|
Interest receivable |
|
|
33,226,350 |
|
|
|
18,792,361 |
|
|
|
2,847,327 |
|
Proceeds receivable on
deconsolidation of a subsidiary
(Note 5) |
|
|
|
|
|
|
28,625,000 |
|
|
|
4,337,121 |
|
Advances to shareholder of Huayi
Juren Information |
|
|
|
|
|
|
7,500,000 |
|
|
|
1,136,364 |
|
Others |
|
|
4,567,729 |
|
|
|
5,379,656 |
|
|
|
815,099 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
125,522,286 |
|
|
|
132,727,408 |
|
|
|
20,110,213 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
(1) |
|
Prepaid expenses mainly relate to prepayments for Internet Data Center (IDC)
services or space rental and facilities. |
|
(2) |
|
Staff advances relates to cash advances given to certain employees for use during
business operations and are recognized as sales and marketing expenses when expended. |
|
(3) |
|
In January 2010, and February 2010, respectively, the Group entered into agreements
with third parties to license online games. As part of the agreements, the Group is
required to make upfront payments for the licenses. As of December 31, 2010, the Group has
paid RMB12,914,265 (US$1,950,000) in upfront payments, which is being recorded as a
prepaid game distribution license fee. |
F-36
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
7. |
|
PROPERTY AND EQUIPMENT |
|
|
|
Property and equipment and their related accumulated depreciation as of December 31, 2009 and
2010 are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Computer equipment |
|
|
271,642,612 |
|
|
|
276,843,360 |
|
|
|
41,945,964 |
|
Leasehold improvements |
|
|
13,100,527 |
|
|
|
927,186 |
|
|
|
140,483 |
|
Furniture and fixtures |
|
|
5,889,981 |
|
|
|
18,449,740 |
|
|
|
2,795,414 |
|
Motor vehicles |
|
|
1,977,943 |
|
|
|
4,669,096 |
|
|
|
707,439 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
292,611,063 |
|
|
|
300,889,382 |
|
|
|
45,589,300 |
|
Less: Accumulated depreciation |
|
|
(113,941,081 |
) |
|
|
(157,603,079 |
) |
|
|
(23,879,254 |
) |
|
|
|
|
|
|
|
|
|
|
Property and equipment, net |
|
|
178,669,982 |
|
|
|
143,286,303 |
|
|
|
21,710,046 |
|
|
|
|
|
|
|
|
|
|
|
|
|
Depreciation expense for the years ended December 31, 2008, 2009 and 2010 were
RMB40,126,174, RMB52,965,806 and RMB54,444,577 (US$8,249,178) respectively. |
|
|
|
|
During the year ended December 31, 2010, the Group assessed certain indicators of impairment
impacting the King of Kings 3 (KOK 3 game software) games revenue and cash flow forecasts
which were primarily attributed to increasing competition coupled with declines in customer
demand (Note 2 (27) Business and economic risk). The Group tested the KOK3 game software for
impairment using an income approach, which involves applying an appropriate discount rate to
estimated cash flow forecasts. Based on the Companys analysis, the Company recorded
an impairment charge of approximately RMB46,557,669 (US$7,054,192), for the year ended December
31, 2010, which is included in the line Impairment of intangible assets in the consolidated
statements of operations and comprehensive income. There were no indicators of impairment noted
related to the intangible assets during the year ended December 31, 2009. |
|
|
|
The following table presents the Companys intangible assets as of the respective balance sheet
dates: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
As of December 31, 2010 |
|
|
|
|
|
|
|
Accumulated |
|
|
|
|
|
|
Deconsolidation of |
|
|
|
|
|
|
Net Carrying |
|
|
|
Gross Carrying Value |
|
|
Amortization |
|
|
Impairment |
|
|
a subsidiary (Note 5) |
|
|
Net Carrying Value |
|
|
Value |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
|
|
|
Online game product
development costs |
|
|
28,745,846 |
|
|
|
(10,074,220 |
) |
|
|
|
|
|
|
|
|
|
|
18,671,626 |
|
|
|
2,829,034 |
|
Purchased software |
|
|
50,575,054 |
|
|
|
(36,775,426 |
) |
|
|
|
|
|
|
|
|
|
|
13,799,628 |
|
|
|
2,090,853 |
|
Acquired software
from acquisition of
subsidiaries |
|
|
1,624,891 |
|
|
|
(141,429 |
) |
|
|
|
|
|
|
|
|
|
|
1,483,462 |
|
|
|
224,767 |
|
KOK 3 game software |
|
|
80,073,005 |
|
|
|
(8,515,336 |
) |
|
|
(46,557,669 |
) |
|
|
(25,000,000 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Intangible assets, net |
|
|
161,018,796 |
|
|
|
(55,506,411 |
) |
|
|
(46,557,669 |
) |
|
|
(25,000,000 |
) |
|
|
33,954,716 |
|
|
|
5,144,654 |
|
|
|
|
F-37
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
8. INTANGIBLE ASSETS (Contd)
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
As of December 31, 2009 |
|
|
|
|
|
|
|
Accumulated |
|
|
|
|
|
|
Gross Carrying Value |
|
|
Amortization |
|
|
Net Carrying Value |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
Online game product
development costs |
|
|
19,924,142 |
|
|
|
(6,746,615 |
) |
|
|
13,177,527 |
|
Purchased software |
|
|
45,421,880 |
|
|
|
(18,840,946 |
) |
|
|
26,580,934 |
|
Acquired software
from acquisition of a
subsidiary |
|
|
478,862 |
|
|
|
|
|
|
|
478,862 |
|
KOK 3 game software |
|
|
78,090,967 |
|
|
|
|
|
|
|
78,090,967 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Intangible assets, net |
|
|
143,915,851 |
|
|
|
(25,587,561 |
) |
|
|
118,328,290 |
|
|
|
|
|
|
Amortization expenses for the years ended December 31, 2008, 2009 and 2010 were
RMB8,120,619, RMB15,123,412 and RMB29,918,850 (US$4,533,159) respectively. |
|
|
|
The estimated annual amortization expense for each of the five succeeding fiscal years is as
follows: |
|
|
|
|
|
|
|
|
|
|
|
Amortization |
|
|
|
(RMB) |
|
|
(US$) |
|
For the years ending December 31, |
|
|
|
|
|
|
|
|
2011 |
|
|
16,130,261 |
|
|
|
2,443,979 |
|
2012 |
|
|
8,049,570 |
|
|
|
1,219,632 |
|
2013 |
|
|
5,594,130 |
|
|
|
847,595 |
|
2014 |
|
|
3,339,750 |
|
|
|
506,023 |
|
2015 |
|
|
493,461 |
|
|
|
74,767 |
|
|
|
|
Goodwill is comprised of the following: |
|
|
|
The changes in the carrying amount of goodwill are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Goodwill from the acquisition of
Snow Wolf Software |
|
|
6,224,587 |
|
|
|
6,224,587 |
|
|
|
943,118 |
|
Goodwill from the acquisition of
Julun Network (Note 3) |
|
|
|
|
|
|
15,977,373 |
|
|
|
2,420,815 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Balance as of December 31 |
|
|
6,224,587 |
|
|
|
22,201,960 |
|
|
|
3,363,933 |
|
|
|
|
|
|
|
|
|
|
|
|
|
As of December 31, 2009 and 2010, the Company assessed impairment on its goodwill
derived from the acquisition of Snow Wolf Software and Julun Network (Note 3). No impairment
loss was recognized in any of the periods presented. |
F-38
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
10. |
|
Investment in equity investees |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Beginning balance |
|
|
|
|
|
|
|
|
|
|
|
|
Investment in Tonghua |
|
|
|
|
|
|
3,000,000 |
|
|
|
454,545 |
|
Investment in Huayi Juren
Information (Note 5) |
|
|
|
|
|
|
32,774,051 |
|
|
|
4,965,766 |
|
Equity in losses |
|
|
|
|
|
|
(648,106 |
) |
|
|
(98,198 |
) |
|
|
|
|
|
|
|
|
|
|
Ending balance |
|
|
|
|
|
|
35,125,945 |
|
|
|
5,322,113 |
|
|
|
|
|
|
|
|
|
|
|
|
|
On February 4, 2010, the Company and another individual established a joint venture,
Shanghai Tonghua Network Technology Co. Ltd (Tonghua), which specializes in online game
research and development. The Companys 30% equity interest amounted to RMB 3,000,000. As the
Company exercises significant influence over the operating and financial activities of Tonghua,
the investment is accounted for under the equity method as prescribed by ASC 323-10. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Long-term investment |
|
|
|
|
|
|
20,495,239 |
|
|
|
3,105,339 |
|
|
|
|
|
|
|
|
|
|
|
|
|
On November 18, 2010, the Company purchased 3% of Shanghai Ruichuang Network Technology
Co., Ltds ordinary shares for a total consideration of RMB20,495,239 (US$3,105,339),
which was accounted for as a cost method investment as prescribed by ASC 323-10. There
were no impairment indicators noted associated with the long-term investment as of
December 31, 2010. |
|
|
|
|
The other assets as of December 31, 2009 and 2010 is as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Land use right |
|
|
85,239,597 |
|
|
|
85,239,597 |
|
|
|
12,915,090 |
|
Deposit for purchase for office building |
|
|
|
|
|
|
18,921,000 |
|
|
|
2,866,818 |
|
Accumulated amortization |
|
|
(579,629 |
) |
|
|
(2,318,517 |
) |
|
|
(351,290 |
) |
|
|
|
|
|
|
|
|
|
|
Other asset, net |
|
|
84,659,968 |
|
|
|
101,842,080 |
|
|
|
15,430,618 |
|
|
|
|
|
|
|
|
|
|
|
|
|
In June 2009, the Group made a prepayment for the purchase of a land use right amounting
to RMB85,239,597 in Zhuhai Hi-Tech Industrial Area in Guangdong Province. |
