The Metal Framework Gives iOS A Lead In Gaming For The Foreseeable Future

 Among the many announcements made during the two-hour keynote at WWDC yesterday, three were targeted specifically at game developers: SceneKit, new functions in SpriteKit, and Metal, a new framework that opens the door for vastly better performance in higher-end games on iOS, and does it in a way that Google simply can’t respond to because of the way Android works. Read More
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