F-39
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
12. |
|
OTHER ASSETS (Contd) |
|
|
|
In June 2010, the Group made a deposit for the purchase of an office building amounting to
RMB18,921,000 (US$2,866,818) in Shanghai. |
|
13. |
|
AVAILABLE-FOR-SALE INVESTMENTS |
|
(i) |
|
Series C Preferred Shares in 51.com |
|
|
On July 1, 2008, the Company entered into an agreement to purchase 18,508,208 redeemable
convertible Series C Preferred Shares of 51.com (the Series C Preferred Shares) in exchange
for the surrender of a promissory note of RMB34,312,761 (US$5,000,000) and cash consideration
of RMB314,370,245 (US$45,809,524). The Company has evaluated and determined that there was no
embedded derivative requiring bifurcation from the Series C Preferred Shares under the
requirements of ASC 815. The embedded conversion option, redemption option and the deemed
liquidation event did not qualify for derivative accounting because the underlying ordinary
shares into which the Series C Preferred Shares can be converted into, are neither publicly
traded nor readily convertible to cash. |
|
|
|
The Company recorded its investment in the Series C Preferred Shares as an available-for-sale
investment. Subsequent to initial recognition, the available-for-sale investment is measured at
fair value with changes in fair value recognized in accumulated other comprehensive loss
included in shareholders equity. As of December 31, 2009 and 2010, the Company recorded the
investment in 51.com at a fair value of RMB400,933,182 and RMB374,838,369, respectively, with
RMB48,673,628 decrease and RMB14,467,019 (US$2,191,972) decrease, respectively, in fair value
of the investment debited, respectively, to other comprehensive loss. As at December 31, 2009
and 2010, the Company has accumulated unrealized holding gains of approximately RMB51,991,000
and RMB39,524,000 (US$5,988,000) recorded within accumulated other comprehensive income related
to its investment in 51.com. |
|
(ii) |
|
Series A Preferred Shares in MET |
|
|
On September 13, 2009, the Company entered into an agreement to purchase 5,000,000 redeemable
convertible Series A Preferred Shares of MET (the Series A Preferred Shares) in exchange for
cash consideration of 34,157,500 (US$5,000,000). The Company has evaluated and determined that
there was no embedded derivative requiring bifurcation from the Series A Preferred Shares under
the requirements of ASC 815. The embedded conversion option, redemption option and the
liquidation preference did not qualify for derivative accounting because the underlying
ordinary shares into which the Series A Preferred Shares can be converted into, are neither
publicly traded nor readily convertible to cash. |
F-40
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
13. |
|
AVAILABLE-FOR-SALE INVESTMENTS (Contd) |
|
(ii) |
|
Series A Preferred Shares in MET (Contd) |
|
|
The Company recorded the investment in the Series A Preferred Shares as an available-for-sale
investment. Subsequent to initial recognition, the available-for-sale investment is measured at
fair value with changes in fair value recognized in accumulated other comprehensive loss
included in shareholders equity. As of December 31, 2009 and 2010, the Company recorded the
investment in MET at a fair value of RMB50,033,452 and RMB 48,464,292 (US$7,343,075), with an
appreciation of RMB15,909,113 and depreciation of RMB73,032 (US$11,065), respectively in fair
value of the investment (credited) debited to other comprehensive loss for the years ended
December 31, 2009 and 2010. As at December 31, 2009 and 2010, the Company has accumulated
unrealized holding gains of approximately RMB 15,909,000 and RMB 15,836,000 (US$2,399,000)
recorded within accumulated other comprehensive income related to its investment in MET. |
|
14. |
|
PAYABLES AND ACCRUED EXPENSES |
|
|
|
Payables and accrued expenses consist of the following: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Payroll and welfare payables |
|
|
48,737,038 |
|
|
|
53,966,217 |
|
|
|
8,176,700 |
|
Business tax, related
surcharges and other taxes |
|
|
32,810,237 |
|
|
|
35,985,994 |
|
|
|
5,452,423 |
|
Other payables |
|
|
|
|
|
|
|
|
|
|
|
|
- computer equipment |
|
|
598,340 |
|
|
|
2,488,295 |
|
|
|
377,014 |
|
- stock option (Note a) |
|
|
1,850,210 |
|
|
|
4,675,495 |
|
|
|
708,408 |
|
Funds received in advance
from individual investors in
establishing new subsidiaries |
|
|
5,213,000 |
|
|
|
|
|
|
|
|
|
Accrued expenses |
|
|
23,126,307 |
|
|
|
27,384,398 |
|
|
|
4,149,152 |
|
Customer deposit |
|
|
|
|
|
|
8,000,000 |
|
|
|
1,212,121 |
|
Professional fee accruals |
|
|
6,735,399 |
|
|
|
7,627,340 |
|
|
|
1,155,658 |
|
Others |
|
|
1,967,459 |
|
|
|
4,308,283 |
|
|
|
652,770 |
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
121,037,990 |
|
|
|
144,436,022 |
|
|
|
21,884,246 |
|
|
|
|
|
|
|
|
|
|
|
a) |
|
Starting from 2008, the Company used a broker to facilitate the cashless exercise of
share options by employees. As of December 31, 2009 and 2010, the share options proceeds
received from broker and payable to employees totaled RMB1,850,210 and RMB4,675,495
(US$708,408), respectively, which is recorded in other payables. |
F-41
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
15. |
|
NON CONTROLLING INTERESTS |
|
|
|
A reconciliation of the carrying amounts of subsidiaries consolidated by the Group and the non
controlling interests is as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, 2009 |
|
|
December 31, 2010 |
|
|
|
|
|
|
|
Non controlling |
|
|
|
|
|
|
Non controlling |
|
|
|
Group |
|
|
Interests |
|
|
Group |
|
|
Interests |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
Beginning balance |
|
|
|
|
|
|
|
|
|
|
5,047,654 |
|
|
|
7,608,607 |
|
Equity |
|
|
5,355,000 |
|
|
|
5,145,000 |
|
|
|
11,059,685 |
|
|
|
10,737,017 |
|
Huayi Juren Information (Note 1) |
|
|
|
|
|
|
|
|
|
|
21,250,000 |
|
|
|
3,750,000 |
|
Transactions with owners acting
in their capacity as owners |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Other comprehensive income |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Non controlling interests from
acquisition of a subsidiary |
|
|
|
|
|
|
2,758,100 |
|
|
|
|
|
|
|
|
|
Deconsolidation of Huayi Juren
Information (Note 5) |
|
|
|
|
|
|
|
|
|
|
(21,250,000 |
) |
|
|
(3,750,000 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income |
|
|
(307,346 |
) |
|
|
(294,493 |
) |
|
|
(3,646,401 |
) |
|
|
(3,562,795 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
Ending balance |
|
|
5,047,654 |
|
|
|
7,608,607 |
|
|
|
12,460,938 |
|
|
|
14,782,829 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Ending balance (US$) |
|
|
|
|
|
|
|
|
|
|
1,888,021 |
|
|
|
2,239,823 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
16. |
|
GOVERNMENT FINANCIAL INCENTIVES |
|
|
|
The financial incentives are granted by the municipal government to reward the Group for prompt
tax payments and qualification as a high technology project. Such financial incentives are
recorded within operating expenses as they are calculated with reference to business tax,
individual income tax, and enterprise income tax, if any, paid or withheld by the Group
companies at a predetermined percentage. The central government or municipal government could
decide at any time to immediately eliminate or reduce these financial incentives. There is no
guarantee that the Group will continue to receive these government financial incentives in the
future. There are no conditions or performance obligations attached to these government
financial incentives and once received, are not refundable. As a result, government financial
incentives are recognized as income when received. |
|
|
|
|
Cayman Islands, British Virgin Island, and Hong Kong |
|
|
|
Under the current laws of Cayman Islands, British Virgin Island and Hong Kong, the Group is not
subject to tax on its income or capital gains. In addition, upon payments of dividends by the
Group to its shareholders, no Cayman Islands, British Virgin and Hong Kong withholding tax will
be imposed. |
F-42
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
17. |
|
INCOME TAX EXPENSES (Contd) |
|
|
|
In accordance with the new PRC Enterprise Income Tax Laws (the PRC Income Tax Laws) effective
from January 1, 2008, enterprises established under the laws of foreign countries or regions
and whose place of effective management is located within the PRC territory are considered
PRC resident enterprises, subject to the PRC income tax at the rate of 25% on worldwide income.
The definition of place of effective management shall refer to an establishment that
exercises, in substance, overall management and control over the production and business,
personnel, accounting, properties, etc. of an enterprise. The Company, if considered a PRC tax
residence enterprise for tax purpose, would be subject to the PRC Enterprise Income Tax at the
rate of 25% on its worldwide income. |
|
|
|
Based on the assessment of facts and circumstances available at December 31, 2009 and 2010,
management believes that the Company, Eddia International and Giant HK are more likely than not
non-PRC tax resident enterprises. It is possible the assessment of tax residency status may
change in the next twelve months, pending announcement of new PRC tax rules in the future. The
Group will continue to monitor its tax status. |
|
|
|
China |
|
|
|
The Groups subsidiaries and VIE subsidiaries that are each incorporated in the PRC are subject
to Corporate Income Tax (CIT) on the taxable income as reported in their respective statutory
financial statements adjusted in accordance with the PRC Income Tax Laws, respectively.
Pursuant to the PRC Income Tax Laws, the Groups PRC subsidiaries and VIE subsidiaries are
subject to a CIT statutory rate of 25%. |
|
|
|
Zhengtu Information was granted a 5-year tax holiday in 2006 which entitles it to enjoy a
two-year CIT exemption followed by three-year 50% CIT reduction starting from the year 2006 to
2010. Under the PRC Income Tax Laws, it should be entitled to transitional rules whereby the
CIT rate could gradually increase from 15% (which was the Zhengtu Informations applicable tax
rate in 2007) to 25% from the year 2008 to 2012 (i.e. 18%, 20%, 22%, 24% and 25% for 2008,
2009, 2010, 2011, 2012 and onwards, respectively) and the 5-year tax holiday could be retained
until exhausted. |
|
|
|
Zhengtu Information had also been approved as a High and New Technology Enterprise (the
NHTE) and obtained the NHTE certificate (valid from 2008 to 2010) on November 25, 2008 issued
by Shanghai Science and Technology Commission. In accordance with the PRC Income Tax Laws, an
enterprise awarded with the NHTE status may enjoy a preferential CIT rate of 15% and the status
is renewable. |
|
|
|
However, Zhengtu Information is not allowed to enjoy the preferential CIT rate of 15% and
reduced tax rate under the transitional rules as described above at the same time. Zhengtu
Information has adopted the transitional rules tax treatment for its remaining 3-year tax
holiday (i.e. 9% , 10% and 11% for 2008, 2009 and 2010, respectively). |
F-43
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
17. |
|
INCOME TAX EXPENSES (Contd) |
|
|
|
Giant Network, a VIE to which Zhengtu Information is deemed the primary beneficiary, has been
recognized as a NHTE effective from 2008, and therefore enjoys a preferential tax rate of 15%
from 2008 to 2010. Giant Network is more likely than not to qualify for a renewal of its NHTE
status in 2011. |
|
|
|
Zhengduo Information, Zhuhai Zhengtu, Wuxi Network, Jujia Network, Juhuo Network, Juhe Network,
Snow Wolf Software, Juyan Network, Juxi Network , Juxian Network, Haoji Network, Juquan
Network, Jufan Network, Zhengju Information, Tiema Network, Juxin Network, Julun Network and
Juren Zhengtu Information are not entitled to enjoy any preferential tax rate for year 2010 and
their applicable CIT rate is 25%. |
|
|
|
The PRC Income Tax Law also imposes a 10% withholding income tax for dividends distributed by a
foreign invested enterprise to its immediate holding company outside China, which were exempted
under the previous income tax and rules. A lower withholding tax rate will be applied if there
is a tax treaty arrangement between mainland China and the jurisdiction of the foreign holding
company. The foreign invested enterprise will be subject to the withholding tax starting from
January 1, 2008. There were no distribution of dividends from the Groups PRC subsidiaries in
2008, 2009 and 2010. |
|
|
|
The Company had minimal operations in jurisdictions other than the PRC. Income before income
tax expenses consists of: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
PRC |
|
|
1,059,433,640 |
|
|
|
936,154,635 |
|
|
|
881,077,042 |
|
|
|
133,496,522 |
|
Non-PRC |
|
|
93,522,322 |
|
|
|
7,924,628 |
|
|
|
16,518,504 |
|
|
|
2,502,804 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
1,152,955,962 |
|
|
|
944,079,263 |
|
|
|
897,595,546 |
|
|
|
135,999,326 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Income tax expenses consist of: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31 |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Current income taxes |
|
|
96,381,254 |
|
|
|
83,328,105 |
|
|
|
121,303,259 |
|
|
|
18,379,282 |
|
Deferred income tax
(benefits)/expenses |
|
|
(57,013,446 |
) |
|
|
1,731,905 |
|
|
|
(31,980,857 |
) |
|
|
(4,845,585 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Taxation for the year |
|
|
39,367,808 |
|
|
|
85,060,010 |
|
|
|
89,322,402 |
|
|
|
13,533,697 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
F-44
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
17. |
|
INCOME TAX EXPENSES (Contd) |
|
|
|
A reconciliation of the differences between the statutory tax rate and the effective tax rate
for CIT is as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31 |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Expected taxation at PRC CIT
statutory rate of 25% |
|
|
288,238,991 |
|
|
|
236,019,816 |
|
|
|
224,398,887 |
|
|
|
33,999,831 |
|
Favorable tax rate |
|
|
(68,388,694 |
) |
|
|
(49,059,531 |
) |
|
|
(25,488,282 |
) |
|
|
(3,861,860 |
) |
Tax holiday |
|
|
(90,293,820 |
) |
|
|
(71,351,432 |
) |
|
|
(105,110,278 |
) |
|
|
(15,925,800 |
) |
Non-deductible expenses
(non-taxable income), net |
|
|
4,666,318 |
|
|
|
(4,718,414 |
) |
|
|
7,679,477 |
|
|
|
1,163,557 |
|
Additional 50% tax deduction
for qualified research and
development expenses |
|
|
(14,351,366 |
) |
|
|
(10,380,859 |
) |
|
|
(15,257,615 |
) |
|
|
(2,311,760 |
) |
Tax exempted VAT refund |
|
|
|
|
|
|
(12,779,323 |
) |
|
|
|
|
|
|
|
|
Change in valuation allowance |
|
|
(26,065,094 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
Unrecognized tax benefits |
|
|
(30,911,888 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
Deferred tax benefits on
future tax rate difference |
|
|
(23,526,639 |
) |
|
|
(2,670,247 |
) |
|
|
(3,659,750 |
) |
|
|
(554,508 |
) |
Provision-to-return adjustment |
|
|
|
|
|
|
|
|
|
|
6,759,963 |
|
|
|
1,024,237 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Taxation for the year |
|
|
39,367,808 |
|
|
|
85,060,010 |
|
|
|
89,322,402 |
|
|
|
13,533,697 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The benefit of tax holiday per basic and diluted earnings per share is as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31 |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
` |
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Basic |
|
|
0.38 |
|
|
|
0.32 |
|
|
|
0.46 |
|
|
|
0.07 |
|
Diluted |
|
|
0.36 |
|
|
|
0.30 |
|
|
|
0.45 |
|
|
|
0.07 |
|
|
|
The tax effects of temporary differences that give rise to deferred tax at December 31, 2009
and 2010 are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Current deferred tax assets |
|
|
|
|
|
|
|
|
|
|
|
|
Deferred revenue and advance from
distributors |
|
|
61,303,813 |
|
|
|
77,208,660 |
|
|
|
11,698,282 |
|
Accrued expenses |
|
|
9,029,988 |
|
|
|
12,142,057 |
|
|
|
1,839,706 |
|
Allowance for doubtful debt |
|
|
1,020,217 |
|
|
|
1,127,960 |
|
|
|
170,903 |
|
Share-based compensation expense |
|
|
4,074,986 |
|
|
|
8,117,107 |
|
|
|
1,229,865 |
|
Tax loss |
|
|
464,061 |
|
|
|
7,149,387 |
|
|
|
1,083,240 |
|
Less: valuation allowance |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net deferred tax assets |
|
|
75,893,065 |
|
|
|
105,745,171 |
|
|
|
16,021,996 |
|
|
|
|
|
|
|
|
|
|
|
Non-current deferred tax assets |
|
|
|
|
|
|
|
|
|
|
|
|
Intangible assets amortization |
|
|
8,021,489 |
|
|
|
11,069,031 |
|
|
|
1,677,126 |
|
Share-based compensation expense |
|
|
2,819,268 |
|
|
|
2,076,457 |
|
|
|
314,615 |
|
Less: valuation allowance |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net deferred tax assets |
|
|
10,840,757 |
|
|
|
13,145,488 |
|
|
|
1,991,741 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Current deferred tax liabilities |
|
|
|
|
|
|
|
|
|
|
|
|
Intangible assets amortization |
|
|
214,339 |
|
|
|
624,770 |
|
|
|
94,662 |
|
|
|
|
|
|
|
|
|
|
|
Non current deferred tax liabilities |
|
|
|
|
|
|
|
|
|
|
|
|
Intangible assets amortization |
|
|
420,947 |
|
|
|
186,496 |
|
|
|
28,257 |
|
|
|
|
|
|
|
|
|
|
|
F-45
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
17. |
|
INCOME TAX EXPENSES (Contd) |
|
|
|
As of December 31, 2009 and 2010, the Group did not record a valuation allowance as management
has assessed that it is more likely than not that all of the Groups deferred tax assets will
be realized. |
|
|
|
As of December 31, 2010, the Company had net operating tax losses in the
total amount of RMB 28,597,548 in the PRC, which can be carried forward
to future years and utilized by respective Chinese subsidiaries of the
Company according to the prevailing PRC CIT rules and regulations. The
balance of net operating tax losses of the Company as of December 31,
2010 will expire between the years 2015 and 2016. |
|
|
|
The Company intends to permanently reinvest all undistributed earnings of its foreign
subsidiaries, as of December 31, 2010, to finance its future operations. The amount of
unrecognized deferred tax liabilities for temporary differences related to investments in
foreign subsidiaries is not determined because such a determination is not practicable. |
|
(c) |
|
Unrecognized Tax Benefits |
|
|
The following table summarizes the activity related to the Groups unrecognized tax benefits
from January 1, 2009 to December 31, 2010: |
|
|
|
|
|
|
|
RMB |
|
Balance as of January 1, 2009 |
|
|
4,812,724 |
|
Increases related to current year tax positions |
|
|
5,142,414 |
|
|
|
|
|
|
Balance as of December 31, 2009 and January 1, 2010 |
|
|
9,955,138 |
|
Increases related to current year tax positions |
|
|
4,803,660 |
|
|
|
|
|
|
Balance as of December 31, 2010 |
|
|
14,758,798 |
|
|
|
|
|
Balance as of December 31, 2010 (US$) |
|
|
2,236,182 |
|
|
|
|
|
|
|
As of December 31, 2009 and 2010, the Group recorded an unrecognized tax benefit of
RMB9,955,138 and RMB14,758,798 (US$2,236,182), respectively, related to excess share-based
compensation expense deductions. The unrecognized tax benefit resulting from the difference
between the share-based compensation expense deduction and the cumulative amount of
compensation cost would be recorded to additional paid-in capital, when recognized. It is
possible that the amount of unrecognized tax benefits will change in the next twelve months,
pending clarification of current tax law or audit by the tax authorities. However, an estimate
of the range of the possible change cannot be made at this time. |
|
|
For the years ended December 31, 2008, 2009 and 2010, no interest or penalties related to
uncertain tax positions were recognized. |
|
|
The Groups subsidiaries and VIE subsidiary registered in the PRC are subject to PRC CIT
on the taxable income as reported in their PRC statutory accounts adjusted in accordance with
relevant PRC Income Tax Laws. The Groups tax years 2004 through 2010 remain subject to
examination by tax authorities. |
F-46
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
Computation of basic earnings per share and diluted earnings per share are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Numerator: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Net income attributable to ordinary
shareholders |
|
|
1,113,588,154 |
|
|
|
859,313,746 |
|
|
|
811,187,833 |
|
|
|
122,907,248 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Numerator for basic earnings per share |
|
|
1,113,588,154 |
|
|
|
859,313,746 |
|
|
|
811,187,833 |
|
|
|
122,907,248 |
|
Numerator for diluted earnings per share |
|
|
1,113,588,154 |
|
|
|
859,313,746 |
|
|
|
811,187,833 |
|
|
|
122,907,248 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Denominator: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Number of shares outstanding, opening |
|
|
257,241,526 |
|
|
|
227,018,426 |
|
|
|
226,819,007 |
|
|
|
226,819,007 |
|
Weighted average number of shares issued |
|
|
452,702 |
|
|
|
726,931 |
|
|
|
489,847 |
|
|
|
489,847 |
|
Weighted average number of shares
repurchased |
|
|
(18,235,595 |
) |
|
|
(1,467,130 |
) |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average number of shares
outstanding basic |
|
|
239,458,633 |
|
|
|
226,278,227 |
|
|
|
227,308,854 |
|
|
|
227,308,854 |
|
Dilutive effect of share options |
|
|
8,436,443 |
|
|
|
7,682,329 |
|
|
|
6,619,546 |
|
|
|
6,619,546 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average number of shares
outstanding diluted |
|
|
247,895,076 |
|
|
|
233,960,556 |
|
|
|
233,928,400 |
|
|
|
233,928,400 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
19. |
|
SHARE OPTION AND RESTRICTED SHARE SCHEME |
|
|
2006 Stock Incentive Plan |
|
|
On September 30, 2006, the Company authorized a share option scheme (the 2006 Stock
Incentive Plan) that provides for the issuance of options to purchase up to 16,000,000
ordinary shares. Under the 2006 Stock Incentive Plan, the directors may, at their discretion,
grant any officers (including directors), employees of the Group and consultants (collectively,
the grantees) options to subscribe for ordinary shares. The share options have a maximum term
of six years. The 2006 Stock Incentive Scheme provides for the same terms to all grantees.
These awards vest over a five year period, with 20% of the options to vest on each of the
first, second, third, fourth and fifth anniversaries of the award date as stipulated in the
share option agreement. |
|
|
|
The Company granted 920,000 and 3,800,000 share options to the directors, employees and
consultants of the Group on March 19, 2007 and May 15, 2007, respectively. Such options were
granted under the 2006 Stock Incentive Plan at an exercise price of US$2.0 per share, with 20%
vesting annually. |
|
|
|
On July 2, 2007, all consultants were transferred to employee status as they have been
recruited as the Groups employees. The fair value of the options to those consultants have
been re-measured on the date those consultants became the Groups employees and the
compensation charges have been accounted for prospectively from the date of the change in
employment status. |
F-47
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
19. |
|
SHARE OPTION AND RESTRICTED SHARE SCHEME (Contd) |
|
|
|
Suspension of 2006 Stock Incentive Scheme |
|
|
|
On October 12, 2007, the Company suspended the 2006 Stock Incentive Scheme. All unissued
options authorized under the 2006 Stock Incentive Scheme have been returned to the general
share pool and the Company will not grant any further options under the 2006 Stock Incentive
Scheme. Existing issued awards under the 2006 Stock Incentive Scheme are not affected by the
suspension. |
|
|
|
2007 Stock Incentive Scheme |
|
|
|
On October 12, 2007, the Company authorized the 2007 Stock Incentive Scheme that provides
for the issuance of awards to officers (including directors), employees of the Group and
consultants (collectively, the grantees). |
|
|
|
Types of awards available for grant under the 2007 Stock Incentive Scheme include, but not
limited to, share options (including both incentive and non-qualified), stock appreciation
rights (SAR), performance-based awards and restricted stock. Performance-based awards are
only granted to officers and employees of the Group and the performance goals are determined by
the Board of Directors. Such performance-based awards may be paid in cash or shares which will
be determined upfront. The Board of Directors will determine the type, the number, the exercise
price and the vesting terms of the awards. The maximum number of shares authorized for issuance
under the 2007 Stock Incentive Scheme is 7,800,000. The share options and SARs, if and when
issued, have a maximum term of ten years. The 2007 Stock Incentive Plan provides for two terms
to grantees. These awards vest either over a five or a four year period, with 20% or 25%,
respectively, of the options to vest on each of the first, second, third, fourth and fifth
anniversaries of the award date as stipulated in the share option agreement. The Company did
not grant any SAR or performance based awards as of December 31, 2010. |
|
|
|
On October 17, 2007, the Board of Directors approved the grant of 1,743,500 share options
(non performance-based and to be settled in shares) to certain officers and employees of the
Group pursuant to the 2007 Stock Incentive Scheme. The exercise price of these options is
US$15.50. |
|
|
|
On February 1, 2008, February 14, 2008 and September 9, 2008, the Board of Directors
approved the grant of 60,000, 50,000 and 560,500 share options (non performance-based and to be
settled in shares) at the exercise prices of US$10.29, US$10.50 and US$8.01, respectively,
pursuant to the 2007 Stock Incentive Scheme to certain officers and employees of the Group. |
|
|
|
On February 27, 2009, the Board of Directors approved the grant of 335,000 share options
(non performance-based and to be settled in shares) at the exercise prices of US$6.00, pursuant
to the 2007 Stock Incentive Scheme. |
F-48
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
19. |
|
SHARE OPTION AND RESTRICTED SHARE SCHEME (Contd) |
|
|
|
By a resolution of the Board of Directors on April 23, 2010, 797,000 restricted shares
under 2007 Stock Incentive Scheme were granted to the Companys certain officers and employees.
One fifth of the total restricted shares will become vested upon each annual anniversary of
the grant date during the following five years. |
|
|
|
On September 17, 2010, the Board of Directors approved a resolution to reduce the exercise
prices for certain outstanding service-based share options that were granted by the Company in
2007, 2008 and 2009 to the current fair market value of ordinary shares underlying such
options. A total of 2,414,000 options belonging to 120 employees of the Company were repriced
under 2007 Stock Incentive Scheme. The current fair market value was US$6.36, which was the
closing price of our ADSs traded on the NYSE as of September 17, 2010 (modification date),
which was the last trading day prior to the board approval. All eligible share option grantees
affected by such changes had entered into amended share option agreements with the Company. The
total incremental compensation cost for the modification is RMB8,273,839 (US$1,253,613).
RMB5,300,346 (US$803,083) of the total incremental compensation cost was related to vested
share options and therefore, was recognized as share-based compensation expenses on the date of
modification. The remaining unrecognized incremental compensation cost related to unvested
share options will be amortized from the modification date to the end of the remaining vesting
period. There were no modifications to the Companys share options for the years ended December
31, 2008 and 2009, respectively. |
|
|
|
The fair value of stock options was estimated using a binomial option pricing model. The
binomial model requires the input of highly subjective assumptions including the expected stock
price volatility and the expected price multiple at which employees are likely to exercise
stock options. The Company uses historical data to estimate forfeiture rate. For expected
volatilities, the Company has made reference to historical volatilities of several comparable
companies. The risk-free rate for periods within the contractual life of the option is based on
the U.S. Treasury yield curve in effect at the time of grant. |
|
|
|
The fair values of stock options granted to employees were estimated using the following
weighted average assumptions: |
|
|
|
|
|
|
|
|
|
Granted in 2008 |
|
|
Granted in 2009 |
|
Suboptimal exercise factor
|
|
1.5
|
|
|
1.5 |
|
Risk-free interest rates
|
|
3.50 3.99
|
% |
|
2.94 |
% |
Expected volatility
|
|
57.52 57.64
|
|
|
60.40 |
|
Expected dividend yield
|
|
0
|
% |
|
2.5 |
% |
Fair value of share option
|
|
RMB21.64 to
RMB42.59
|
|
|
RMB17.35 to
RMB22.37 |
|
Estimated forfeiture rate
|
|
0 2% per annum
|
|
|
2% per annum |
|
F-49
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
19. |
|
SHARE OPTION AND RESTRICTED SHARE SCHEME (Contd) |
|
|
|
Share options issued to employees |
|
|
|
The following table summarizes the Companys share option activity as of and for the year ended
December 31, 2009 and 2010. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted |
|
|
|
|
|
|
|
|
|
|
Weighted |
|
|
average |
|
|
|
|
|
|
|
|
|
|
average |
|
|
remaining |
|
|
Aggregate |
|
|
|
Number of |
|
|
exercise |
|
|
contractual |
|
|
intrinsic value |
|
|
|
options |
|
|
price(RMB) |
|
|
life (Years) |
|
|
(RMB) |
|
Outstanding,
December 31, 2009
and January 1, 2010 |
|
|
13,001,134 |
|
|
|
27.24 |
|
|
|
3.94 |
|
|
|
363,500,831 |
|
Granted |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exercised |
|
|
(1,200,405 |
) |
|
|
14.55 |
|
|
|
|
|
|
|
|
|
Forfeited/Cancelled |
|
|
(415,100 |
) |
|
|
52.08 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Outstanding,
December 31, 2010 |
|
|
11,385,629 |
|
|
|
18.56 |
|
|
|
2.95 |
|
|
|
325,578,902 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Vested and expected
to vest at December
31, 2010 |
|
|
11,208,656 |
|
|
|
18.57 |
|
|
|
2.95 |
|
|
|
320,406,678 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Exercisable at
December 31, 2010 |
|
|
7,114,529 |
|
|
|
14.01 |
|
|
|
2.33 |
|
|
|
235,801,687 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The aggregate intrinsic value is calculated as the difference between the exercise price
of the underlying awards and the fair value of the Companys shares as at December 31, 2010,
for those awards that have an exercise price currently below the fair value of the Companys
shares. The total intrinsic value of options exercised during the year ended December 31, 2010
was approximately RMB33,700,000 (US$5,100,000) (2009: RMB53,100,000). |
|
|
|
The weighted average estimated fair value of options granted to employees of the Group during
the fiscal year ended 2009 was RMB20.32. There were no share options granted during 2010. The
total fair value of options vested during the year ended December 31, 2008, 2009 and 2010 was
RMB21,421,966, RMB26,551,305 and RMB29,951,523 (US$4,538,110), respectively. |
F-50
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
19. |
|
SHARE OPTION AND RESTRICTED SHARE SCHEME (Contd) |
|
|
|
As of December 31, 2010, there was RMB38,590,957 (US$5,847,115) of unrecognized estimated
share-based compensation cost related to share options issued to employees. That deferred cost
is expected to be recognized over a weighted-average vesting period of 2.95 years. To the
extent the actual forfeiture rate is different from the original estimate, actual share-based
compensation related to these awards may be different. |
|
|
|
The following table sets forth the components of share-based compensation expense for share
options issued to employees from the Companys share option scheme both in absolute amount and
as a percentage of net revenue for the year indicated. |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31 |
|
|
|
2008 |
|
|
2009 |
|
|
2010 |
|
|
|
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
|
% |
|
Net revenue |
|
|
1,594,679,786 |
|
|
|
1,303,835,447 |
|
|
|
1,332,815,451 |
|
|
|
201,941,735 |
|
|
|
100 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Cost of services |
|
|
3,456,635 |
|
|
|
1,245,984 |
|
|
|
1,793,099 |
|
|
|
271,682 |
|
|
|
0.13 |
% |
Research and product
development expenses |
|
|
10,874,546 |
|
|
|
9,573,183 |
|
|
|
14,659,487 |
|
|
|
2,221,134 |
|
|
|
1.10 |
% |
Sales and marketing
expenses |
|
|
2,071,956 |
|
|
|
1,139,408 |
|
|
|
429,791 |
|
|
|
65,120 |
|
|
|
0.03 |
% |
General and administrative
expenses |
|
|
29,728,437 |
|
|
|
18,616,815 |
|
|
|
16,406,839 |
|
|
|
2,485,885 |
|
|
|
1.23 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total share-based
compensation included in
cost of services and
total operating expenses |
|
|
46,131,574 |
|
|
|
30,575,390 |
|
|
|
33,289,216 |
|
|
|
5,043,821 |
|
|
|
2.50 |
% |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The total share-based compensation cost capitalized as part of intangible assets online
game product costs for the year ended December 31, 2008, 2009 and 2010 are nil, RMB 1,463,330
and RMB 295,211 (US$44,729), respectively. |
|
|
|
The following table summarized the Companys restricted shares activity under 2007 Stock
Incentive Scheme: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Weighted average |
|
|
Weighted average |
|
|
|
Number of |
|
|
grant date fair value |
|
|
grant date fair value |
|
|
|
restricted shares |
|
|
(RMB) |
|
|
(US$) |
|
Outstanding,
December 31, 2009
and January 1, 2010 |
|
|
|
|
|
|
|
|
|
|
|
|
Granted |
|
|
797,000 |
|
|
|
34,972,832 |
|
|
|
5,298,913 |
|
Exercised |
|
|
|
|
|
|
|
|
|
|
|
|
Forfeited/Cancelled |
|
|
(20,000 |
) |
|
|
(877,612 |
) |
|
|
(132,971 |
) |
Outstanding,
December 31, 2010 |
|
|
777,000 |
|
|
|
34,095,220 |
|
|
|
5,165,942 |
|
|
|
|
|
|
|
|
|
|
|
Vested and expected
to vest as of
December 31, 2010 |
|
|
731,589 |
|
|
|
32,102,558 |
|
|
|
4,864,024 |
|
|
|
|
|
|
|
|
|
|
|
F-51
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
|
The full-time employees of the Companys subsidiaries and the VIE subsidiary that are
incorporated in the PRC are entitled to staff welfare benefits, including medical care, housing
subsidies, unemployment insurance and pension benefits. These companies are required to accrue
for these benefits based on certain percentages of the employees salaries in accordance with
the relevant regulations, and to make contributions to the state-sponsored pension and medical
plans out of the amounts accrued for medical and pension benefits. The Groups PRC subsidiaries
and VIE subsidiary have no legal obligation for the benefits beyond the contributions made. The
total amounts expensed in the consolidated statements of operations and comprehensive income
for such employee benefits amounted to RMB14,469,679, RMB22,890,106 and RMB33,346,393,
(US$5,052,484), for the years ended December 31, 2008, 2009 and 2010, respectively. The PRC
government is responsible for the medical benefits and ultimate pension liability to these
employees. |
21. |
|
RELATED PARTY TRANSACTIONS |
|
|
|
The principal related parties with which the Group had transactions during the years presented
are as follows: |
|
|
|
Name of related party |
|
Relationship with the Group |
Lager Network Technology Co, Ltd.(Lager Network)
|
|
Company with the same key senior executive
of the Company prior to June 2009 |
|
|
|
Shanghai 51 network development Co., Ltd. (51 Network)
|
|
A VIE of 51.com invested by Giant Interactive |
|
|
|
Prexton Investment Ltd., (Prexton Investment)
|
|
Company with the same key senior executive
of the Company |
|
|
|
Shanghai Jiante Biotechnology Co., Ltd.(Shanghai Jiante)
|
|
Company controlled by Mr. Shi Yuzhu |
|
|
|
Huayi Juren Information
|
|
Equity investee |
|
|
Significant related party transactions were as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
For the year ended December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
License fee received and receivable
from Lager Network |
|
|
918,155 |
|
|
|
|
|
|
|
|
|
Payroll paid on behalf by Lager Network |
|
|
(921,338 |
) |
|
|
|
|
|
|
|
|
Technical service fee paid to 51 network |
|
|
(13,909 |
) |
|
|
(12,789 |
) |
|
|
(1,938 |
) |
Rental fee to Prexton Investment |
|
|
(21,548 |
) |
|
|
(3,592 |
) |
|
|
(544 |
) |
Rental fee to Shanghai Jiante |
|
|
|
|
|
|
(3,180,000 |
) |
|
|
(481,818 |
) |
Advances to Huayi Juren Information
(Note 5) |
|
|
|
|
|
|
25,000,000 |
|
|
|
3,787,879 |
|
|
|
Effective June 2009, Lager Network is no longer the Companys related party as the
Companys senior executive has resigned from the directorship of Lager Network. |
F-52
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
21 |
|
RELATED PARTY TRANSACTIONS (Contd) |
|
|
|
Due from related parties as of December 31, 2009 and 2010 are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Receivable from: |
|
|
|
|
|
|
|
|
|
|
|
|
-Prexton Investment rental fee |
|
|
3,592 |
|
|
|
|
|
|
|
|
|
-Huayi Juren Information (Note 5) |
|
|
|
|
|
|
25,000,000 |
|
|
|
3,787,879 |
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
3,592 |
|
|
|
25,000,000 |
|
|
|
3,787,879 |
|
|
|
|
|
|
|
|
|
|
|
|
|
All balances with the related parties as of December 31, 2009 and 2010 were unsecured,
interest-free and have no fixed term of repayment. |
|
|
|
During 2007 and 2008, the Company repurchased 1,429,100 ADSs and 16,055,000 ADSs, respectively
under the Share Repurchase Plan 1 for a total consideration of approximately RMB127,000,000 and
RMB1,320,000,000, respectively. The Company has fulfilled and completed the Share Repurchase
Plan 1 on February 13, 2008 with a total of 17,484,100 ADSs repurchased amounting to
approximately RMB1,447,000,000 (US$200,000,000). |
|
|
|
During 2008, the Company has repurchased 14,947,200 ADSs amounting to approximately
RMB667,000,000 under the Share Repurchase Plan 2. During 2009, the Company repurchased another
1,570,785 ADSs under the Share Repurchase Plan 2 for a total consideration of approximately
RMB63, 000,000 (US$9,200,000). |
|
|
|
As of December 31, 2010, the Company has repurchased a total 34,002,085 ADSs, (2009: 34,002,085
ADSs) amounting to approximately RMB2,177,000,000 (US$330,000,000) (2009: RMB2,177,000,000). |
|
|
|
Pursuant to a Board of Directors resolution dated April 15, 2010, the Company declared a
total dividends of RMB279,122,994 (US$42,291,363) paid out of 2009s net distributable profits
to the shareholders of the Company who were registered members of the Company as of April 26,
2010. |
|
|
|
In 2008, 2009 and 2010, the Company has paid dividends of
RMB593,498,287, RMB277,652,205 and RMB279,122,994 (US$42,291,363) respectively. |
F-53
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
|
In accordance with the Regulations on Enterprises with Foreign Investment of China and the
articles of association, Zhengtu Information, being a foreign invested enterprise established in
the PRC, is required to provide for certain non-distributable reserves, namely general reserve
fund, enterprise expansion fund and staff welfare and bonus fund, all of which are appropriated
from after-tax profit as reported in its PRC statutory financial statements. Zhengtu Information
is required to allocate at least 10% of their after-tax profits to the general reserve fund
until such fund has reached 50% of its registered capital. Appropriations to the enterprise
expansion fund and staff welfare and bonus fund are at the discretion of the board of directors
of Zhengtu Information. Appropriation to the staff welfare and bonus fund, if any is charged to
general and administrative expenses. There have not been any appropriations to the enterprise
expansion fund and staff welfare and bonus fund made for the any of the periods stated herein. |
|
|
|
In accordance with the PRC Company Laws, Zhengtu Network, being a domestic company, must make
appropriations from its after-tax profits as reported in its PRC statutory financial statements
to non-distributable reserve funds, namely statutory surplus fund, statutory public welfare fund
and discretionary surplus fund. Zhengtu Network is required to allocate at least 10% of its
after-tax profits to the statutory surplus fund until such fund has reached 50% of its
registered capital. Appropriation to the statutory public welfare fund is 5% to 10% of their
after-tax profits as reported in the PRC statutory financial statements. |
|
|
|
General reserve fund and statutory surplus fund are restricted to set-off against losses,
expansion of production and operation and increasing registered capital of the respective
company. Staff welfare and bonus fund and statutory public welfare fund are restricted to the
capital expenditures for the collective welfare of employees. Enterprise expansion fund is
restricted to expansion of production and operation and increasing registered capital of the
respective company. The reserves are not allowed to be transferred to the Company in terms of
cash dividends, loans or advances, neither are they allowed for distribution except under
liquidation. |
|
|
|
As of 2009 and 2010, Giant Network and Zhengtu Information have appropriated RMB22,349,227 and
RMB21,541,046 (US$3,155,781) to statutory surplus fund and general reserve fund, respectively. |
F-54
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
25. |
|
COMMITMENTS AND CONTINGENCIES |
|
|
|
Operating lease agreements |
|
|
|
The Group has entered into operating lease arrangements mainly relating to its office premises
and computer equipment. Payments under operating leases are expensed on a straight-line basis
over the periods of the respective leases. The terms of the leases do not contain rent
escalation or contingent rents. Future minimum lease payments for non-cancelable operating
leases as of December 31, 2010 are as follows: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Office premises |
|
|
Computer equipment |
|
|
Total |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
2011 |
|
|
15,265,062 |
|
|
|
10,408,797 |
|
|
|
25,673,859 |
|
|
|
3,889,979 |
|
2012 |
|
|
1,206,909 |
|
|
|
|
|
|
|
1,206,909 |
|
|
|
182,865 |
|
2013 |
|
|
343,886 |
|
|
|
|
|
|
|
343,886 |
|
|
|
52,104 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
16,815,857 |
|
|
|
10,408,797 |
|
|
|
27,224,654 |
|
|
|
4,124,948 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total rental expenses were RMB67,759,667, RMB70,216,710 and RMB65,034,773 (US$9,853,754)
for the years ended December 31, 2008, 2009 and 2010 respectively. |
|
|
|
Commitments |
|
|
|
Capital commitments |
|
|
|
Capital commitments for purchases of property, equipment and software as of December 31, 2010
are approximately RMB3,902,164 (US$589,211). The payments for the commitments for these
purchases are expected to be settled within the next twelve months. |
|
|
|
Online game licensing fee commitments |
|
|
|
The Company has commitments to pay licensing fees to third parties of RMB 18,212,425
(US$2,759,458) as of December 31, 2010. |
F-55
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
25. |
|
COMMITMENTS AND CONTINGENCIES (Contd) |
|
|
|
Contingencies |
|
|
|
Class actions |
|
|
|
Two securities class actions have been filed against the Company. The first was filed on
November 26, 2007, entitled Pyramid Holdings, Inc V. Giant Interactive Group, Inc. (United
States District court, Southern District of New York (07cv10588); and the second was filed on
December 20, 2007, entitled Brooks v Giant Interactive Group, Inc. (United States District
court, Southern District of New York (07cv11423). The actions assert similar allegations and
seek similar damages, both alleging claims pursuant to Section 11 and Section 12(a)(2) of the
Securities Exchange Act of 1933, on behalf of all persons who purchased Companys ADSs pursuant
to or traceable to the Companys initial public offering from November 1, 2007, though November
10, 2007. The Company, Merrill Lynch & Co. and UBS Investment Bank are named as defendants.
Plaintiffs also request that the action be maintained as class action and request relief in the
form of class damages plus interest, attorneys fees, experts fee and other costs, and a
rescinding of the initial public offering. |
|
|
|
Specifically, plaintiffs allege that the Companys Registration Statement and prospectus
contained untrue statement of material facts, omitted to state other facts necessary to make
the statement made not misleading and were not prepared in accordance with the applicable rules
and regulations. Plaintiffs were allegedly harmed when the Companys stock price declined on
November 19, 2007, when the Company announced its third quarter financial results and disclosed
that during third quarter 2007, the Companys average concurrent users (ACU) and peak
concurrent users (PCU) decreased from the second quarter following a rule change made to ZT
Online. Plaintiffs claim that the Company did not explain or describe the rule change in the
Registration Statement or Prospectus, did not explain or highlight the alleged negative trend
in ACU and PCU and did not disclose the supposed negative impact that rule change was having at
the time of the initial public offering. |
|
|
|
The actions were consolidated by stipulation on January 31, 2008, into Giant Interactive Group,
Inc. Securities Litigation. On August 5, 2008, the United States District court, Southern
District of New York (Court) appointed a Lead Plaintiff and its Counsel in the consolidated
action. The Lead Plaintiff filed a Consolidated Amended Complaint on October 6, 2008. The
Company, Merrill Lynch & Co. and UBS Investment Bank filed motions to dismiss the Consolidated
Amended Complaints on November 21, 2008. This motion has been fully briefed and was deemed submitted to the Court for decision as of
February 25, 2009. On August 5, 2009, the Court denied the Companys motion to dismiss the Complaint, because the Court
required more facts and evidence prior to making the ruling. Following document and deposition discovery, the parties
participated in a mediation in March 2011. The Company is currently in negotiations to reach a settlement. As negotiations
are still in its early stages, the Companys management has been advised by its legal counsel that it is unable to assess or conclude
on the likelihood of an unfavorable outcome or any possible loss to the Company. In the event that the Company reaches a settlement with the
counterparty and obtains relevant approval from the Court, the settlement payment will be made solely by the Companys
insurers to the counterparty directly and the Company does not expect to record any loss related to this settlement.
|
F-56
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
25. |
|
COMMITMENTS AND CONTINGENCIES (Contd) |
|
|
|
|
Income taxes |
|
|
|
As of December 31, 2010, the Group has recognized RMB14,758,798 (US$2,236,182) (2009:
9,955,138) of unrecognized tax benefits, which have been classified as current liabilities. The
final outcome of these tax uncertainties is dependent upon various matters including tax
examinations, changes in regulatory tax laws, interpretation of those tax laws or expiration of
status of limitation. However, based on the number of jurisdictions, the uncertainties
associated with the status of examinations, including the protocols of finalizing audits by the
relevant tax authorities, there is a high degree of uncertainty regarding the future cash
outflows associated with these tax uncertainties. |
|
26. |
|
FAIR VALUE MEASUREMENT |
|
|
|
Effective January 1, 2008, the Group adopted ASC subtopic 820-10 (ASC 820-10), Fair
Value Measurement and Disclosure: Overall (Pre-codification: SFAS 157, Fair Value Measurement).
ASC 820-10 defines fair value, establishes a framework for measuring fair value and expands
disclosures about fair value measurements. Although the adoption of ASC 820-10 did not impact
the Groups financial condition, results of operations or cash flow, ASC 820-10 requires
additional disclosures to be provided on fair value measurement. |
|
|
|
ASC 820-10 establishes a three-tier fair value hierarchy, which prioritizes the inputs used in
measuring fair value as follows: |
|
|
|
Level 1 Observable inputs that reflect quoted prices (unadjusted) for identical assets or
liabilities in active markets. |
|
|
|
Level 2 Include other inputs that are directly or indirectly observable in the marketplace. |
|
|
|
Level 3 Unobservable inputs which are supported by little or no market activity. |
|
|
|
ASC 820-10 describes three main approaches to measuring the fair value of assets and
liabilities: (1) market approach; (2) income approach and (3) cost approach. The market
approach uses prices and other relevant information generated from market transactions
involving identical or comparable assets or liabilities. The income approach uses valuation
techniques to convert future amounts to a single present value amount. The measurement is based
on the value indicated by current market expectations about those future amounts. The cost
approach is based on the amount that would currently be required to replace an asset. |
F-57
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
26. |
|
FAIR VALUE MEASUREMENT (Contd) |
|
|
|
In accordance with ASC 820-10, the Company measures trading securities and available-for-sale
investments at fair value. Trading securities are classified within Level 2 because they are
valued using a model utilizing market direct and indirect observable inputs, such as price
index of wheat and soybean, its historical volatility and risk-free interest rate. The
respective available-for-sale investments are classified within Level 3 as its valuation is
based on a model utilizing unobservable inputs which require significant management judgment
and estimation. |
|
|
|
Assets measured at fair value on a recurring basis are summarized below: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fair Value Measurement at December 31, 2010 Using |
|
|
|
|
|
|
Quoted Prices in |
|
|
|
|
|
|
|
|
|
|
|
|
Active Markets for |
|
|
Significant Other |
|
|
|
|
|
|
|
|
|
Identical Assets |
|
|
Observable Inputs |
|
|
Unobservable inputs |
|
|
|
|
|
|
(Level 1) |
|
|
(Level 2) |
|
|
(Level 3) |
|
|
Fair Value at December 31, 2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(US$) |
|
Available-for-sale investments |
|
|
|
|
|
|
|
|
|
|
423,302,661 |
|
|
|
423,302,661 |
|
|
|
64,136,767 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
|
|
|
|
|
|
|
|
423,302,661 |
|
|
|
423,302,661 |
|
|
|
64,136,767 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Fair Value Measurement at December 31, 2009 Using |
|
|
|
|
|
|
Quoted Prices in |
|
|
|
|
|
|
|
|
|
|
|
|
Active Markets for |
|
|
Significant Other |
|
|
|
|
|
|
|
|
|
Identical Assets |
|
|
Observable Inputs |
|
|
Unobservable inputs |
|
|
|
|
|
|
(Level 1) |
|
|
(Level 2) |
|
|
(Level 3) |
|
|
Fair Value at December 31, 2009 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
Available-for-sale investments |
|
|
|
|
|
|
|
|
|
|
450,966,634 |
|
|
|
450,966,634 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total |
|
|
|
|
|
|
|
|
|
|
450,966,634 |
|
|
|
450,966,634 |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
The following table summarizes the valuation of the available-for-sale investments: |
|
|
|
|
|
|
|
Amount |
|
|
|
(RMB) |
|
Fair value of available-for-sale investment as at January 1, 2009 |
|
|
450,006,853 |
|
Series A Preferred Shares in MET on September 13, 2009 |
|
|
34,157,500 |
|
Unrealized gain in fair value of Series A Preferred Shares
in MET (see Note 13) |
|
|
15,909,113 |
|
Unrealized loss in fair value of Series C Preferred Shares
in 51.com (see Note 13) |
|
|
(48,673,628 |
) |
Transfer in and/or out of Level 3 |
|
|
|
|
Effect of exchange rate change |
|
|
(433,204 |
) |
|
|
|
|
|
|
|
|
|
Fair value of available-for-sale investment as at
December 31, 2009 |
|
|
450,966,634 |
|
|
|
|
|
|
Unrealized loss in fair value of Series A Preferred Shares
in MET (see Note 13) |
|
|
(73,032 |
) |
Unrealized loss in fair value of Series C Preferred Shares
in 51.com (see Note 13) |
|
|
(14,467,019 |
) |
Transfer in and/or out of Level 3 |
|
|
|
|
Effect of exchange rate change |
|
|
(13,123,922 |
) |
|
|
|
|
|
|
|
|
|
Fair value of available-for-sale investment as at December 31, 2010 |
|
|
423,302,661 |
|
|
|
|
|
Fair value of available-for-sale investment as at December 31, 2010 (US$) |
|
|
64,136,767 |
|
|
|
|
|
26. |
|
FAIR VALUE MEASUREMENT (Contd) |
F-58
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
|
|
The fair value of available-for-sale investment in Series C Preferred Share of 51.com as of
December 31, 2009 and 2010 was estimated using an enterprise value allocation (EVA) model. |
|
|
|
The EVA model requires inputs of highly subjective assumptions including the expected stock
price volatility and the probability of occurrence under three different scenarios (which is
based on management reasonable estimation), namely 1) an initial public offering occurs
(IPO), 2) 51.com liquidates (Liquidation) and 3) 51.coms preferred share are redeemed at
maturity (Redemption). For the expected volatilities, the Company has made reference to
historical volatilities of several comparable companies. The risk-free rate is based on the
yield of U.S. Dollar China Sovereign Bond as of December 31, 2009 and 2010 with the term
corresponding to the maturity of the preferred shares. |
|
|
|
The fair value of the Series C Preferred Share of 51.com was estimated using the following
assumptions: |
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
Risk-free interest rates |
|
|
1.84 |
% |
|
|
1.27 |
% |
Expected volatility |
|
|
62.02 |
% |
|
|
38.04 |
% |
Probabilities of different scenarios: |
|
|
|
|
|
|
|
|
- IPO |
|
|
50 |
% |
|
|
50 |
% |
- Liquidation |
|
|
25 |
% |
|
|
25 |
% |
- Redemption |
|
|
25 |
% |
|
|
25 |
% |
|
|
The fair value of the 100% equity interest of 51.com was determined based on an
independent valuation using an income approach. |
|
|
|
In September 2009, the Company made an investment in METs Series A Preferred Shares with both
redemption and conversion features. This investment is recognized as an available-for-sale
investment and its fair value was estimated using an enterprise value allocation (EVA) model
as of December 31, 2010. |
|
|
|
The EVA model requires inputs of highly subjective assumptions including the expected stock
price volatility and the probability of occurrence under three different scenarios (which is
based on management reasonable estimation), namely 1) an initial public offering occurs
(IPO), 2) MET liquidates (Liquidation) and 3) METs preferred share are redeemed at
maturity (Redemption). For the expected volatilities, the Company has made reference to
historical volatilities of several comparable companies. The risk-free rate is based on the
yield of U.S. Dollar China Sovereign Bond as of December 31, 2010 with the term corresponding
to the maturity of the preferred shares. |
F-59
GIANT INTERACTIVE GROUP, INC.
NOTES TO THE CONSOLIDATED FINANCIAL STATEMENTS
For the years ended December 31, 2008, 2009 and 2010
26. |
|
FAIR VALUE MEASUREMENT (Contd) |
|
|
|
The fair value of the METs Series A Preferred Shares was estimated using the following
assumptions: |
|
|
|
|
|
|
|
|
|
|
|
December 31, |
|
|
|
2009 |
|
|
2010 |
|
Risk-free interest rates |
|
|
3.17 |
% |
|
|
1.87 |
% |
Expected volatility |
|
|
60.72 |
% |
|
|
61.71 |
% |
Probabilities of different scenarios: |
|
|
|
|
|
|
|
|
- IPO |
|
|
50 |
% |
|
|
50 |
% |
- Liquidation |
|
|
25 |
% |
|
|
25 |
% |
- Redemption |
|
|
25 |
% |
|
|
25 |
% |
|
|
The fair value of the 100% equity interest of MET was determined based on an independent
valuation using an income approach. |
|
|
|
In accordance with ASC 820, the Company measures acquired intangible assets, goodwill and
impairment of intangible assets at fair value. These assets are classified within Level 3
because they are valued using an income approach using discounted cash flows derived on
managements assumptions and estimates as further discussed in Notes 2.9, 2.10, 3 and 8. |
|
|
|
Assets measured at fair value on a non-recurring basis are summarized as below: |
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Total impairment |
|
|
|
|
|
|
|
|
|
|
|
loss recognized for |
|
|
|
Fair Value at |
|
|
Fair Value at |
|
|
the year ended |
|
|
|
December 31, 2009 |
|
|
December 31, 2010 |
|
|
December 31, 2010 |
|
|
|
(RMB) |
|
|
(RMB) |
|
|
(RMB) |
|
Acquired intangible assets-software |
|
|
478,862 |
|
|
|
1,146,029 |
|
|
|
|
|
Goodwill |
|
|
6,224,587 |
|
|
|
15,977,373 |
|
|
|
|
|
KOK 3 game software |
|
|
|
|
|
|
|
|
|
|
46,557,669 |
|
|
|
The above impairment loss was included in Impairment of intangible assets in the
consolidated statements of operations and comprehensive income. |
|
|
|
|
Dividends |
|
|
|
Pursuant to a Board of Directors resolution dated February 21, 2011, the Company declared
a dividend of approximately RMB270,314,000 (US$41,200,000) which is to be paid out of 2010s
net distributable profits to the shareholders as of record on March 18, 2011. The dividends
were paid on March 30 and April 8, 2011, respectively. |
|
|
|
Investment commitment |
|
|
|
In April 2011, the Company entered into a commitment to invest RMB958,800,000 in a
privately held insurance company. |
F-60